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arcadianphoenix:characters:william_mackenzie [2016/03/04 05:09] – created arcadianphoenixarcadianphoenix:characters:william_mackenzie [2016/03/04 05:11] (current) arcadianphoenix
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 +====== William Mackenzie (Ducky) ======
 +^  Name(s) | William Donald Mackenzie, Liam, Donnie, Mack, Kenny.    |
 +^     Game | [[gaming:games:The Dying of the Light v2]] (Played by [[user:Anonymous]]) |
 +^      Age | 16 (born January 1st, 2000); appears to be mid-teens.   |
 +^    Build | 6′6″, 250 pounds; powerfully built.                     |
 +^     Hair | Black, straight, close-cropped.                         |
 +^     Eyes | Bright blue.                                            |
 +^     Skin | Fair.                                                   |
  
 +===== Attributes & Secondary Characteristics =====
 +**ST** 14 [40]; **DX** 14 [80]; **HT** 14 [40]; **IQ** 16 [90]; **PE** 16 [30]; **WL** 20 [50]\\
 +**HP** 14 [0]; **FP** 14 [0]; **SP** 20 [0]; **Basic Speed** 8.00 [20]; **Basic Move** 10 [10]\\
 +**SM**+0 (1 hex); **Basic Lift** 40; **Damage** //Thr// 1d, //Sw// 2d\\
 +**Dodge** 12; **Parry** 11; **Block** //N/A//
 +
 +===== Social Background =====
 +**TL:** 8 [0].\\
 +**Cultural Familiarities:** Anglo [0].\\
 +**Languages:** English (Native) [0].\\
 +**Status:** 0 (Middle-Class) [0].\\
 +**Wealth:** Average [0].
 +
 +===== Advantages =====
 +  * Accelerated Learning 2 [40]
 +  * Appearance (Very Attractive) [8]
 +  * Combat Reflexes [15]
 +  * Common Sense (Conscious, +50%) [15]
 +  * Very Fit [15]
 +  * Very Grounded [15]
 +  * Very Rapid Healing [15]
 +
 +==== Perks ====
 +  * None [0]
 +
 +===== Disadvantages =====
 +  * Code of Honour (OVA Graduate's) [-5]
 +  * Honesty (Self-Control 12) [-10]
 +  * Obsession (Create a safe haven; Self-Control 12) [-10]
 +  * Pacifism (Cannot Harm Innocents) [-10]
 +  * Sense of Duty ("My People") [-10]
 +  * Social Stigma (Minor) [-5]
 +
 +==== Quirks ====
 +  * Decisive [-1]
 +  * Determined [-1]
 +  * Energetic [-1]
 +  * Responsible [-1]
 +  * Responsive [-1]
 +
 +===== Powers =====
 +==== ESP (ESP, -10%; Talent 6 [30]) ====
 +  ? Akashic Records 1 (1) [9]
 +  : Telepathic Learning 1 (1) (Limited, No “special” skills, -5%; Reliable 7, Time only, +21%; Required IQ Roll, -10%; Telepathy, -10%; Time-Spanning, Past Only, +0%) <9>. Feature: Skill roll takes long-distance modifiers instead of having a fixed range.
 +  ? Combat Sense 2 [48]
 +  : Defense Bonus 2 (ESP, -10%; Requires IQ Roll, -10%) <48>
 +  ? Psi Sense 1 (Signature Sniffer) [8]
 +  : Detect (Psionic Activity; ESP, -10%; Reflexive, +40%; Time-Spanning, Past and Present, +50%; Vague, -50%) <8>
 +  ? Psychic Hunches 1 [14]
 +  : Intuition (ESP, -10%) <14>
 +  ? Retrocognitive Flashbacks 1 [7]
 +  : Psychometry (ESP, -10%; Passive Only, -60%; Reliable, +20%) <7>
 +  ? Seekersense 1 [7]
 +  : Super-Memorization 1 (5) (ESP, -10%; Limited, Trait, Detect, -50%; Requires PE Roll, -5%) <7>
 +  ? Visions (Full) [18]
 +  : Precognition (ESP, -10%; Passive Only, -20%) <18>
 +
 +==== Psychic Healing (Psychic Healing, -10%; Talent 6 [30]) ====
 +  ? Aura Reading 4 [8]
 +  : Detect (Humans; Analysis Only, -50%; Analysing, +100%; Psychic Healing, -10%; Short-Range 1, -10%; Vision-Based, Reversed, -20%) <8>
 +  ? Cure 1 [18]
 +  : Healing (Contact Agent, -30%; Psychic Healing, -10%) <18>
 +  ? Life Support [1]
 +  ? Natural Doctor [1]
 +  ? Psychic Surgery [1]
 +  ? Sanitized Metabolism [1]
 +  ? Soothing Touch [1]
 +
 +==== Psychokinesis (Psychokinesis, -10%; Talent 6 [30]) ====
