arcadianphoenix:characters:gwen_the_magelet
Table of Contents
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Gwenhwyfar
- Game, setting, & player:
- Full name & aliases:
- Gwenhwyfar Aidans; Gwen.
- Real and apparent age:
- 18 (born December 21st, 1743). Youthful.
- Height, weight, & build:
- 5′9″, 150 pounds. An athletic hourglass build.
- Colouration & features:
- Gorgeous Scandinavian features; golden blond hair, sky blue eyes, and fair skin.
Quick Reference
Point Tracking
Cur. | Max. | |
---|---|---|
Hit Points | 12 | 12 |
Radiation Points | 13 | 13 |
Fatigue Points | 14 | 14 |
Long-Term Fatigue | 14 | 14 |
Stability Points | 14 | 14 |
Long-Term Stability | 14 | 14 |
Mana Points | 30 | 30 |
Impulse Points | 5 | 5 |
Unspent Experience | [0] |
Reaction Modifiers
Source | Mod. | Affected Group |
---|---|---|
Appearance | +8 | Anyone attracted. |
-2 | Anyone resentful. | |
+2 | Everyone else. | |
Bookworm | -1 | Non-bookworms. |
Minority | -2 | Other ethnicity. |
Second-Class | -1 | Other religion. |
Strange | -1 | Everyone. |
Voice | +2 | Everyone. |
Encumbrance
Load | Move | |
---|---|---|
None (0) | 0-30 | 10.0 |
Light (1) | 30-60 | 8.00 |
Medium (2) | 60-90 | 6.00 |
Heavy (3) | 90-150 | 4.00 |
Extra (4) | 150-300 | 2.00 |
Damage Resistance
Source | DR | Locations | Notes |
---|---|---|---|
Boots | 2/1* | feet, legs (1) | Lower vs. imp. |
Unarmed Attacks
Attack | Defensive | Normal | Committed | All-Out | Furious |
---|---|---|---|---|---|
Punching: thr-1, Reach C; DX-10, Parry 8 | |||||
Normal | 1d-5 cr | 1d-3 cr | 1d-2 cr | 1d-1 cr | 1d cr |
Loaded | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
Kicking: thr, Reach C,1; DX-8, Parry 7 | |||||
Normal | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
Shod | 1d-3 cr | 1d-1 cr | 1d cr | 1d+1 cr | 1d+2 cr |
Grappling: thr, Reach C, DX-10, Parry 8 | |||||
Normal | 1d-4 cp | 1d-2 cp | 1d-1 cp | 1d cp | 1d+1 cp |
Muscle-Powered Weapons
Attack | Defensive | Normal | Committed | All-Out | Furious |
---|---|---|---|---|---|
Small knife: sw-3, thr-1; Rc C,1/C; Knife-6, Parry 6 | |||||
Thrust | 1d-5 imp | 1d-3 imp | 1d-2 imp | 1d-1 imp | 1d imp |
Swing | 1d-5 cut | 1d-3 cut | 1d-2 cut | 1d-1 cut | 1d cut |
Ranged Weapons
Attack | Damage | Range | Notes |
---|---|---|---|
Small knife: thr-1, Acc 0, Range ×1/2/×1, Bulk -1, Thrown Knife-6 | |||
Defensive | 1d-3 imp | 3/6 | None. |
Normal | 1d-2 imp | 5/10 | |
Committed | 1d-1 imp | 6/12 | |
Normal | 1d imp | 6/14 | |
9mm Auto: 2d+2, Acc 2, Rng 150/1,850, RoF 3, Sht 15+1(3), Rcl 2, ST 9, Blk -2, Guns-6 | |||
9mm FMJ | 2d+2 pi | 150/1,850 | None. |
9mm JHP | 2d+2(0.5) pi+ | ||
9mm APDS Match | 3d(2) pi- | 220/2,800 | Acc 3 |
9mm JSP+P+ | 3d(0.5) pi+ | 230/2,900 | ST 14, Rcl 3 |
Character Sheet
Attributes & Secondary Characteristics
ST 12 [20]; DX 14 [80]; HT 14 [40]; IQ 14 [60]; PE 14 [20]; WL 14 [20].
HP 12 [0]; RP 13 [0]; FP 14 [0]; LFP 14 [0]; SP 14 [0]; LSP 14 [0].
Basic Speed 8.00 [20]; Basic Move 10 [10]; Water Move 2 [0]; Air Move N/A [0].
SM+0 (1 hex); Basic Lift 30; Damage Thr 1d-1, Sw 1d+2.
Dodge 11; Parry 10 (DX); Block None.
Advantages, Disadvantages, & Features
Social Background
TL 5 [0].
Status: 11) [0].
Wealth: Very Wealthy (Starting Wealth 100K; Base Income 22K) [20].
Cultural Familiarities: Cultural Adaptability [10].
Languages: Omnilingual (Native) [50].
