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arcadianphoenix:characters:abigail_mercer [2016/07/05 14:42] – created arcadianphoenixarcadianphoenix:characters:abigail_mercer [2016/08/16 04:09] (current) arcadianphoenix
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 +====== Abigail Mercer ======
 +^     Full Name | Abigail Seline Mercer |
 +^        Player | Arcadian Phoenix |
 +^          Game |  |
 +^        Height | 5'9" |
 +^        Weight | 135 pounds |
 +^         Build | Athletic hourglass |
 +^           Age | 14 (born August 15th, 1980) |
 +^  Apparent Age | Late teens |
 +^          Hair | Dark brown, waist length, straight |
 +^          Eyes | Pale blue |
 +^          Skin | Pale but healthy |
  
 +===== Attributes & Secondary Characteristics =====
 +**ST** 10 [0]; **DX** 12 [40]; **HT** 12 [20]; **IQ** 12 [30]; **PE** 12 [10]; **WL** 12 [10].\\
 +**HP** 20 [20]; **FP** 12 [0]; **SP** 12 [0]; **Basic Speed** 6.00 [0]; **Basic Move** 6 [0].\\
 +**SM**+0 (1 hex); **Mass** 8; **Basic Lift** 20; **Damage** //Thr// 1d-2, //Sw// 1d.\\
 +**Dodge** 10; **Parry** (Unarmed) 10; **Block** //N/A//.
 +
 +===== Social Background =====
 +**TL:** 5+3 [0].\\
 +**Cultural Familiarities:** Anglo-Magical [0].\\
 +**Languages:** English (Native) [0]; Latin (Native) [6].\\
 +**Status:** 4[(wealth)] [15].\\
 +**Wealth:** 14 [50].
 +
 +===== Advantages =====
 +  * Fashion Sense [5]
 +  * Focus Talent[(foc1)] 4 [40]
 +  * Hard to Read [10]
 +  * Less Sleep 4 [8]
 +  * Very Fit [15]
 +  * Very Grounded [15]
 +  * Very Rapid Healing [15]
 +
 +==== Perks ====
 +  * Catnapper [1]
 +  * Deep Sleeper [1]
 +  * Rehearsed Role (Ordinary Witch) [1]
 +
 +===== Disadvantages =====
 +  * Pacifism (Reluctant Killer) [-5]
 +  * Secret (Bisexual; Serious Embarrassment) [-5]
 +  * Secret (Demonic Nature; Possible Death) [-30]
 +  * Sense of Duty (Close Friends) [-5]
 +  * Skinny [-5]
 +  * Social Stigma (Minor) [-5]
 +  * Uncontrollable Appetite (Vital Essences; Self-Control 12) [-15]
 +
 +==== Quirks ====
 +  * Flirtatious [-1]
 +  * Preferred Type (Competence and Drive) [-1]
 +  * Proud [-1]
 +  * Sadistic towards lazy incompetents [-1]
 +
 +===== Powers =====
 +==== Hellish Might (Demonic, +0%; Talent 4 [40]) ====
 +  ? Blink {270}
 +  : Warp (Blind, +50%; Blink, +25%; Extra Carrying Capacity, Extra-Heavy, +50%; No Strain, +25%; Tracking, +20%; PM, +0%) [270]
 +  ? Corrupting Influence {265}
 +  : Fertility Manipulation (PM, +0%) [5]
 +  : Mind Control (Accessibility, Requires sexual intimacy, -25%; Conditioning Only, -50%; Contact Agent, -30%; Costs Fatigue, 1 ER only, -15%; Rationalization, +20%; Side-Effect, Bestows 1d6 corruption, +10%; Slow and Sure, 10 minutes, +70%; PM, +0%) [20]
 +  : Mind Control (Costs Fatigue, 1 ER only, -15%; Independent, +70%; Mind Tricks, -30%; Rationalization, +20%; PM, +0%) [53]
 +  : Mind Probe (Invasive, +75%; Sensory, +20%; Universal, +50%; PM, +0%) [49]
 +  : Mind Reading (Sensory, +20%; Universal, +50%; PM, +0%) [51]
 +  : Telesend (Broadcast, +50%; Full Communion, +20%; Secure, +20%; Sensie, +80%; Short-Range 1, -10%; Universal, +50%; PM, +0%) [87]
 +  ? Dark Resilience {61}
 +  : Immunity to Demonic Emotion Manipulation (PM, +0%) [5]
