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croiduire:orbs:characters:the_champions_of_valverus:quivalin_soth [2020/02/13 17:16] Steven Markscroiduire:orbs:characters:the_champions_of_valverus:quivalin_soth [2020/02/24 15:46] (current) Steven Marks
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 ^      Full Name | Quivalin Soth | ^      Full Name | Quivalin Soth |
 ^         Player | Steven Marks | ^         Player | Steven Marks |
-^ Game (Context) | ORBS OF THE DEAD GODS (THE CHAMPIONS OF VALVERUS)| +^ Game (Context) | ORBS OF THE DEAD GODS  | 
-^   Race/Species | ASSEL-VESDRAN |+^                | (The Champions of Valverus |  
 +^   Race/Species | Assel-Vesdran |
 ^         Gender | MALE | ^         Gender | MALE |
 ^         Height | 6' 2.5" | ^         Height | 6' 2.5" |
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 ^            Hit Points |      53         53     | No current injuries.    | ^            Hit Points |      53         53     | No current injuries.    |
 ^          Spell Points |                    |                         | ^          Spell Points |                    |                         |
-^         Experience () |     26000      |     18000     | **Next Level:**   36000       |+^         Experience (Ranger) |     26000      |     18000     | **Next Level:**   36000       |
  
 ==== Ability Scores ==== ==== Ability Scores ====
Line 42: Line 43:
 === Attacks === === Attacks ===
 ^    Weapon  ^  Init.  ^  Attacks  ^  THAC0               ^^  Damage                      ^  Range                                 ^^^ ^    Weapon  ^  Init.  ^  Attacks  ^  THAC0               ^^  Damage                      ^  Range                                 ^^^
-^       :::  ^  :::    ^  :::      ^  Melee    ^  Missile  ^  :::                         ^  Short      Medium (-2)  ^  Long (-5)  | +^       :::  ^  :::    ^  :::      ^  Melee    ^  Missile  ^  :::       ^ Point Blank (+2)                  ^  Short      Medium (-2)  ^  Long (-5)  | 
-                             |                                                                                       +    Longbow       6(0)         2/1      |               15               1d8+2         30             120              240        |      380       
 +^     Long Sword        3    |    1    |    15    |           1d8+1    | 
 +^     Dagger    |    1    |    1 (2/1)      16          |    S/M: 1d4; L:1d3    |    N/A    |    10    |    20    |    30    |
 ==== Saving Throws ==== ==== Saving Throws ====
-^  Paralysation, Poison, & Death Magic |      +^  Paralysation, Poison, & Death Magic |  11    
-^             Petrifaction & Polymorph |      +^             Petrifaction & Polymorph |  12    
-^                   Rod, Staff, & Wand |      +^                   Rod, Staff, & Wand |  13    
-^                        Breath Weapon |      +^                        Breath Weapon |  13    
-^                                Spell |      |+^                                Spell |  14    |
  
 ==== Weapon Proficiencies ==== ==== Weapon Proficiencies ====
 ^         Proficiency  ^  Level        ^  Slots  ^ Notes  ^ ^         Proficiency  ^  Level        ^  Slots  ^ Notes  ^
-                                   |         |        | +      Longbow               |     Specialized          |    3     |        | 
 +|       Long Sword              |    Proficient    |    1    | 
 +|       Dagger                   Proficient        1    |
 ==== Nonweapon Proficiencies ==== ==== Nonweapon Proficiencies ====
 ^              Proficiency  ^  Score  ^  Attribute        ^  Slots  ^ Notes  ^ ^              Proficiency  ^  Score  ^  Attribute        ^  Slots  ^ Notes  ^
-                                                        |        |+      Agriculture                     14             Intelligence +0                 |        
 +|    Alertness    |  14    |     Wisdom + Perception (avg +1)      1    |         | 
 +|  Animal Handling  |  10  |  Wisdom -1  |  (0--Bonus from upbringing)  |  Can control beasts of burden 
 +|  Animal Training  |  11  |  Wisdom +0  |  1  |  Horses (equines) 
 +|  Bowyer/Fletcher  |  15  |  Dexterity -1  |  1  | 
 +|  Dairyman  |  14  |   Intelligence, Wisdom + Dexterity (avg +1)  |   (0--Bonus from upbringing)  |  Knowledge of cattle/goat raising and milk and dairy product production 
 +|  Direction Sense  |  14  |   Perception + Wisdom (avg +1)  |  1  | 
 +|  Fire-building  |  10  |  Wisdom -1  |  1  | 
 +|  Hunting  |  12  |  Wisdom + Perception, (avg) -1  |  1  | 
 +|  Survival  |  14  |   Intelligence +0  |   (0--Bonus from Class)  |  Terrain: Forest 
 +|  Swimming  |  16  |  Strength +0  |  1  | 
 +|  Tracking  |  13  |  Wisdom  |  (Bonus)    adjusted by modifiers Improves by +1 every 3 levels attained  |
  
