arcadianphoenix:characters:evelyn_sinclaire_v2
Table of Contents
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Evelyn Sinclaire
- Game, setting, & player:
- Full name & aliases:
- Evelyn Sophia Maria Sinclaire; Eve.
- Real and apparent age:
- 18 (born December 21st, 1997). Appears to be in late teens.
- Height, weight, & build:
- 5′8″, 115 pounds. Slender build.
- Colouration & features:
- Beautiful, exotic features; mid-back length straight indigo hair; silvery grey eyes; pale skin.
Quick Reference
Point Tracking
Cur. | Max. | |
---|---|---|
Hit Points | 14 | 14 |
Radiation Points | 14 | 14 |
Fatigue Points | 14 | 14 |
Long-Term Fatigue | 14 | 14 |
Stability Points | 14 | 14 |
Long-Term Stability | 14 | 14 |
Impulse Points | 5 | 5 |
Unspent Experience | [0] |
Reaction Modifiers
Source | Mod. | Affected Group |
---|---|---|
Appearance | +5 | Everyone. |
Charisma | +2 | Everyone. |
Contemplative | -1 | Non-contemplatives. |
Troublesome | -2 | Anyone who notices. |
Voice | +2 | Everyone. |
Encumbrance
Load | Move | |
---|---|---|
None (0) | 0-40 | 10.0 |
Light (1) | 40-80 | 8.00 |
Medium (2) | 80-120 | 6.00 |
Heavy (3) | 120-240 | 4.00 |
Extra (4) | 240-400 | 2.00 |
Damage Resistance
Source | DR | Locations | Notes |
---|---|---|---|
Boots | 2/1* | feet, legs (1) | Lower vs. imp. |
Unarmed Attacks
Attack | Defensive | Normal | Committed | All-Out | Furious |
---|---|---|---|---|---|
Punching: thr-1, Reach C; DX-10, Parry 8 | |||||
Normal | 1d-5 cr | 1d-3 cr | 1d-2 cr | 1d-1 cr | 1d cr |
Loaded | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
Kicking: thr, Reach C,1; DX-8, Parry 7 | |||||
Normal | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
Shod | 1d-3 cr | 1d-1 cr | 1d cr | 1d+1 cr | 1d+2 cr |
Grappling: thr, Reach C, DX-10, Parry 8 | |||||
Normal | 1d-4 cp | 1d-2 cp | 1d-1 cp | 1d cp | 1d+1 cp |
Muscle-Powered Weapons
Attack | Defensive | Normal | Committed | All-Out | Furious |
---|---|---|---|---|---|
Small knife: sw-3, thr-1; Rc C,1/C; Knife-6, Parry 6 | |||||
Thrust | 1d-5 imp | 1d-3 imp | 1d-2 imp | 1d-1 imp | 1d imp |
Swing | 1d-5 cut | 1d-3 cut | 1d-2 cut | 1d-1 cut | 1d cut |
Ranged Weapons
Attack | Damage | Range | Notes |
---|---|---|---|
Small knife: thr-1, Acc 0, Range ×1/2/×1, Bulk -1, Thrown Knife-6 | |||
Defensive | 1d-3 imp | 3/6 | None. |
Normal | 1d-2 imp | 5/10 | |
Committed | 1d-1 imp | 6/12 | |
Normal | 1d imp | 6/14 | |
9mm Auto: 2d+2, Acc 2, Rng 150/1,850, RoF 3, Sht 15+1(3), Rcl 2, ST 9, Blk -2, Guns-6 | |||
9mm FMJ | 2d+2 pi | 150/1,850 | None. |
9mm JHP | 2d+2(0.5) pi+ | ||
9mm APDS Match | 3d(2) pi- | 220/2,800 | Acc 3 |
9mm JSP+P+ | 3d(0.5) pi+ | 230/2,900 | ST 14, Rcl 3 |
Character Sheet
Attributes & Secondary Characteristics
ST 14 [40]; DX 14 [80]; HT 14 [40]; IQ 14 [60]; PE 14 [20]; WL 14 [20].
HP 14 [0]; RP 14 [0]; FP 14 [0]; LFP 14 [0]; SP 14 [0]; LSP 14 [0].
Basic Speed 8.00 [20]; Basic Move 10 [10]; Water Move 2 [0]; Air Move N/A [0].
SM+0 (1 hex); Basic Lift 40; Damage Thr 1d, Sw 2d.
