arcadianphoenix:characters:william_mackenzie
Table of Contents
William Mackenzie (Ducky)
Name(s) | William Donald Mackenzie, Liam, Donnie, Mack, Kenny. |
---|---|
Game | The Dying of the Light v2 (Played by Anonymous) |
Age | 16 (born January 1st, 2000); appears to be mid-teens. |
Build | 6′6″, 250 pounds; powerfully built. |
Hair | Black, straight, close-cropped. |
Eyes | Bright blue. |
Skin | Fair. |
Attributes & Secondary Characteristics
ST 14 [40]; DX 14 [80]; HT 14 [40]; IQ 16 [90]; PE 16 [30]; WL 20 [50]
HP 14 [0]; FP 14 [0]; SP 20 [0]; Basic Speed 8.00 [20]; Basic Move 10 [10]
SM+0 (1 hex); Basic Lift 40; Damage Thr 1d, Sw 2d
Dodge 12; Parry 11; Block N/A
Social Background
TL: 8 [0].
Cultural Familiarities: Anglo [0].
Languages: English (Native) [0].
Status: 0 (Middle-Class) [0].
Wealth: Average [0].
Advantages
- Accelerated Learning 2 [40]
- Appearance (Very Attractive) [8]
- Combat Reflexes [15]
- Common Sense (Conscious, +50%) [15]
- Very Fit [15]
- Very Grounded [15]
- Very Rapid Healing [15]
Perks
- None [0]
Disadvantages
- Code of Honour (OVA Graduate's) [-5]
- Honesty (Self-Control 12) [-10]
- Obsession (Create a safe haven; Self-Control 12) [-10]
- Pacifism (Cannot Harm Innocents) [-10]
- Sense of Duty ("My People") [-10]
- Social Stigma (Minor) [-5]
Quirks
- Decisive [-1]
- Determined [-1]
- Energetic [-1]
- Responsible [-1]
- Responsive [-1]
Powers
ESP (ESP, -10%; Talent 6 [30])
- Akashic Records 1 (1) [9]
- Telepathic Learning 1 (1) (Limited, No “special” skills, -5%; Reliable 7, Time only, +21%; Required IQ Roll, -10%; Telepathy, -10%; Time-Spanning, Past Only, +0%) <9>. Feature: Skill roll takes long-distance modifiers instead of having a fixed range.
- Combat Sense 2 [48]
- Defense Bonus 2 (ESP, -10%; Requires IQ Roll, -10%) <48>
- Psi Sense 1 (Signature Sniffer) [8]
- Detect (Psionic Activity; ESP, -10%; Reflexive, +40%; Time-Spanning, Past and Present, +50%; Vague, -50%) <8>
- Psychic Hunches 1 [14]
- Intuition (ESP, -10%) <14>
- Retrocognitive Flashbacks 1 [7]
- Psychometry (ESP, -10%; Passive Only, -60%; Reliable, +20%) <7>
- Seekersense 1 [7]
- Super-Memorization 1 (5) (ESP, -10%; Limited, Trait, Detect, -50%; Requires PE Roll, -5%) <7>
- Visions (Full) [18]
- Precognition (ESP, -10%; Passive Only, -20%) <18>
Psychic Healing (Psychic Healing, -10%; Talent 6 [30])
- Aura Reading 4 [8]
- Detect (Humans; Analysis Only, -50%; Analysing, +100%; Psychic Healing, -10%; Short-Range 1, -10%; Vision-Based, Reversed, -20%) <8>
- Cure 1 [18]
- Healing (Contact Agent, -30%; Psychic Healing, -10%) <18>
- Life Support [1]
- Natural Doctor [1]
- Psychic Surgery [1]
- Sanitized Metabolism [1]
- Soothing Touch [1]
Psychokinesis (Psychokinesis, -10%; Talent 6 [30])
- Aerokinesis [1]
- Acoustic Manipulation 4 [8]
- Illusion (Auditory Only, -70%; Environmental, Sound-transmitting mediums, -10%; Extended, Ultrahearing, and Subsonic Hearing, +10%; Psychokinesis, -10%; Ranged, +40%; Requires IQ Roll, -10%) <8>
- Cryokinesis 1 [10]
- Burning Attack 1 point (Malediction 3, +200%; No Incendiary, -10%; No Signature, +20%; Psychokinesis, -10%; Selective Effect, +20%; Variable, +5%; Alternative Ability to Fatigue Attack, ×1/5) <1>
- Fatigue Attack 1 point (Hazard, Freezing, +20%; Malediction 3, +200%; No Signature, +20%; Psychokinesis, -10%; Variable, +5%) <8>
- Temperature Control 1 (Area Effect, 8 yards, +100%; Cold, -50%; Increased Range, LOS, +70%; Psychokinesis, -10%; Requires WL Roll, -5%; Takes Long-Distance Modifiers, -5%; Alternative Ability to Fatigue Attack, ×1/5) <1>
