Name(s) | Sabine. |
---|---|
Game | An Extraordinary Life v3 (Played by Mami) |
Age | 16 (born Midsummer); appears to be mid-teens. |
Build | 5′8″, 150 pounds; gently curvy. |
Hair | Bright red, thick curls, waist-length. |
Eyes | Bright green. |
Skin | Pale. |
ST 10 [0]; DX 12 [40]; HT 12 [20]; IQ 12 [30]; PE 12 [10]; WL 12 [10]
HP 10 [0]; FP 12 [0]; SP 12 [0]; Basic Speed 6.00 [0]; Basic Move 6 [0]
SM+0 (1 hex); Basic Lift 20; Damage Thr 1d-2, Sw 1d
Dodge 9; Parry 9; Block N/A
TL: 3 [0].
Cultural Familiarities: Mannan [0].
Languages: Mannan (Native) [0]; English (Accented) [2].
Status: 0 (Landless Freeman) [0].
Wealth: Average [0].
Skill | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Acting | A | IQ | [2] | 12 |
Alchemy/TL3 | VH | IQ+4 | [2] | 16 1) |
Animal Handling | VH | IQ | [8] | 12 |
Area Knowledge (Home Village) | E | IQ | [1] | 12 |
Artist (Pottery) | H | IQ-2 | [1] | 10 |
Artist (Woodworking) | H | IQ-2 | [1] | 10 |
Astronomy (Observational)/TL3 | A | IQ-2 | [1/2] | 10 |
Body Language | A | PE+2 | [1] | 14 2) |
Carpentry/TL3 | E | IQ | [1] | 12 |
Climbing | A | DX+2 | [1] | 14 3) |
Cooking | A | IQ | [2] | 12 |
Diagnosis/TL3 | H | IQ | [4] | 12 |
Esoteric Medicine | H | PE+2 | [12] | 14 |
Farming | A | IQ | [2] | 12 |
Fast-Talk | A | IQ+2 | [2] | 14 4) |
Fishing | E | PE | [1] | 12 |
Gardening | E | IQ | [1] | 12 |
Herb Lore/TL3 | VH | IQ+6 | [8] | 18 1) |
Hiking | A | HT | [2] | 12 |
Housekeeping | E | IQ | [1] | 12 |
Knife | E | DX | [1] | 12 |
Knot-Tying | E | DX | [1] | 12 |
Leatherworking/TL3 | E | IQ | [1] | 12 |
Machinist/TL3 | A | IQ-2 | [1/2] | 10 |
Merchant | A | IQ-2 | [1/2] | 10 |
Naturalist | H | IQ | [4] | 12 |
Observation | A | PE | [2] | 12 |
Occultism | A | IQ | [2] | 12 |
Packing (Equines) | A | IQ-2 | [1/2] | 10 |
Pharmacy (Herbal)/T3 | H | IQ | [4] | 12 |
Professional Skill (Butcher) | A | IQ-2 | [1/2] | 10 |
Professional Skill (Charcoaler) | A | IQ-2 | [1/2] | 10 |
Professional Skill (Clothmaker) | A | IQ-2 | [1/2] | 10 |
Professional Skill (Dyer) | A | IQ-2 | [1/2] | 10 |
Professional Skill (Forester) | A | IQ-2 | [1/2] | 10 |
Professional Skill (Midwife) | A | IQ-2 | [1/2] | 10 |
Professional Skill (Tanner) | A | IQ-2 | [1/2] | 10 |
Prospecting/TL3 | A | IQ-2 | [1/2] | 10 |
Religious Ritual (Peregine) | H | IQ-4 | [1/4] | 8 |
Riding (Equines) | A | DX | [2] | 12 |
Ritual Magic | VH | IQ+4 | [2] | 16 1) |
Sewing/TL3 | E | IQ | [1] | 12 |
Singing | E | HT+2 | [1] | 14 4) |
Swimming | E | HT | [1] | 12 |
Symbol Drawing | H | IQ+4 | [1/2] | 16 |
Teamster (Equines) | A | IQ-2 | [1/2] | 10 |