 +  : Immunity to Demonic Soul Manipulation (PM, +0%) [5]
 +  : Mind Shield 6 (Lockdown, +100%; Profiling, +10%; PM, +0%) [51]
 +  ? Demonic Rapport {40}
 +  : Brotherhood (Demons; Cosmic, Universal Truth, +100%; PM, +0%) [2]
 +  : Charisma 4 (Limited, Demons, -50%; PM, +0%) [10]
 +  : See Invisible (Demonic; True Sight, +50%; PM, +0%) [23]
 +  : Spirit Empathy (Limited, Demons, -50%; PM, +0%) [5]
 +  ? Soul-Drain {31}
 +  : Energy Reserve 20 (Hellish; Special Recharge, Leech, -70%; PM, +0%) [18]
 +  : Leech 1 (Accelerated Healing, +25%; Accessibility, Requires sexual intimacy, -25%; Addictive Bite 2, +400%; Contact Agent, -30%; Heals ER then FP then HP, +45%; Steal FP then HP, +50%; Takes Extra Time 9. -90%; PM, +0%) [13]
 +  ? Soul-Sight {117}
 +  : Detect Souls (Analysing, +100%; Precise, +100%; Profiling, +50%; Reflexive, +40%; PM, +0%) [117]
 +
 +==== Magic (Magical, -5%) ====
 +  ? Wand {175}
 +  : Greater Purpose 3 (Wand Affinities; Broad, +40%) [21]
 +  : Magery +10 (Stable Casting, +40%; Unprotected Wand, -60%) [56]
 +  : Object Channel [1]
 +  : Quick Gadgeteer (Aspected, Magical Works, -50%; Unprotected Wand, -60%) [10]
 +  : Regeneration (Extreme; Mana Reserve Only, +0%; Unprotected Wand, -60%) [60]
 +  : Ritual Adept (Space, Time 2; Stable Casting, +40%; Unprotected Wand, -60%) [17]
 +  : Spellslinger (Unprotected Wand, -60%) [10]
 +  ? Wizard {50}
 +  : Injury Tolerance (Damage Reduction 2; Magic, -10%) [45]
 +  : Longevity [2]
 +  : Magery 0 (Nonimprovisational, -40%) [3]
 +
 +==== Shapeshifting (Demonic, +0%; Talent 4 [20]) ====
 +  * Appearance (Transcendent; PM, +0%) [20]
 +  * Cosmic Power 10 (Limited, Appearance, Build, and Voice Traits, -50%; Physical, +50%; PM, +0%) [75]
 +  * Double-Jointed (PM, +0%) [15]
 +  * Elastic Skin (PM, +0%) [20]
 +  * Hermaphromorph (PM, +0%) [5]
 +  * Mimicry (PM, +0%) [10]
 +  * Voice (PM, +0%) [10]
 +
 +==== Supersenses (Magical, +0%; Talent 4 [20]) ====
 +  ? Cognition {153}
 +  : Altered Time Rate 9/60 (Accessibility, Self-Study Learning for Book-Learned Skills Only, -80%; Non-Combat Speed, -60%; PM, +0%) [72]
 +  : Empathy (Hypersensory, -50%; Physical, +50%; PM, +0%) [12]
 +  : Enhanced Time Sense (PM, +0%) [45]
 +  : Psychometry (Affects Living, +50%; Hypersensory, -50%; Short-Range, Read days as hours, -20%; PM, +0%) [9]
 +  : Perfect Balance (PM, +0%) [15]
 +  ? Hearing {43}
 +  : Discriminatory Hearing (PM, +0%) [15]
 +  : Parabolic Hearing 1 (PM, +0%) [4]
 +  : Parabolic Hearing +1 (Accessibility, Only infrasonic and very low frequency sounds, -20%; PM, +0%) [4]
 +  : Precise Hearing (PM, +0%) [10]
 +  : Subsonic Hearing (PM, +0%) [5]
 +  : Ultrasonic Hearing (PM, +0%) [5]
 +  ? Smell {16}
 +  : Discriminatory Smell (PM, +0%) [15]
 +  : Long-Range Smell 1 [1]
 +  ? Taste {10}
 +  : Discriminatory Taste (PM, +0%) [10]
 +  ? Touch {28}
 +  : Sensitive Touch (Ultra-Fine, +30%; PM, +0%) [13]
 +  : Vibration Sense (Universal, +50%; PM, +0%) [15]
 +  ? Vision {50}
 +  : Hyperspectral Vision (Discriminatory, +40%; Extended High-Band, +30%; Extended Low-Band, +30%; PM, +0%) [50]
 +
 +==== Vampirism (Demonic, +0%; Talent 4 [20]) ====
 +  * ST+6 (No HP increase; Costs 1 HP per +2 ST per scene, -30%; PM, +0%) [34]