Advantages
- 3D Spatial Sense [10]
- Absolute Timing [2]
- Accelerated Learning 4 [80]
- Animal Empathy [5]
- Appearance (Transcendent) [20]
- Common Sense (Conscious, +50%) [15]
- Detect Magical Energies (Analyzing, +100%; Convenience Effect, Permits self-study learning of unknown spells, +10%; Precise, +100%; Reflexive, +40%) [70]
- Empathy (Groups, +100%) [30]
- Energy Reserve (Magical) 30 [90]
- Enhanced IP Refresh 5 (Daily; Game-Time, +0%) [100]
- Flexibility [5]
- Imbue 3 (Magical, -10%) [36]
- Impulse Points 5 [25]
- Intuitive Mathematician [5]
- Less Sleep 4 [8]
- Longevity [2]
- Magery 10 (Stable Casting, +40%) [147]
- Perfect Balance [15]
- Photographic Memory [10]
- Plant Empathy [5]
- Protected Power (Magic) [5]
- Quick Gadgeteer [50]
- Spirit Empathy [10]
- Versatile [5]
- Very Fit [15]
- Very Grounded [15]
- Very Rapid Healing [15]
- Voice [10]
Perks
- Aid (Counts as First Aid Kit) [1]
- Avatar [1]
- Catnapper [1]
- Deep Sleeper [1]
- Filter (+1 to HT vs respiratory agents, +2 if only smell) [1]
- Kindle (Reduce Ignite Flame cost by 1 FP when cast at touch range) [1]
- Muffle (Remove -1 in Hearing penalties for noise, +1 to HT vs deafening) [1]
- Screen (Remove -1 in Vision penalties for brightness, +1 to HT vs blinding) [1]
- Secret Spell (Archmagi's Recuperation) [1]
- Secret Spell (Impart Skill) [1]
- Secret Spell (Transfigure Object) [1]
- Speed-Reading 2 (Read 1,000wpm) [2]
- Stabilizing Skill (Enchantment stabilized by Symbol Drawing) [1]
- Stabilizing Skill (Meta-Spells stabilized by Ritual Magic) [1]
- Standard Operating Procedure (Magical Lawyer) [1]
- Staff Bond (Wand) [1]
- Super-Sympathy (Wand) [1]
Disadvantages
- Compulsive Reader (Self-Control 12) [-5]
- Low Pleasure Threshold [-10]
- Odious Personal Habit (Strange) [-5]
- Pacifism (Reluctant Killer) [-5]
- Sense of Duty (Family and Friends) [-5]
- Social Stigma (Minority Group) [-10]
- Social Stigma (Second-Class Citizen) [-5]
- Social Stigma (Valuable Property) [-10]
- Xenophilia (Self-Control 15) [-5]
Quirks
- Determined [-1]
- Friendly [-1]
- Neophile [-1]
- Nosy [-1]
- Unorthodox [-1]
Skills & Techniques
Skills | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Accounting | H | IQ | [4] | 14 |
Acrobatics | H | DX | [2] | 14 2) |
Acting | A | IQ+2 | [8] | 16 |
Administration | A | IQ | [2] | 14 |
Alchemy | VH | IQ+2 | [16] | 16 |
Alchemical Antidote | C | sk | [3] | 16 |
Alchemical Ink | C | sk | [2] | 16 |
Medicinals! | WC | sk | [12] | 16 |
Animal Handling | VH | IQ | [8] | 14 |
Architecture | A | IQ | [2] | 14 |
Area Knowledge (Domrynbury) | E | IQ+2 | [4] | 16 |
Armoury (Body Armour) | A | IQ | [2] | 14 |
Armoury (Heavy Weapons) | A | IQ | [2] | 14 |
Armoury (Melee Weapons) | A | IQ | [2] | 14 |
Armoury (Missile Weapons) | A | IQ | [2] | 14 |
Armoury (Small Arms) | A | IQ | [2] | 14 |
Artist (Calligraphy) | H | IQ | [4] | 14 |
Artist (Drawing) | H | IQ | [4] | 14 |
Artist (Illumination) | H | IQ | [4] | 14 |
Artist (Illusion) | H | IQ | [4] | 14 |
Artist (Interior Decorating) | H | IQ | [4] | 14 |
Artist (Painting) | H | IQ | [4] | 14 |
Artist (Pottery) | H | IQ | [4] | 14 |
Artist (Sculpting) | H | IQ | [4] | 14 |
Artist (Woodworking) | H | IQ | [4] | 14 |
Astronomy | H | IQ | [4] | 14 |
Bicycling | E | DX+2 | [4] | 16 |
Biology | VH | IQ | [8] | 14 |
Body Language | A | PE+4 | [4] | 18 3) |
Body Sense | H | DX | [2] | 14 4) |
Carpentry | E | IQ | [1] | 14 |
Cartography | A | IQ | [2] | 14 |
Chemistry | H | IQ | [4] | 14 |
Climbing | A | DX+4 | [2] | 18 2)5) |
Cooking | A | IQ+2 | [8] | 16 |
Cryptography | H | IQ | [4] | 14 |
Detect Lies | H | IQ+2 | [2] | 16 3) |
Diagnosis | H | IQ | [4] | 14 |
Diplomacy | H | IQ | [1] | 14 6) |
Driving (Motorcycle) | A | DX+2 | [8] | 16 |
Economics | H | IQ | [4] | 14 |
Engineer (Artillery) | H | IQ | [4] | 14 |
Engineer (Bicycle) | H | IQ | [4] | 14 |
Engineer (Carriage) | H | IQ | [4] | 14 |
Engineer (Civil) | H | IQ | [4] | 14 |
Engineer (Clockwork) | H | IQ | [4] | 14 |
Engineer (Materials) | H | IQ | [4] | 14 |
Engineer (Mill Equipment) | H | IQ | [4] | 14 |
Engineer (Mining) | H | IQ | [4] | 14 |
Engineer (Small Arms) | H | IQ | [4] | 14 |
Explosives (Fireworks) | A | IQ | [2] | 14 |
Farming | A | IQ | [2] | 14 |
Fast-Talk | A | IQ | [2] | 14 |
Filch | A | DX | [2] | 14 |
Finance | H | IQ | [4] | 14 |
Forgery | H | IQ | [4] | 14 |
Freight Handling | A | IQ | [2] | 14 |
Gambling | A | IQ | [2] | 14 |
Gardening | E | IQ+2 | [4] | 16 |
Geography (Physical) | H | IQ | [4] | 14 |
