arcadianphoenix:characters:catherine_brandt
Table of Contents
Catherine Brandt
Name(s) | Catherine Brandt. |
---|---|
Game | Queen of the Storm (Played by Mami) |
Age | 18 (born January 1st, 2057); appears to be late teens. |
Build | 6′2″, 160 pounds; statuesque build. |
Hair | Black. |
Eyes | Bright blue. |
Skin | Fair. |
Attributes & Secondary Characteristics
ST 20 [40]; DX 16 [120]; HT 16 [60]; IQ 16 [90]; PE 16 [30]; WL 16 [30]
HP 20 [2]; FP 30 [42]; SP 20 [12]; Basic Speed 14.00 [60]; Basic Move 15 [20]; Water Move 5 [0]
SM+0 (1 hex); Basic Lift 80; Damage Thr 2d-1, Sw 3d+2
Dodge 18; Parry 14; Block N/A
Social Background
TL: 10 [35].
Cultural Familiarities: Anglo [0].
Languages: English (Native) [0].
Status: 3 (Upper Class) [10].
Wealth: Very Wealthy [30].
Advantages
- 3D Spatial Sense [10]
- Absolute Timing [2]
- Accelerated Learning 4 [80]
- Ambidexterity [5]
- Animal Empathy [5]
- Appearance (Very Beautiful) [16]
- Breath Holding 2 [4]
- Brilliant Commander [20]
- Charisma 5 [25]
- Common Sense (Conscious, +50%) [15]
- Cultural Empathy [15]
- Danger Sense [15]
- Doesn't Sleep (Catnapper, -50%) [10]
- Double-Jointed [15]
- Empathy [15]
- Enhanced Time Sense [45]
- Extra Attack 1 [25]
- Fashion Sense [5]
- Gunslinger [25]
- Hard to Kill 2 [4]
- Hard to Subdue 2 [4]
- Heroic Archer [20]
- High Manual Dexterity 3 [15]
- Improved G-Tolerance (0.5 G) [10]
- Intuition [15]
- Intuitive Mathematician [5]
- Language Talent [10]
- Longevity [2]
- Master Craftsman (Universal, +300%) [20]
- Metabolism Control 2 [10]
- Natural Leader (Inspiring, Charisma-based, +100%; Tactical Influence, +750%) [48]
- Night Vision 2 [2]
- Perfect Balance [15]
- Peripheral Vision [15]
- Photographic Memory [10]
- Plant Empathy [5]
- Recovery [10]
- Resistant to Acceleration (+3) [1]
- Resistant to Poison (+3) [5]
- Resistant to Sickness (+3) [5]
- Sensitive Touch [10]
- Throwing Master [20]
- Trained By A Master [30]
- Unfazeable [15]
- Versatile [5]
- Very Fit [15]
- Very Grounded [15]
- Very High Pain Threshold [15]
- Very Rapid Healing [15]
- Voice [10]
- Weapon Master (All muscle-powered weapons) [45]
Perks
- Alcohol Tolerance [1]
- Armorer's Gift (Gun!) [1]
- Barricade Tactics (Gun!) [1]
- Battle Drills [1]
- Brave [1]
- Classic Features (Aristocratic) [1]
- Concealed Carry Permit (Handgun) [3]
- Deadeye 3 [3]
- Disarming Smile [1]
- Efficient! [5]
- Grip Mastery! [5]
- Ground Guard [1]
- Honest Face [1]
- Improvised Weapons! [5]
- Lightning Fingers (Gun!) [1]
- Motorized Training (Gun!) [1]
- No Hangover [1]
- Patience of Job [1]
- Penetrating Voice [1]
- Power Grappling [1]
- Quick Reload! [5]
- Quick-Sheathe! [5]
- Quick-Swap! [5]
- Sobers Quickly [1]
- Soft-Spoken [1]
