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arcadianphoenix:characters:abigail_mercer

Abigail Mercer

Full Name Abigail Seline Mercer
Player Arcadian Phoenix
Game
Height 5'9"
Weight 135 pounds
Build Athletic hourglass
Age 14 (born August 15th, 1980)
Apparent Age Late teens
Hair Dark brown, waist length, straight
Eyes Pale blue
Skin Pale but healthy

Attributes & Secondary Characteristics

ST 10 [0]; DX 12 [40]; HT 12 [20]; IQ 12 [30]; PE 12 [10]; WL 12 [10].
HP 20 [20]; FP 12 [0]; SP 12 [0]; Basic Speed 6.00 [0]; Basic Move 6 [0].
SM+0 (1 hex); Mass 8; Basic Lift 20; Damage Thr 1d-2, Sw 1d.
Dodge 10; Parry (Unarmed) 10; Block N/A.

Social Background

TL: 5+3 [0].
Cultural Familiarities: Anglo-Magical [0].
Languages: English (Native) [0]; Latin (Native) [6].
Status: 41) [15].
Wealth: 14 [50].

Advantages

  • Fashion Sense [5]
  • Focus Talent2) 4 [40]
  • Hard to Read [10]
  • Less Sleep 4 [8]
  • Very Fit [15]
  • Very Grounded [15]
  • Very Rapid Healing [15]

Perks

  • Catnapper [1]
  • Deep Sleeper [1]
  • Rehearsed Role (Ordinary Witch) [1]

Disadvantages

  • Pacifism (Reluctant Killer) [-5]
  • Secret (Bisexual; Serious Embarrassment) [-5]
  • Secret (Demonic Nature; Possible Death) [-30]
  • Sense of Duty (Close Friends) [-5]
  • Skinny [-5]
  • Social Stigma (Minor) [-5]
  • Uncontrollable Appetite (Vital Essences; Self-Control 12) [-15]

Quirks

  • Flirtatious [-1]
  • Preferred Type (Competence and Drive) [-1]
  • Proud [-1]
  • Sadistic towards lazy incompetents [-1]

Powers

Hellish Might (Demonic, +0%; Talent 4 [40])

Blink {270}
Warp (Blind, +50%; Blink, +25%; Extra Carrying Capacity, Extra-Heavy, +50%; No Strain, +25%; Tracking, +20%; PM, +0%) [270]
Corrupting Influence {265}
Fertility Manipulation (PM, +0%) [5]
Mind Control (Accessibility, Requires sexual intimacy, -25%; Conditioning Only, -50%; Contact Agent, -30%; Costs Fatigue, 1 ER only, -15%; Rationalization, +20%; Side-Effect, Bestows 1d6 corruption, +10%; Slow and Sure, 10 minutes, +70%; PM, +0%) [20]
Mind Control (Costs Fatigue, 1 ER only, -15%; Independent, +70%; Mind Tricks, -30%; Rationalization, +20%; PM, +0%) [53]
Mind Probe (Invasive, +75%; Sensory, +20%; Universal, +50%; PM, +0%) [49]
Mind Reading (Sensory, +20%; Universal, +50%; PM, +0%) [51]
Telesend (Broadcast, +50%; Full Communion, +20%; Secure, +20%; Sensie, +80%; Short-Range 1, -10%; Universal, +50%; PM, +0%) [87]
Dark Resilience {61}
Immunity to Demonic Emotion Manipulation (PM, +0%) [5]
Immunity to Demonic Soul Manipulation (PM, +0%) [5]
Mind Shield 6 (Lockdown, +100%; Profiling, +10%; PM, +0%) [51]
Demonic Rapport {40}
Brotherhood (Demons; Cosmic, Universal Truth, +100%; PM, +0%) [2]
Charisma 4 (Limited, Demons, -50%; PM, +0%) [10]
See Invisible (Demonic; True Sight, +50%; PM, +0%) [23]
Spirit Empathy (Limited, Demons, -50%; PM, +0%) [5]
Soul-Drain {31}
Energy Reserve 20 (Hellish; Special Recharge, Leech, -70%; PM, +0%) [18]
Leech 1 (Accelerated Healing, +25%; Accessibility, Requires sexual intimacy, -25%; Addictive Bite 2, +400%; Contact Agent, -30%; Heals ER then FP then HP, +45%; Steal FP then HP, +50%; Takes Extra Time 9. -90%; PM, +0%) [13]
Soul-Sight {117}
Detect Souls (Analysing, +100%; Precise, +100%; Profiling, +50%; Reflexive, +40%; PM, +0%) [117]

