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croiduire:against_a_common_foe:important_in-game_notes:balentyne

Balentyne

THREE DAYS SPENT; 3.5 WEEKS LEFT

We're staying at The Lord's Dalliance inn/tavern in Aldencross, in the shadow of Balentyne Keep. Named for services to prior lord. Secret tunnel from inn to old storage room of emergency rations in castle.

Father Donnigan – leader of local chapel, in line for promotion but got sent to “the wall” instead, as it were. During one of Fel's “meditations” she got an extraplanar vibe of ick in the chapel somewhere. Priests not granted spells, Fel and Pia see service, service is ambiguous and important parts in Celestial, INTRIGUE. Donnigan is a spellcaster! Lantern archons in groups of nine can form a gestalt mind.

Batches of soup donated to soldiers every Monday.

Raven came in, magus in a tizzy – working on bringing an ice golem under control. Slab and ice fragments in experimentation, unmelting. Zed to keep tabs.

About 100 foot soldiers, 3 captains, lord. Cpt. Eddarly + Cpt. Motts wife = Blackmail? Setup for discovery?

Group of dwarven foremen – hired to do keep repairs for the next few years.

PLAN SO FAR:

Use tunnel to get Kennen in castle as servant, get dwarves disposed of somehow, sabotage ice golem somehow, poison soldiers with donated soup, possible coup inside castle? Combat? THINGS HAPPEN. Shoot off rocket, open gate.

croiduire/against_a_common_foe/important_in-game_notes/balentyne.txt · Last modified: 2015/07/22 13:13 by Nate