 +  * DX+6 (Costs 1 HP per +2 DX per scene, -30%; PM, +0%) [84]
 +  * HT+6 (Costs 1 HP per +2 HT per scene, -30%; PM, +0%) [42]
 +  * Altered Time Rate 1 (Costs 1 HP per second, -60%; PM, +0%) [40]
 +  * Can spend HP for Extra Effort [1]
 +  * Leech 1 (Accelerated Healing, +25%; Addictive Bite 2, +400%; Blood Agent, -40%; PM, +0%) [79]
 +  * Sharp Claws (Switchable, +10%; PM, +0%) [6]
 +  * Sharp Teeth (Switchable, +10%; PM, +0%) [3]
 +
 +===== Skills & Techniques =====
 +^ Skills                        ^  Dif.  ^  Rel.  ^  Pts.  ^  Lev.  ^
 +| Acting                        |  A      IQ    |  [2]    12    |
 +| Alchemy                        VH    |  IQ-2  |  [2]    10    |
 +| Artist (Calligraphy)          |  H      IQ-2  |  [1]    10    |
 +| Astronomy/TL5+3                H      IQ-2  |  [1]    10    |
 +| Autohypnosis                  |  H      WL+4  |  [4]    16 [(foc2)] |
 +| Blink                          H      IQ+4  |  [4]    16 [(hell)] |
 +| Body Language                  A      PE    |  [2]    12    |
 +| Breath Control                |  H      HT+2  |  [1]    14 [(foc2)] |
 +| Charms                        |  VH    |  IQ-2  |  [2]    10    |
 +| Corrupting Influence          |  VH    |  IQ+4  |  [8]    16 [(hell)] |
 +| Curses                        |  VH    |  IQ-2  |  [2]    10    |
 +| Dreaming                      |  H      WL+2  |  [1]    14 [(foc2)] |
 +| Erotic Art                    |  A      DX+4  |  [1]    16 [(flex)] |
 +| Esoteric Medicine (Soul Magic) |  H      PE-6  |  [0]        |
 +| Gardening                      E      IQ    |  [1]    12    |
 +| Hazardous Materials (Magical) |  A      IQ-1  |  [1]    11    |
 +| Hidden Lore (Souls)            A      IQ-5  |  [0]        |
 +| Housekeeping                  |  E      IQ    |  [1]    12    |
 +| Mathematics (Applied)/TL5+3    H      IQ-2  |  [1]    10    |
 +| Naturalist (Magical)          |  H      IQ-2  |  [1]    10    |
 +| Learning                      |  E      WL+2  |  [4]    18 [(foc2)] |
 +| Meditation                    |  H      WL+2  |  [1]    14 [(foc2)] |
 +| Mind Block                    |  A      WL+4  |  [2]    16 [(foc2)] |
 +| Observation                    A      PE    |  [2]    12    |
 +| Psychology (Applied)          |  H      IQ-2  |  [1]    10    |
 +| Public Speaking                A      IQ    |  [2]    12    |
 +| Research                      |  A      IQ    |  [2]    12    |
 +| Savoir-Faire (High Society)    E      IQ    |  [1]    12    |
 +| Sex Appeal                    |  A      HT+7  |  [1]    19 [(hawt)] |
 +| Soul-Sight                    |  H      PE+4  |  [4]    16 [(hell)] |
 +| Thaumatology                  |  VH    |  IQ-7  |  [0]        |
 +| Transfiguration                VH    |  IQ-2  |  [2]    10    |
 +| Wandwork                      |  H      DX-6  |  [0]        |
 +| Writing                        A      IQ    |  [2]    12    |
 +^ Techniques                    ^  Dif.  ^  Rel.  ^  Pts.  ^  Lev.  ^
 +| Memory Palace                  S      IQ    |  [5]    12    |
 +
 +[(wealth>Includes +1 for Wealth.)]
 +[(foc1>This talent adds to all long tasks, as well as Autohypnosis, Breath Control, Dreaming, Learning, Meditation, and Mind Block rolls.)]