 +  ? Aerokinesis [1]
 +  ? Acoustic Manipulation 4 [8]
 +  : Illusion (Auditory Only, -70%; Environmental, Sound-transmitting mediums, -10%; Extended, Ultrahearing, and Subsonic Hearing, +10%; Psychokinesis, -10%; Ranged, +40%; Requires IQ Roll, -10%) <8>
 +  ? Cryokinesis 1 [10]
 +  : Burning Attack 1 point (Malediction 3, +200%; No Incendiary, -10%; No Signature, +20%; Psychokinesis, -10%; Selective Effect, +20%; Variable, +5%; Alternative Ability to Fatigue Attack, ×1/5) <1>
 +  : Fatigue Attack 1 point (Hazard, Freezing, +20%; Malediction 3, +200%; No Signature, +20%; Psychokinesis, -10%; Variable, +5%) <8>
 +  : Temperature Control 1 (Area Effect, 8 yards, +100%; Cold, -50%; Increased Range, LOS, +70%; Psychokinesis, -10%; Requires WL Roll, -5%; Takes Long-Distance Modifiers, -5%; Alternative Ability to Fatigue Attack, ×1/5) <1>
 +  ? Good Vibrations [1]
 +  ? Hydrokinesis [1]
 +  ? Muffle 1 [6]
 +  : Obscure (Hearing; Extended, Sonar, Subsonic Hearing, Ultrasonic Hearing, and Vibration Sense, +80%; Psychokinesis, -10%; Ranged, +50%; Requires IQ Roll, -10%; Selective Effect, +20%; Stealthy, +100%; Underwater, +20%) <6>
 +  ? Penetrating Voice [1]
 +  ? PK Shield 4 [15]
 +  : Damage Resistance 4 (Force Field, +20%; Limited, Physical, -20%; Psychokinesis, -10%; Requires IQ Roll, -10%) <15>
 +  ? Psi-Shield 4 [77]
 +  : Defense Bonus 4 (Can block attacks like a normal shield, +15%; Nuisance Effect, Occupies one hand, -5%; Psychokinesis, -10%; Requires DX Roll, -10%; Requires Ready, -10%; Visible, -10%) <76>
 +  : Striking Surface <1>
 +  ? Psi-Sword 2 [54]
 +  ? Impaling Attack 2 points (Based on WL or ST, Variant, +20%; Melee Attack, Range C, 1, -20%; Mental Defense Only, +250%; Psychokinesis, -10%; Side Effect, Stunning and -3 to HT, +65%; ST-Based, +100%; Swinging Blade, +15%) <54>
 +  ? Pyrokinesis 1 [11]
 +  : Burning Attack 2 points (Incendiary, +10%; Malediction 3, +200%; No Signature, +20%; Psychokinesis, -10%; Variable, +5%; Alternative Ability to Fatigue Attack, ×1/5) <2>
 +  : Fatigue Attack 1 point (Hazard, Heat, +20%; Malediction 3, +200%; No Signature, +20%; Psychokinesis, -10%; Variable, +5%) <8>
 +  : Temperature Control 1 (Area Effect, 8 yards, +100%; Heat, -50%; Increased Range, LOS, +70%; Psychokinesis, -10%; Requires WL Roll, -5%; Takes Long-Distance Modifiers, -5%; Alternative Ability to Fatigue Attack, ×1/5) <1>
 +  ? TK Grab 10 [48]
 +  : Telekinesis 10 (Based on IQ, +20%; Cannot Affect Self, -20%; Cannot Punch, -10%; Increased Range, LOS, +70%; Psychokinesis, -10%; Requires IQ Roll, -10%) <48>
 +  ? Umbrella [1]
 +
 +==== Telepathy (Telepathy, -10%; Talent 6 [30]) ====
 +  ? Aspect 5 [18]
 +  : Charisma 5 (Avatar’s impression never conflicts with desired impression, +5%; Requires WL vs. WL Roll, -15%; Selective Area, +20%; Short-Range 2, -20%; Telepathy, -10%) <18>
 +  ? Avatar [1]
 +  ? Deep Study [1]
 +  ? Mental Blow 4 [27]
 +  : Affliction 1 (WL; Based on WL, +20%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%) <27>
 +  ? Mental Stab 4 [30]
 +  : Fatigue Attack 10 points (Damage cannot exceed margin of victory, -50%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%) <27>
 +  : Toxic Attack 10 points (Damage cannot exceed margin of victory, -50%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%; Alternative Ability to Fatigue Attack, ×1/5) <3>
 +  ? Mental Surgery 5 [25]
 +  : Mind Control (Conditioning Only, -50%; Contact Agent, -30%; Extended Duration, Permanent, +150%; Melee Attack, C, -30%; Telepathy, -10%) <25>
 +  ? Mindwipe 4 [29]
