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croiduire:game_mechanics:races [2020/05/30 21:56] Croi Duirecroiduire:game_mechanics:races [2020/05/30 22:00] (current) Croi Duire
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 ===== Racial Attributes ===== ===== Racial Attributes =====
 ==== Sight ==== ==== Sight ====
-Dwarves, goblins, hobgoblins, orcs, and elves have low-light vision to 60 feet. Their eyes are so sensitive to light that they can see twice as far as a Trewschan, Erden human, half-dwarf or half-elf in dim light. Low-light vision is NOT colour vision. Low-light vision is insufficient to read anything smaller that 20 pt. type. However, characters with low-light vision can see outdoors on a moonlit night as well as they can at twilight or dawn.+Dwarves, goblins, hobgoblins, and elves have low-light vision to 60 feet. Their eyes are so sensitive to light that they can see twice as far as an orc, Erden human, half-dwarfor half-elf in dim light. Low-light vision is NOT colour vision. Low-light vision is insufficient to read anything smaller that 20 pt. type. However, characters with low-light vision can see outdoors on a moonlit night as well as they can at twilight or dawn.
  
 If a character or creature with low-light vision suddenly changes from conditions of darkness to bright light (for example, that of direct sunlight or a //Continual Light// spell) he will be unable to see well because of overstimulation of the eyes for 1d3 rounds. He will take a -1 penalty on attack rolls and all detection checks including tracking. If a character or creature with low-light vision suddenly changes from conditions of darkness to bright light (for example, that of direct sunlight or a //Continual Light// spell) he will be unable to see well because of overstimulation of the eyes for 1d3 rounds. He will take a -1 penalty on attack rolls and all detection checks including tracking.
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 The elves of Tamaranth are usually tall and willowy; an average man is between 6' and 6'6", an average woman, between 5'6" and 6', but there are many exceptions, both taller and shorter. Those of Erden, Haven, and Arvandor are usually shorter, with men averaging between 5' and 6', and women between 4'6" and 5'6". However, they all have a bone and muscle density about 10% less than humans, accounting for lower weight, but not significantly slimmer girth.  The elves of Tamaranth are usually tall and willowy; an average man is between 6' and 6'6", an average woman, between 5'6" and 6', but there are many exceptions, both taller and shorter. Those of Erden, Haven, and Arvandor are usually shorter, with men averaging between 5' and 6', and women between 4'6" and 5'6". However, they all have a bone and muscle density about 10% less than humans, accounting for lower weight, but not significantly slimmer girth. 
  
-Racial ability requirements and adjustments are not applied. A dwarf can be sickly, graceful, and charismatic, an elf, clumsy but healthy as a horse.+Racial ability requirements and adjustments are not applied to primary attributes. A dwarf can be sickly, graceful, and charismatic, an elf, clumsy but healthy as a horse.
croiduire/game_mechanics/races.1590900961.txt.gz · Last modified: 2020/05/30 21:56 by Croi Duire