- Standard Operating Procedure (Check the Crowd) [1]
- Standard Operating Procedure (Cleaning Bug) [1]
- Standard Operating Procedure (Health Nut) [1]
- Standard Operating Procedure (Last Man Out) [1]
- Standard Operating Procedure (On Alert) [1]
- Standard Operating Procedure (Well-Informed) [1]
- Style Familiarity (Olympic Valley Combat Readiness System) [1]
- Sure-Footed! [5]
- Tap-Rack-Bang (Gun!) [1]
- Teamwork [1]
- Technique Mastery (Arm Lock) [1]
- Technique Mastery (Counterattack!) [1]
- Technique Mastery (Disarming!) [1]
- Technique Mastery (Feint!) [1]
Disadvantages
- Code of Honour (The Olympic Creed) [-5]
- Disciplines of Faith (Contemplation) [-5]
- Honesty (Self-Control 15) [-5]
- Low Pleasure Threshold [-10]
- Overconfident (Self-Control 12) [-5]
- Selfless (Self-Control 12) [-5]
- Workaholic [-5]
Quirks
- Broad-Minded [-1]
- Congenial [-1]
- Decisive [-1]
- Nosy [-1]
- Responsive [-1]
Features
- Extended Fertility
- Light Menses
- Taboo Traits (Aggressiveness)
- Taboo Traits (Genetic Defects)
- Taboo Traits (Laziness)
- Taboo Traits (Mental Instability)
- Taboo Traits (Shyness)
- Taboo Traits (Unattractiveness)
Powers
Biomods
- Cardiac Reinforcement {5}
- Immunity to Heart Attacks [5]
- Jointwork {15}
- Brachiator [5]
- Catfall [10]
- Muscle Reinforcement {48}
- Lifting ST+6 [18]
- Striking ST+6 [30]
- Myelin Replacement {5}
- Immunity to High-Pressure Gases [5]
- Nanosymbionts {41}
- Extended Lifespan 1 [2]
- Filter Lungs [5]
- Immunity to Cancers [5]
- Immunity to Known Bacteria [5]
- Immunity to Known Viruses [5]
- No Degeneration in Zero-G [1]
- Prevents 50% of HT loss due to aging [0]
- Resistant to Bio-Nanomachines (+8) [2]
- Resistant to Metabolic Hazards (+8) [15]
- Sanitized Metabolism [1]
- Neural Augmentation {45}
- Basic Speed +3.00 (Reaction Speed, -25%) [45]
Cybernetics
- Bio-Power Tap {10}
- Accessory (D Cell) [1]
- Internal Create 2 (Electrical Energy; Temporary Disadvantage, Increased Consumption 1.5, -15%) [9]
- Biomonitor Implant {1}
- Biomonitor [1]
- Bioplastic Skin {35}
- Damage Resistance 10 (Limited, Burning and Piercing damage, -20%; Tough Skin, -40%) [20]
- Damage Resistance 5 (Tough Skin, -40%) [15]
- Computer Implant {83}
- Accessory (Computer; 6C9) [1]
- Accessory (HUD) [1]
- Accessory (Video Display) [1]
- Software Tools (+5 quality bonus to various skills) [50]
- Unkillable 3 (Mortal, -20%; Requires Body, -60%) [30]
- Cyberhair, Knee-Length {31}
- Extra-Arm 1 (Extra-Flexible, +50%; Long, +100%; Weak, ST 10, -25%) [19]
- High Manual Dexterity +3 (Cyberhair Only, -20%) [12]
- Gill Implant {10}
- Doesn't Breathe (Gills, -50%) [10]
- Intestinal Recycler {4}
- Reduced Consumption 2 [4]
- Reinforced Skeleton {40}