Dodge 12; Parry 11 (DX); Block None.
Advantages, Disadvantages, & Features
Social Background
TL 9 [5].
Status: 0 [0].
Wealth: Average [0].
Cultural Familiarities: Western [0]; Cultural Adaptability [10].
Languages: English (Native) [0]; Omnilingual (Native; Mundane Languages Only, +0%) [40]; Charran (Native) [6].
Advantages
- 3D Spatial Sense [10]
- Absolute Timing [2]
- Accelerated Learning 4 [80]
- Altered Time Rate 1 (Multitasking, -50%) [50]
- Ambidexterity [5]
- Appearance (Transcendent; Universal, +25%) [25]
- Catfall [10]
- Charisma 2 [10]
- Common Sense (Conscious, +50%) [15]
- Contacts (Olympic Valley Academy Alumni; Effective Skill 15; Appears on a 15 or less, ×3; National influence, ×2; Usually Reliable, ×2; Strong Ethics, -20%) [20]
- Danger Sense (Hypersensory, -50%) [8]
- Discriminatory Hearing [15]
- Discriminatory Smell [15]
- Discriminatory Taste [10]
- Doesn't Sleep (Catnapper, -50%) [10]
- Double-Jointed [15]
- Enhanced Time Sense [45]
- Extra Attack 1 [25]
- Foresight 3 (Realistic, -50%) [15]
- High Pleasure Threshold [10]
- Hyperspectral Vision [25]
- Intuitive Mathematician [5]
- Jack of All Trades 3 [30]
- Language Talent [10]
- Mana Enhancer +10 (Area of Effect, Explosive, +300%) [800]
- Parabolic Hearing 2 [8]
- Perfect Balance [15]
- Photographic Memory [10]
- Precise Hearing [10]
- Regeneration (Realistic, -80%) [2]
- Second Nature (Good Driver) [5]
- Second Nature (Emergency Readiness) [5]
- Second Nature (Responsible Citizen) [5]
- Sensitive Touch [10]
- Telescopic Vision 2 [10]
- Terrain Adaptation (Active, +300%) [20]
- Trained By A Master [30]
- Unaging [5]
- Very Fit [15]
- Very Grounded [15]
- Very Rapid Healing [15]
- Vibration Sense (Air) [10]
- Voice [10]
Perks
- Accessory (Accelerometer) [1]
- Alcohol Tolerance [1]
- Doesn't Sunburn [1]
- Hidden Status 6 (Eden Online) [6]
- Long-Range Smell [1]
- No Hangovers [1]
- Perfect Pitch [1]
- Trivial Reputation (OVACRS Grandmaster; OVA Alumni) [1]
- Sanitized Metabolism [1]
- Speed-Reading 2 [2]
- Style Familiarity (Olympic Valley Academy Crisis Response System) [1]
- Trademark Move (Burn the Cities1)) [1]
- Trademark Move (Dam the Rivers2)) [1]
- Trademark Move (Death of Nations3)) [1]
- Trademark Move (Fell the Forests4)) [1]
- Trademark Move (Kill the Men5)) [1]
- Trademark Move (Rape the Women6)) [1]
- Trademark Move (Salt the Fields7)) [1]
- Unusual Training (Grappling skill) [1]
- Unusual Training (Striking skill) [1]
Disadvantages
- Code of Honour (Oathbound) [-5]
- Code of Honour (Olympic) [-10]
- Disciplines of Faith (Contemplation) [-5]
- Intolerance (The Willfully Ignorant) [-5]
- Magic Susceptibility 5 [-15]
- Pacifism (Cannot Harm Innocents) [-10]
- Sense of Duty (Everyone I Know) [-10]
- Trouble Magnet [-15]
Quirks
- Honest [-1]
- Passionless [-1]
- Responsive [-1]
- Trusting [-1]
- Truthful [-1]
- Unnatural Features 2 (Indigo hair and silvery eyes) [-2]
Features
- Hidden ST/HP 4.
