====== Mathias de Falco ====== {{ /croiduire/refuge/characters/firefall/mathias.jpg}} ^ Full Name | Mathias de Falco | ^ Player | Mike Cohen | ^ Game (Context) | Refuge (Firefall) | ^ Race/Species | Haven Human | ^ Gender | Male | ^ Height | 6 ft 4 in | ^ Weight | 250 lbs | ^ Age | DOB: 2 Nivalis 4968((Haven date)) (32) | ^ Apparent Age((Earth human equivalent)) | 30 | ^ Hair | Platinum Blond | ^ Eyes | Vivid Blue | ^ Skin | Papaya Whip (#FFEFD5) | ===== Character Sheet ===== ^ Class and Level | Paladin of Calabash 12 | ^ Kit | None | ^ Alignment | LG | ==== Tracking ==== ^ ^ Current ^ Base ^ Notes ^ ^ Hit Points | 65(63) | 69 | Injuries healing as quickly as possible after material and divine aid | ^ Spell Points | 10 | 10 | Casting level: 4; Spell points available: 6 class + 4 wisdom bonus | ^ Experience (Paladin) | 1,375,100 | 1,200,000 | **Next Level:** 1,500,000 | ==== Ability Scores ==== ^ Score ^ Current ^ Base ^ Notes ^ ^ Strength | 18/00 | 18/001 | **Attack Adj.:** +3; **Damage Adj.:** +6; **Weight Allowance:** 335 lbs; **Max Press:** 480 lbs; **Open Doors:** 16 (6); **Bend Bars/Lift Gates:** 40% | ^ Dexterity | 12 | 12 | **Missile Adj.:** +0; **Reaction Adj.:** +0; **Armour Class:** +0 | ^ Constitution | 15 | 15 | **Hit Point Adj.:** +1; **System Shock:** 90%; **Resurrection Chance:** 94%; **Poison Save:** +0 | ^ Intelligence | 12 | 12 | **Bonus Languages/Proficiencies:** 3; **Max. Spell Level:** 6; **Chance to Learn New Spell:** 50% | ^ Wisdom | 15 | 15 | **Magic Defence Adj.:** +1 | ^ Charisma | 18+1 | 18 | **Comeliness Bonus:** +1; **Initial Reaction Adj.:** +8; **Loyalty Base:** +9; **Max. Number of Henchmen:** 16 | ^ Perception | 15 | 15 | **Find/Rem. Traps bonus:** +0%; **Detect Noise bonus:** +0%; **Detect Assassin bonus:** +0%; **Detect Illusion bonus:** +0%; **Tracking bonus:** +5%/+1 | ^ Comeliness | 14 | 14 | **Charisma Modifier:** +1 | 1 Strength was increased from 18/48 to 18/00 by the grace of Calabash ==== Combat Statistics ==== ^ ^ Current ^ Base ^ Notes ^ ^ THAC0 | 9 | 9 | **Melee:** 6; **Missile:** 9 | ^ Armour Class | 3 | 10 | Multi-layer, metal-reinforced leather (hide): -4; Medium Shield: -3 | === Attacks === ^ Weapon ^ Init. ^ Attacks ^ THAC0 ^^ Damage ^ Range ^^^ ^ ::: ^ ::: ^ ::: ^ Melee ^ Missile ^ ::: ^ Short ^ Medium (-2) ^ Long (-5) | ^ Hand-and-a-half -| |||||||| ^ One-handed| 4 | 5/2 | 3 | -- | 1d8+14 | ||| ^ Two-handed| 5 | 5/2 | 3 | -- | 2d4+14 | ||| ^ Spear -| |||||||| ^ One-handed| 6 | Melee: 3/2; Missile: 1 | 8 | 11 | 1d8+6 | 15 yds | 30 yds | 45 yds1 | ^ Two-handed| 6 | Melee: 3/2 | 8 | -- | 2d6+6 | ||| ^ Dagger| 2 | Melee: 3/2; Missile: 2/1 | 8 | 11 | Melee: 1d3+3; Missile: 1d3 | 10 yds | 20 yds | 30 yds | 1 Extreme range possible, per the guidelines given in [[croiduire/game_mechanics/equipment#missile_combat_modifiers|Missile Combat Modifiers]] ==== Saving Throws ==== ^ Paralysation, Poison, & Death Magic | 5 | ^ Petrifaction & Polymorph | 6 | ^ Rod, Staff, & Wand | 7 | ^ Breath Weapon | 7 | ^ Spell | 8 | ==== Weapon Proficiencies ==== ^ Proficiency ^ Level ^ Slots ^ Notes ^ | Hand-and-a-half | Triple Specialized | 6 |+3 to hit; +6 damage | | Shield (Medium) | Proficient | 1 |+3 AC bonus; 3 attackers (The number of attackers is the maximum number of times the shield bonus can be used in a single round) | | Weapon and Shield Style | Proficient | 1 |Can shield-rush, shield-punch, block, or trap every round without losing the AC benefit for carrying a shield | ==== Nonweapon Proficiencies ==== ^ Proficiency ^ Score ^ Attribute ^ Slots ^ Notes ^ | Alertness | 15 | Perception + Wisdom, averaged +0 | 1 |Receive a +1 bonus to surprise rolls, +2 bonus to perception rolls | | Blind-Fighting | 15 | Perception + Wisdom, averaged +0 | 2 | | | Etiquette | 19/15/10 | Charisma +0 | 1 |19 on Haven, 10 when confronting the different mores of unfamiliar