Thaumatology | VH | IQ+4 | [2] | 16 1) |
Theology (Via Sacra) | H | IQ-4 | [1/4] | 8 |
Tracking | A | PE-2 | [1/2] | 10 |
Traps/TL3 | A | IQ-2 | [1/2] | 10 |
Weather Sense | A | IQ-2 | [1/2] | 10 |
Spell | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Air College | ||||
Purify Air | H | IQ+4 | [1] | 16 5) |
Seek Air | H | IQ+4 | [1] | 16 5) |
Create Air | H | IQ+4 | [1] | 16 5) |
No-Smell | H | IQ+4 | [1] | 16 6) |
Destroy Air | H | IQ+4 | [1] | 16 6) |
Shape Air | H | IQ+4 | [1] | 16 6) |
Air Vision | H | IQ+4 | [1] | 16 6) |
Earth to Air | H | IQ+4 | [1] | 16 7) |
Essential Air | H | IQ+4 | [1] | 16 8) |
Animal College | ||||
Beast-Soother | H | IQ+4 | [1] | 16 9) |
Control Animal | VH | IQ+4 | [2] | 16 10) |
Master | H | IQ+4 | [1] | 16 10) |
Beast Link | H | IQ+4 | [1] | 16 10) |
Beast Speech | H | IQ+4 | [1] | 16 11) |
Repel Animal | VH | IQ+4 | [2] | 16 11) |
Rider | H | IQ+4 | [1] | 16 11) |
Rider Within | H | IQ+4 | [1] | 16 11) |
Beast Possession | H | IQ+4 | [1] | 16 12) |
Body Control College | ||||
Climbing | H | IQ+4 | [1] | 16 13) |
Itch | H | IQ+4 | [1] | 16 13) |
Spasm | H | IQ+4 | [1] | 16 13) |
Stop Spasm | H | IQ+4 | [1] | 16 13) |
Pain | H | IQ+4 | [1] | 16 14) |
Clumsiness | H | IQ+4 | [1] | 16 14) |
Debility | H | IQ+4 | [1] | 16 14) |
Frailty | H | IQ+4 | [1] | 16 15) |
Might | H | IQ+4 | [1] | 16 15) |
Grace | H | IQ+4 | [1] | 16 15) |
Vigor | H | IQ+4 | [1] | 16 15) |
Resist Pain | H | IQ+4 | [1] | 16 16) |
Cadence | H | IQ+4 | [1] | 16 17) |
Communication and Empathy College | ||||
Sense Foes | H | IQ+4 | [1] | 16 18) |
Sense Emotion | H | IQ+4 | [1] | 16 19) |
Hide Emotion | H | IQ+4 | [1] | 16 19) |
Truthsayer | H | IQ+4 | [1] | 16 19) |
Hide Thoughts | H | IQ+4 | [1] | 16 20) |
Bedtime Reading | H | IQ+4 | [1] | 16 21) |
Illuminated Writing | H | IQ+4 | [1] | 16 22) |
Earth College | ||||
Seek Earth | H | IQ+4 | [1] | 16 23) |
Shape Earth | H | IQ+4 | [1] | 16 23) |
Earth Vision | H | IQ+4 | [1] | 16 24) |
Earth to Stone | H | IQ+4 | [1] | 16 24) |
Create Earth | H | IQ+4 | [1] | 16 24) |
Stone to Earth | H | IQ+4 | [1] | 16 24) |
Earth to Water | H | IQ+4 | [1] | 16 25) |
Essential Earth | H | IQ+4 | [1] | 16 26) |
Purify Earth | H | IQ+4 | [1] | 16 27) |
Shape Metal | H | IQ+4 | [1] | 16 28) |
Alloy Metal | H | IQ+4 | [1] | 16 29) |
Create Metal | H | IQ+4 | [1] | 16 30) |
Essential Metal | H | IQ+4 | [1] | 16 30) |
Identify Metal | H | IQ+4 | [1] | 16 31) |
Purify Metal | H | IQ+4 | [1] | 16 32) |
Restore Metal | H | IQ+4 | [1] | 16 32) |
Rust | H | IQ+4 | [1] | 16 33) |
Smelt Ore | H | IQ+4 | [1] | 16 33) |