Skills & Techniques
Skills | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Accounting | H | IQ-2 | [1] | 12 |
Acting | A | IQ | [2] | 14 |
Administration | A | IQ+2 | [8] | 16 |
Anthropology | H | IQ-2 | [1] | 12 |
Area Knowledge (America) | E | IQ | [1] | 14 |
Area Knowledge (Columbia) | E | IQ | [1] | 14 |
Area Knowledge (Earth) | E | IQ | [1] | 14 |
Area Knowledge (Eden Online) | E | IQ | [1] | 14 |
Area Knowledge (Olympia) | E | IQ | [1] | 14 |
Area Knowledge (OVA) | E | IQ | [1] | 14 |
Artist (Calligraphy) | H | IQ | [4] | 14 |
Bicycling | E | DX | [1] | 14 |
Biology | VH | IQ-2 | [2] | 12 |
Body Language | A | PE | [2] | 14 |
Cartography | A | IQ | [2] | 14 |
Carousing | E | HT | [1] | 14 |
Chemistry | H | IQ-2 | [1] | 12 |
Climbing | A | DX+6 | [2] | 20 8)9) |
Computer Operation | E | IQ+2 | [4] | 16 |
Computer Programming | H | IQ | [4] | 14 |
Cooking | A | IQ | [2] | 14 |
Current Affairs (American) | E | IQ | [1] | 14 |
Current Affairs (Eden Online) | E | IQ | [1] | 14 |
Current Affairs (Olympian) | E | IQ | [1] | 14 |
Dancing | A | DX | [2] | 14 |
Detect Lies | H | PE | [4] | 14 |
Diagnosis | H | IQ-2 | [1] | 12 |
Diplomacy | H | IQ | [4] | 14 |
Driving (Automobile) | A | DX | [2] | 14 |
Electronics Repair (Computers) | A | IQ | [2] | 14 |
Escape | H | DX+6 | [8] | 20 9) |
Finance | H | IQ-2 | [1] | 12 |
First Aid | E | IQ | [1] | 14 |
Games (Eden Online) | E | IQ+2 | [4] | 16 |
Games (Robolympics) | E | IQ | [1] | 14 |
Gardening | E | IQ | [1] | 14 |
Geography (Regional; Earth) | H | IQ | [4] | 14 |
Geography (Regional; Eden Online) | H | IQ | [4] | 14 |
Geology | H | IQ-2 | [1] | 12 |
Hazardous Materials (Biological) | A | IQ | [2] | 14 |
Hazardous Materials (Chemical) | A | IQ | [2] | 14 |
Heraldry (Eden Online) | A | IQ | [2] | 14 |
History (Ancient) | VH | IQ-2 | [2] | 12 |
History (Classical Antiquity) | VH | IQ-2 | [2] | 12 |
History (Early Middle Ages) | VH | IQ-2 | [2] | 12 |
History (High Middle Ages) | VH | IQ-2 | [2] | 12 |
History (Late Middle Ages) | VH | IQ-2 | [2] | 12 |
History (Early Modern) | VH | IQ-2 | [2] | 12 |
History (Late Modern) | VH | IQ-2 | [2] | 12 |
Housekeeping | E | IQ | [1] | 14 |
Intelligence Analysis | H | IQ+2 | [12] | 16 |
Knot-Tying | E | DX | [1] | 14 |
Law (American) | VH | IQ-2 | [2] | 12 |
Law (Eden Online) | H | IQ | [4] | 14 |
Leadership | A | IQ+2 | [2] | 16 10) |
Learning | A | WL+2 | [8] | 16 |
Linguistics | H | IQ+2 | [12] | 16 |
Lip Reading | A | PE+2 | [8] | 16 |
Literature | H | IQ-2 | [1] | 12 |
Machinist | A | IQ | [2] | 14 |
Mathematics (Applied) | H | IQ | [4] | 14 |
Mathematics (CompSci) | H | IQ | [4] | 14 |
Mathematics (Statistics) | H | IQ | [4] | 14 |
Mechanic (Automobile) | A | IQ | [2] | 14 |
Mechanic (Robotics) | A | IQ | [2] | 14 |
Meditation | H | WL | [4] | 14 |
Merchant | A | IQ+2 | [8] | 16 |
Musical Composition | H | IQ | [4] | 14 |
Musical Instrument (Piano) | H | IQ | [4] | 14 |
Musical Instrument (Violin) | H | IQ | [4] | 14 |
Naturalist | H | IQ-2 | [1] | 12 |
Navigation (Land) | A | IQ+2 | [1] | 14 11) |
