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arcadianphoenix:characters:eliza_bradley

Eliza Jane Bradley

Game, setting, & player:
Come What May (Excalibur). Played by Mami.
Full name & aliases:
Character; Eliza Jane Bradley.
Real and apparent age:
18 (born January 1st, 2018). Appears to be in late teens.
Height, weight, & build:
5′8″, 145 pounds. A curvy build.
Colouration & features:
Flawless aristocratic features; shoulder-blade length wavy black hair, pale green eyes, and fair skin.

Quick Reference

Point Tracking

Cur. Max.
Hit Points 10 10
Radiation Points 11 11
Fatigue Points 12 12
Long-Term Fatigue 12 12
Stress Points 16 16
Impulse Points 5 5
Unspent Experience [0]

Reaction Modifiers

Source Mod. Affected Group
Appearance +6 Anyone attracted.
+2 Most others.
-2 Anyone resentful.
Voice +2 Everyone.

Encumbrance

Load Move
None (0) 0-20 6.00
Light (1) 20-40 4.80
Medium (2) 40-60 3.60
Heavy (3) 60-120 2.40
Extra (4) 120-200 1.20

Damage Resistance

Source DR Locations Notes
Boots 2/1* feet, legs (1) Lower vs. imp.

Unarmed Attacks

Attack Defensive Normal Committed All-Out Furious
Punching: thr-1, Reach C; DX-10, Parry 8
Normal 1d-5 cr 1d-3 cr 1d-2 cr 1d-1 cr 1d cr
Loaded 1d-4 cr 1d-2 cr 1d-1 cr 1d cr 1d+1 cr
Kicking: thr, Reach C,1; DX-8, Parry 7
Normal 1d-4 cr 1d-2 cr 1d-1 cr 1d cr 1d+1 cr
Shod 1d-3 cr 1d-1 cr 1d cr 1d+1 cr 1d+2 cr
Grappling: thr, Reach C, DX-10, Parry 8
Normal 1d-4 cp 1d-2 cp 1d-1 cp 1d cp 1d+1 cp

Muscle-Powered Weapons

Attack Defensive Normal Committed All-Out Furious
Small knife: sw-3, thr-1; Rc C,1/C; Knife-6, Parry 6
Thrust 1d-5 imp 1d-3 imp 1d-2 imp 1d-1 imp 1d imp
Swing 1d-5 cut 1d-3 cut 1d-2 cut 1d-1 cut 1d cut

Ranged Weapons

Attack Damage Range Notes
Small knife: thr-1, Acc 0, Range ×1/2/×1, Bulk -1, Thrown Knife-6
Defensive 1d-3 imp 3/6 None.
Normal 1d-2 imp 5/10
Committed 1d-1 imp 6/12
Normal 1d imp 6/14
9mm Auto: 2d+2, Acc 2, Rng 150/1,850, RoF 3, Sht 15+1(3), Rcl 2, ST 9, Blk -2, Guns-6
9mm FMJ 2d+2 pi 150/1,850 None.
9mm JHP 2d+2(0.5) pi+
9mm APDS Match 3d(2) pi- 220/2,800 Acc 3
9mm JSP+P+ 3d(0.5) pi+ 230/2,900 ST 14, Rcl 3

Character Sheet

Attributes & Secondary Characteristics

ST 10 [0]; DX 12 [40]; HT 12 [20]; IQ 16 [90]; PE 16 [30]; WL 16 [30].
HP 10 [0]; RP 11 [0]; FP 12 [0]; LFP 12 [0]; SP 16 [0].
Basic Speed 6.00 [0]; Basic Move 6 [0]; Water Move 1 [0]; Air Move N/A [0].
SM+0 (1 hex); Basic Lift 20; Damage Thr 1d-2, Sw 1d.
Dodge 10; Parry 10 (DX); Block None.

Advantages, Disadvantages, & Features

Social Background

TL, Wealth, & Status: N/A.
Cultural Familiarities: Western [0].
Languages: English (Native) [0].

Advantages

  • Accelerated Learning 2 [40]
  • Appearance (Very Beautiful) [16]
  • Combat Reflexes [15]
  • Voice [10]

Perks

  • Calming Voice [1]
  • Disarming Smile [1]
  • Fearsome Stare [1]
  • Honest Face [1]

Biokinesis (Biokinesis, -10%; Talent 4 [20])

Cure 6 [36]
Healing (Contact Agent, -30%; Biokinesis, -10%; Reduced Fatigue Cost 5, +100%) {36}
Sleep 1 [8]
Affliction 1 (WL; Based on WL, +20%; Contact Agent, -30%; Daze, +50%; Malediction 1, +100%; Melee Attack, C, No Parry, -35%; No Signature, +20%; Biokinesis, -10%; Secondary Sleep, +30%) {8}
Power Perks [4]
Life Support, Natural Doctor, Psycic Surgery, Soothing Touch. {4}

ESP (ESP, -10%; Talent 4 [20])