Enchantment College | ||||
Enchant | VH | IQ+4 | [2] | 16 34) |
Temporary Enchantment | H | IQ+4 | [1] | 16 35) |
Power | H | IQ+4 | [1] | 16 36) |
Speed | H | IQ+4 | [1] | 16 36) |
Remove Enchantment | H | IQ+4 | [1] | 16 37) |
Suspend Enchantment | H | IQ+4 | [1] | 16 37) |
Adjustable Clothing | H | IQ+4 | [1] | 16 37) |
Bane | H | IQ+4 | [1] | 16 38) |
Graceful Weapon | H | IQ+4 | [1] | 16 39) |
Loyal Sword | H | IQ+4 | [1] | 16 39) |
Quick-Draw | H | IQ+4 | [1] | 16 39) |
Penetrating Weapon | H | IQ+4 | [1] | 16 39) |
Accuracy | H | IQ+4 | [1] | 16 40) |
Puissance | H | IQ+4 | [1] | 16 40) |
Fortify | H | IQ+4 | [1] | 16 41) |
Deflect | H | IQ+4 | [1] | 16 42) |
Lighten | H | IQ+4 | [1] | 16 42) |
Dancing Shield | H | IQ+4 | [1] | 16 42) |
Defending Shield | H | IQ+4 | [1] | 16 42) |
Limit | H | IQ+4 | [1] | 16 43) |
Name | H | IQ+4 | [1] | 16 43) |
Password | H | IQ+4 | [1] | 16 43) |
Attune | H | IQ+4 | [1] | 16 44) |
Powerstone | H | IQ+4 | [1] | 16 44) |
Manastone | VH | IQ+4 | [2] | 16 45) |
Staff | H | IQ+4 | [1] | 16 45) |
Fire College | ||||
Ignite Fire | H | IQ+4 | [1] | 16 46) |
Seek Fire | H | IQ+4 | [1] | 16 46) |
Create Fire | H | IQ+4 | [1] | 16 46) |
Extinguish Fire | H | IQ+4 | [1] | 16 46) |
Shape Fire | H | IQ+4 | [1] | 16 46) |
Fireproof | H | IQ+4 | [1] | 16 47) |
Heat | H | IQ+4 | [1] | 16 48) |
Cold | H | IQ+4 | [1] | 16 48) |
Essential Flame | H | IQ+4 | [1] | 16 49) |
Food College | ||||
Seek Food | H | IQ+4 | [1] | 16 50) |
Test Food | H | IQ+4 | [1] | 16 50) |
Decay | H | IQ+4 | [1] | 16 50) |
Season | H | IQ+4 | [1] | 16 50) |
Far-Tasting | H | IQ+4 | [1] | 16 50) |
Mature | H | IQ+4 | [1] | 16 51) |
Purify Food | H | IQ+4 | [1] | 16 51) |
Cook | H | IQ+4 | [1] | 16 51) |
Prepare Game | H | IQ+4 | [1] | 16 51) |
Know Recipe | H | IQ+4 | [1] | 16 51) |
Preserve Food | H | IQ+4 | [1] | 16 52) |
Create Food | H | IQ+4 | [1] | 16 52) |
Distill | H | IQ+4 | [1] | 16 52) |
Butcher | VH | IQ+4 | [2] | 16 53) |
Healing College | ||||
Body-Reading | H | IQ+4 | [1] | 16 54) |
Lend Energy | H | IQ+4 | [1] | 16 55) |
Lend Vitality | H | IQ+4 | [1] | 16 55) |
Share Energy | H | IQ+4 | [1] | 16 55) |
Recover Energy | H | IQ+8 | [12] | 20 55) |
Remove Contagion | H | IQ+4 | [1] | 16 56) |
Awaken | H | IQ+4 | [1] | 16 56) |
Relieve Sickness | H | IQ+4 | [1] | 16 56) |
Share Vitality | H | IQ+4 | [1] | 16 56) |
Resist Disease | H | IQ+4 | [1] | 16 56) |
Stop Bleeding | H | IQ+4 | [1] | 16 57) |
Minor Healing | H | IQ+4 | [1] | 16 57) |
Major Healing | VH | IQ+4 | [2] | 16 57) |
Great Healing | VH | IQ+4 | [2] | 16 57) |