Navigation (Sea) | A | IQ+2 | [1] | 14 12) |
NBC Suit | A | DX | [2] | 14 |
Observation | A | PE+2 | [8] | 16 |
Philosophy (Olympic) | H | IQ | [4] | 14 |
Physics | VH | IQ-2 | [2] | 12 |
Poetry | A | IQ | [2] | 14 |
Propaganda | A | IQ+2 | [8] | 16 |
Psychology | H | IQ | [4] | 14 |
Research | A | IQ+2 | [8] | 16 |
Savoir-Faire (Academic) | E | IQ | [1] | 14 |
Savoir-Faire (High Society) | E | IQ | [1] | 14 |
Sewing | E | DX | [1] | 14 |
Singing | E | HT+2 | [1] | 16 13) |
Sociology | H | IQ | [4] | 14 |
Stealth | A | DX+2 | [8] | 16 |
Strategy | H | IQ+2 | [12] | 16 |
Teaching | A | IQ+2 | [8] | 16 |
Writing | A | IQ+2 | [8] | 16 |
Combat/Movement Skills & Techniques | ||||
Acrobatics | H | DX+2 | [8] | 16 8) |
Acrobatic Stand | S | sk | [6] | 16 |
Breakfall | S | sk+5 | [5] | 21 |
Evade | S | sk+5 | [5] | 21 |
Minimalist Defense | C | dg | [4] | 12 |
Autohypnosis | H | WL+2 | [12] | 16 |
Breath Control | H | HT+2 | [12] | 16 |
Climbing | A | DX+6 | [2] | 20 8)9) |
Grappling | VH | DX+2 | [16] | 16 |
Arm Lock | S | sk+4 | [4] | 20 |
Choke Hold | C | sk | [3] | 16 |
Disarming | C | sk+3 | [6] | 19 |
Feint | C | sk+4 | [5] | 20 |
Ground Fighting | C | sk | [5] | 16 |
Head Lock | C | sk | [4] | 16 |
Leg Grapple | C | sk+4 | [5] | 20 |
Leg Lock | S | sk+4 | [4] | 20 |
Leg Throw | C | sk | [3] | 16 |
Low Fighting | C | sk | [3] | 16 |
Lower-Body Arm Lock | S | sk+4 | [6] | 20 |
Lower-Body Choke Hold | C | sk | [5] | 16 |
Lower-Body Head Lock | C | sk | [6] | 16 |
Lower-Body Leg Lock | S | sk+4 | [6] | 20 |
Minimalist Attack | C | sk | [7] | 16 |
Minimalist Defense | C | py | [4] | 12 |
Scissors Hold | C | sk | [3] | 16 |
TA: Grapple/Arm | C | sk | [2] | 16 |
TA: Grapple/Face | C | sk-1 | [3] | 15 |
TA: Grapple/Leg | C | sk | [2] | 16 |
TA: Throw/Arm | C | sk-2 | [2] | 14 |
Guns (Pistol) | E | DX+2 | [4] | 16 |
Retain Weapon | C | sk+5 | [6] | 21 |
Hiking | A | HT | [2] | 14 |
Jumping | E | DX+2 | [4] | 16 |
Knife | E | DX+2 | [4] | 16 |
Counterattack | C | sk | [6] | 16 |
Feint | C | sk+4 | [5] | 20 |
Retain Weapon | C | sk+5 | [6] | 21 |
Reverse Grip | S | sk | [6] | 16 |
Lifting | A | HT | [2] | 14 |
Liquid Projector (Sprayer) | E | DX+2 | [4] | 16 |
Retain Weapon | C | sk+5 | [6] | 21 |
Running | A | HT+2 | [8] | 16 |
Savoir-Faire (Dojo) | E | IQ | [1] | 14 |
Striking | VH | DX+2 | [16] | 16 |
Aggressive Parry | C | py | [2] | 12 |
Back Kick | C | sk | [5] | 16 |
Counterattack | C | sk | [6] | 16 |
Ear Clap | S | sk | [3] | 16 |
Elbow Drop | C | sk | [5] | 16 |
Elbow Strike | S | sk | [2] | 16 |
Exotic Hand Strike | S | sk | [1] | 16 |
Feint | C | sk+4 | [5] | 20 |
Hammer Fist | S | sk | [1] | 16 |
Head Butt | C | sk | [2] | 16 |
Jam | C | py | [2] | 12 |
Jump Kick | C | sk | [5] | 16 |
Kicking | C | sk | [3] | 16 |
Knee Drop | C | sk | [4] | 16 |
Knee Strike | S | sk | [1] | 16 |
Low Fighting | C | sk | [3] | 16 |
Minimalist Attack | C | sk | [7] | 16 |
Minimalist Defense | C | py | [4] | 12 |
Push Kick | C | sk | [4] | 16 |
Stamp Kick | C | sk | [4] | 16 |
Sweep | C | sk | [4] | 16 |
Trip | C | py | [2] | 12 |