 +  : Affliction 1 (WL; Based on WL, +20%; Disadvantage, Total Amnesia, +25%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%; Variable, +5%) <29>
 +  ? Mind Shield 12 [48]
 +  : Mind Shield 12 (Profiling, +10%; Telepathy, -10%) <48>
 +  ? Suggestion 5 (Emotion Control) [54]
 +  : Mind Control (Rationalization, +20%; Telepathy, -10%) <54>
 +  ? Synchronize [1]
 +  ? Sleep 4 [34]
 +  : Affliction (WL; Based on WL, +20%; Daze, +50%; Malediction 2, +150%; No Signature, +20%; Secondary Sleep, +30%; Telepathy, -10%) <34>
 +  ? Tactical Reading [1]
 +  ? Telecontrol 5 [60]
 +  : Possession (No Memory Access, -10%; Specialized, Humans, -40%; Telecontrol, +50%; Telepathy, -10%) <60>
 +  ? Telereceive 4 [45]
 +  : Mind Probe (Telepathy, -10%) <18>
 +  : Mind Reading (Telepathy, -10%) <27>
 +  ? Telesend 4 [24]
 +  : Telesend (Short-Range 1, -10%; Telepathy, -10%) <24>
 +
 +===== Skills & Techniques =====
 +^ Skill                          Dif.  ^  Rel.  ^  Pts.   ^ Lev.  ^
 +| Accounting                    |  H      IQ-4  |  [1/4]  | 12    |
 +| Acrobatics                    |  H      DX+2  |  [12]   | 16    |
 +| Acting                        |  A      IQ-2  |  [1/2]  | 14    |
 +| Biology/TL8                    VH    |  IQ-4  |  [1/2]  | 12    |
 +| Climbing                      |  A      DX+2  |  [8]    | 16    |
 +| Computer Operation/TL8        |  E      IQ    |  [1]    | 16    |
 +| Computer Programming/TL8      |  H      IQ-2  |  [1]    | 14    |
 +| Diplomacy                      H      IQ-4  |  [1/4]  | 12    |
 +| Economics                      H      IQ-4  |  [1/4]  | 12    |
 +| Fast-Talk                      A      IQ-4  |  [1/8]  | 12    |
 +| Finance                        H      IQ-4  |  [1/4]  | 12    |
 +| Grappling                      VH    |  DX+2  |  [16]   | 16    |
 +| Hiking                        |  A      HT+2  |  [8]    | 16    |
 +| History (American)            |  VH    |  IQ-4  |  [1/2]  | 12    |
 +| Jumping                        E      DX+2  |  [4]    | 16    |
 +| Learning                      |  A      WL    |  [2]    | 20    |
 +| Lifting                        A      HT    |  [2]    | 14    |
 +| Literature                    |  H      IQ-4  |  [1/4]  | 12    |
 +| Mathematics (Applied)/TL8      H      IQ-4  |  [1/4]  | 12    |
 +| Mathematics (Statistics)/TL8  |  H      IQ-4  |  [1/4]  | 12    |
 +| Philosophy (Reason)            H      IQ-4  |  [1/4]  | 12    |
 +| Physics/TL8                    VH    |  IQ-4  |  [1/2]  | 12    |
 +| Psychology                    |  VH    |  IQ-4  |  [1/2]  | 12    |
 +| Public Speaking                A      IQ-4  |  [1/8]  | 12    |
 +| Research/TL8                  |  A      IQ-4  |  [1/8]  | 12    |
 +| Running                        A      HT+2  |  [8]    | 16    |
 +| Stealth                        A      DX    |  [2]    | 14    |
 +| Striking                      |  VH    |  DX+2  |  [16]   | 16    |
 +| Teaching                      |  A      IQ-4  |  [1/8]  | 12    |
 +| Swimming                      |  E      HT    |  [1]    | 14    |
 +| Writing                        A      IQ-4  |  [1/8]  | 12    |
 +^ Psionic Power Skills ^^^^
 +| Acoustic Manipulation          H      IQ    |  [0]    | 16 [(pkn)] |
 +| Akashic Records                H      IQ    |  [0]    | 16 [(esp)] |
 +| Aspect                        |  H      WL    |  [0]    | 20 [(tlp)] |
 +| Aura Reading                  |  H      IQ    |  [0]    | 16 [(phl)] |
 +| Combat Sense                  |  H      IQ    |  [0]    | 16 [(esp)] |
 +| Cryokinesis                    H      WL    |  [0]    | 20 [(pkn)] |