Cure Disease | H | IQ+4 | [1] | 16 57) |
Neutralize Poison | H | IQ+4 | [1] | 16 58) |
Relieve Addiction | H | IQ+4 | [1] | 16 58) |
Relieve Madness | H | IQ+4 | [1] | 16 58) |
Restoration | VH | IQ+4 | [2] | 16 59) |
Regeneration | VH | IQ+4 | [2] | 16 59) |
Cleansing | H | IQ+4 | [1] | 16 60) |
Healing Slumber | H | IQ+4 | [1] | 16 60) |
Euthanize | H | IQ+4 | [1] | 16 61) |
Resuscitate | VH | IQ+4 | [2] | 16 61) |
Ease Labor | H | IQ+4 | [1] | 16 62) |
Remove Fetus | H | IQ+4 | [1] | 16 63) |
Transfer Pregnancy | H | IQ+4 | [1] | 16 63) |
Illusion and Creation College | ||||
Simple Illusion | H | IQ+4 | [1] | 16 64) |
Complex Illusion | H | IQ+4 | [1] | 16 65) |
Inscribe | H | IQ+4 | [1] | 16 66) |
Knowledge Spells | ||||
Measurement | H | IQ+4 | [1] | 16 67) |
Tell Time | H | IQ+4 | [1] | 16 67) |
Alarm | H | IQ+4 | [1] | 16 67) |
Far-Feeling | H | IQ+4 | [1] | 16 67) |
Find Direction | H | IQ+4 | [1] | 16 68) |
Detect Magic | H | IQ+4 | [1] | 16 68) |
Sense Mana | H | IQ+4 | [1] | 16 68) |
Aura | H | IQ+4 | [1] | 16 68) |
Identify Spell | H | IQ+4 | [1] | 16 69) |
Mage Sight | H | IQ+4 | [1] | 16 69) |
Mage Sense | H | IQ+4 | [1] | 16 69) |
Seek Magic | H | IQ+4 | [1] | 16 69) |
Analyze Magic | H | IQ+4 | [1] | 16 69) |
Seeker | H | IQ+4 | [1] | 16 70) |
Trace | H | IQ+4 | [1] | 16 71) |
History | H | IQ+4 | [1] | 16 71) |
Analyze Heredity | H | IQ+4 | [1] | 16 72) |
Light and Darkness College | ||||
Light | H | IQ+4 | [1] | 16 73) |
Continual Light | H | IQ+4 | [1] | 16 74) |
Colors | H | IQ+4 | [1] | 16 74) |
Night Vision | H | IQ+4 | [1] | 16 75) |
Mage Light | H | IQ+4 | [1] | 16 76) |
Continual Mage Light | H | IQ+4 | [1] | 16 76) |
Making and Breaking College | ||||
Inspired Creation | VH | IQ+4 | [2] | 16 77) |
Find Weakness | H | IQ+4 | [1] | 16 78) |
Weaken | H | IQ+4 | [1] | 16 78) |
Restore | H | IQ+4 | [1] | 16 78) |
Clean | H | IQ+4 | [1] | 16 78) |
Soilproof | H | IQ+4 | [1] | 16 78) |
Dye | H | IQ+4 | [1] | 16 78) |
Copy | H | IQ+4 | [1] | 16 78) |
Rejoin | H | IQ+4 | [1] | 16 78) |
Stiffen | H | IQ+4 | [1] | 16 79) |
Knot | H | IQ+4 | [1] | 16 79) |
Reshape | H | IQ+4 | [1] | 16 79) |
Fasten | H | IQ+4 | [1] | 16 80) |
Repair | H | IQ+4 | [1] | 16 80) |
Shatterproof | H | IQ+4 | [1] | 16 80) |
Sharpen | H | IQ+4 | [1] | 16 80) |
Toughen | H | IQ+4 | [1] | 16 81) |
Mystic Mark | H | IQ+4 | [1] | 16 82) |
Meta-Spells College | ||||
Counterspell | H | IQ+4 | [1] | 16 83) |
Scryguard | H | IQ+4 | [1] | 16 84) |
Suspend Spell | H | IQ+4 | [1] | 16 84) |
Ward | H | IQ+4 | [1] | 16 85) |
Conceal Magic | H | IQ+4 | [1] | 16 86) |
Scrywall | H | IQ+4 | [1] | 16 86) |