- Good Vibrations [1]
- Hydrokinesis [1]
- Muffle 1 [6]
- Obscure (Hearing; Extended, Sonar, Subsonic Hearing, Ultrasonic Hearing, and Vibration Sense, +80%; Psychokinesis, -10%; Ranged, +50%; Requires IQ Roll, -10%; Selective Effect, +20%; Stealthy, +100%; Underwater, +20%) <6>
- Penetrating Voice [1]
- PK Shield 4 [15]
- Damage Resistance 4 (Force Field, +20%; Limited, Physical, -20%; Psychokinesis, -10%; Requires IQ Roll, -10%) <15>
- Psi-Shield 4 [77]
- Defense Bonus 4 (Can block attacks like a normal shield, +15%; Nuisance Effect, Occupies one hand, -5%; Psychokinesis, -10%; Requires DX Roll, -10%; Requires Ready, -10%; Visible, -10%) <76>
- Striking Surface <1>
- Psi-Sword 2 [54]
- Impaling Attack 2 points (Based on WL or ST, Variant, +20%; Melee Attack, Range C, 1, -20%; Mental Defense Only, +250%; Psychokinesis, -10%; Side Effect, Stunning and -3 to HT, +65%; ST-Based, +100%; Swinging Blade, +15%) <54>
- Pyrokinesis 1 [11]
- Burning Attack 2 points (Incendiary, +10%; Malediction 3, +200%; No Signature, +20%; Psychokinesis, -10%; Variable, +5%; Alternative Ability to Fatigue Attack, ×1/5) <2>
- Fatigue Attack 1 point (Hazard, Heat, +20%; Malediction 3, +200%; No Signature, +20%; Psychokinesis, -10%; Variable, +5%) <8>
- Temperature Control 1 (Area Effect, 8 yards, +100%; Heat, -50%; Increased Range, LOS, +70%; Psychokinesis, -10%; Requires WL Roll, -5%; Takes Long-Distance Modifiers, -5%; Alternative Ability to Fatigue Attack, ×1/5) <1>
- TK Grab 10 [48]
- Telekinesis 10 (Based on IQ, +20%; Cannot Affect Self, -20%; Cannot Punch, -10%; Increased Range, LOS, +70%; Psychokinesis, -10%; Requires IQ Roll, -10%) <48>
- Umbrella [1]
Telepathy (Telepathy, -10%; Talent 6 [30])
- Aspect 5 [18]
- Charisma 5 (Avatar’s impression never conflicts with desired impression, +5%; Requires WL vs. WL Roll, -15%; Selective Area, +20%; Short-Range 2, -20%; Telepathy, -10%) <18>
- Avatar [1]
- Deep Study [1]
- Mental Blow 4 [27]
- Affliction 1 (WL; Based on WL, +20%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%) <27>
- Mental Stab 4 [30]
- Fatigue Attack 10 points (Damage cannot exceed margin of victory, -50%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%) <27>
- Toxic Attack 10 points (Damage cannot exceed margin of victory, -50%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%; Alternative Ability to Fatigue Attack, ×1/5) <3>
- Mental Surgery 5 [25]
- Mind Control (Conditioning Only, -50%; Contact Agent, -30%; Extended Duration, Permanent, +150%; Melee Attack, C, -30%; Telepathy, -10%) <25>
- Mindwipe 4 [29]
- Affliction 1 (WL; Based on WL, +20%; Disadvantage, Total Amnesia, +25%; Malediction 2, +150%; No Signature, +20%; Telepathy, -10%; Variable, +5%) <29>
- Mind Shield 12 [48]
- Mind Shield 12 (Profiling, +10%; Telepathy, -10%) <48>
- Suggestion 5 (Emotion Control) [54]
- Mind Control (Rationalization, +20%; Telepathy, -10%) <54>
- Synchronize [1]
- Sleep 4 [34]
- Affliction (WL; Based on WL, +20%; Daze, +50%; Malediction 2, +150%; No Signature, +20%; Secondary Sleep, +30%; Telepathy, -10%) <34>
- Tactical Reading [1]
- Telecontrol 5 [60]
- Possession (No Memory Access, -10%; Specialized, Humans, -40%; Telecontrol, +50%; Telepathy, -10%) <60>
- Telereceive 4 [45]
- Mind Probe (Telepathy, -10%) <18>
- Mind Reading (Telepathy, -10%) <27>
- Telesend 4 [24]