Geography (Political) | H | IQ | [4] | 14 |
Geology | H | IQ | [4] | 14 |
Hazardous Materials (Chemical) | A | IQ+2 | [8] | 16 |
Hazardous Materials (Magical) | A | IQ+2 | [8] | 16 |
Herb Lore | VH | IQ | [8] | 14 |
Heraldry | A | IQ | [2] | 14 |
Hidden Lore (Angels) | A | IQ | [2] | 14 |
Hidden Lore (Demons) | A | IQ | [2] | 14 |
Hidden Lore (Elementals) | A | IQ | [2] | 14 |
Hidden Lore (Faeries) | A | IQ | [2] | 14 |
Hidden Lore (Magical Artifacts) | A | IQ | [2] | 14 |
Hidden Lore (Magical Writings) | A | IQ | [2] | 14 |
Hidden Lore (Spirits) | A | IQ | [2] | 14 |
Hidden Lore (Undead) | A | IQ | [2] | 14 |
Housekeeping | E | IQ+2 | [4] | 16 |
History | VH | IQ | [8] | 14 |
Holdout | A | IQ | [2] | 14 |
Intimidation | A | WL | [2] | 14 |
Jeweler | H | IQ | [4] | 14 |
Knot-Tying | E | DX | [1] | 14 |
Law (Magical) | H | IQ+2 | [12] | 16 |
Law (Prydish) | VH | IQ | [8] | 14 |
Leatherworking | E | IQ | [1] | 14 |
Linguistics | H | IQ | [4] | 14 |
Lip Reading | A | PE | [2] | 14 |
Literature | H | IQ+2 | [12] | 16 |
Lockpicking | A | IQ | [2] | 14 |
Machinist | A | IQ | [2] | 14 |
Masonry | E | IQ | [1] | 14 |
Mathematics (Applied) | H | IQ | [4] | 14 |
Mathematics (Cryptology) | H | IQ | [4] | 14 |
Mathematics (Pure) | H | IQ | [4] | 14 |
Mathematics (Statistics) | H | IQ | [4] | 14 |
Mathematics (Surveying) | H | IQ | [4] | 14 |
Mechanic (Bicycle) | A | IQ+2 | [8] | 16 |
Mechanic (Carriage) | A | IQ | [2] | 14 |
Mechanic (Clockwork) | A | IQ | [2] | 14 |
Mechanic (Mill Equipment) | A | IQ | [2] | 14 |
Mechanic (Printing Presses) | A | IQ | [2] | 14 |
Meditation | H | WL+2 | [12] | 16 |
Merchant | A | IQ | [2] | 14 |
Metallurgy | H | IQ | [4] | 14 |
Meteorology | A | IQ | [2] | 14 |
Musical Composition | H | IQ | [4] | 14 |
Naturalist | H | IQ | [4] | 14 |
NBC Suit | A | DX+2 | [8] | 16 |
Observation | A | PE | [2] | 14 |
Occultism | A | IQ | [2] | 14 |
Packing | A | IQ | [2] | 14 |
Pharmacy (Herbal) | H | IQ | [4] | 14 |
Pharmacy (Synthetic) | H | IQ | [4] | 14 |
Philosophy | VH | IQ | [8] | 14 |
Physician | H | IQ | [4] | 14 |
Physics | VH | IQ | [8] | 14 |
Physiology | H | IQ | [4] | 14 |
Pickpocket | H | DX | [4] | 14 |
Piloting (Contragravity) | A | DX | [2] | 14 |
Poetry | A | IQ | [2] | 14 |
Poisons | H | IQ | [4] | 14 |
Professional Skill (Bookbinder) | A | IQ | [2] | 14 |
Professional Skill (Brewer) | A | IQ | [2] | 14 |
Professional Skill (Brickmaker) | A | IQ | [2] | 14 |
Professional Skill (Butcher) | A | IQ | [2] | 14 |
Professional Skill (Charcoaler) | A | IQ | [2] | 14 |
Professional Skill (Clothmaker) | A | IQ | [2] | 14 |
Professional Skill (Dyer) | A | IQ | [2] | 14 |
Professional Skill (Forester) | A | IQ | [2] | 14 |
Professional Skill (Glassblower) | A | IQ | [2] | 14 |
Professional Skill (Masseur) | A | IQ | [2] | 14 |
Professional Skill (Midwife) | A | IQ | [2] | 14 |
Professional Skill (Miller) | A | IQ | [2] | 14 |
Professional Skill (Printer) | A | IQ | [2] | 14 |
Professional Skill (Tanner) | A | IQ | [2] | 14 |
Propaganda | A | IQ | [2] | 14 |
Prospecting | A | IQ | [2] | 14 |
Psychology | H | IQ+2 | [2] | 16 3) |
Public Speaking | A | IQ+2 | [2] | 16 6) |
Research | A | IQ+2 | [8] | 16 |
Ritual Magic | VH | IQ+2 | [16] | 16 |
Scrounging | E | PE | [1] | 14 |
Search | A | PE | [2] | 14 |
Sewing | E | IQ+2 | [4] | 16 |
Shadowing | A | IQ+2 | [8] | 16 |
Singing | E | HT+4 | [4] | 18 6) |
Skating | H | DX | [4] | 14 |
Sleight of Hand | H | DX | [4] | 14 |
Smith | H | IQ | [4] | 14 |
Sociology | H | IQ+2 | [2] | 16 3) |
Stealth | A | DX+2 | [8] | 16 |
Surgery | VH | IQ | [8] | 14 |
Swimming | E | HT | [1] | 14 |
Symbol Drawing | H | IQ+2 | [12] | 16 |
Teaching | A | IQ+2 | [8] | 16 |
Teamster | A | IQ | [2] | 14 |
Thaumatology | VH | IQ+10 | [8] | 24 7) |
Theology (Via Sacra) | VH | IQ | [8] | 14 |
Veterinary | H | IQ | [4] | 14 |
Writing | A | IQ+2 | [8] | 16 |
Spells8) | ||||
Air Spells | ||||
Purify Air | H | IQ+11 | [8] | 25 |
Seek Air | H | IQ+11 | [8] | 25 |
Create Air | H | IQ+11 | [8] | 25 |
No-Smell | H | IQ+11 | [8] | 25 |
Destroy Air | H | IQ+11 | [8] | 25 |
Odor | H | IQ+11 | [8] | 25 |
Shape Air | H | IQ+11 | [8] | 25 |
Air Jet | H | IQ+11 | [8] | 25 |
Air Vision | H | IQ+11 | [8] | 25 |
Body of Air | H | IQ+11 | [8] | 25 |
Devitalize Air | H | IQ+11 | [8] | 25 |
Walk on Air | H | IQ+11 | [8] | 25 |
Earth to Air | H | IQ+11 | [8] | 25 |
Essential Air | H | IQ+11 | [8] | 25 |
Animal Spells | ||||
Beast-Soother | H | IQ+11 | [8] | 25 |
