arcadianphoenix:characters:serena_kendrick
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This shows you the differences between two versions of the page.
arcadianphoenix:characters:serena_kendrick [2016/07/02 05:48] – created arcadianphoenix | arcadianphoenix:characters:serena_kendrick [2016/07/02 05:50] (current) – arcadianphoenix | ||
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+ | ====== Serena ====== | ||
+ | ^ Name(s) | Serena Kendrick | ||
+ | ^ Game | [[gaming: | ||
+ | ^ Age | 16 (born January 1st, 2050); appears to be mid-teens. | ||
+ | ^ Build | 5′8″, 120 pounds; lean muscle, gentle curves. | ||
+ | ^ Hair | Indigo, long, straight, braided. | ||
+ | ^ Eyes | Constantly shifting. | ||
+ | ^ Skin | Pale luminescent. | ||
+ | {{: | ||
+ | |||
+ | ===== Attributes & Secondary Characteristics ===== | ||
+ | **ST** 12 [20]; **DX** 14 [80]; **HT** 14 [40]; **IQ** 14 [60]; **PE** 14 [20]; **WL** 14 [20]\\ | ||
+ | **HP** 10 [-4]; **FP** 14 [0]; **SP** 14 [0]; **RP** 13 [-1]; **Basic Speed** 8.00 [20]; **Basic Move** 10 [10]\\ | ||
+ | **SM**+0 (1 hex); **Basic Lift** 30; **Damage** //Thr// 1d-1, //Sw// 1d+2\\ | ||
+ | **Dodge** 12; **Parry** 12; **Block** //N/A// | ||
+ | |||
+ | ===== Social Background ===== | ||
+ | **Cultural Familiarities: | ||
+ | **Languages: | ||
+ | |||
+ | ===== Advantages ===== | ||
+ | * Absolute Direction [5] | ||
+ | * Ambidexterity [5] | ||
+ | * Animal Empathy [5] | ||
+ | * Animal Friend 4 [20] | ||
+ | * Appearance (Transcendent; | ||
+ | * Charisma 2 [10] | ||
+ | * Claim to Hospitality (Family) [5] | ||
+ | * Combat Reflexes [15] | ||
+ | * Common Sense (Conscious, +50%) [15] | ||
+ | * Contacts (Family; Effective Skill 18, Supernatural Ability; Appears on a 6 or less, ×1/2; Broadly skilled, ×2; Completely Reliable, ×3; Average Scope, ×1) [12] | ||
+ | * Craftiness 4 [20] | ||
+ | * Danger Sense [15] | ||
+ | * Doesn' | ||
+ | * Enhanced Parry (Bare Hands) [5] | ||
+ | * Extra Attack 1 [25] | ||
+ | * Flexibility [5] | ||
+ | * Intuition [15] | ||
+ | * Magery 0 [5] | ||
+ | * Outdoorsman[(outdoorsman1)] 4 [40] | ||
+ | * Plant Empathy [5] | ||
+ | * Resistant to Disease (+3) [3] | ||
+ | * Ritual Adept [40] | ||
+ | * Single-Minded [5] | ||
+ | * Temperature Tolerance 2 (30° to 100°) [2] | ||
+ | * Very Fit [15] | ||
+ | * Very Grounded [15] | ||
+ | * Very Rapid Healing [15] | ||
+ | * Voice [10] | ||
+ | * Wild Talent 1 (Focused, Mental, -20%) [16] | ||
+ | |||
+ | ==== Perks ==== | ||
+ | * Brave [1] | ||
+ | * Call of the Wild [1] | ||
+ | * Improvised Weapons (Axe/Mace) [1] | ||
+ | * One with Nature [1] | ||
+ | * Patience of Job [1] | ||
+ | * Parkour [1] | ||
+ | * Strongbow [1] | ||
+ | |||
+ | ===== Disadvantages ===== | ||
+ | * Charitable (Self-Control 12) [-15] | ||
+ | * Code of Honor (Olympian[(olympian)]) [-10] | ||
+ | * Shyness (Severe) [-10] | ||
+ | * Skinny [-5] | ||
+ | |||
+ | ==== Quirks ==== | ||
+ | * Attentive [-1] | ||
+ | * Broad-Minded [-1] | ||
+ | * Careful [-1] | ||
+ | * Nosy [-1] | ||
+ | * Proud [-1] | ||
+ | |||
+ | ===== Powers ===== | ||
+ | ==== Mutations ==== | ||
+ | ? Inhuman Grace [45] | ||
+ | : Catfall {10} | ||
+ | : Perfect Balance {15} | ||
+ | : Terrain Adaptation (Active, +300%) {20} | ||
+ | ? Inhuman Metabolism [35] | ||
+ | : Regeneration (Regular) {20} | ||
+ | : Regrowth (Reduced Regeneration 1, -10%) {9} | ||
+ | : Sanitized Metabolism {1} | ||
+ | : Unaging {5} | ||
+ | ? Inhuman Retention [90] | ||
+ | : Accelerated Learning 4 {80} | ||
+ | : Photographic Memory {10} | ||
+ | ? Inhuman Senses [230] | ||
+ | : Detect Magic and Mana (Precise, +100%) {60} | ||
+ | : Discriminatory Hearing {15} | ||
+ | : Discriminatory Smell (Emotion Sense, +50%) {22} | ||
+ | : Discriminatory Taste {10} | ||
+ | : Hyperspectral Vision (Discriminatory, | ||
+ | : Parabolic Hearing 2 {8} | ||
+ | : Precise Hearing {10} | ||