Aura Reading [8]
Detect (Humans; Analysis Only, -50%; Analyzing, +100%; ESP, -10%; Short-Range 1, -10%; Vision-Based, Reversed, -20%) {8}
Prognostication 1 [11]
Precognition (Active Only, -60%; ESP, -10%; Reliable 8, +40%) {11}
Psychic Hunches 4 [49]
Common Sense (Conscious, +50%; ESP, -10%; Link, +10%) {15}
Intuition (ESP, -10%; Inspired, +100%; Link, +10%; Reflexive, +40%) {34}
Visions (Overwhelming) [15]
Precognition (Backlash, Stunning, -10%; ESP, -10%; Passive Only, -20%) {15}

Psychokinesis (Psychokinesis, -10%; Talent 4 [20])

TK Grab 1 [5]
Telekinesis 1 (Based on IQ, +20%; Cannot Affect Self, -20%; Cannot Punch, -10%; Increased Range, LOS, +70%; Psychokinesis, -10%; Requires IQ Roll, -10%) {5}
Power Perks [5]
Aerokinesis, Chill Factor, Good Vibrations, Hydrokinesis, Ignition, Umbrella. {6}

Telepathy (Telepathy, -10%; Talent 4 [20])

Aspect 2 [7]
Charisma 2 (Avatar's impression never conflicts with desired impression, +5%; Requires WL vs WL Roll, -15%; Selective Area, +20%; Short-Range 2, -20%; Telepathy, -10%) {7}
Mental Surgery 1 [14]
Mind Control (Conditioning Only, -50%; Contact Agent, -30%; Melee Attack, C, -30%; Slow and Sure, +40%; Telepathy, -10%) {14}
Suggestion 5 (Emotion Control) [54]
Mind Control (Rationalization, +20%; Telepathy, -10%) {54}
Telereceive 5 [59]
Mind Probe (Telepathy, -10%) {18}
Mind Reading (Long-Range 1, +50%; Telepathy, -10%) {41}
Telesend 5 [27]
Telesend (Telepathy, -10%) {27}
Power Perks [5]
Avatar, Deep Study, I Know What You Mean, Synchronize, Tactical Reading. {5}

Disadvantages

  • Charitable (Self-Control 12) [-15]
  • Code of Honour (Doctor's) [-5]
  • Guilt Complex [-5]
  • Pacifism (Reluctant Killer) [-5]
  • Post-Combat Shakes (Self-Control 12) [-5]
  • Sense of Duty (Everyone I Know) [-10]

Quirks

  • Decisive [-1]
  • Determined [-1]
  • Humble [-1]
  • Nosy [-1]
  • Responsible [-1]

Features

  • Vestigial appendix.

Skills & Techniques

Skills Dif. Rel. Pts. Lev.
Mundane Skills
Acting A IQ-2 [1/2] 14
Administration A IQ-2 [1/2] 14
Biology VH IQ-2 [2] 14
Body Language A PE-2 [1/2] 14
Chemistry H IQ-2 [1] 14
Computer Operation E IQ-2 [1/4] 14
Computer Programming H IQ-2 [1] 14
Cooking A IQ-2 [1/2] 14
Dancing A DX-2 [1/2] 10
Detect Lies H PE-2 [1] 14
Diagnosis H IQ-2 [1] 14
Diplomacy H IQ-2 [1] 14
Driving (Automobile) A DX-2 [1/2] 10
Electronics Operation (Medical) A IQ-2 [1/2] 14
Electronics Repair (Computers) A IQ-2 [1/2] 14
Electronics Repair (Medical) A IQ-2 [1/2] 14
Hazardous Materials (Biological) A IQ-2 [1/2] 14
Hazardous Materials (Chemical) A IQ-2 [1/2] 14
Housekeeping E IQ-2 [1/4] 14
Intimidation A WL-2 [1/2] 14
Mathematics (Applied) H IQ-2 [1] 14
Mathematics (Statistics) H IQ-2 [1] 14
Meditation H WL-2 [1] 14
Naturalist H IQ-2 [1] 14
NBC Suit A DX-2 [1/2] 10
Pharmacy (Synthetic) H IQ-2 [1] 14
Physician H IQ-2 [1] 14
Physics VH IQ-2 [2] 14
Physiology H IQ-2 [1] 14
Poisons H IQ-2 [1] 14
Psychology (Applied) H IQ-2 [1] 14
Research A IQ-2 [1/2] 14
Surgery VH IQ-2 [2] 14
Veterinary H IQ-2 [1] 14
Psionic Skills
Aspect H IQ-2 [0] 14 1)
Aura Reading H IQ-2 [0] 14 2)
Cure H IQ-2 [0] 14 3)
Mental Surgery H IQ-2 [0] 14 1)
Prognostication H IQ-2 [0] 14 2)
Psychic Hunches H IQ-2 [0] 14 2)
Sleep H WL-2 [0] 14 3)
Suggestion H IQ-2 [0] 14 1)
Telereceive H IQ-2 [0] 14 1)
Telesend H IQ-2 [0] 14 1)
TK Grab H IQ-2 [0] 14 4)
Visions H IQ-2 [0] 14 2)

1) Includes +4 for Telepathy Talent.
2) Includes +4 for ESP Talent.
3) Includes +4 for Biokinesis Talent.
4) Includes +4 for Psychokinesis Talent.

Equipment

Item Location Cost Weight Description & Notes

Background & Notes

arcadianphoenix/characters/eliza_bradley.txt · Last modified: 2016/11/11 17:12 by Deanna