Vermin Control | H | IQ+11 | [8] | 25 |
Fish Control | H | IQ+11 | [8] | 25 |
Reptile Control | H | IQ+11 | [8] | 25 |
Bird Control | H | IQ+11 | [8] | 25 |
Mammal Control | H | IQ+11 | [8] | 25 |
Hybrid Control | VH | IQ+11 | [12] | 25 |
Beast Summoning | H | IQ+11 | [8] | 25 |
Master | H | IQ+11 | [8] | 25 |
Beast Link | H | IQ+11 | [8] | 25 |
Beast Speech | H | IQ+11 | [8] | 25 |
Repel Vermin | H | IQ+11 | [8] | 25 |
Repel Fish | H | IQ+11 | [8] | 25 |
Repel Reptile | H | IQ+11 | [8] | 25 |
Repel Bird | H | IQ+11 | [8] | 25 |
Repel Mammal | H | IQ+11 | [8] | 25 |
Repel Hybrid | VH | IQ+11 | [12] | 25 |
Rider | H | IQ+11 | [8] | 25 |
Rider Within | H | IQ+11 | [8] | 25 |
Shapeshifting (Cat) | VH | IQ+11 | [12] | 25 |
Permanent Shapeshifting (Cat) | VH | IQ+11 | [12] | 25 |
Body Control Spells | ||||
Climbing | H | IQ+11 | [8] | 25 |
Itch | H | IQ+11 | [8] | 25 |
Touch | H | IQ+11 | [8] | 25 |
Perfume | H | IQ+11 | [8] | 25 |
Spasm | H | IQ+11 | [8] | 25 |
Stop Spasm | H | IQ+11 | [8] | 25 |
Tickle | H | IQ+11 | [8] | 25 |
Pain | H | IQ+11 | [8] | 25 |
Clumsiness | H | IQ+11 | [8] | 25 |
Debility | H | IQ+11 | [8] | 25 |
Frailty | H | IQ+11 | [8] | 25 |
Might | H | IQ+11 | [8] | 25 |
Grace | H | IQ+11 | [8] | 25 |
Vigor | H | IQ+11 | [8] | 25 |
Resist Pain | H | IQ+11 | [8] | 25 |
Hold Breath | H | IQ+11 | [8] | 25 |
Cadence | H | IQ+11 | [8] | 25 |
Hair Growth | H | IQ+11 | [8] | 25 |
Haircut | H | IQ+11 | [8] | 25 |
Strike Numb | H | IQ+11 | [8] | 25 |
Paralyze Limb | H | IQ+11 | [8] | 25 |
Total Paralysis | H | IQ+11 | [8] | 25 |
Communication & Empathy Spells | ||||
Sense Foes | H | IQ+11 | [8] | 25 |
Sense Life | H | IQ+11 | [8] | 25 |
Sense Emotion | H | IQ+11 | [8] | 25 |
Hide Emotion | H | IQ+11 | [8] | 25 |
Truthsayer | H | IQ+11 | [8] | 25 |
Hide Thoughts | H | IQ+11 | [8] | 25 |
Mind-Reading | H | IQ+11 | [8] | 25 |
Mind-Sending | H | IQ+11 | [8] | 25 |
Telepathy | VH | IQ+11 | [12] | 25 |
Lend Skill | H | IQ+11 | [8] | 25 |
Compel Truth | H | IQ+11 | [8] | 25 |
Communication | VH | IQ+11 | [12] | 25 |
Soul Rider | H | IQ+11 | [8] | 25 |
Bedtime Reading | H | IQ+11 | [8] | 25 9) |
Compel Written Truth | H | IQ+11 | [8] | 25 9) |
Illuminated Writing | H | IQ+11 | [8] | 25 9) |
Impart Skill | VH | IQ+11 | [12] | 25 10) |
Earth Spells | ||||
Seek Earth | H | IQ+11 | [8] | 25 |
Shape Earth | H | IQ+11 | [8] | 25 |
Earth Vision | H | IQ+11 | [8] | 25 |
Earth to Stone | H | IQ+11 | [8] | 25 |
Create Earth | H | IQ+11 | [8] | 25 |
Stone to Earth | H | IQ+11 | [8] | 25 |
Earth to Water | H | IQ+11 | [8] | 25 |
Essential Earth | H | IQ+11 | [8] | 25 |
Purify Earth | H | IQ+11 | [8] | 25 |
Enchantment Spells | ||||
Enchant | VH | IQ+11 | [12] | 25 |
Power | H | IQ+11 | [8] | 25 |
Speed | H | IQ+11 | [8] | 25 |
Remove Enchantment | H | IQ+11 | [8] | 25 |
Suspend Enchantment | H | IQ+11 | [8] | 25 |
Resist Enchantment | H | IQ+11 | [8] | 25 |
Talisman | H | IQ+11 | [8] | 25 |
Adjustable Clothing | H | IQ+11 | [8] | 25 |
Golem | VH | IQ+11 | [12] | 25 |
Impression Blocker | H | IQ+11 | [8] | 25 |
Ensorcel | VH | IQ+11 | [12] | 25 |
Spell Stone | H | IQ+11 | [8] | 25 |
Hideaway | H | IQ+11 | [8] | 25 |
Graceful Weapon | H | IQ+11 | [8] | 25 |
Loyal Sword | H | IQ+11 | [8] | 25 |
Quick-Draw | H | IQ+11 | [8] | 25 |
Penetrating Weapon | H | IQ+11 | [8] | 25 |
Dancing Weapon | H | IQ+11 | [8] | 25 |
Defending Weapon | H | IQ+11 | [8] | 25 |
Cornucopia | H | IQ+11 | [8] | 25 |
Quick-Aim | H | IQ+11 | [8] | 25 |
Accuracy | H | IQ+11 | [8] | 25 |
Puissance | H | IQ+11 | [8] | 25 |
Ghost Weapon | H | IQ+11 | [8] | 25 |
Fortify | H | IQ+11 | [8] | 25 |
Deflect | H | IQ+11 | [8] | 25 |
Lighten | H | IQ+11 | [8] | 25 |
Dancing Shield | H | IQ+11 | [8] | 25 |
Defending Shield | H | IQ+11 | [8] | 25 |
Limit | H | IQ+11 | [8] | 25 |
Name | H | IQ+11 | [8] | 25 |
Password | H | IQ+11 | [8] | 25 |
Powerstone | H | IQ+11 | [8] | 25 |
Manastone | VH | IQ+11 | [12] | 25 |
Staff | H | IQ+11 | [8] | 25 |
Live Libram | H | IQ+11 | [8] | 25 9) |
Fire Spells | ||||
Ignite Fire | H | IQ+11 | [8] | 25 |
Create Fire | H | IQ+11 | [8] | 25 |
Extinguish Fire | H | IQ+11 | [8] | 25 |
Shape Fire | H | IQ+11 | [8] | 25 |
Phantom Flame | H | IQ+11 | [8] | 25 |
Fireproof | H | IQ+11 | [8] | 25 |
Slow Fire | H | IQ+11 | [8] | 25 |
Fast Fire | H | IQ+11 | [8] | 25 |
Deflect Energy | H | IQ+11 | [8] | 25 |
Heat | H | IQ+11 | [8] | 25 |
Cold | H | IQ+11 | [8] | 25 |
Resist Fire | H | IQ+11 | [8] | 25 |
Resist Cold | H | IQ+11 | [8] | 25 |
