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arcadianphoenix:characters:aurora
Table of Contents
Aurora
- Game, setting, & player:
- Full name & aliases:
- Aurora.
- Real and apparent age:
- 16 (born Midsummer Day). Appears to be in mid to late teens.
- Height, weight, & build:
- 5′7″, 150 pounds. A lush hourglass figure.
- Colouration & features:
- Classic Heroine; mid-back length blond hair, sapphire blue eyes, and flawless fair skin.
Character Sheet
Attributes & Secondary Characteristics
ST 12 [20]; DX 12 [40]; HT 12 [20]; IQ 12 [30]; PE 12 [10]; WL 12 [10].
HP 12 [0]; RP 12 [0]; FP 12 [0]; LFP 12 [0]; SP 12 [0]; LSP 12 [0].
Basic Speed 6.00 [0]; Basic Move 6 [0]; Water Move 1 [0].
SM+0 (1 hex); Basic Lift 30; Damage Thr 1d, Sw 1d+2.
Dodge 8; Parry 8 (DX); Block None.
Advantages, Disadvantages, & Features
Social Background
TL 4 [0].
Status: 0 [0].
Wealth: Average ($2,000) [0].
Cultural Familiarities: Vesperan [0].
Languages: Vesperan (Native/None) [-3].
Advantages
- Accelerated Learning 4 [80]
- Appearance (Transcendent; Universal, +25%) [25]
- Charisma 6 [30]
- Fashion Sense [5]
- Magery 0 [5]
- Voice [10]
Gifts (Magic, -10%)
- Animal Empathy (Magical, -10%) [5]
- Create Sunlight (Accessibility, limited to simple non-damaging light only, -40%; Cosmic, Creates sunlight, +50%; Emanation, -20%; Magical, -10%; Reduced Fatigue Cost 2, +40%; Reflexive, +40%) [4]
- Flight (Convenience Effect, Armour and clothes don't need to be designed to handle wings, +10%; Magical, -10%; Switchable, +10%; Winged, -25%) [32]
- Healing (Affects Self, +50%; Affects the Dead, Resurrection, +300%; Contact Agent, -30%; Cosmic, No die roll required, +100%; Cure Affliction, +60%; Heals Lingering and Unhealing Damage, +100%; Heals Unliving, +100%; Magical, -10%; No Penalty, +50%; Nuisance Effect, Cannot spend FP, -5%; Psychiatric Healing (Permanent), +200%; Reduced Fatigue Cost 30, +600%; Reliable 10, +50%; Restore Fatigue, +100%; Restore Stress, +100%; Restore Limbs, +80%; Restore Youth, +300%; Xenohealing, Anything Animate, +100%) [395]
- Plant Empathy (Magical, -10%) [5]
- Protected Vision [5]
- Spirit Empathy (Magical, -10%) [9]
- Unkillable 2 (Magical, -10%; Mortal, -20%) [70]
Perks
- Classic Features (Heroine) [1]
- Disarming Smile [1]
- Extreme Sexual Dimorphism 2 [2]
- Honest Face [1]
- Sanitized Metabolism [1]
Disadvantages
- Gregarious [-10]
- Gullibility (Self-Control 12) [-10]
- Low Pleasure Threshold [-10]
- Overconfidence (Self-Control 12) [-5]
- Sense of Duty (Companions) [-5]
- Social Stigma (Valuable Property) [-10]
- Xenophilia (Self-Control 12) [-10]
Quirks
- Elf Ears 1) [-1]
- Honest [-1]
- Horny [-1]
- Meek [-1]
- Nosy [-1]
- Responsive [-1]
- Tactile [-1]
Features
- Bisexual.
Skills & Techniques
Skills | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Acrobatics | H | DX | [4] | 12 |
Animal Handling | VH | IQ | [8] | 12 |
Area Knowledge (High Hearth) | E | IQ+2 | [4] | 14 |
Bow | A | DX+2 | [8] | 14 |
Climbing | A | DX | [2] | 12 |
Cooking | A | IQ | [2] | 12 |
Current Affairs (High Hearth) | E | IQ+2 | [4] | 14 |
Dancing | A | DX | [2] | 12 |
Diplomacy | H | IQ+6 | [4] | 18 2) |
Fast-Draw (Arrow) | E | DX+2 | [4] | 14 |
Hiking | A | HT | [2] | 12 |
Housekeeping | E | IQ | [1] | 12 |
Jumping | E | DX | [1] | 12 |
Leatherworking | E | IQ | [1] | 12 |
Lifting | A | HT | [2] | 12 |
Merchant | A | IQ | [2] | 12 |
Musical Composition | H | IQ | [4] | 12 |
Naturalist | H | IQ-2 | [1] | 10 |
Observation | A | PE | [2] | 12 |
Poetry | A | IQ | [2] | 12 |
Public Speaking | A | IQ+8 | [2] | 20 2)3) |
Running | A | HT | [2] | 12 |
Savoir-Faire (High Society) | E | IQ | [1] | 12 |
Savoir-Faire (Servant) | E | IQ | [1] | 12 |
Scrounging | E | PE | [1] | 12 |
Sewing | E | IQ | [1] | 12 |
Shortsword | A | DX | [2] | 12 |
Singing | E | HT+4 | [4] | 16 3) |
Stealth | A | DX | [2] | 12 |
Survival (Woodlands) | A | PE | [2] | 12 |
Swimming | E | HT | [1] | 12 |
Tracking | A | PE | [2] | 12 |
Traps | A | IQ | [2] | 12 |
1)
You have adorable elven ears. This is so unusual that it can give you a -1 to Disguise and Shadowing skills, and +1 to others' attempts to identify or follow you. Your ears give you a +1 to Hearing rolls made to pick out sounds in a crowded environment (like a forest), but watch out! They're very sensitive to the touch (doubles distraction penalties) and to loud noises (-1 to rolls made to resist hearing-related afflictions). Additionally, you may purchase exotic hearing-related traits.
2)
This includes +6 from Charisma.
3)
This includes +2 from Voice.
Equipment
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Arrows, x12 | Quiver | $24 | 1.2 lbs. | |
Longbow | Carried | $200 | 3 lbs. | thr+2 imp; Acc 3; Range x15/x20; RoF 1; Shots 1(2); ST 11†; Bulk -8. |
Ordinary Clothing | Worn | -- | 4 lbs. | Status 0 clothing. Includes shoes. |
Shortsword | Worn | $400 | 2 lbs. | sw cut or thr+1 imp; Reach 1; Parry 0; ST 8. |
Shoulder Quiver |
arcadianphoenix/characters/aurora.txt · Last modified: 2018/08/04 23:33 by arcadianphoenix