cultures; penalty gradually reduced as he becomes familiar with the new milieu; improved to 15 in Caldorne | | Healing | 13 | Wisdom -2 | 2 | | | Heraldry | 12/0 | Intelligence +0 | 1 |12 on Haven, or when viewing heraldic devices from Haven, 0 for identification off-world (but can still describe them in proper heraldic terms) | | Land Riding | 14 | Dexterity + Wisdom, averaged +0 | 1 | | | Reading/Writing | 13 | Intelligence +1 | 1 | | | Religion | 15 | Wisdom +0 | 1 |Haven only | | **Not Yet Proficient** | |||| | Skiing | 13 | Constitution + Strength + Dexterity, averaged, -2 | Bonus |Penalties gradually reduce with practice | === Languages === Common, Dwarven, Elven, Undercommon ==== Spells (Paladin) ==== ? Spheres of Influence : All; Combat, Divination, Healing, Protection, and War ^ 0th Level Spells ^ Cost ^ Sphere ^ Components ^ Notes ^ | Orisons | 1/10th1 | All | V, S, M2 | 1 Effectively unlimited after 1st level; 2 Some, but not all, require components | ^ 1st Level Spells ^ Cost ^ Sphere ^ Components ^ Notes ^ | Bless | 1 | All | V, S, M |Holy water | | Combine | 1 | All | V, S | | | Purify Food and Drink | 1 | All | V, S | | | Magical Stone | 1 | Combat | V, S, M |Holy symbol and three small pebbles, unworked by tools or magic of any type | | Analyse Balance | 1 | Divination | V, S, M |Four iron coins; reusable | | Detect Magic | 1 | Divination | V, S, M |Holy symbol | | Detect Poison | 1 | Divination | V, S, M |A strip of specially blessed vellum | | Detect Snares and Pits | 1 | Divination | V, S, M |Holy symbol | | Locate Animals and Plants | 1 | Divination | V, S, M |Holy symbol | | Cure Light Wounds | 1 | Healing | V, S | | | Protection from Evil | 1 | Protection | V, S, M |Holy water or burning incense | | Sanctuary | 1 | Protection | V, S, M |Holy symbol and a small silver mirror | | Morale | 1 | War | V, S, M |Holy symbol | ^ 2nd Level Spells ^ Cost ^ Sphere ^ Components ^ Notes ^ | Chant | 2 | Combat | V, S | | | Spiritual Hammer | 2 | Combat | V, S, M |A miniature war hammer | | Augury | 2 | Divination | V, S, M |A set of gem-inlaid sticks, dragon bones, or similar tokens | | Detect Charm | 2 | Divination | V, S, M |Holy symbol | | Find Traps | 2 | Divination | V, S, M |Holy symbol | | Know Alignment | 2 | Divination | V, S, M |Holy symbol | | Cure Moderate Wounds | 2 | Healing | V, S | | | Slow Poison | 2 | Healing | V, S, M |Holy symbol and a bud of garlic that must be crushed and smeared on the wound or eaten if poison was ingested | | Resist Acid and Corrosion | 2 | Protection | V, S, M |A pinch (no less than ¼ t.) of powdered lime, soda ash, natron, saleratus, or similar base | | Resist Fire/Resist Cold | 2 | Protection | V, S, M |A drop of mercury | | Withdraw | 2 | Protection | V, S, M |Holy symbol | | Emotion Perception | 2 | War | V, S, M |Holy symbol | | Rally | 2 | War | V, S, M |A miniature duplicate of a pennant or standard that represents the cause for which the unit is fighting | ===== Inventory ===== ^ Item ^ Quantity ^ Type ^ Description & Notes ^ | Full Armour | 1 | Armour |Multi-layer, metal-reinforced leather (hide): AC -4; Wt. 35 lbs | | Medium Shield | 1 | Armour |Regimental shield of Heimdall's Gate | | War Hat | 1 | Armour |Cuirboilli, metal-reinforced; particularly effective vs missiles; does not restrict vision or hearing | | Arming Coif | 3 | Arming Clothes |Linsey-woolsey, undyed | | Chausses | 2 | Arming Clothes |2 pr loose-fitting, knitted of heavy, cushioning, and insulating undyed wool | | Gambeson | 1 | Arming Clothes |Quilted woollen and linsey-woolsey arming coat | | Pourpoint | 1 | Arming Clothes |Linsey-woolsey reinforced with hempen canvas | |The armour, warhat, arming coif, chausses, gambeson, pourpoint, belt, Northern Tier or smooth leather boots, and tabard comprise the **Combat Uniform** of Heimdall's Gate |||| | Overtunic | 2 | Uniform |Heavy-weight, sturdy, durable worsted cloth; long, unconstricting sleeves, knee length; dyed black | | Chausses | 2 | Uniform |Close-fitting, knitted of soft wool, dyed black | |The black chausses, overtunic (worn over a durable linen or linen-hempen white shirt), belt, Northern Tier or smooth leather boots, and tabard comprise the **Utility Uniform** of Heimdall's Gate |||| | Tabard (Surcoate) | 3 | Uniform |Madder red, knee-length tabard with the baronial emblem (a bear sable statant on field gules) front and back; part of both the combat and utility uniforms of Heimdall's Gate | | **Service Uniform** | 2 |Black breeches and doublet of fine woollen broadcloth, trimmed with one row of silver braid around the collar, and three rows around cuffs; crimson tabard bordered in black and adorned with an image of a meteor superimposed over the baronial bear of Heimdall's Gate; black boots and belt, highly polished; fine, white linen shirt || | **Dress Uniform** |Braies and chainses of remarkably fine-spun linsey-woolsey, bias cut to fit snugly and lay very flat (3 sets). Over that, a shirt of best-quality linen, deeply cuffed almost to the elbow and high collared in black silk-wool lustring (2). Next are black hosen, knitted of silk to stretch smoothly over the legs, gartered just above the knees (3 pr), followed by black breeches, also of the black lustring, that fall straight and buckle just below the knees (2); black shoes of highly polished leather, hard soled and with a 2 inch heel, that close with a silver buckle (1 pr); and a tunic of crimson velvet (2). The sleeves are sewn in and fall straight, but the lower edge is split up for several inches to reveal the shirt cuff beneath, and bound in black silk. It is superbly fitted to the waist, and then bells slightly over the hips, ending just at the upper thigh. The hem too is split on either side, in the same fashion as the sleeves, and the edges likewise bound. Around the waist is clasped a belt of gleaming black leather (1). The tunic's plain front closure is concealed by a triangular front-piece, slightly stiffened, reaching from the shoulders to just below the waist, fastened on with elegant black silk frogs, and in back is a capelet, crimson velvet lined with black silk, the velvet embroidered all over into diamond shapes, and centred within each diamond is the Caldornean eagle, the bear of Heimdall's Gate, or the meteor, symbol of Firefall, the designs worked in black, silver and gold. The finishing touch is the insignia of service, Kingdom badge on the right shoulder, insignia of rank on the left, the two connected by a silver chain (1 insignia set). ||| | Ankle Boots | 1 pr | Summer Everyday/Utility/Combat Uniform; Service Uniform |Oak tanned leather, dyed black; water resistant | | Boots | 1 pr | Winter Everyday/Utility/Combat Uniform |Northern Tier high, soft boots, made of reindeer or cowhide, lined with sheepskin shearling, and trimmed with fur to shed the snow, dyed black | | Belt | 1 | Everyday/Uniform |Wide, heavy-duty, black, cowhide belt; worn with a dagger in its sheath and belt pouch attached | | Belt Pouch | 1 | General |High quality, black, tooled with an asymmetrical wheel of arrowheads (Calabash) | | Braies | 4 | Everyday |Of undyed linen-hempen | | Braies | 2 | Everyday |Of knitted woollen, undyed, to be worn over linen braies | | Chainse | 4 | Everyday |Of undyed linen-hempen | | Chainse | 2 | Everyday |Of knitted woollen, undyed, to be worn over linen chainse | | Hosen | 2 | Everyday |Of linen-hempen cloth, undyed, very sturdy | | Hosen | 4 | Everyday |Of knitted woollen, undyed, very sturdy | | Shirts | 4 | Everyday |Of linsey-woolsey, undyed | | Overtunics | 2 | Everyday |Of heavy woollen, one brown, one blue | | Chausses | 2 | Everyday |Of heavy woollen, undyed (taupe-grey) | | Shirts | 2 | Gifts |From Alera; two new shirts, one of finest linen for formal wear, one of warm and durable linsey-woolsey | | Hosen, long | 3 | Gifts |From Alera; three pairs of long hosen, two of soft wool, the third of fine, elegant wool-silk | | Cloak | 1 | Outerwear |Long, very warm, sleeved and hooded cloak made of heavy, very thick, waterproofed woollen twill that has been heavily napped and fulled; double tie closures (inside and out) to form a flap that keeps out the wind; dark grey (natural sheep colour) | | Mittens, pr. | 1 | Outerwear |Woollen; outer layer of woven fabric, lining knitted; bulky but very warm | | Cap | 1 | Outerwear |Woollen flatcap; blue | | Coif | 2 | Everyday |Woollen; close fitting head-covering, worn as an extra layer of warmth indoors or under a hood or cap outdoors | | Moccasins | 1 pr | Everyday |Soft-soled, flexible, cowhide slippers; most suitable for indoor wear | | Weapons Care Kit | 1 | General |Containing: whetstone, linseed oil, emery and linen | | Tinderbox | 1 | General |Plain tin box, with space for candle stubs, char cloth, wood shavings, and flint and steel; in belt pouch | | Mess Kit | 1 | General |Wooden plate, bowl, and tankard; pewter spoon and fork | | Personal Toiletries Kit | 1 | General |Includes a basin, brushes, metal mirror, towels, etc.; supplies (soap, toothpowder, etc.); and a limited assortment of healing items (salve, powder, etc.) Several items were gifts from Alera. | | Sewing Kit | 1 | General |Leather etui, silver needles, thread, paper of pins, emery cloth | | Waterskin | 1 | General | | | Scrivener's Set | 1 | General |Including: a thick, vellum bound journal, blank except for the first page; gift from Alera | | Set of Clothing, old | 1 | Keepsakes |Red quilted jerkin, homespun linen shirt, brown wool breeches; the clothing Mathias was wearing when he landed on Erden | | Ring | 1 | Treasure |A keepsake from Alera; her mother's pearl and diamond ring set in platinum, worn on a blue silk ribbon | | Brooch | 1 | Treasure |A gift from Ironwielder for helping Old Thard; given to Alera in exchange for the ring | | Holy Symbol | 1 | Treasure |A mithral silver asymmetrical throwing star incised with a raven in flight, smithed from metal that came from the tabernacle of the temple of Tollossus | | Money | $$ | Treasure |Money from the sale of Mathias' armour from Haven, pay, pouch from Tazor (20 Guineas) | | Dagger | 1 | General |Used as a tool and by-knife; sheath worn on belt (Lagniappe with the armour) | | Hand-and-a-half Sword | 1 | Weapon |Very fine quality, perfectly balanced, fullered blade, light and resilient despite its size; it has only a 1% chance of breaking on a critical | | Spear | 1 | Weapon |High quality, general issue weapon | ===== Background & Notes ===== ==== Personality Chart ==== ^ //Primary Motivators// | ^ Sense of Humour | | ^ Emotional Disposition | ^ //Sexuality// ^^ ^ Moodiness | ^ Orientation | | ^ //Core Traits// ^^ Libido | | ^ Outlook | ^ Expressiveness | | ^ Integrity | ^ Expressive Style | | ^ Impulsiveness | ^ Openness | | ^ Boldness | ^ Promiscuousness | | ^ Flexibility | ^ //Religion & Spirituality// ^^ ^ Affinity | ^ Adherence | | ^ Comportment | ^ Tolerance | | ^ Interactivity | ^ Expression | | ^ Disclosure | ^ Conversion | | ^ Conformity | ^ Attitude | | ^ ^^^^ ^ Topics of Conversation | ||| ^ Quirks, Habits, & Oddities | ||| ^ Hobbies & Enjoyments | ||| ^ See http://rpg.ashami.com/ for reference ^^^^ ==== Character Questionnaire ==== === The Basics === ? What is your full name? : FIXME ? Where and when were you born? : FIXME ? Who are/were your parents? (Know their names, occupations, personalities, etc.) : FIXME ? Do you have any siblings? What are/were they like? : FIXME ? Where do you live now, and with whom? Describe the place and the people. : FIXME ? What is your