Great Ward | H | IQ+4 | [1] | 16 85) |
False Aura | H | IQ+4 | [1] | 16 86) |
Magic Resistance | H | IQ+4 | [1] | 16 87) |
Suspend Magic | H | IQ+4 | [1] | 16 87) |
Displace Spell | H | IQ+4 | [1] | 16 88) |
Spell Shield | H | IQ+4 | [1] | 16 88) |
Spell Wall | H | IQ+4 | [1] | 16 88) |
Pentagram | H | IQ+4 | [1] | 16 88) |
Suspend Curse | H | IQ+4 | [1] | 16 89) |
Dispel Magic | H | IQ+4 | [1] | 16 90) |
Lend Spell | H | IQ+4 | [1] | 16 89) |
Remove Curse | H | IQ+4 | [1] | 16 89) |
Hang Spell | VH | IQ+4 | [2] | 16 91) |
Maintain Spell | VH | IQ+4 | [2] | 16 91) |
Bless | H | IQ+4 | [1] | 16 92) |
Delay | H | IQ+4 | [1] | 16 93) |
Link | H | IQ+4 | [1] | 16 94) |
Mind Control College | ||||
Keen Hearing | H | IQ+4 | [1] | 16 95) |
Keen Vision | H | IQ+4 | [1] | 16 95) |
Fear | H | IQ+4 | [1] | 16 96) |
Foolishness | H | IQ+4 | [1] | 16 96) |
Daze | H | IQ+4 | [1] | 16 96) |
Mental Stun | H | IQ+4 | [1] | 16 97) |
Sleep | H | IQ+4 | [1] | 16 97) |
Wisdom | H | IQ+4 | [1] | 16 97) |
Command | H | IQ+4 | [1] | 16 98) |
Emotion Control | H | IQ+4 | [1] | 16 99) |
Peaceful Sleep | H | IQ+4 | [1] | 16 100) |
Oath | H | IQ+4 | [1] | 16 100) |
Movement College | ||||
Haste | H | IQ+4 | [1] | 16 101) |
Apportation | H | IQ+4 | [1] | 16 101) |
Jump | H | IQ+4 | [1] | 16 102) |
Lighten Burden | H | IQ+4 | [1] | 16 102) |
Locksmith | H | IQ+4 | [1] | 16 102) |
Quick March | H | IQ+4 | [1] | 16 103) |
Slow Fall | H | IQ+4 | [1] | 16 103) |
Wallwalker | H | IQ+4 | [1] | 16 103) |
Dancing Object | H | IQ+4 | [1] | 16 103) |
Manipulate | H | IQ+4 | [1] | 16 104) |
Light Tread | H | IQ+4 | [1] | 16 104) |
Necromancy College | ||||
Sense Spirit | H | IQ+4 | [1] | 16 105) |
Summon Spirit | H | IQ+4 | [1] | 16 106) |
Materialize | H | IQ+4 | [1] | 16 106) |
Solidify | H | IQ+4 | [1] | 16 107) |
Affect Spirits | H | IQ+4 | [1] | 16 107) |
Turn Spirit | H | IQ+4 | [1] | 16 107) |
Zombie | H | IQ+4 | [1] | 16 107) |
Turn Zombie | H | IQ+4 | [1] | 16 108) |
Banish | H | IQ+4 | [1] | 16 109) |
Repel Spirits | H | IQ+4 | [1] | 16 110) |
Astral Block | H | IQ+4 | [1] | 16 111) |
Plant College | ||||
Seek Plant | H | IQ+4 | [1] | 16 112) |
Identify Plant | H | IQ+4 | [1] | 16 112) |
Heal Plant | H | IQ+4 | [1] | 16 112) |
Shape Plant | H | IQ+4 | [1] | 16 112) |
Bless Plants | H | IQ+4 | [1] | 16 112) |
Hide Path | H | IQ+4 | [1] | 16 113) |
Plant Growth | H | IQ+4 | [1] | 16 113) |
Plant Vision | H | IQ+4 | [1] | 16 113) |
Rejuvenate Plant | H | IQ+4 | [1] | 16 114) |
Essential Wood | H | IQ+4 | [1] | 16 115) |
Plant Speech | H | IQ+4 | [1] | 16 115) |