Warmth | H | IQ+11 | [8] | 25 |
Essential Flame | H | IQ+11 | [8] | 25 |
Food Spells | ||||
Seek Food | H | IQ+11 | [8] | 25 |
Test Food | H | IQ+11 | [8] | 25 |
Decay | H | IQ+11 | [8] | 25 |
Season | H | IQ+11 | [8] | 25 |
Far-Tasting | H | IQ+11 | [8] | 25 |
Mature | H | IQ+11 | [8] | 25 |
Purify Food | H | IQ+11 | [8] | 25 |
Cook | H | IQ+11 | [8] | 25 |
Prepare Game | H | IQ+11 | [8] | 25 |
Know Recipe | H | IQ+11 | [8] | 25 |
Preserve Food | H | IQ+11 | [8] | 25 |
Create Food | H | IQ+11 | [8] | 25 |
Essential Food | H | IQ+11 | [8] | 25 |
Water to Wine | H | IQ+11 | [8] | 25 |
Distill | H | IQ+11 | [8] | 25 |
Butcher | VH | IQ+11 | [12] | 25 11) |
Gate Spells | ||||
Beacon | H | IQ+11 | [8] | 25 |
Trace Teleport | H | IQ+11 | [8] | 25 |
Seek Gate | H | IQ+11 | [8] | 25 |
Scry Gate | H | IQ+11 | [8] | 25 |
Control Gate | H | IQ+11 | [8] | 25 |
Create Gate | VH | IQ+11 | [12] | 25 |
Hide Object | H | IQ+11 | [8] | 25 |
Healing Spells | ||||
Body-Reading | H | IQ+11 | [8] | 25 |
Final Rest | H | IQ+11 | [8] | 25 |
Lend Energy | H | IQ+11 | [8] | 25 |
Lend Vitality | H | IQ+11 | [8] | 25 |
Share Energy | H | IQ+11 | [8] | 25 |
Recover Energy | H | IQ+11 | [8] | 25 |
Remove Contagion | H | IQ+11 | [8] | 25 |
Awaken | H | IQ+11 | [8] | 25 |
Relieve Sickness | H | IQ+11 | [8] | 25 |
Share Vitality | H | IQ+11 | [8] | 25 |
Resist Disease | H | IQ+11 | [8] | 25 |
Resist Poison | H | IQ+11 | [8] | 25 |
Stop Bleeding | H | IQ+11 | [8] | 25 |
Minor Healing | H | IQ+11 | [8] | 25 |
Major Healing | VH | IQ+11 | [12] | 25 |
Cure Disease | H | IQ+11 | [8] | 25 |
Neutralize Poison | H | IQ+11 | [8] | 25 |
Relieve Addiction | H | IQ+11 | [8] | 25 |
Relieve Madness | H | IQ+11 | [8] | 25 |
Restoration | VH | IQ+11 | [12] | 25 |
Regeneration | VH | IQ+11 | [12] | 25 |
Cleansing | H | IQ+11 | [8] | 25 |
Suspended Animation | H | IQ+11 | [8] | 25 |
Healing Slumber | H | IQ+11 | [8] | 25 |
Euthanize | H | IQ+11 | [8] | 25 11) |
Resuscitate | VH | IQ+11 | [12] | 25 11) |
Archmagi's Recuperation | VH | IQ+11 | [12] | 25 10) |
Illusion & Creation Spells | ||||
Simple Illusion | H | IQ+11 | [8] | 25 |
Complex Illusion | H | IQ+11 | [8] | 25 |
Perfect Illusion | H | IQ+11 | [8] | 25 |
Illusion Shell | H | IQ+11 | [8] | 25 |
Illusion Disguise | H | IQ+11 | [8] | 25 |
Independence | H | IQ+11 | [8] | 25 |
Know Illusion | H | IQ+11 | [8] | 25 |
Control Illusion | H | IQ+11 | [8] | 25 |
Inscribe | H | IQ+11 | [8] | 25 |
Initiative | H | IQ+11 | [8] | 25 |
Create Object | VH | IQ+11 | [12] | 25 |
Create Servant | H | IQ+11 | [8] | 25 |
Knowledge Spells | ||||
Measurement | H | IQ+11 | [8] | 25 |
Tell Time | H | IQ+11 | [8] | 25 |
Alarm | H | IQ+11 | [8] | 25 |
Far-Feeling | H | IQ+11 | [8] | 25 |
Find Direction | H | IQ+11 | [8] | 25 |
Tell Position | H | IQ+11 | [8] | 25 |
Test Load | H | IQ+11 | [8] | 25 |
Detect Magic | H | IQ+11 | [8] | 25 |
Sense Mana | H | IQ+11 | [8] | 25 |
Aura | H | IQ+11 | [8] | 25 |
Identify Spell | H | IQ+11 | [8] | 25 |
Mage Sight | H | IQ+11 | [8] | 25 |
Mage Sense | H | IQ+11 | [8] | 25 |
Seek Magic | H | IQ+11 | [8] | 25 |
Analyze Magic | H | IQ+11 | [8] | 25 |
Glass Wall | H | IQ+11 | [8] | 25 |
Know Location | H | IQ+11 | [8] | 25 |
Astral Vision | VH | IQ+11 | [12] | 25 |
Memorize | H | IQ+11 | [8] | 25 |
Pathfinder | H | IQ+11 | [8] | 25 |
Projection | H | IQ+11 | [8] | 25 |
Seeker | H | IQ+11 | [8] | 25 |
Trace | H | IQ+11 | [8] | 25 |
History | H | IQ+11 | [8] | 25 |
Reconstruct Spell | H | IQ+11 | [8] | 25 |
Know True Shape | H | IQ+11 | [8] | 25 |
Recall | H | IQ+11 | [8] | 25 |
Remember Path | H | IQ+11 | [8] | 25 |
See Secrets | H | IQ+11 | [8] | 25 |
Divination (Bibliomancy) | H | IQ+11 | [8] | 25 9) |
Light & Darkness Spells | ||||
Light | H | IQ+11 | [8] | 25 |
Continual Light | H | IQ+11 | [8] | 25 |
Colors | H | IQ+11 | [8] | 25 |
Remove Shadow | H | IQ+11 | [8] | 25 |
Shape Light | H | IQ+11 | [8] | 25 |
Bright Vision | H | IQ+11 | [8] | 25 |
Infravision | H | IQ+11 | [8] | 25 |
Night Vision | H | IQ+11 | [8] | 25 |
Hawk Vision | H | IQ+11 | [8] | 25 |
Small Vision | H | IQ+11 | [8] | 25 |
Darkness | H | IQ+11 | [8] | 25 |
Glow | H | IQ+11 | [8] | 25 |
Mirror | H | IQ+11 | [8] | 25 |
Remove Reflection | H | IQ+11 | [8] | 25 |
Blur | H | IQ+11 | [8] | 25 |
See Invisibility | H | IQ+11 | [8] | 25 |
Mage Light | H | IQ+11 | [8] | 25 |
Continual Mage Light | H | IQ+11 | [8] | 25 |
Invisibility | H | IQ+11 | [8] | 25 |
Making & Breaking Spells | ||||