occupation? : FIXME ? To which social class do you belong? : FIXME ? Do you have any allergies, diseases, or other physical weaknesses? : FIXME ? Are you right- or left-handed? : FIXME ? What words and/or phrases do you use very frequently? : FIXME ? What do you have in your pockets? : FIXME ? Do you have any quirks, strange mannerisms, annoying habits, or other defining characteristics? : FIXME === Growing Up === ? How would you describe your childhood in general? : FIXME ? What is your earliest memory? : FIXME ? How much schooling have you had? : FIXME ? Did you enjoy school? : FIXME ? Where did you learn most of your skills and other abilities? : FIXME ? While growing up, did you have any role models? If so, describe them. : FIXME ? While growing up, how did you get along with the other members of your family? : FIXME ? As a child, what did you want to be when you grew up? : FIXME ? As a child, what were your favourite activities? : FIXME ? As a child, what kinds of personality traits did you display? : FIXME ? As a child, were you popular? Who were your friends, and what were they like? : FIXME ? When and with whom was your first kiss? : FIXME ? Are you a virgin? If not, when and with whom did you lose your virginity? : FIXME ? If you are a supernatural being, tell the story of how you became what you are or first learned of your own abilities. If you are just a normal human, describe any influences in your past that led you to do the things you do today. : FIXME === Past Influences === ? What do you consider the most important event of your life so far? : FIXME ? Who has had the most influence on you? : FIXME ? What do you consider your greatest achievement? : FIXME ? What is your greatest regret? : FIXME ? What is the most evil thing you have ever done? : FIXME ? Do you have a criminal record of any kind? : FIXME ? When was the time you were the most frightened? : FIXME ? What is the most embarrassing thing ever to happen to you? : FIXME ? If you could change one thing from your past, what would it be, and why? : FIXME ? What is your best memory? : FIXME ? What is your worst memory? : FIXME === Beliefs And Opinions === ? Are you basically optimistic or pessimistic? : FIXME ? What is your greatest fear? : FIXME ? What are your religious views? : FIXME ? What is your political ideology? : FIXME ? What are your views on sex? : FIXME ? Are you able to kill? Under what circumstances do you find killing to be acceptable or unacceptable? : FIXME ? In your opinion, what is the most evil thing any human being could do? : FIXME ? Do you believe in the existence of soul mates and/or true love? : FIXME ? What do you believe makes a successful life? : FIXME ? How honest are you about your thoughts and feelings (i.e., do you hide your true self from others, and in what way)? : FIXME ? Do you have any biases or prejudices? : FIXME ? Is there anything you absolutely refuse to do under any circumstances? Why do you refuse to do it? : FIXME ? Who or what, if anything, would you die (or otherwise go to extremes) for? : FIXME === Relationships With Others === ? In general, how do you treat others (politely, rudely, by keeping them at a distance, etc.)? Does your treatment of them change depending on how well you know them, and if so, how? : FIXME ? Who is the most important person in your life, and why? : FIXME ? Who is the person you respect the most, and why? : FIXME ? Who are your friends? Do you have a best friend? Describe these people. : FIXME ? Do you have a spouse or significant other? If so, describe this person. : FIXME ? Have you ever been in love? If so, describe what happened. : FIXME ? What do you look for in a potential lover? : FIXME ? How close are you to your family? : FIXME ? Have you started your own family? If so, describe them. If not, do you want to? Why or why not? : FIXME ? Who