+ | : Sensitive Touch {10} | ||
+ | : Subsonic Hearing {5} | ||
+ | : Telescopic Vision 5 {25} | ||
+ | : Ultrasonic Hearing {5} | ||
+ | : Vibration Sense (Air) {10} | ||
+ | ? Freakishness 60 [-60] | ||
+ | : Dependency (Mana; Daily) | ||
+ | : Reaction rolls at -6 | ||
+ | : Susceptible to Sensory Overloads -2 | ||
+ | : Unnatural Features 5 (Almond-shaped eyes, with constantly shifting colored irises; Indigo-coloured hair; Long, pointed, expressive ears; Perfectly smooth, pale skin that almost seems to //glow// with an inner light; Uncanny gracefulness.) | ||
+ | |||
+ | ===== Skills & Techniques ===== | ||
+ | ^ Skill | ||
+ | | Acrobatics | ||
+ | | Acting | ||
+ | | Animal Handling | ||
+ | | Anthropology | ||
+ | | Architecture | ||
+ | | Area Knowledge (America) | ||
+ | | Armoury (Missile Weapons) | ||
+ | | Autohypnosis | ||
+ | | Axe/ | ||
+ | | Breath Control | ||
+ | | Bow | ||
+ | | Camouflage | ||
+ | | Chemistry | ||
+ | | Climbing | ||
+ | | Cooking | ||
+ | | Diagnosis | ||
+ | | Escape | ||
+ | | Esoteric Medicine | ||
+ | | Expert Skill (Monsters) | ||
+ | | Fast-Draw (Arrow) | ||
+ | | Fishing | ||
+ | | Forced Entry | E | ||
+ | | Gardening | ||
+ | | Grappling | ||
+ | | Hiking | ||
+ | | Housekeeping | ||
+ | | Jumping | ||
+ | | Knife | ||
+ | | Knot-Tying | ||
+ | | Lifting | ||
+ | | Machinist | ||
+ | | Merchant | ||
+ | | Naturalist | ||
+ | | Navigation (Land) | ||
+ | | Observation | ||
+ | | Occultism | ||
+ | | Packing | ||
+ | | Professional Skill (Forester) | ||
+ | | Prospecting | ||
+ | | Riding | ||
+ | | Running | ||
+ | | Scrounging | ||
+ | | Search | ||
+ | | Stealth | ||
+ | | Striking | ||
+ | | Survival | ||
+ | | Swimming | ||
+ | | Teamster | ||
+ | | Thaumatology | ||
+ | | Tracking | ||
+ | | Traps | ||
+ | | Veterinary | ||
+ | | Weather Sense | ||
+ | |||
+ | [(outdoorsman1> | ||
+ | [(olympian> | ||
+ | [(perfectbalance> | ||
+ | [(craftiness> | ||
+ | [(shyness> | ||
+ | [(animalfriend> | ||
+ | [(outdoorsman2> | ||
+ | [(flexibility> | ||
+ | [(combatreflexes> | ||
+ | [(absolutedirection> | ||
+ | [(hyperspectralvision1> | ||
+ | [(hyperspectralvision2> | ||
+ | [(discriminatorysmell> | ||
+ | |||
+ | ~~REFNOTES~~ | ||
+ | |||
+ | ===== Reference ===== | ||
+ | <WRAP group> | ||
+ | <WRAP half column> | ||
+ | ==== Tracking ==== | ||
+ | ^ ^ Cur. ^ Max. ^ Notes ^ | ||
+ | ^ Hit Points | 10 | 10 | No current wounds. | ||
+ | ^ Fatigue Points | 12 | 12 | No current fatigue. | ||
+ | ^ | ||
+ | ^ Radiation Points | 12 | 12 | No current radiation. | ||
+ | ^ Impulse Points | | ||
+ | |||
+ | ==== Encumbrance ==== | ||
+ | ^ | ||
+ | ^ None (0) | 0-20 | ||
+ | ^ Light (1) | | ||
+ | ^ Medium (2) | | ||
+ | ^ Heavy (3) | | ||
+ | ^ Extra (4) | 120-200 | ||
+ | |||
+ | ==== Damage Resistance ==== | ||
+ | ^ Boots | 1* | Feet | | ||
+ | ^ Clothing | 1* | Against cutting only | | ||
+ | |||
+ | ==== Reaction Modifiers ==== | ||
+ | ^ Animal Friend | +4 | Animals | ||
+ | ^ | ||
+ | ^ | ||
+ | ^ | ||
+ | ^ Voice | +2 | All | | ||
+ | </ | ||
+ | <WRAP half column> | ||
+ | ==== Attacks & Defences ==== | ||
+ | ^ // | ||
+ | ^ //Unarmed// (Grappling or Striking-14, | ||
+ | ^ Punch ^ Normal | ||
+ | ^ ::: ^ Committed | ||
+ | ^ ::: ^ All-Out | ||
+ | ^ Kick ^ Normal | ||
+ | ^ ::: ^ Committed | ||
+ | ^ ::: ^ All-Out | ||
+ | ^ Grapple | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | ===== Equipment ===== | ||
+ | ^ Item ^ Location | ||
+ | | Arrows, ×12 | ||
+ | | Backpack, Small | ||
+ | | Blanket | ||
+ | | Clothing | ||
+ | | Fishhooks and Line | Pack | $50 | ||
+ | | Hammer | ||
+ | | Hatchet | ||
+ | | Multi-Tool | ||
+ | | Personal Basics | ||
+ | | Pole, Collapsible | ||
+ | | Rations, ×1 | ||
+ | | Shortbow | ||
+ | | Shoulder Quiver | ||
+ | | Shovel, Folding | ||
+ | | Tent, 2-Man | ||
+ | | Waterskin | ||
+ | | Whetstone | ||
+ | |||
+ | ===== Background & Notes ===== |