Inspired Creation | VH | IQ+11 | [12] | 25 |
Awaken Craft Spirit | H | IQ+11 | [8] | 25 |
Find Weakness | H | IQ+11 | [8] | 25 |
Weaken | H | IQ+11 | [8] | 25 |
Restore | H | IQ+11 | [8] | 25 |
Clean | H | IQ+11 | [8] | 25 |
Soilproof | H | IQ+11 | [8] | 25 |
Dye | H | IQ+11 | [8] | 25 |
Copy | H | IQ+11 | [8] | 25 |
Rejoin | H | IQ+11 | [8] | 25 |
Shatter | VH | IQ+11 | [12] | 25 |
Animate Object | VH | IQ+11 | [12] | 25 |
Stiffen | H | IQ+11 | [8] | 25 |
Knot | H | IQ+11 | [8] | 25 |
Reshape | H | IQ+11 | [8] | 25 |
Rive | VH | IQ+11 | [12] | 25 |
Fasten | H | IQ+11 | [8] | 25 |
Mapmaker | H | IQ+11 | [8] | 25 |
Repair | H | IQ+11 | [8] | 25 |
Shatterproof | H | IQ+11 | [8] | 25 |
Sharpen | H | IQ+11 | [8] | 25 |
Toughen | H | IQ+11 | [8] | 25 |
Transparency | H | IQ+11 | [8] | 25 |
Mystic Mark | H | IQ+11 | [8] | 25 |
Transform Object | VH | IQ+11 | [12] | 25 |
Self-Repairing | H | IQ+11 | [8] | 25 10) |
Transfigure Object | VH | IQ+11 | [12] | 25 10) |
Meta-Spells | ||||
Counterspell | H | IQ+11 | [8] | 25 |
Scryguard | H | IQ+11 | [8] | 25 |
Suspend Spell | H | IQ+11 | [8] | 25 |
Ward | H | IQ+11 | [8] | 25 |
Conceal Magic | H | IQ+11 | [8] | 25 |
Reflect | H | IQ+11 | [8] | 25 |
Scrywall | H | IQ+11 | [8] | 25 |
Great Ward | H | IQ+11 | [8] | 25 |
False Aura | H | IQ+11 | [8] | 25 |
Magic Resistance | H | IQ+11 | [8] | 25 |
Scryfool | H | IQ+11 | [8] | 25 |
Catch Spell | VH | IQ+11 | [12] | 25 |
Suspend Magic | H | IQ+11 | [8] | 25 |
Displace Spell | H | IQ+11 | [8] | 25 |
Spell Shield | H | IQ+11 | [8] | 25 |
Spell Wall | H | IQ+11 | [8] | 25 |
Pentagram | H | IQ+11 | [8] | 25 |
Suspend Curse | H | IQ+11 | [8] | 25 |
Suspend Mana | VH | IQ+11 | [12] | 25 |
Dispel Magic | H | IQ+11 | [8] | 25 |
Lend Spell | H | IQ+11 | [8] | 25 |
Remove Curse | H | IQ+11 | [8] | 25 |
Charge Powerstone | VH | IQ+11 | [12] | 25 |
Spellguard | VH | IQ+11 | [12] | 25 |
Remove Aura | H | IQ+11 | [8] | 25 |
Steal Spell | VH | IQ+11 | [12] | 25 |
Hang Spell | VH | IQ+11 | [12] | 25 |
Maintain Spell | VH | IQ+11 | [12] | 25 |
Throw Spell | H | IQ+11 | [8] | 25 |
Suspend Magery | VH | IQ+11 | [12] | 25 |
Delay | H | IQ+11 | [8] | 25 |
Link | H | IQ+11 | [8] | 25 |
Metal Spells | ||||
Alloy Metal | H | IQ+11 | [8] | 25 12) |
Create Metal | H | IQ+11 | [8] | 25 12) |
Essential Metal | H | IQ+11 | [8] | 25 12) |
Identify Metal | H | IQ+11 | [8] | 25 12) |
Metal to Stone | H | IQ+11 | [8] | 25 12) |
Metal Vision | H | IQ+11 | [8] | 25 |
Purify Metal | H | IQ+11 | [8] | 25 12) |
Restore Metal | H | IQ+11 | [8] | 25 12) |
Rust | H | IQ+11 | [8] | 25 12) |
Seek Metal | H | IQ+11 | [8] | 25 12) |
Shape Metal | H | IQ+11 | [8] | 25 |
Sharpen Blade | H | IQ+11 | [8] | 25 12) |
Smelt Ore | H | IQ+11 | [8] | 25 12) |
Stone to Metal | H | IQ+11 | [8] | 25 12) |
Mind Control Spells | ||||
Keen Hearing | H | IQ+11 | [8] | 25 |
Keen Smell/Taste | H | IQ+11 | [8] | 25 |
Keen Vision | H | IQ+11 | [8] | 25 |
Foolishness | H | IQ+11 | [8] | 25 |
Daze | H | IQ+11 | [8] | 25 |
Mental Stun | H | IQ+11 | [8] | 25 |
Encrypt | H | IQ+11 | [8] | 25 |
Forgetfulness | H | IQ+11 | [8] | 25 |
Sleep | H | IQ+11 | [8] | 25 |
Wisdom | H | IQ+11 | [8] | 25 |
Command | H | IQ+11 | [8] | 25 |
Emotion Control | H | IQ+11 | [8] | 25 |
Peaceful Sleep | H | IQ+11 | [8] | 25 |
Oath | H | IQ+11 | [8] | 25 |
Movement Spells | ||||
Haste | H | IQ+11 | [8] | 25 |
Apportation | H | IQ+11 | [8] | 25 |
Glue | H | IQ+11 | [8] | 25 |
Grease | H | IQ+11 | [8] | 25 |
Deflect Missile | H | IQ+11 | [8] | 25 |
Hold Fast | H | IQ+11 | [8] | 25 |
Levitation | H | IQ+11 | [8] | 25 |
Lighten Burden | H | IQ+11 | [8] | 25 |
Locksmith | H | IQ+11 | [8] | 25 |
Slow Fall | H | IQ+11 | [8] | 25 |
Wallwalker | H | IQ+11 | [8] | 25 |
Dancing Object | H | IQ+11 | [8] | 25 |
Lockmaster | H | IQ+11 | [8] | 25 |
Manipulate | H | IQ+11 | [8] | 25 |
Slow | H | IQ+11 | [8] | 25 |
Undo | H | IQ+11 | [8] | 25 |
Flight | VH | IQ+11 | [12] | 25 |
Flying Carpet | VH | IQ+11 | [12] | 25 |
Teleport | VH | IQ+11 | [12] | 25 |
Blink | H | IQ+11 | [8] | 25 |
Necromantic Spells | ||||
Sense Spirit | H | IQ+11 | [8] | 25 |
Summon Spirit | H | IQ+11 | [8] | 25 |
Animation | VH | IQ+11 | [12] | 25 |
Steal Energy | H | IQ+11 | [8] | 25 |
Steal Vitality | H | IQ+11 | [8] | 25 |
Materialize | H | IQ+11 | [8] | 25 |
Solidify | H | IQ+11 | [8] | 25 |
Affect Spirits | H | IQ+11 | [8] | 25 |
Turn Spirit | H | IQ+11 | [8] | 25 |
Banish | H | IQ+11 | [8] | 25 |
Repel Spirits | H | IQ+11 | [8] | 25 |
