Table of Contents

Catherine Brandt

Name(s) Catherine Brandt.
Game Queen of the Storm (Played by Mami)
Age 18 (born January 1st, 2057); appears to be late teens.
Build 6′2″, 160 pounds; statuesque build.
Hair Black.
Eyes Bright blue.
Skin Fair.

Attributes & Secondary Characteristics

ST 20 [40]; DX 16 [120]; HT 16 [60]; IQ 16 [90]; PE 16 [30]; WL 16 [30]
HP 20 [2]; FP 30 [42]; SP 20 [12]; Basic Speed 14.00 [60]; Basic Move 15 [20]; Water Move 5 [0]
SM+0 (1 hex); Basic Lift 80; Damage Thr 2d-1, Sw 3d+2
Dodge 18; Parry 14; Block N/A

Social Background

TL: 10 [35].
Cultural Familiarities: Anglo [0].
Languages: English (Native) [0].
Status: 3 (Upper Class) [10].
Wealth: Very Wealthy [30].

Advantages

Perks

Disadvantages

Quirks

Features

Powers

Biomods

Cardiac Reinforcement {5}
Immunity to Heart Attacks [5]
Jointwork {15}
Brachiator [5]
Catfall [10]
Muscle Reinforcement {48}
Lifting ST+6 [18]
Striking ST+6 [30]
Myelin Replacement {5}
Immunity to High-Pressure Gases [5]
Nanosymbionts {41}
Extended Lifespan 1 [2]
Filter Lungs [5]
Immunity to Cancers [5]
Immunity to Known Bacteria [5]
Immunity to Known Viruses [5]
No Degeneration in Zero-G [1]
Prevents 50% of HT loss due to aging [0]
Resistant to Bio-Nanomachines (+8) [2]
Resistant to Metabolic Hazards (+8) [15]
Sanitized Metabolism [1]
Neural Augmentation {45}
Basic Speed +3.00 (Reaction Speed, -25%) [45]

Cybernetics

Bio-Power Tap {10}
Accessory (D Cell) [1]
Internal Create 2 (Electrical Energy; Temporary Disadvantage, Increased Consumption 1.5, -15%) [9]
Biomonitor Implant {1}
Biomonitor [1]
Bioplastic Skin {35}
Damage Resistance 10 (Limited, Burning and Piercing damage, -20%; Tough Skin, -40%) [20]
Damage Resistance 5 (Tough Skin, -40%) [15]
Computer Implant {83}
Accessory (Computer; 6C9) [1]
Accessory (HUD) [1]
Accessory (Video Display) [1]
Software Tools (+5 quality bonus to various skills) [50]
Unkillable 3 (Mortal, -20%; Requires Body, -60%) [30]
Cyberhair, Knee-Length {31}
Extra-Arm 1 (Extra-Flexible, +50%; Long, +100%; Weak, ST 10, -25%) [19]
High Manual Dexterity +3 (Cyberhair Only, -20%) [12]
Gill Implant {10}
Doesn't Breathe (Gills, -50%) [10]
Intestinal Recycler {4}
Reduced Consumption 2 [4]
Reinforced Skeleton {40}
Damage Resistance 20 (Skull Only, -40%; Tough Skin, -40%) [20]
Damage Resistance 10 (Limited, Crushing, -40%; Tough Skin, -40%) [10]
HP+5 [10]
Stickskin {20}
Clinging [20]
Swimskin {22}
Resistant to Contact Agents (+3) (Switchable, +10%) [4]
Slippery 3 (Switchable, +10%) [7]
Water Move +2 (Switchable, +10%) [11]
Variskin {7}
Accessory (Video Terminal) [1]
Chameleon 1 (Controllable, +20%) [6]
Wireless Neural Interface Implant {20}
Radio (Secure, +20%; Sensie, +80%) [20]