Create Paper | H | IQ+4 | [1] | 16 116) |
Harvest | H | IQ+4 | [1] | 16 117) |
Improved Firewood | H | IQ+4 | [1] | 16 118) |
Invoke Fence | H | IQ+4 | [1] | 16 118) |
Join Plants | H | IQ+4 | [1] | 16 118) |
Process Plant/TL3 | VH | IQ+4 | [2] | 16 119) |
See Plant Health | H | IQ+4 | [1] | 16 120) |
Essential Paper | H | IQ+4 | [1] | 16 22) |
Protection and Warning Spells | ||||
Sense Danger | H | IQ+4 | [1] | 16 121) |
Watchdog | H | IQ+4 | [1] | 16 122) |
Book Binding | H | IQ+4 | [1] | 16 21) |
Sound College | ||||
Sound | H | IQ+4 | [1] | 16 123) |
Silence | H | IQ+4 | [1] | 16 123) |
Voices | H | IQ+4 | [1] | 16 124) |
Hush | H | IQ+4 | [1] | 16 124) |
Far-Hearing | H | IQ+4 | [1] | 16 125) |
Water College | ||||
Seek Water | H | IQ+4 | [1] | 16 126) |
Purify Water | H | IQ+4 | [1] | 16 126) |
Create Water | H | IQ+4 | [1] | 16 126) |
Destroy Water | H | IQ+4 | [1] | 16 127) |
Shape Water | H | IQ+4 | [1] | 16 127) |
Freeze | H | IQ+4 | [1] | 16 127) |
Melt Ice | H | IQ+4 | [1] | 16 128) |
Resist Water | H | IQ+4 | [1] | 16 128) |
Show Shoes | H | IQ+4 | [1] | 16 128) |
Water Vision | H | IQ+4 | [1] | 16 129) |
Create Ice | H | IQ+4 | [1] | 16 130) |
Essential Water | H | IQ+4 | [1] | 16 131) |
Weather College | ||||
Predict Weather | H | IQ+4 | [1] | 16 132) |
Clouds | H | IQ+4 | [1] | 16 133) |
Rain | H | IQ+4 | [1] | 16 134) |
Cur. | Max. | Notes | |
---|---|---|---|
Hit Points | 10 | 10 | No current wounds. |
Fatigue Points | 12 | 12 | No current fatigue. |
Stress Points | 12 | 12 | No current stress. |
Impulse Points | 5 | 5 |
Load | Move | Dodge | Notes | |
---|---|---|---|---|
None (0) | 0-20 | 6.00 | 9 | |
Light (1) | 20-40 | 4.80 | 8 | |
Medium (2) | 40-60 | 3.60 | 7 | |
Heavy (3) | 60-120 | 2.40 | 6 | |
Extra (4) | 120-200 | 1.20 | 5 |
Shoes | 1* | Feet |
---|
Appearance | +6 | Attracted |
---|---|---|
+2 | Most | |
-2 | Resentful | |
Voice | +2 | All |
Mode | Dam. | Rng. | Sk. | |
---|---|---|---|---|
Unarmed (DX-12, Parry-9) | ||||
Punch | Normal | 1d-3 cr | C | 12 |
Committed | 1d-2 cr | |||
All-Out | 1d-1 cr | |||
Kick | Normal | 1d-2 cr | C,1 | 10 |
Committed | 1d-1 cr | |||
All-Out | 1d cr | |||
Grapple | N/A | C | 12 |
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Ordinary clothing | Worn | $160 | 4 lbs. | An ordinary Status 0 outfit. Includes shoes. |
Purse | Worn | $10 | 0.2 lbs. | Holds three pounds of small items. |
Small Knife | Clothes | $30 | 0.5 lbs. | sw-3 cut or thr-1 imp; Reach C,1 or C; Parry -1; ST 5. |
Waterskin | Carried | $10 | 8.25 lbs. | Holds one gallon of liquid. Currently full of water. |