would you turn to if you were in desperate need of help? : FIXME ? Do you trust anyone to protect you? Who, and why? : FIXME ? If you died or went missing, who would miss you? : FIXME ? Who is the person you despise the most, and why? : FIXME ? Do you tend to argue with people, or avoid conflict? : FIXME ? Do you tend to take on leadership roles in social situations? : FIXME ? Do you like interacting with large groups of people? Why or why not? : FIXME ? Do you care what others think of you? : FIXME === Likes And Dislikes === ? What is/are your favourite hobbies and pastimes? : FIXME ? What is your most treasured possession? : FIXME ? What is your favourite colour? : FIXME ? What is your favourite food? : FIXME ? What, if anything, do you like to read? : FIXME ? What is your idea of good entertainment (consider music, social events, theatre, art, etc.)? : FIXME ? Do you smoke, drink, or use drugs? If so, why? Do you want to quit? : FIXME ? How do you spend a typical night without work the following day? : FIXME ? What makes you laugh? : FIXME ? What, if anything, shocks or offends you? : FIXME ? What would you do if you had insomnia and had to find something to do to amuse yourself? : FIXME ? How do you deal with stress? : FIXME ? Are you spontaneous, or do you always need to have a plan? : FIXME ? What are your pet peeves? : FIXME === Self Images & Etc. === ? Describe the routine of a normal day for you. How do you feel when this routine is disrupted? : FIXME ? What is your greatest strength as a person? : FIXME ? What is your greatest weakness? : FIXME ? If you could change one thing about yourself, what would it be? : FIXME ? Are you generally introverted or extroverted? : FIXME ? Are you generally organized or messy? : FIXME ? Name three things you consider yourself to be very good at, and three things you consider yourself to be very bad at. : FIXME ? Do you like yourself? : FIXME ? What are your reasons for being an adventurer (or doing the strange and heroic things that RPG characters do)? Are your real reasons for doing this different than the ones you tell people in public? (If so, detail both sets of reasons...) : FIXME ? What goal do you most want to accomplish in your lifetime? : FIXME ? Where do you see yourself in 5 years? : FIXME ? If you could choose, how would you want to die? : FIXME ? If you knew you were going to die in 24 hours, name three things you would do in the time you had left. : FIXME ? What is the one thing for which you would most like to be remembered after your death? : FIXME ? What three words best describe your personality? : FIXME ? What three words would others probably use to describe you? : FIXME ==== Notes ==== Alera nodded. "Your suggestions have merit. I will mention them to my father," she said and then smiled, lightly flirtatious again to drive away the suddenly sombre mood, "and I must give you a vial of my perfume before you leave, to make sure you remember me!" Alera looked up, memorising Mathias' face, and gave him a rather tremulous smile, then slowly drew a ring from her finger, one she always wore. "This was my mother's," she said quietly, placing the delicate bauble in the paladin's hand. "Take it...and remember me." Winterborn This is Mathias as he is shown in the 9th plague. The only change I made is his sword. I changed it from Greatsword to Bastardsword because it did not make sense for the man to fight with a two handed sword, but still have a full sized shield. I think the Perc understood the meaning, but we were hung up over semantics. Mathias de Falco wrote in Common\\ Thanks for the refresher...it's good to have every now and then...can you save this thread for me in Mathias' character sheet so I can refer to it again as needed? croiduire(GM) wrote in Common\\ The god's name is Grolant. His realm is a blighted sphere