Magic (Magical, -5%)

Wand {175}
Greater Purpose 3 (Wand Affinities; Broad, +40%) [21]
Magery +10 (Stable Casting, +40%; Unprotected Wand, -60%) [56]
Object Channel [1]
Quick Gadgeteer (Aspected, Magical Works, -50%; Unprotected Wand, -60%) [10]
Regeneration (Extreme; Mana Reserve Only, +0%; Unprotected Wand, -60%) [60]
Ritual Adept (Space, Time 2; Stable Casting, +40%; Unprotected Wand, -60%) [17]
Spellslinger (Unprotected Wand, -60%) [10]
Wizard {50}
Injury Tolerance (Damage Reduction 2; Magic, -10%) [45]
Longevity [2]
Magery 0 (Nonimprovisational, -40%) [3]

Shapeshifting (Demonic, +0%; Talent 4 [20])

  • Appearance (Transcendent; PM, +0%) [20]
  • Cosmic Power 10 (Limited, Appearance, Build, and Voice Traits, -50%; Physical, +50%; PM, +0%) [75]
  • Double-Jointed (PM, +0%) [15]
  • Elastic Skin (PM, +0%) [20]
  • Hermaphromorph (PM, +0%) [5]
  • Mimicry (PM, +0%) [10]
  • Voice (PM, +0%) [10]

Supersenses (Magical, +0%; Talent 4 [20])

Cognition {153}
Altered Time Rate 9/60 (Accessibility, Self-Study Learning for Book-Learned Skills Only, -80%; Non-Combat Speed, -60%; PM, +0%) [72]
Empathy (Hypersensory, -50%; Physical, +50%; PM, +0%) [12]
Enhanced Time Sense (PM, +0%) [45]
Psychometry (Affects Living, +50%; Hypersensory, -50%; Short-Range, Read days as hours, -20%; PM, +0%) [9]
Perfect Balance (PM, +0%) [15]
Hearing {43}
Discriminatory Hearing (PM, +0%) [15]
Parabolic Hearing 1 (PM, +0%) [4]
Parabolic Hearing +1 (Accessibility, Only infrasonic and very low frequency sounds, -20%; PM, +0%) [4]
Precise Hearing (PM, +0%) [10]
Subsonic Hearing (PM, +0%) [5]
Ultrasonic Hearing (PM, +0%) [5]
Smell {16}
Discriminatory Smell (PM, +0%) [15]
Long-Range Smell 1 [1]
Taste {10}
Discriminatory Taste (PM, +0%) [10]
Touch {28}
Sensitive Touch (Ultra-Fine, +30%; PM, +0%) [13]
Vibration Sense (Universal, +50%; PM, +0%) [15]
Vision {50}
Hyperspectral Vision (Discriminatory, +40%; Extended High-Band, +30%; Extended Low-Band, +30%; PM, +0%) [50]

Vampirism (Demonic, +0%; Talent 4 [20])

  • ST+6 (No HP increase; Costs 1 HP per +2 ST per scene, -30%; PM, +0%) [34]
  • DX+6 (Costs 1 HP per +2 DX per scene, -30%; PM, +0%) [84]
  • HT+6 (Costs 1 HP per +2 HT per scene, -30%; PM, +0%) [42]
  • Altered Time Rate 1 (Costs 1 HP per second, -60%; PM, +0%) [40]
  • Can spend HP for Extra Effort [1]
  • Leech 1 (Accelerated Healing, +25%; Addictive Bite 2, +400%; Blood Agent, -40%; PM, +0%) [79]
  • Sharp Claws (Switchable, +10%; PM, +0%) [6]
  • Sharp Teeth (Switchable, +10%; PM, +0%) [3]