 === Languages === === Languages ===
 +^  Native  ^  Learned  ^
 +|  Elven  |  Common  |
 +
 +==== Ranger Skills ====
 +
 +|  Two Weapon Fighting Style:  When wearing studded leather or lighter armour, a ranger can fight two-handed with no penalty to his attack rolls  |
 +|  Animal Empathy:  Ability to try and modify an animal's reaction; animal saves vs. rods at -1 penalty for every 3 ranger levels attained  |
 +|  Spell casting:    8th level    Able to cast spells from the plant, animal and weather spheres  |
 +|  Hide in Shadows:    31%  |
 +|  Move Silently:    40%  |
  
 ==== Spells (Mage) ==== ==== Spells (Mage) ====
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 ===== Inventory ===== ===== Inventory =====
-^ Item ^ Quantity ^ Type ^ Description & Notes ^ +^ Quantity   Item  ^  Type ^ Description & Notes ^ 
-                                     |+  1    Soft Leather      Armor       Jerkin, chausses, vambraces and pauldrons in heavy but flexible oil tanned leather; worn over woollen chausses and a padded gambeson  | 
 +|  1  |  Leather Gloves  |  Armor  |    Worn when in armor; fingers are cut at knuckles to expose the tips of the fingers                 | 
 +|  1  |  Small Shield  |  Armor  |  Used on right arm Stored with gear  | 
 +|  1  |  Gambeson  |  Armor  |   Linsey-woollsey, stuffed and quilted with wool fleece, undyed 
 +|  1  |  Chausses  |  Armor  |   Woollen, undyed 
 +|  3  |  Braies  |  General  |  Of linsey-woollsey, undyed 
 +|  2  |  Breeches  |  General  |   Of heavily felled worsted undyed grey wool  | 
 +|  3  |  Hosen (pairs)  |  General  |  Knitted of soft, creamy wool; a gift from Fesyana 
 +|  2  |  Hosen (pairs)  |  General  |   Of linsey-woollsey, undyed 
 +|  1  |  Jerkin  |  General  |  Of soft, buttery, tan leather; a gift from Fesyana 
 +|  1  |  Jerkin  |  General  |  Of sheepskin, unfleeced, left undyed; for everyday use  | 
 +|  1  |  Shirt  |  General  |  Well made, of bleached linen; suitable for ''second best'' 
 +|  3  |  Shirts  |  General  |  Of linsey-woollsey, undyed 
 +|  1  |  Doublet  |  General  |  High quality, of superfine wool, dyed a rich vermillion, embroidered with saffron silk (Passed along from Sully) 
 +|  1  |  Breeches  |  General  |   High quality, of superfine wool, dyed a rich vermillion to match the doublet (Passed along from Sully) 
 +|  1  |  Dress Shirt  |  General  |   Of fine white linen lawn  | 
 +|  1  |  Ankle Boots (pair)  |  General  |  Oak tanned leather, natural 
 +|  1  |  Chaperon  |  General  |  Of soft wool, dyed grey-green; a gift from Fesyana 
 +|  1  |  Heavy Cloak, fur-lined  |  General  |  Thick heavily felled worsted undyed grey wool outer layer, lined with mink, rabbit and muskrat 
 +|  1  |  Leather Belt  |  General  |   Oak tanned leather, natural 
 +|  1  |  Turnshoes (pair)  |  General  |   Oak tanned leather, dyed brown  | 
 +|  4  |  Belt pouches (small)  |  General  |   1: contains 6 sapphires each worth 10 gp and the ring for Zara; 2: contains 1 cantu, 16 celebie, 175 rustuie; 3: tinderbox (flint, steel, tinder); 4: arrowheads, fletching supplies 
 +|  12  |  Candles  |  General  |  Tallow 
 +|  1  |  Cook Set  |  General  |  Pot, rack, hook and chain, griddle, tongs  | 
 +|  1  |  Fishing Tackle  |  General  |  Hooks and line  | 
 +|  1  |  Hempen Rope  |  General  |   25 feet, used to secure sea-chest 
 +|  1  |  Light Cordage  |  General  |  For making snares 
 +|  1  |  Mess Kit  |  General  |  Plate, tankard, bowl, flatware 
 +|  1  |   Personal Toiletries Kit  |  General  |   Includes basin, towels, comb, toothbrush, hairbrush and soap  | 
 +|  2  |  Waterskins  |  General  |   Sheep's bladder, sheepskin reinforced 
 +|  1  | Weapons Care Kit  |  General  |   Containing: whetstone, linseed oil, emery and linen for blades Beeswax, sinew, flax twine and 12 arrowheads for bow and arrow maintenance 
 +|  1  |  Sea Chest  |  General  |  Contains clothing, mess kit, toiletries, miscellaneous equipment 
 +|  1  |  Backpack  |  General  |    Contains personal items  | 
 +|  1  |  Bedroll  |  General  |   With waterproof groundcloth 
 +|  2  |  Hammocks  |  General  |  Heavy canvas 
 +|  1 (2)  |  Naming Cups  |  Treasure  |  Heavy jacketed silverplate two-handled footed cups, centre banded and embossed all over with a lavish foliate design One given to Rob & Nell Scammony after Zara miscarried 
 +|  1  |  Ring  |  Treasure 
 +|  2  |  Shoe Buckles  |  Treasure  |   Nickle-silver 
 +|  20  |  Arrows  |  Weapon  |   In quiver, packed in seachest 
 +|  1  |  Longbow  |  Weapon  |   Slung over back  | 
 +|  1  |  Long Sword  |  Weapon  |  In sheath worn on belt  | 
  