- Damage Resistance 20 (Skull Only, -40%; Tough Skin, -40%) [20]
- Damage Resistance 10 (Limited, Crushing, -40%; Tough Skin, -40%) [10]
- HP+5 [10]
- Stickskin {20}
- Clinging [20]
- Swimskin {22}
- Resistant to Contact Agents (+3) (Switchable, +10%) [4]
- Slippery 3 (Switchable, +10%) [7]
- Water Move +2 (Switchable, +10%) [11]
- Variskin {7}
- Accessory (Video Terminal) [1]
- Chameleon 1 (Controllable, +20%) [6]
- Wireless Neural Interface Implant {20}
- Radio (Secure, +20%; Sensie, +80%) [20]
Skills & Techniques
Skill | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Artist! | WC | IQ | [24] | 16 |
Blade! | WC | DX+4 | [72] | 20 |
Blunt! | WC | DX+4 | [72] | 20 |
Bow! | WC | DX+4 | [72] | 20 |
Businessman! | WC | IQ | [24] | 16 |
Computers! | WC | IQ | [24] | 16 |
Discipline! | WC | IQ+4 | [72] | 20 |
Encyclopedist! | WC | IQ | [24] | 16 |
Fist! | WC | DX+4 | [72] | 20 |
Arm Lock | S | sk+6 | [6] | 26 |
Elbow Strike | S | sk | [2] | 20 |
Exotic Hand Strike | S | sk | [1] | 20 |
Hammer Fist | S | sk | [1] | 20 |
Hand Catch | C | py | [4] | 14 |
Hand-Clap Parry | C | py | [6] | 14 |
Head Butt | C | sk | [2] | 20 |
Kick | C | sk | [3] | 20 |
Knee Strike | S | sk | [1] | 20 |
Leg Grapple | C | sk+4 | [5] | 24 |
Leg Lock | S | sk+4 | [4] | 24 |
Leg Throw | C | sk | [3] | 20 |
TA Lower-Body Grab/Neck | C | sk-2 | [4] | 18 |
TA Kick/Knee | C | sk-2 | [4] | 18 |
TA Punch/Elbow | C | sk-2 | [4] | 18 |
TA Punch/Neck | C | sk-2 | [4] | 18 |
Gun! | WC | DX+4 | [72] | 20 |
Behind-the-Back Shot | C | sk-4 | [4] | 16 |
Immediate Action | S | sk | [4] | 20 |
Precision Aiming | S | sk | [6] | 20 |
Quick-Shot | S | sk | [3] | 20 |
TA Shoot/Skull | C | sk-3 | [5] | 17 |
TA Shoot/Vitals | C | sk-1 | [3] | 19 |
Inventor! | WC | IQ | [24] | 16 |
Medicine! | WC | IQ | [24] | 16 |
Move! | WC | DX+4 | [72] | 20 |
Acrobatic Stand | S | sk | [6] | 20 |
Evade | S | sk+5 | [5] | 25 |
Running Climb | C | sk+2 | [3] | 22 |
Scaling | C | sk | [4] | 20 |
Operator! | WC | IQ | [24] | 16 |
Planner! | WC | IQ | [24] | 16 |
Psychologist! | WC | IQ | [24] | 16 |
Going Viral | C | sk+3 | [4] | 19 |
Scholar! | WC | IQ | [24] | 16 |
Science! | WC | IQ | [24] | 16 |
Talker! | WC | IQ+4 | [72] | 20 |
Elicitation | C | sk+5 | [6] | 25 |
Irony | C | sk+5 | [6] | 25 |
Mission Assignment | C | sk | [6] | 20 |
Thief! | WC | DX | [24] | 16 |
Whip! | WC | DX+4 | [72] | 20 |
Technique | Dif. | Rel. | Pts. | Lev. |
Attack from Above! | S | sk | [6] | 20 |
Counterattack! | C | sk+4 | [30] | 24 |
Disarming! | C | sk+7 | [24] | 27 |
Fast-Draw Opponent's Weapon | C | sk | [15] | 20 |
Feint! | C | sk+6 | [21] | 26 |
Ground Fighting! | C | sk | [15] | 20 |
Retain Weapon | C | sk+5 | [18] | 25 |