Uppercut | S | sk | [1] | 16 |
TA: Exotic Hand Strike/Groin | C | sk-1 | [3] | 15 |
TA: Exotic Hand Strike/Neck | C | sk-2 | [5] | 14 |
TA: Exotic Hand Strike/Vitals | C | sk-1 | [3] | 15 |
TA: Hammer Fist/Elbow | C | sk-2 | [4] | 14 |
TA: Hammer Fist/Nose | C | sk-3 | [5] | 13 |
TA: Hammer Fist/Skull | C | sk-3 | [5] | 13 |
TA: Head Butt/Nose | C | sk-3 | [5] | 13 |
TA: Elbow Strike/Face | C | sk-2 | [4] | 14 |
TA: Elbow Strike/Knee | C | sk-2 | [4] | 14 |
TA: Punch/Face | C | sk-3 | [5] | 13 |
TA: Stamp Kick/Hand | C | sk-2 | [4] | 14 |
TA: Stamp Kick/Foot | C | sk-2 | [4] | 14 |
TA: Kick/Knee | C | sk-2 | [4] | 14 |
TA: Uppercut/Jaw | C | sk-3 | [4] | 13 |
TA: Uppercut/Groin | C | sk-1 | [3] | 15 |
Swimming | E | HT | [1] | 14 |
Combinations | ||||
Burn the Cities14) | VC | sk | [8] | var. |
Dam the Rivers15) | VC | sk | [8] | var. |
Death of Nations16) | VC | sk | [8] | var. |
Fell the Forests17) | VC | sk | [8] | var. |
Kill the Men18) | VC | sk | [8] | var. |
Rape the Women19) | VC | sk | [8] | var. |
Salt the Fields20) | VC | sk | [8] | var. |
1)
From Crouch, Uppercut/Groin followed by Exotic Hand Strike/Vitals followed by Uppercut/Jaw followed by Step to Standing followed by Sweep.
2)
Grab Arm followed by Hammer Fist/Elbow followed by Judo Throw/Other Arm followed by Stamp Kick/Torso.
3)
Exotic Hand Strike/Groin followed by Exotic Hand Strike/Vitals followed by Exotic Hand Strike/Neck followed by Hammer Fist/Nose.
4)
Grab Leg followed by Elbow Strike/Knee followed by Kick/Other Knee followed by Stamp Kick/Torso.
5)
Ear Clap followed by Grab/Face followed by Head Butt/Nose followed by Stamp Kick/Hand.
6)
Grapple/Torso followed by Knee Strike/Groin followed by Sacrifice Throw Forward with opponent face-up & self face-down followed by Head Butt/Nose.
7)
Exotic Hand Strike/Vitals followed by Exotic Hand Strike/Vitals followed by Exotic Hand Strike/Vitals followed by Exotic Hand Strike/Vitals.
8)
Includes +1 for Perfect Balance.
9)
Includes +5 for Double-Jointed.
10)
Includes +2 for Charisma.
11)
3dspatialsense
12)
3dspatialsense
13)
Includes +2 for Voice.
14)
Uppercut/Groin followed by Exotic Hand Strike/Vitals followed by Uppercut/Jaw.
15)
Grab Arm followed by Hammer Fist/Elbow followed by Judo Throw.
16)
Exotic Hand Strike/Groin followed by Exotic Hand Strike/Vitals followed by Exotic Hand Strike/Neck.
17)
Grab Leg followed by Elbow Strike/Knee followed by Kick/Knee.
18)
Ear Clap followed by Grab/Face followed by Head Butt/Nose.
19)
Grapple/Torso followed by Knee Strike/Groin followed by Sacrifice Throw.
20)
Exotic Hand Strike/Vitals followed by Exotic Hand Strike/Vitals followed by Exotic Hand Strike/Vitals.
Equipment
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Boots | Worn | — | 3 lbs. | Simple black leather-and-canvas rubber-soled work boots. |
Ordinary clothing | Worn | — | 4 lbs. | Plain underwear, comfortable socks, blue jeans, and a t-shirt. |
Background & Notes
arcadianphoenix/characters/evelyn_sinclaire_v2.1496854086.txt.gz · Last modified: 2017/06/07 09:48 by arcadianphoenix