 ===== Background & Notes ===== ===== Background & Notes =====
  
 +Quiv was born in 1878 near the town of Telstrasi in the country of Assel-Vesdra, the third child of Aevalin and Aionia Soth. They were farmers by trade and owned a nice plot of land with fields, pasturage, a small orchard, four strengthy horses to pull plow and wagon and sleigh, and a herd of goats for milk and cheese and of sheep for wool and mutton. 
 + 
 +There was plenty to do on a family farm, and as he grew old enough he joined his parents, brother and sister in doing the necessary chores. His father taught all the children how to train and handle animals, but Quiv seemed to have a greater knack for it than either Wellerane or Laureaisse. While he was still in his 40s, Aevalin, noticing his tiny son's talent, arranged for him to regularly spend time with one of his kinsmen, a reclusive trapper who was legendary for his skill as a tracker and for his uncanny rapport with animals. 
 + 
 +Quiv proved an apt pupil and almost nothing gave him more pleasure than listening and learning from Great-great-great-uncle Ilon, an elf already old and wise when the Gods were born. It was from him he heard of the baby Goddess, Maruthra. He told of when the fledgling Goddess was 'born' (actually coalesced from the elements--the womb that bore her was the eye of a hurricane that covered Tanalok Bay and adjacent areas within the Nischkar Sea. Her flesh is earth and water, her breath is wind, her esse is fire.) The divine infant was weak--she could not power an orison--and needed protection and nurturing. She also needed reminders (not so much teaching as awakening as to all that had gone before, for as part of Valverus, she knew all that he had 
 +known, but she had to be reminded and needed help in sorting out all the myriad shards of uncounted billions of years of memories.) This was the task of the ancient druids of every race who remembered the secrets of the Old Gods, and of other more mysterious creatures, forces, and powers. Ilon had been guide and protector for the elven seer who had made the long, dangerous pilgrimage to teach Maruthra what she needed to know, despite countless assaults from the legacies of the eleven exiled Gods who would have loved to destroy the newborn deity and the future she represented. 
 + 
 +Slowly Quiv grew in strength and stature and understanding. Life seemed unchanging, the days melting smoothly into one another in a serene continuum of love, joy and learning. The only unusual element that set the Soth family apart from any other in the village was its size. Nobody had five children in a mere hundred years! It was astonishing. However, Mama was untroubled by any hint of criticism. As it was said in the colloquial terms of the village, Mama had 'the sight'. As she put it with supreme self confidence, //"Sometime I just know, without knowing how or why I know. But I've learned to trust my premonitions. I knew before Aevalin and I wed that I needed to hurry and have our babies, and I don't regret it one bit!"// 
 + 
 +The boy couldn't imagine how life could be different, or better, but soon after he turned 60, he found out. The War that had been smouldering all his life flared into a huge conflagration and his father, along with most of the men of the village, marched south to the fighting. For six long hard years the battles raged, and when the fighting ended Aevalin, and too many others, did not return. He died in Xeront during the battle of Stark Passage, slain by an enemy's arrow. 
 + 
 +Life grew harder for the young family then, and much sadder, but they managed. Uncle Ilon kept the stewpot filled and taught all the children how to hunt and trap. Mama's young cousin, Naremsul, still several years short of manhood, but at 150 old and strong enough to farm, moved in with them and became much like another older brother. Mama grieved but didn't brood, and took comfort in her children, wishing she'd been wrong, but vindicated that she'd made the right decision--and all five children knew they were loved and wanted. So it was, the family survived, even thrived, and Quiv did his share to make it happen. He worked hard, and played hard, and as he approached manhood, dreamed of great deeds and splendid adventures. On his hundredth birthday there was a celebration and he was given the family tattoo of a lizard on his left arm, a symbol of his coming of age--not yet a man, but no longer a child. 
 +
 +==== Family Notes ====
