Cur. | Max. | |
---|---|---|
Hit Points | 12 | 12 |
Radiation Points | 12 | 12 |
Fatigue Points | 12 | 12 |
Long-Term Fatigue | 12 | 12 |
Stability Points | 16 | 16 |
Long-Term Stability | 16 | 16 |
Impulse Points | 5 | 5 |
Unspent Experience | [0] |
Source | Mod. | Affected Group |
---|---|---|
Appearance | +4 | Anyone attracted. |
-2 | Anyone resentful. | |
+2 | Everyone else. | |
Reputation | +4 | Everyone. |
Voice | +2 | Everyone. |
Load | Move | |
---|---|---|
None (0) | 0-5 | 1.00 |
Light (1) | 5-10 | 0.80 |
Medium (2) | 10-15 | 0.60 |
Heavy (3) | 15-30 | 0.40 |
Extra (4) | 30-50 | 0.20 |
Source | DR | Locations | Notes |
---|---|---|---|
Bodysuit | 8/2* | Full Suit. | Higher vs cut/imp/pi. |
Attack | Defensive | Normal | Committed | All-Out | Furious |
---|---|---|---|---|---|
Punching: thr-1, Reach C; DX-10, Parry 8 | |||||
Normal | 1d-5 cr | 1d-3 cr | 1d-2 cr | 1d-1 cr | 1d cr |
Loaded | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
Kicking: thr, Reach C,1; DX-8, Parry 7 | |||||
Normal | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
Shod | 1d-3 cr | 1d-1 cr | 1d cr | 1d+1 cr | 1d+2 cr |
Grappling: thr, Reach C, DX-10, Parry 8 | |||||
Normal | 1d-4 cp | 1d-2 cp | 1d-1 cp | 1d cp | 1d+1 cp |
Attack | Defensive | Normal | Committed | All-Out | Furious |
---|---|---|---|---|---|
Small knife: sw-3, thr-1; Rc C,1/C; Knife-6, Parry 6 | |||||
Thrust | 1d-5 imp | 1d-3 imp | 1d-2 imp | 1d-1 imp | 1d imp |
Swing | 1d-5 cut | 1d-3 cut | 1d-2 cut | 1d-1 cut | 1d cut |
Attack | Damage | Range | Notes |
---|---|---|---|
Small knife: thr-1, Acc 0, Range ×1/2/×1, Bulk -1, Thrown Knife-6 | |||
Defensive | 1d-3 imp | 3/6 | None. |
Normal | 1d-2 imp | 5/10 | |
Committed | 1d-1 imp | 6/12 | |
Normal | 1d imp | 6/14 | |
9mm Auto: 2d+2, Acc 2, Rng 150/1,850, RoF 3, Sht 15+1(3), Rcl 2, ST 9, Blk -2, Guns-6 | |||
9mm FMJ | 2d+2 pi | 150/1,850 | None. |
9mm JHP | 2d+2(0.5) pi+ | ||
9mm APDS Match | 3d(2) pi- | 220/2,800 | Acc 3 |
9mm JSP+P+ | 3d(0.5) pi+ | 230/2,900 | ST 14, Rcl 3 |
ST 4 [-40]; DX 12 [40]; HT 12 [20]; IQ 16 [90]; PE 16 [30]; WL 16 [30].
HP 12 [16]; RP 12 [0]; FP 12 [0]; LFP 12 [0]; SP 16 [0]; LSP 16 [0].
Basic Speed 6.00 [0]; Basic Move (6)1 (Mitigator, -60%) [-10]; Water Move 1 [0].
SM+0 (1 hex); Basic Lift 5; Damage Thr 1d-8, Sw 1d-6.
Dodge 10; Parry 10 (DX); Block None.
TL 9 [0].
Rank: Academic Rank 3 [12].
Status: 61)2) [10].
Wealth: Multimillionaire 4 ($30,000,000,000) [150].
Cultural Familiarities: Cultural Adaptability [10].
Languages: Omnilingual (Native) [40].
Skills | Dif. | Rel. | Pts. | Lev. |
---|---|---|---|---|
Business! | WC | IQ+4 | [72] | 20 |
Computers! | WC | IQ+4 | [72] | 20 |
Creative! | WC | IQ+10 | [144] | 26 |
Education! | WC | IQ+10 | [144] | 26 |
Encyclopedist! | WC | IQ+10 | [144] | 26 |
Government! | WC | IQ+4 | [72] | 20 |
Invention! | WC | IQ+10 | [144] | 26 |
Mastermind! | WC | IQ+4 | [72] | 20 |
Mathematician! | WC | IQ+10 | [144] | 26 |
Medicine! | WC | IQ+4 | [72] | 20 |
Psychologist! | WC | IQ+4 | [72] | 20 |
Scholar! | WC | IQ+4 | [72] | 20 |
Science! | WC | IQ+4 | [72] | 20 |
Talker! | WC | IQ+4 | [72] | 20 |
Cutting Out | C | sk | [5] | 20 |
Elicitation | C | sk+5 | [6] | 25 |
Hinting | C | sk+6 | [7] | 26 |
Teamwork! | WC | IQ+4 | [72] | 20 |
Technician! | WC | IQ+4 | [72] | 20 |
Item | Location | Cost | Weight | Description & Notes |
---|---|---|---|---|
Bodysuit | Worn | $40,000 | 4 lbs. | Intended for wear underneath exoskeleton. DR 8/2* [Body, Limbs, Extremities], higher vs cutting, impaling, and piercing damage. Includes Biomedical Sensors and Climate Control functionality. The skintight bodysuit is rather stylish if worn on its own, though quite risqué despite *technically* covering everything. |
Domestic Robot | N/A | $75,000 | 150 lbs. | An advanced personal assistant droid, complete with an advanced Non-Sapient AI. The body (ST 13, DX 10, HT 12, HP 20) has the Realistic Flesh biomorphic lens, while the AI (IQ 10) has a full suite of painstakingly programmed skills (Personal Assistant! at IQ+2, for a total skill of 12). Powered by a pair of D-size power cells, with an endurance of 8 hours, and requiring an hour of maintenance work per week. |
Exoskeleton | Worn | $150,000 | 60 lbs. | A full body mobility assistance exoskeleton light enough to be concealable underneath substantial clothing. Fully supports the wearer, providing External ST 16 and Basic Move 6, as well as DR 20 against swinging melee attacks, falls, or collisions. |
Utility Tool | Carried | $5,000 | 1 lbs. | An advanced multifunction belt tool, replete with memory metal attachments, electronic connectors, and a superfine small knife, serves as tools for minor tasks or fine improvised gear (-3) for more complex tasks. Includes a prototype sonic probe. |
Workshop | Home | $1,200,000 | 4,500 lbs. | A full, lavish workshop for nearly any conceivable project (+2 quality bonus to skill for Inventor!). Robotic manipulator arms can work at Skill 12 without active human control. |
Motivators | Sexuality | ||
---|---|---|---|
Temperament | Libido | ||
Sense of Humour | Promiscuity | ||
Core Traits | Orientation | ||
Outlook | Directness | ||
Integrity | Tolerance | ||
Impulsiveness | Receptivity | ||
Boldness | Style | ||
Flexibility | Religion & Spirituality | ||
Affinity | Adherence | ||
Comportment | Tolerance | ||
Interactivity | Expression | ||
Disclosure | Conversion | ||
Conformity | Attitude |