 +| Cure                          |  H      IQ    |  [0]    | 16 [(phl)] |
 +| Mental Blow                    H      WL    |  [0]    | 20 [(tlp)] |
 +| Mental Stab                    H      WL    |  [0]    | 20 [(tlp)] |
 +| Mental Surgery                |  H      IQ    |  [0]    | 16 [(tlp)] |
 +| Mind Shield                    H      WL    |  [0]    | 20 [(tlp)] |
 +| Mindwipe                      |  H      WL    |  [0]    | 20 [(tlp)] |
 +| Muffle                        |  H      IQ    |  [0]    | 16 [(pkn)] |
 +| PK Shield                      H      IQ    |  [0]    | 16 [(pkn)] |
 +| Psi Sense                      H      PE    |  [0]    | 16 [(esp)] |
 +| Psi-Shield                    |  H      DX    |  [0]    | 14 [(pkn)] |
 +| Psi-Sword                      H      DX    |  [0]    | 14 [(pkn)] |
 +| Psychic Hunches                H      IQ    |  [0]    | 16 [(esp)] |
 +| Pyrokinesis                    H      WL    |  [0]    | 20 [(pkn)] |
 +| Retrocognition                |  H      IQ    |  [0]    | 16 [(esp)] |
 +| Seekersense                    H      PE    |  [0]    | 16 [(esp)] |
 +| Sleep                          H      WL    |  [0]    | 20 [(tlp)] |
 +| Suggestion                    |  H      IQ    |  [0]    | 16 [(tlp)] |
 +| Telecontrol                    H      IQ    |  [0]    | 16 [(tlp)] |
 +| Telereceive                    H      IQ    |  [0]    | 16 [(tlp)] |
 +| Telesend                      |  H      IQ    |  [0]    | 16 [(tlp)] |
 +| TK Grab                        H      IQ    |  [0]    | 16 [(pkn)] |
 +| Visions                        H      IQ    |  [0]    | 16 [(esp)] |
 +
 +[(pkn>Includes +6 for Psychokinesis Talent.)]
 +[(esp>Includes +6 for ESP Talent.)]
 +[(tlp>Includes +6 for Telepathy Talent.)]
 +[(phl>Includes +6 for Psychic Healing Talent.)]
 +
 +~~REFNOTES~~
 +
 +===== Reference =====
 +<WRAP group>
 +<WRAP half column>
 +==== Tracking ====
 +^                 ^ Cur. ^ Max. ^ Notes                            ^
 +^      Hit Points |  14  |  14  | No current wounds.               |
 +^  Fatigue Points |  14  |  14  | No current fatigue.              |
 +^   Stress Points |  20  |  20  | No current stress.               |
 +^  Impulse Points |    |    |                                  |
 +
 +==== Encumbrance ====
 +^                Load    Move  ^  Dodge  ^ Notes ^
 +^    None (0) |    0-40    10.0  |  12           |
 +^   Light (1) |   40-80    8.0    11           |
 +^  Medium (2) |   80-120  |  6.0    10           |
 +^   Heavy (3) |  120-240  |  4.0    9      |       |
 +^   Extra (4) |  240-400  |  2.0    8      |       |
 +
 +==== Damage Resistance ====
 +^  Shoes |  1*  | Feet  |
 +
 +==== Reaction Modifiers ====
 +^  Appearance |  +0  | All  |
 +</WRAP>
 +<WRAP half column>
 +==== Attacks & Defences ====
 +^  //Mode//          ^^  //Dam.//  ^  //Rng.//  ^  //Sk.//  ^
 +^  //Unarmed// (Grappling or Striking-16, Parry-12)     |||||
 +^           Punch ^  Normal      1d+1 cr  |  C    |  16   |
 +^             ::: ^  Committed  |  1d+2 cr  |  :::  |  :::  |
 +^             ::: ^  All-Out    |  1d+3 cr  |  :::  |  :::  |
 +^            Kick ^  Normal      1d+2 cr  |  C,1  |  14   |
 +^             ::: ^  Committed  |  1d+3 cr  |  :::  |  :::  |
 +^             ::: ^  All-Out    |  1d+4 cr  |  :::  |  :::  |
 +^    Grapple                   ||  //N/A//  |  C    |  16   |
 +</WRAP>
 +</WRAP>
 +
 +===== Equipment =====
 +^ Item                Location  ^  Cost  ^  Weight  ^ Description & Notes ^
 +| Ordinary clothing  |  Worn      |  $120  |  4 lbs.  | An ordinary Status 0 outfit. |
 +
 +===== Background & Notes =====