Astral Block | H | IQ+11 | [8] | 25 |
Plant Spells | ||||
Seek Plant | H | IQ+11 | [8] | 25 |
Identify Plant | H | IQ+11 | [8] | 25 |
Heal Plant | H | IQ+11 | [8] | 25 |
Shape Plant | H | IQ+11 | [8] | 25 |
Bless Plants | H | IQ+11 | [8] | 25 |
Hide Path | H | IQ+11 | [8] | 25 |
Plant Growth | H | IQ+11 | [8] | 25 |
Plant Vision | H | IQ+11 | [8] | 25 |
Blossom | H | IQ+11 | [8] | 25 |
Conceal | H | IQ+11 | [8] | 25 |
Forest Warning | H | IQ+11 | [8] | 25 |
Create Plant | H | IQ+11 | [8] | 25 |
Plant Sense | H | IQ+11 | [8] | 25 |
Rejuvenate Plant | H | IQ+11 | [8] | 25 |
Essential Wood | H | IQ+11 | [8] | 25 |
Animate Plant | H | IQ+11 | [8] | 25 |
Plant Speech | H | IQ+11 | [8] | 25 |
Create Paper | H | IQ+11 | [8] | 25 13) |
Create Book | C | sk | [5] | 25 13) |
Harvest | H | IQ+11 | [8] | 25 13) |
Improved Firewood | H | IQ+11 | [8] | 25 13) |
Invoke Fence | H | IQ+11 | [8] | 25 13) |
Join Plants | H | IQ+11 | [8] | 25 13) |
Process Plant | VH | IQ+11 | [12] | 25 13) |
See Plant Health | H | IQ+11 | [8] | 25 13) |
Spying Blossom | H | IQ+11 | [8] | 25 13) |
Protection & Warning Spells | ||||
Sense Danger | H | IQ+11 | [8] | 25 |
Detect Poison | H | IQ+11 | [8] | 25 |
Magelock | H | IQ+11 | [8] | 25 |
Watchdog | H | IQ+11 | [8] | 25 |
Sense Observation | H | IQ+11 | [8] | 25 |
Catch Missile | H | IQ+11 | [8] | 25 |
Return Missile | H | IQ+11 | [8] | 25 |
Shade | H | IQ+11 | [8] | 25 |
Teleport Shield | H | IQ+11 | [8] | 25 |
Book Binding | H | IQ+11 | [8] | 25 9) |
Sound Spells | ||||
Sound | H | IQ+11 | [8] | 25 |
Silence | H | IQ+11 | [8] | 25 |
Thunderclap | H | IQ+11 | [8] | 25 |
Voices | H | IQ+11 | [8] | 25 |
Garble | H | IQ+11 | [8] | 25 |
Wall of Silence | H | IQ+11 | [8] | 25 |
Hush | H | IQ+11 | [8] | 25 |
Great Voice | H | IQ+11 | [8] | 25 |
Resist Sound | H | IQ+11 | [8] | 25 |
Converse | H | IQ+11 | [8] | 25 |
Far-Hearing | H | IQ+11 | [8] | 25 |
Scribe | H | IQ+11 | [8] | 25 |
Musical Scribe | H | IQ+11 | [8] | 25 |
Message | H | IQ+11 | [8] | 25 |
Technological Spells | ||||
Seek Machine | H | IQ+11 | [8] | 25 |
Reveal Function | H | IQ+11 | [8] | 25 |
Machine Control | H | IQ+11 | [8] | 25 |
Schematic | VH | IQ+11 | [12] | 25 |
Rebuild | VH | IQ+11 | [12] | 25 |
Animate Machine | VH | IQ+11 | [12] | 25 |
Seek Power | H | IQ+11 | [8] | 25 |
Seek Fuel | H | IQ+11 | [8] | 25 |
Test Fuel | H | IQ+11 | [8] | 25 |
Preserve Fuel | H | IQ+11 | [8] | 25 |
Purify Fuel | H | IQ+11 | [8] | 25 |
Create Fuel | H | IQ+11 | [8] | 25 |
Essential Fuel | H | IQ+11 | [8] | 25 |
Lend Power | H | IQ+11 | [8] | 25 |
Essential Paper | H | IQ+11 | [8] | 25 9) |
Water Spells | ||||
Seek Water | H | IQ+11 | [8] | 25 |
Purify Water | H | IQ+11 | [8] | 25 |
Create Water | H | IQ+11 | [8] | 25 |
Destroy Water | H | IQ+11 | [8] | 25 |
Shape Water | H | IQ+11 | [8] | 25 |
Umbrella | H | IQ+11 | [8] | 25 |
Freeze | H | IQ+11 | [8] | 25 |
Ice Slick | H | IQ+11 | [8] | 25 |
Melt Ice | H | IQ+11 | [8] | 25 |
Resist Water | H | IQ+11 | [8] | 25 |
Snow Shoes | H | IQ+11 | [8] | 25 |
Walk on Water | H | IQ+11 | [8] | 25 |
Water Jet | H | IQ+11 | [8] | 25 |
Water Vision | H | IQ+11 | [8] | 25 |
Coolness | H | IQ+11 | [8] | 25 |
Create Ice | H | IQ+11 | [8] | 25 |
Essential Water | H | IQ+11 | [8] | 25 |
Boil Water | H | IQ+11 | [8] | 25 |
Condense Steam | H | IQ+11 | [8] | 25 |
Create Acid | H | IQ+11 | [8] | 25 |
Resist Acid | H | IQ+11 | [8] | 25 |
Weather Spells | ||||
Frost | H | IQ+11 | [8] | 25 |
Fog | H | IQ+11 | [8] | 25 |
Predict Weather | H | IQ+11 | [8] | 25 |
Waves | H | IQ+11 | [8] | 25 |
Clouds | H | IQ+11 | [8] | 25 |
Current | H | IQ+11 | [8] | 25 |
Tide | H | IQ+11 | [8] | 25 |
Wind | H | IQ+11 | [8] | 25 |
Rain | H | IQ+11 | [8] | 25 |
Snow | H | IQ+11 | [8] | 25 |
Hail | H | IQ+11 | [8] | 25 |
Warm | H | IQ+11 | [8] | 25 |
Cool | H | IQ+11 | [8] | 25 |
Storm | H | IQ+11 | [8] | 25 |
Resist Lightning | H | IQ+11 | [8] | 25 |
1)
Includes +1 for Wealth.
2)
Includes +1 for Perfect Balance.
3)
Includes +3 for Empathy.
4)
3dspatialsense
5)
Includes +3 for Flexibility.
6)
Includes +2 for Voice.
7)
Includes +10 for Magery.
8)
All spells include +10 for Magery.
9)
This spell is from the "Bibliomancy" article, in Pyramid 48 "Secret Magic".
10)
This spell is from the "Hidden Knowledge" article in Pyramid 76, "Dungeon antasy IV".
11)
This spell is from Magic: Death Spells.
12)
This spell is from "The Thaumaturgy of Metallurgy" article in Pyramid 91, "Thaumatology IV".
13)
This spell is from Magic: Plant Spells.