- Telesend (Short-Range 1, -10%; Telepathy, -10%) <24>
Skills & Techniques
Skill | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Accounting | H | IQ-4 | [1/4] | 12 |
Acrobatics | H | DX+2 | [12] | 16 |
Acting | A | IQ-2 | [1/2] | 14 |
Biology/TL8 | VH | IQ-4 | [1/2] | 12 |
Climbing | A | DX+2 | [8] | 16 |
Computer Operation/TL8 | E | IQ | [1] | 16 |
Computer Programming/TL8 | H | IQ-2 | [1] | 14 |
Diplomacy | H | IQ-4 | [1/4] | 12 |
Economics | H | IQ-4 | [1/4] | 12 |
Fast-Talk | A | IQ-4 | [1/8] | 12 |
Finance | H | IQ-4 | [1/4] | 12 |
Grappling | VH | DX+2 | [16] | 16 |
Hiking | A | HT+2 | [8] | 16 |
History (American) | VH | IQ-4 | [1/2] | 12 |
Jumping | E | DX+2 | [4] | 16 |
Learning | A | WL | [2] | 20 |
Lifting | A | HT | [2] | 14 |
Literature | H | IQ-4 | [1/4] | 12 |
Mathematics (Applied)/TL8 | H | IQ-4 | [1/4] | 12 |
Mathematics (Statistics)/TL8 | H | IQ-4 | [1/4] | 12 |
Philosophy (Reason) | H | IQ-4 | [1/4] | 12 |
Physics/TL8 | VH | IQ-4 | [1/2] | 12 |
Psychology | VH | IQ-4 | [1/2] | 12 |
Public Speaking | A | IQ-4 | [1/8] | 12 |
Research/TL8 | A | IQ-4 | [1/8] | 12 |
Running | A | HT+2 | [8] | 16 |
Stealth | A | DX | [2] | 14 |
Striking | VH | DX+2 | [16] | 16 |
Teaching | A | IQ-4 | [1/8] | 12 |
Swimming | E | HT | [1] | 14 |
Writing | A | IQ-4 | [1/8] | 12 |
Psionic Power Skills | ||||
Acoustic Manipulation | H | IQ | [0] | 16 1) |
Akashic Records | H | IQ | [0] | 16 2) |
Aspect | H | WL | [0] | 20 3) |
Aura Reading | H | IQ | [0] | 16 4) |
Combat Sense | H | IQ | [0] | 16 2) |
Cryokinesis | H | WL | [0] | 20 1) |
Cure | H | IQ | [0] | 16 4) |
Mental Blow | H | WL | [0] | 20 3) |
Mental Stab | H | WL | [0] | 20 3) |
Mental Surgery | H | IQ | [0] | 16 3) |
Mind Shield | H | WL | [0] | 20 3) |
Mindwipe | H | WL | [0] | 20 3) |
Muffle | H | IQ | [0] | 16 1) |
PK Shield | H | IQ | [0] | 16 1) |
Psi Sense | H | PE | [0] | 16 2) |
Psi-Shield | H | DX | [0] | 14 1) |
Psi-Sword | H | DX | [0] | 14 1) |
Psychic Hunches | H | IQ | [0] | 16 2) |
Pyrokinesis | H | WL | [0] | 20 1) |
Retrocognition | H | IQ | [0] | 16 2) |
Seekersense | H | PE | [0] | 16 2) |
Sleep | H | WL | [0] | 20 3) |
Suggestion | H | IQ | [0] | 16 3) |
Telecontrol | H | IQ | [0] | 16 3) |
Telereceive | H | IQ | [0] | 16 3) |
Telesend | H | IQ | [0] | 16 3) |
TK Grab | H | IQ | [0] | 16 1) |
Visions | H | IQ | [0] | 16 2) |
Reference
Tracking
Cur. | Max. | Notes | |
---|---|---|---|
Hit Points | 14 | 14 | No current wounds. |
Fatigue Points | 14 | 14 | No current fatigue. |
Stress Points | 20 | 20 | No current stress. |
Impulse Points | 5 | 5 |
Encumbrance
Load | Move | Dodge | Notes | |
---|---|---|---|---|
None (0) | 0-40 | 10.0 | 12 | |
Light (1) | 40-80 | 8.0 | 11 | |
Medium (2) | 80-120 | 6.0 | 10 | |
Heavy (3) | 120-240 | 4.0 | 9 | |
Extra (4) | 240-400 | 2.0 | 8 |
Damage Resistance
Shoes | 1* | Feet |
---|
Reaction Modifiers
Appearance | +0 | All |
---|
Attacks & Defences
Mode | Dam. | Rng. | Sk. | |
---|---|---|---|---|
Unarmed (Grappling or Striking-16, Parry-12) | ||||
Punch | Normal | 1d+1 cr | C | 16 |
Committed | 1d+2 cr | |||
All-Out | 1d+3 cr | |||
Kick | Normal | 1d+2 cr | C,1 | 14 |
Committed | 1d+3 cr | |||
All-Out | 1d+4 cr | |||
Grapple | N/A | C | 16 |
Equipment
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Ordinary clothing | Worn | $120 | 4 lbs. | An ordinary Status 0 outfit. |
Background & Notes
arcadianphoenix/characters/william_mackenzie.txt · Last modified: 2016/03/04 05:11 by arcadianphoenix