arcadianphoenix:characters:julian_knight
Table of Contents
Julian Knight (Ducky)
Name(s) | Julian Alexander Knight. |
---|---|
Game | The Dying of the Light v2 (Played by DrDM) |
Age | 16 (born January 1st, 2000); appears to be mid-teens. |
Build | 6′2″, 200 pounds; powerfully built. |
Hair | Black, straight, standard cut. |
Eyes | Dark brown. |
Skin | Fair. |
Attributes & Secondary Characteristics
ST 14 [40]; DX 14 [80]; HT 14 [40]; IQ 14 [60]; PE 14 [20]; WL 20 [50]
HP 14 [0]; FP 14 [0]; SP 20 [0]; Basic Speed 8.00 [20]; Basic Move 10 [10]
SM+0 (1 hex); Basic Lift 40; Damage Thr 1d, Sw 2d
Dodge 8; Parry 8; Block N/A
Social Background
TL: 8 [0].
Cultural Familiarities: Anglo [0].
Languages: English (Native) [0].
Status: 0 (Middle-Class) [0].
Wealth: Average [0].
Advantages
- Absolute Direction [5]
- Absolute Timing [2]
- Accelerated Learning 2 [40]
- Ambidexterity [5]
- Appearance (Very Attractive) [8]
- Combat Reflexes [15]
- Common Sense (Conscious, +50%) [15]
- Compartmentalized Mind 1 (Limited, Awareness & Planning, -30%; No Mental Separation, -20%) [25]
- Cultural Empathy [15]
- Danger Sense [15]
- Empathy [15]
- Flexibility [5]
- Hard to Read [5]
- High Pain Threshold [10]
- Intuition [15]
- Intuitive Mathematician [5]
- Less Sleep 4 [8]
- Longevity [2]
- Night Vision 2 [2]
- Photographic Memory [10]
- Perfect Balance [15]
- Peripheral Vision [15]
- Ridiculous Luck [60]
- Temperature Tolerance 2 (30° to 100°) [2]
- Trained By A Master [30]
- Versatile [5]
- Very Fit [15]
- Very Grounded [15]
- Very Rapid Healing [15]
- Voice [10]
- Weapon Master (All muscle-powered weapons) [45]
Perks
- Classic Boy-Next-Door [1]
- Honest Face [1]
- Improvised Weapons! [5]
- Penetrating Voice [1]
- Urban Jungle Gym [1]
Disadvantages
- Pacifism (Reluctant Killer) [-5]
- Social Stigma (Minor) [-5]
Quirks
- Careful [-1]
- Sense of Duty (Erin Bishop) [-2]
- Shy [-1]
- Uncongenial [-1]
Powers
None (No Modifier; Talent 0 [0])
- None [0]
Skills & Techniques
Skill | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Accounting | H | IQ-4 | [1/4] | 10 |
Acrobatics | H | DX+2 | [8] | 16 1) |
Acrobatic Stand | S | sk | [6] | 16 |
Dive n' Roll | S | sk | [4] | 16 |
Acting | A | IQ | [2] | 14 |
Administration | A | IQ-4 | [1/8] | 10 |
Anthropology | H | IQ | [1/2] | 14 2) |
Area Knowledge (America) | E | IQ | [1] | 14 |
Area Knowledge (Olympia) | E | IQ | [1] | 14 |
Artist (Painting) | H | IQ | [2] | 14 3) |
Astronomy/TL8 | H | IQ-4 | [1/4] | 10 |
Autohypnosis | H | WL | [4] | 20 |
Bicycling | E | DX | [1] | 14 |
Biology/TL8 | VH | IQ-4 | [1/2] | 10 |
Body Language | A | PE+2 | [1] | 16 4) |
Breath Control | H | HT+2 | [12] | 16 |
Camouflage | E | IQ+2 | [4] | 16 |
Chemistry/TL8 | H | IQ-4 | [1/4] | 10 |
Climbing | A | DX+4 | [1] | 18 5)1) |
Computer Operation/TL8 | E | IQ | [1] | 14 |
Computer Programming/TL8 | H | IQ-4 | [1/4] | 10 |
Cooking | A | IQ-4 | [1/8] | 10 |
CA (Headline News)/TL8 | E | IQ | [1] | 14 |
CA (Olympia)/TL8 | E | IQ | [1] | 14 |
Detect Lies | H | PE+2 | [2] | 16 4) |
Economics | H | IQ-4 | [1/4] | 10 |