Equipment
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Bicycle | Vehicle | $1,600 | 30 pounds | An alarmingly advanced bicycle, with multiple gears (including neutral for use of Dancing Objects), a clever braking system, and pneumatic tires, with an Essential Metal frame and Essential Rubber tires. Includes a pair of baskets on either side of the rear tire, for storing things. Provides Enhanced Move 0.5 (Ground). |
Wand | Carried | $660 | 0.5 lbs. | A slender, strong length of heartwood taken from a lightning-struck Tuathan Ironwood tree, formed into a finely balanced wand. The grain of the wood has been reworked magically to form countless tiny bind-runes across the surface. |
The wood has been rendered Essential, and is protected from harm with Shatterproof and Soilproof enchantments (both at Power 16). A permanent Mystic Mark (Power 23) protects the wand from theft. | ||||
Gwen intends to heavily enchant the wand, to supplement her own casting abilities. However, at this time, it is only enchanted with Inscribe (Power 23) and Powerstone 6 (Power 23). | ||||
As a weapon, the wand is a Balanced, Ornate (+3), Superior Short Baton. Provides +1 to Innate Attack for missile spells. Damage sw-1 cr or thr cr; Reach C,1 or C; Parry -1; ST 5; DR 6; HP 36; -4 to break from parrying and counts as three times heavier. |
Background & Notes
Personality Chart
Motivators | Sexuality | ||
---|---|---|---|
Temperament | Libido | ||
Sense of Humour | Promiscuity | ||
Core Traits | Orientation | ||
Outlook | Directness | ||
Integrity | Tolerance | ||
Impulsiveness | Receptivity | ||
Boldness | Style | ||
Flexibility | Religion & Spirituality | ||
Affinity | Adherence | ||
Comportment | Tolerance | ||
Interactivity | Expression | ||
Disclosure | Conversion | ||
Conformity | Attitude |
- Topics of conversation
- Habits and quirks
- Hobbies and enjoyments
Character Questionnaire
The Basics
- What is your full name?
- Where and when were you born?
- Who are/were your parents? (Know their names, occupations, personalities, etc.)
- Do you have any siblings? What are/were they like?
- Where do you live now, and with whom? Describe the place and the people.
- What is your occupation?
- To which social class do you belong?
- Describe yourself, physically, including any distinguishing marks or features.
- Do you have any allergies, diseases, or other physical weaknesses?
- Are you right- or left-handed?
- What words and/or phrases do you use very frequently?
- What do you have in your pockets?
- Do you have any quirks, strange mannerisms, annoying habits, or other defining characteristics?
Growing Up
- How would you describe your childhood in general?
- What is your earliest memory?
- How much schooling have you had?
- Did you enjoy school?
- Where did you learn most of your skills and other abilities?
- While growing up, did you have any role models? If so, describe them.
- While growing up, how did you get along with the other members of your family?
- As a child, what did you want to be when you grew up?
- As a child, what were your favorite activities?
- As a child, what kinds of personality traits did you display?
- As a child, were you popular? Who were your friends, and what were they like?
- When and with whom was your first kiss?
- Are you a virgin? If not, when and with whom did you lose your virginity?
- If you are a supernatural being, tell the story of how you became what you are or first learned of your own abilities. If you are just a normal human, describe any influences in your past that led you to do the things you do today.
Past Influences
- What do you consider the most important event of your life so far?
- Who has had the most influence on you?
- What do you consider your greatest achievement?
- What is your greatest regret?
- What is the most evil thing you have ever done?
- Do you have a criminal record of any kind?
- When was the time you were the most frightened?
- What is the most embarrassing thing ever to happen to you?
- If you could change one thing from your past, what would it be, and why?
- What is your best memory?
- What is your worst memory?
Beliefs And Opinions
- Are you basically optimistic or pessimistic?
- What is your greatest fear?
- What are your religious views?
- What are your political views?
- What are your views on sex?
- Are you able to kill? Under what circumstances do you find killing to be acceptable or unacceptable?
- In your opinion, what is the most evil thing any human being could do?
- Do you believe in the existence of soul mates and/or true love?
- What do you believe makes a successful life?
- How honest are you about your thoughts and feelings (i.e., do you hide your true self from others, and in what way)?
- Do you have any biases or prejudices?
- Is there anything you absolutely refuse to do under any circumstances? Why do you refuse to do it?
- Who or what, if anything, would you die (or otherwise go to extremes) for?
Relationships With Others
- In general, how do you treat others (politely, rudely, by keeping them at a distance, etc.)? Does your treatment of them change depending on how well you know them, and if so, how?
- Who is the most important person in your life, and why?
- Who is the person you respect the most, and why?
- Who are your friends? Do you have a best friend? Describe these people.
- Do you have a spouse or significant other? If so, describe this person.
- Have you ever been in love? If so, describe what happened.
- What do you look for in a potential lover?
- How close are you to your family?
- Have you started your own family? If so, describe them. If not, do you want to? Why or why not?
- Who would you turn to if you were in desperate need of help?
- Do you trust anyone to protect you? Who, and why?
- If you died or went missing, who would miss you?
- Who is the person you despise the most, and why?
- Do you tend to argue with people, or avoid conflict?
- Do you tend to take on leadership roles in social situations?
- Do you like interacting with large groups of people? Why or why not?
- Do you care what others think of you?
Likes And Dislikes
- What is/are your favorite hobbies and pastimes?
- What is your most treasured possession?
- What is your favorite color?
- What is your favorite food?
- What, if anything, do you like to read?
- What is your idea of good entertainment (consider music, movies, art, etc.)?
- Do you smoke, drink, or use drugs? If so, why? Do you want to quit?
- How do you spend a typical Saturday night?
- What makes you laugh?
- What, if anything, shocks or offends you?
- What would you do if you had insomnia and had to find something to do to amuse yourself?
- How do you deal with stress?
- Are you spontaneous, or do you always need to have a plan?
- What are your pet peeves?
Self Images & Etc.
- Describe the routine of a normal day for you. How do you feel when this routine is disrupted?
- What is your greatest strength as a person?
- What is your greatest weakness?
- If you could change one thing about yourself, what would it be?
- Are you generally introverted or extroverted?
- Are you generally organized or messy?
- Name three things you consider yourself to be very good at, and three things you consider yourself to be very bad at.
- Do you like yourself?
- What are your reasons for being an adventurer (or doing the strange and heroic things that RPG characters do)? Are your real reasons for doing this different than the ones you tell people in public? (If so, detail both sets of reasons…)
- What goal do you most want to accomplish in your lifetime?
- Where do you see yourself in 5 years?
- If you could choose, how would you want to die?
- If you knew you were going to die in 24 hours, name three things you would do in the time you had left.
- What is the one thing for which you would most like to be remembered after your death?
- What three words best describe your personality?
- What three words would others probably use to describe you?
arcadianphoenix/characters/gwen_the_magelet.1507026227.txt.gz · Last modified: 2017/10/03 03:23 by arcadianphoenix