Skills & Techniques

Skill Dif. Rel. Pts. Lev.
Artist! WC IQ [24] 16
Blade! WC DX+4 [72] 20
Blunt! WC DX+4 [72] 20
Bow! WC DX+4 [72] 20
Businessman! WC IQ [24] 16
Computers! WC IQ [24] 16
Discipline! WC IQ+4 [72] 20
Encyclopedist! WC IQ [24] 16
Fist! WC DX+4 [72] 20
Arm Lock S sk+6 [6] 26
Elbow Strike S sk [2] 20
Exotic Hand Strike S sk [1] 20
Hammer Fist S sk [1] 20
Hand Catch C py [4] 14
Hand-Clap Parry C py [6] 14
Head Butt C sk [2] 20
Kick C sk [3] 20
Knee Strike S sk [1] 20
Leg Grapple C sk+4 [5] 24
Leg Lock S sk+4 [4] 24
Leg Throw C sk [3] 20
TA Lower-Body Grab/Neck C sk-2 [4] 18
TA Kick/Knee C sk-2 [4] 18
TA Punch/Elbow C sk-2 [4] 18
TA Punch/Neck C sk-2 [4] 18
Gun! WC DX+4 [72] 20
Behind-the-Back Shot C sk-4 [4] 16
Immediate Action S sk [4] 20
Precision Aiming S sk [6] 20
Quick-Shot S sk [3] 20
TA Shoot/Skull C sk-3 [5] 17
TA Shoot/Vitals C sk-1 [3] 19
Inventor! WC IQ [24] 16
Medicine! WC IQ [24] 16
Move! WC DX+4 [72] 20
Acrobatic Stand S sk [6] 20
Evade S sk+5 [5] 25
Running Climb C sk+2 [3] 22
Scaling C sk [4] 20
Operator! WC IQ [24] 16
Planner! WC IQ [24] 16
Psychologist! WC IQ [24] 16
Going Viral C sk+3 [4] 19
Scholar! WC IQ [24] 16
Science! WC IQ [24] 16
Talker! WC IQ+4 [72] 20
Elicitation C sk+5 [6] 25
Irony C sk+5 [6] 25
Mission Assignment C sk [6] 20
Thief! WC DX [24] 16
Whip! WC DX+4 [72] 20
Technique Dif. Rel. Pts. Lev.
Attack from Above! S sk [6] 20
Counterattack! C sk+4 [30] 24
Disarming! C sk+7 [24] 27
Fast-Draw Opponent's Weapon C sk [15] 20
Feint! C sk+6 [21] 26
Ground Fighting! C sk [15] 20
Retain Weapon C sk+5 [18] 25
Work by Touch! C sk [18] 16

Reference

Tracking

Cur. Max. Notes
Hit Points 20 20 No current wounds.
Fatigue Points 30 30 No current fatigue.
Stress Points 20 20 No current stress.
Impulse Points 5 5

Encumbrance

Load Move Dodge Notes
None (0) 0-80 15.0 18
Light (1) 80-160 12.0 17
Medium (2) 160-240 9.0 16
Heavy (3) 240-480 6.0 15
Extra (4) 480-800 3.0 14

Damage Resistance

Clothes 15/5* Full suit.

Reaction Modifiers

Appearance +6 Attracted
+2 Most
-2 Resentful
Charisma +5 All
Fashion +1 All
Voice +2 All

Attacks & Defences

Mode Dam. Rng. Sk.
Unarmed (Fist!-20, Parry-14)
Punch Normal 2d+0 cr C 20
Committed 2d+1 cr
All-Out 2d+2 cr
Kick Normal 2d+1 cr C,1 20
Committed 2d+2 cr
All-Out 2d+3 cr
Grapple N/A C 20

Equipment

Item Location Cost Weight Description & Notes
Bioplastic clothing Worn $12,000 4 lbs. Provides DR 15/5* [Body, Limbs, Extremities]. Stylish cut. Buzz Fabric. Status 3 clothes. Includes footwear that provides +5 to Hiking and Running.
Heavy Laser Pistol Holster $3,400 3.3 lbs. 4d(2) tb-burn; Acc 6; Range 300/900; RoF 10; Shots C/56(3); ST 6; Bulk -2; Rcl 1; HUD Link, Multispectral Laser Sight, Compact Targeting Scope, IFF Interrogator, Recognition Grip.
Heavy Laser Pistol Holster $3,400 3.3 lbs. 4d(2) tb-burn; Acc 6; Range 300/900; RoF 10; Shots C/56(3); ST 6; Bulk -2; Rcl 1; HUD Link, Multispectral Laser Sight, Compact Targeting Scope, IFF Interrogator, Recognition Grip.
Image-Enhanced Armor Shades Worn $1,800 0.25 lbs. Provides DR 10 [Eyes], HUD, Night Vision 8, Protected Vision. Cutting-Edge, Rugged, Super-Hardened Electronics. A/10 hrs.
Morph Axe Clothes $500 2 lbs. A memory-metal tool with numerous forms.
Morph Axe Clothes $500 2 lbs. A memory-metal tool with numerous forms.
Neurolash Baton Clothes %520 1.5 lbs. sw or thr cr + HT-5(2) unconsciousness; Reach 1; Parry 0; Shots B/20; ST 6.
Neurolash Baton Clothes %520 1.5 lbs. sw or thr cr + HT-5(2) unconsciousness; Reach 1; Parry 0; Shots B/20; ST 6.
Power Holster Worn $1,000 2 lbs. Gives +5 to Fast-Draw.
Power Holster Worn $1,000 2 lbs. Gives +5 to Fast-Draw.
Sonic Probe Clothes $500 0.25 lbs. Multipurpose sensor that serves as basic equipment for various tasks. B/12 hrs.

Background & Notes