Erotic Art | A | DX+2 | [1] | 16 5) |
Escape | H | DX+2 | [2] | 16 5) |
Finance | H | IQ-4 | [1/4] | 10 |
First Aid/TL8 | E | IQ | [1] | 14 |
Fishing | E | PE+2 | [4] | 16 |
Geography (Physical)/TL8 | H | IQ-4 | [1/4] | 10 |
Geography (Political)/TL8 | H | IQ-4 | [1/4] | 10 |
Geology/TL8 | H | IQ-4 | [1/4] | 10 |
Grappling | VH | DX+2 | [16] | 16 |
Evade | S | sk+5 | [5] | 21 |
Hiking | A | HT+2 | [8] | 16 |
History (American) | VH | IQ-4 | [1/2] | 10 |
Intimidation | A | WL | [2] | 20 |
Jumping | E | DX+2 | [4] | 16 |
Running Climb | C | sk+6 | [7] | 22 |
Knot-Tying | E | DX | [1] | 14 |
Law (American) | VH | IQ-4 | [1/2] | 10 |
Lifting | A | HT+2 | [8] | 16 |
Lip Reading | A | PE | [2] | 14 |
Literature | H | IQ-4 | [1/4] | 10 |
Mathematics (Applied)/TL8 | H | IQ-4 | [1/4] | 10 |
Mathematics (Statistics)/TL8 | H | IQ-4 | [1/4] | 10 |
Meditation | H | WL | [4] | 20 |
Metallugy/TL8 | H | IQ-4 | [1/4] | 10 |
Meteorology/TL8 | A | IQ-4 | [1/8] | 10 |
Naturalist | H | IQ+2 | [12] | 16 |
Navigation (Land)/TL8 | A | IQ+2 | [1] | 16 6) |
Observation | A | PE+2 | [8] | 16 |
Philosophy (Reason) | H | IQ-4 | [1/4] | 10 |
Physics/TL8 | VH | IQ-4 | [1/2] | 10 |
Physiology/TL8 | H | IQ-4 | [1/4] | 10 |
Psychology (Applied) | H | IQ+2 | [2] | 16 4) |
Research/TL8 | A | IQ-4 | [1/8] | 10 |
Running | A | HT+2 | [8] | 16 |
Spinning | S | sk | [2] | 16 |
Sociology | H | IQ | [1/2] | 14 2) |
Stealth | A | DX+2 | [8] | 16 |
Striking | VH | DX+2 | [16] | 16 |
Survival | VH | PE+2 | [16] | 16 |
Swimming | E | HT+2 | [4] | 16 |
Tactics (Personal Combat) | A | IQ+2 | [8] | 16 |
Teaching | A | IQ-2 | [1/2] | 12 |
Throwing Art | H | DX+2 | [12] | 16 |
Tracking | A | PE+2 | [8] | 16 |
Traps/TL8 | A | IQ+2 | [8] | 16 |
Writing | A | IQ-4 | [1/8] | 10 |
Reference
Tracking
Cur. | Max. | Notes | |
---|---|---|---|
Hit Points | 10 | 10 | No current wounds. |
Fatigue Points | 10 | 10 | No current fatigue. |
Stress Points | 10 | 10 | No current stress. |
Impulse Points | 5 | 5 |
Encumbrance
Load | Move | Dodge | Notes | |
---|---|---|---|---|
None (0) | 0-20 | 5.00 | 8 | |
Light (1) | 20-40 | 4.00 | 7 | |
Medium (2) | 40-60 | 3.00 | 6 | |
Heavy (3) | 60-120 | 2.00 | 5 | |
Extra (4) | 120-200 | 1.00 | 4 |
Damage Resistance
Shoes | 1* | Feet |
---|
Reaction Modifiers
Appearance | +0 | All |
---|
Attacks & Defences
Mode | Dam. | Rng. | Sk. | |
---|---|---|---|---|
Unarmed (DX-10, Parry-8) | ||||
Punch | Normal | 1d-3 cr | C | 10 |
Committed | 1d-2 cr | |||
All-Out | 1d-1 cr | |||
Punch (Loaded) | Normal | 1d-2 cr | C | 10 |
Committed | 1d-1 cr | |||
All-Out | 1d cr | |||
Kick | Normal | 1d-2 cr | C,1 | 8 |
Committed | 1d-1 cr | |||
All-Out | 1d cr | |||
Kick (Boots) | Normal | 1d-1 cr | C,1 | 8 |
Committed | 1d cr | |||
All-Out | 1d+1 cr | |||
Grapple | N/A | C | 10 |
Equipment
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Ordinary clothing | Worn | $120 | 4 lbs. | An ordinary Status 0 outfit. |
Background & Notes
arcadianphoenix/characters/julian_knight.txt · Last modified: 2016/03/04 08:43 by arcadianphoenix