 +
 +The Soths were all of average height and build--typically elven, one would say, with every one tan and well formed, keen eyed and fleet of foot. Cuanna was the darkest, with melting brown eyes and mahogany coloured hair that only caught fire in bright sunlight, Wellerane the fairest with eyes a pure malachite and hair like ripe corn. Laureaisse, Quivalin and Taobon fell in the middle, with hazel eyes and hair betwixt russet and sorrel. Blond, grey-eyed Cousin Sully was more impressively muscled than average and a bit taller...but he took after his father's side of the family. 
 +
 +Aevalin 1599 (father, deceased) and Aionia 1670 (mother) Soth 
 +1838 brother 155 (18 human) Wellerane 
 +1855 sister 138 (17 human) Laureaisse  
 +1900 sister 93 (13 human) Cuanna 
 +1937 brother 56 (8 human) Taobon 
 +1795 cousin 198 (21 human) Naremsul 
 +
 +Stoney Field Farm just outside the Dimwood Forest, about five miles north-west of Telstrasi. 
 + 
 +Eeterada, Adaroanga, Avereathu, Saraly, Ciwad, Oquaoeni, Isulioldu, Cyvido, Narooma -- does currently in milk 
 +
 +Daffodil, Petunia, Donovan, Rouseel -- the horses  
 ==== Personality Chart ==== ==== Personality Chart ====
-^  //Primary Motivators//           ^   Sense of Humour |                  +^  //Primary Motivators// Love          ^   Sense of Humour |    Gleeful              
-^   Emotional Disposition |            ^             //Sexuality//           ^^ +^   Emotional Disposition |   Calm         ^             //Sexuality//           ^^ 
-^               Moodiness |            ^       Orientation |                  |+^               Moodiness |  Labile          ^       Orientation |                  |
 ^          //Core Traits//            ^^            Libido |                  | ^          //Core Traits//            ^^            Libido |                  |
-^        Outlook |                     ^    Expressiveness |                  | +^        Outlook |     Optimistic                ^    Expressiveness |                  | 
-^      Integrity |                     ^  Expressive Style |                  | +^      Integrity |     Conscientious                ^  Expressive Style |                  | 
-^  Impulsiveness |                     ^          Openness |                  | +^  Impulsiveness |     Spontaneous                ^          Openness |                  | 
-^       Boldness |                     ^   Promiscuousness |                  |+^       Boldness |     Intrepid                ^   Promiscuousness |                  |
 ^    Flexibility |                            //Religion & Spirituality//  ^^ ^    Flexibility |                            //Religion & Spirituality//  ^^
-^       Affinity |                             Adherence |                  +^       Affinity |                             Adherence |    Casual adherent              
-^    Comportment |                             Tolerance |                  +^    Comportment |                             Tolerance |     inclusive              
-^  Interactivity |                     ^        Expression |                  +^  Interactivity |     Engaging                ^        Expression |     none             
-^     Disclosure |                            Conversion |                  +^     Disclosure |                            Conversion |     never             
-^     Conformity |                     ^          Attitude |                  |+^     Conformity |     Conventional                ^          Attitude |     humble              |
 ^                                                                          ^^^^ ^                                                                          ^^^^
-^      Topics of Conversation |                                             |||+^      Topics of Conversation |     Relationships                                        |||
 ^  Quirks, Habits, & Oddities |                                             ||| ^  Quirks, Habits, & Oddities |                                             |||
-^        Hobbies & Enjoyments |                                             |||+^        Hobbies & Enjoyments |   Fishing, Horse Riding, Hunting, Swimming                                          |||
 ^  See http://rpg.ashami.com/ for reference  ^^^^ ^  See http://rpg.ashami.com/ for reference  ^^^^
  
croiduire/orbs/characters/the_champions_of_valverus/quivalin_soth.1581639404.txt.gz · Last modified: 2020/02/13 17:16 by Steven Marks