Work by Touch! | C | sk | [18] | 16 |
Reference
Tracking
Cur. | Max. | Notes | |
---|---|---|---|
Hit Points | 20 | 20 | No current wounds. |
Fatigue Points | 30 | 30 | No current fatigue. |
Stress Points | 20 | 20 | No current stress. |
Impulse Points | 5 | 5 |
Encumbrance
Load | Move | Dodge | Notes | |
---|---|---|---|---|
None (0) | 0-80 | 15.0 | 18 | |
Light (1) | 80-160 | 12.0 | 17 | |
Medium (2) | 160-240 | 9.0 | 16 | |
Heavy (3) | 240-480 | 6.0 | 15 | |
Extra (4) | 480-800 | 3.0 | 14 |
Damage Resistance
Clothes | 15/5* | Full suit. |
---|
Reaction Modifiers
Appearance | +6 | Attracted |
---|---|---|
+2 | Most | |
-2 | Resentful | |
Charisma | +5 | All |
Fashion | +1 | All |
Voice | +2 | All |
Attacks & Defences
Mode | Dam. | Rng. | Sk. | |
---|---|---|---|---|
Unarmed (Fist!-20, Parry-14) | ||||
Punch | Normal | 2d+0 cr | C | 20 |
Committed | 2d+1 cr | |||
All-Out | 2d+2 cr | |||
Kick | Normal | 2d+1 cr | C,1 | 20 |
Committed | 2d+2 cr | |||
All-Out | 2d+3 cr | |||
Grapple | N/A | C | 20 |
Equipment
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Bioplastic clothing | Worn | $12,000 | 4 lbs. | Provides DR 15/5* [Body, Limbs, Extremities]. Stylish cut. Buzz Fabric. Status 3 clothes. Includes footwear that provides +5 to Hiking and Running. |
Heavy Laser Pistol | Holster | $3,400 | 3.3 lbs. | 4d(2) tb-burn; Acc 6; Range 300/900; RoF 10; Shots C/56(3); ST 6; Bulk -2; Rcl 1; HUD Link, Multispectral Laser Sight, Compact Targeting Scope, IFF Interrogator, Recognition Grip. |
Heavy Laser Pistol | Holster | $3,400 | 3.3 lbs. | 4d(2) tb-burn; Acc 6; Range 300/900; RoF 10; Shots C/56(3); ST 6; Bulk -2; Rcl 1; HUD Link, Multispectral Laser Sight, Compact Targeting Scope, IFF Interrogator, Recognition Grip. |
Image-Enhanced Armor Shades | Worn | $1,800 | 0.25 lbs. | Provides DR 10 [Eyes], HUD, Night Vision 8, Protected Vision. Cutting-Edge, Rugged, Super-Hardened Electronics. A/10 hrs. |
Morph Axe | Clothes | $500 | 2 lbs. | A memory-metal tool with numerous forms. |
Morph Axe | Clothes | $500 | 2 lbs. | A memory-metal tool with numerous forms. |
Neurolash Baton | Clothes | %520 | 1.5 lbs. | sw or thr cr + HT-5(2) unconsciousness; Reach 1; Parry 0; Shots B/20; ST 6. |
Neurolash Baton | Clothes | %520 | 1.5 lbs. | sw or thr cr + HT-5(2) unconsciousness; Reach 1; Parry 0; Shots B/20; ST 6. |
Power Holster | Worn | $1,000 | 2 lbs. | Gives +5 to Fast-Draw. |
Power Holster | Worn | $1,000 | 2 lbs. | Gives +5 to Fast-Draw. |
Sonic Probe | Clothes | $500 | 0.25 lbs. | Multipurpose sensor that serves as basic equipment for various tasks. B/12 hrs. |
Background & Notes
arcadianphoenix/characters/catherine_brandt.txt · Last modified: 2016/05/10 03:23 by arcadianphoenix