 +[(foc2>Includes +4 for Focus Talent.)]
 +[(hell>Includes +4 for Hellish Might Talent.)]
 +[(flex>Includes +5 for Double-Jointed.)]
 +[(hawt>Includes +8 for Transcendent Appearance.)]
 +
 +~~REFNOTES~~
 +
 +===== Reference =====
 +<WRAP half column>
 +==== Tracking ====
 +^                    ^ Cur. ^ Max. ^ Notes                               ^
 +^         Hit Points |  20  |  20  | No current wounds.                  |
 +^     Fatigue Points |  12  |  12  | No current fatigue.                 |
 +^      Stress Points |  12  |  12  | No current stress.                  |
 +^                    |                                                 ^^^
 +^     Impulse Points |    |    |                                     |
 +==== Encumbrance ====
 +^                Load    Move  ^  Dodge  ^ Notes ^
 +^    None (0) |    0-20    6.00  |  10           |
 +^   Light (1) |   20-40    4.80  |  9      |       |
 +^  Medium (2) |   40-60    3.60  |  8      |       |
 +^   Heavy (3) |   60-120  |  2.40  |  7      |       |
 +^   Extra (4) |  120-200  |  1.20  |  6      |       |
 +==== Damage Resistance ====
 +^  Shoes |  1*  | Feet  |
 +</WRAP>
 +
 +<WRAP half column>
 +==== Attacks & Defences ====
 +^  //Mode//           ^^  //Dam.//  ^  //Rng.//  ^  //Sk.//  ^
 +^  //Unarmed// (DX-12, Parry-10)                         |||||
 +^           Punch ^  Normal      1d-3 cr    C    |  12   |
 +^             ::: ^  Committed  |  1d-2 cr    :::  |  :::  |
 +^             ::: ^  All-Out    |  1d-1 cr    :::  |  :::  |
 +^            Kick ^  Normal      1d-2 cr    C,1  |  10   |
 +^             ::: ^  Committed  |  1d-1 cr    :::  |  :::  |
 +^             ::: ^  All-Out    |  1d cr      :::  |  :::  |
 +^    Grapple                   ||  //N/A//    C    |  12   |
 +</WRAP>
 +
 +===== Equipment =====
 +<WRAP popout>
 +^ Item ^ Cost ^ Weight ^ Description & Notes ^
 +^ Carried ^^^^
 +| Clothing, Ordinary        |  $120      4 lbs.       | TL5; Uniform clothes for a Hogwarts student.  |
 +| Robes                      $50      |  5 lbs.       | TL5; Uniform robes for a Hogwarts student. Gives +4 to Holdout.  |
 +| Shoes                      $40      |  2 lbs.       | TL5; Uniform shoes for a Hogwarts student.  |
 +| Spectating Spectacles      $7,000    0.03 lbs.    | A pair of glasses enchanted to allow the wearer to see through up to 6" of material.\\ //Statistics:// Penetrating Vision 1 (Apparatus, +0%; Magical, -5%) <10>.\\ //Item:// Tiny, Self-Powered. LC3.  |
 +| Wand                      |  $1,000    0.25 lbs.    | SM-6, DR 2, HP 6.  |
 +^ Stored ^^^^
 +| Alchemy Gear, Basic        $2,600    20 lbs.      | Basic equipment for Alchemy.  |
 +| Calligraphy Kit            $150      2 lbs.       | Basic equipment for Artist (Calligraphy).  |
 +| Grooming Kit              |  $25      |  0.25 lb.     | A toiletries bag, toiletries included.  |
 +| School Books              |  $350      25 lbs.      | The full collection of Hogwarts textbooks for fourth year, supplementary texts included.  |
 +| Sewing Kit                |  $150      2 lbs.       | Basic equipment for Sewing.  |
 +| Slide Rule, Arcane        |  $50      |  0.5 lb.      | Basic equipment for Mathematics (Applied) for arithmantic uses.  |
 +| Steamer Trunk              $200      40 lbs.      | Holds 400 pounds or 5 cubic feet, DR 2.  |
 +| Wardrobe                  |  Free      40 lbs.      | Includes a pointed hat, four sets of uniform robes, plus nightclothes, one set each of formal robes and winter robes.  |
 +</WRAP>
 +===== Background & Notes =====
 +
 +^  CORRUPTING INFLUENCE:  ^^
 +| Hermione: | Secret (Bisexual; Serious Embarrassment) [-5]  |