Skills & Techniques

Skills Dif. Rel. Pts. Lev.
Acting A IQ [2] 12
Alchemy VH IQ-2 [2] 10
Artist (Calligraphy) H IQ-2 [1] 10
Astronomy/TL5+3 H IQ-2 [1] 10
Autohypnosis H WL+4 [4] 16 3)
Blink H IQ+4 [4] 16 4)
Body Language A PE [2] 12
Breath Control H HT+2 [1] 14 3)
Charms VH IQ-2 [2] 10
Corrupting Influence VH IQ+4 [8] 16 4)
Curses VH IQ-2 [2] 10
Dreaming H WL+2 [1] 14 3)
Erotic Art A DX+4 [1] 16 5)
Esoteric Medicine (Soul Magic) H PE-6 [0] 6
Gardening E IQ [1] 12
Hazardous Materials (Magical) A IQ-1 [1] 11
Hidden Lore (Souls) A IQ-5 [0] 7
Housekeeping E IQ [1] 12
Mathematics (Applied)/TL5+3 H IQ-2 [1] 10
Naturalist (Magical) H IQ-2 [1] 10
Learning E WL+2 [4] 18 3)
Meditation H WL+2 [1] 14 3)
Mind Block A WL+4 [2] 16 3)
Observation A PE [2] 12
Psychology (Applied) H IQ-2 [1] 10
Public Speaking A IQ [2] 12
Research A IQ [2] 12
Savoir-Faire (High Society) E IQ [1] 12
Sex Appeal A HT+7 [1] 19 6)
Soul-Sight H PE+4 [4] 16 4)
Thaumatology VH IQ-7 [0] 5
Transfiguration VH IQ-2 [2] 10
Wandwork H DX-6 [0] 6
Writing A IQ [2] 12
Techniques Dif. Rel. Pts. Lev.
Memory Palace S IQ [5] 12

2) This talent adds to all long tasks, as well as Autohypnosis, Breath Control, Dreaming, Learning, Meditation, and Mind Block rolls.
3) Includes +4 for Focus Talent.
4) Includes +4 for Hellish Might Talent.
5) Includes +5 for Double-Jointed.
6) Includes +8 for Transcendent Appearance.

Reference

Tracking

Cur. Max. Notes
Hit Points 20 20 No current wounds.
Fatigue Points 12 12 No current fatigue.
Stress Points 12 12 No current stress.
Impulse Points 5 5

Encumbrance

Load Move Dodge Notes
None (0) 0-20 6.00 10
Light (1) 20-40 4.80 9
Medium (2) 40-60 3.60 8
Heavy (3) 60-120 2.40 7
Extra (4) 120-200 1.20 6

Damage Resistance

Shoes 1* Feet

Attacks & Defences

Mode Dam. Rng. Sk.
Unarmed (DX-12, Parry-10)
Punch Normal 1d-3 cr C 12
Committed 1d-2 cr
All-Out 1d-1 cr
Kick Normal 1d-2 cr C,1 10
Committed 1d-1 cr
All-Out 1d cr
Grapple N/A C 12

Equipment

Item Cost Weight Description & Notes
Carried
Clothing, Ordinary $120 4 lbs. TL5; Uniform clothes for a Hogwarts student.
Robes $50 5 lbs. TL5; Uniform robes for a Hogwarts student. Gives +4 to Holdout.
Shoes $40 2 lbs. TL5; Uniform shoes for a Hogwarts student.
Spectating Spectacles $7,000 0.03 lbs. A pair of glasses enchanted to allow the wearer to see through up to 6" of material.
Statistics: Penetrating Vision 1 (Apparatus, +0%; Magical, -5%) <10>.
Item: Tiny, Self-Powered. LC3.
Wand $1,000 0.25 lbs. SM-6, DR 2, HP 6.
Stored
Alchemy Gear, Basic $2,600 20 lbs. Basic equipment for Alchemy.
Calligraphy Kit $150 2 lbs. Basic equipment for Artist (Calligraphy).
Grooming Kit $25 0.25 lb. A toiletries bag, toiletries included.
School Books $350 25 lbs. The full collection of Hogwarts textbooks for fourth year, supplementary texts included.
Sewing Kit $150 2 lbs. Basic equipment for Sewing.
Slide Rule, Arcane $50 0.5 lb. Basic equipment for Mathematics (Applied) for arithmantic uses.
Steamer Trunk $200 40 lbs. Holds 400 pounds or 5 cubic feet, DR 2.
Wardrobe Free 40 lbs. Includes a pointed hat, four sets of uniform robes, plus nightclothes, one set each of formal robes and winter robes.

Background & Notes

CORRUPTING INFLUENCE:
Hermione: Secret (Bisexual; Serious Embarrassment) [-5]
arcadianphoenix/characters/abigail_mercer.txt · Last modified: 2016/08/16 04:09 by arcadianphoenix