that is very close to Erdensphere...and the reason that Erdensphere is so turbulent, so often impassable to spelljammers, is because of the defences erected by the gods of Erdensphere to keep him, and related interlopers, out. The verbeeg are of hill giant DNA that has been significantly altered by Grolant and infused with his essence. Forget free will--when it comes to religion, the verbeeg serve him fully and without question. Hill giants ARE native to Erdensphere. Since they are rooted in Erdensphere they cannot be banished and the ecological consequences of even making it untenable for them to survive on the planet would be disastrous for many other native life forms and therefore untenable for the Erden pantheon. The verbeeg are the advance troops in the war of conquest that Grolant has been patiently waging for several millennia. Mathias de Falco wrote in Common\\ Yes, I recall all that, but aside from the Verbeeg, I just don't have a name to associate with the entity we are fighting. Good thing I asked all this, cause I had written a long post that would have seemed foolish if I hadn't...I'll need to rewrite... blech... croiduire(GM) wrote in Common\\ Something Mathias already knows...we're talking about the verbeeg. Remember the pells? Remember all the stories about the constant warfare against them? Remember all the discussion of the horrors they perpetrate? Remember how they are a common enemy even to such very different cultures as the Trewschan Confederation and Caldorne? Mathias de Falco wrote in Common\\ I recall something of that nature, but I can't say I really made the connection. Sometimes these 'dots' of information just come too far apart in real time for me to see how they connect. Does this evil deity and its hellspawn children have names? I do not recall this either. And finally, is Calabash telling Mathias that the artefact is in the hands of this evil, or was this something Mathias should have already known as well? croiduire(GM) wrote in Common\\ OOC: Common knowledge. At several points it has been pointed out that the verbeeg are evil, are not native to Erdensphere, and do not worship the deities of Erden's pantheon. I have tried to incorporate this awareness even into the fabric of the culture, make it ubiquitous, something 'everyone knows'. For example, do you recall the suspicion when Mathias and Zaine tried to buy their Holy Symbols, and the doubt that an off-world deity was benign? Mathias de Falco wrote in Common\\ OOC--"You go to face the spawn of a god as evil as Raziel Mallaithe and as strong in his iniquity, a god that the powerful and benign deities of this sphere have not been able to crush despite aeons of conflict." Is this some new revelation we had not known about till this moment, or was there some mention and discussion about this deity and it's evil spawn in an earlier post that I can't remember? Calabash wrote in Common\\ The answer came slowly and reluctantly, but the words were clear. "My paladin, you go to battle for possession of an artefact old when Havensphere was created and substantial in its destruction. You go to face the spawn of a god as evil as Raziel Mallaithe and as strong in his iniquity, a god that the powerful and benign deities of this sphere have not been able to crush despite aeons of conflict. "Moreover, my daughter...sees imperfectly at this time. She longs for renewal, for the celebration of life--as do we all--and in truth this is a far better solution for the continuation of the journey of a noble soul. But...my Mikkela did not expect a mother to ignore the demands of a child growing within her. She did not imagine that Daeari--unlike a doe or hen--would eschew the sanctuary prepared for her..." Mathias de Falco wrote in Common\\ Infused with this sudden sense of unease, Mathias takes hold of his holy symbol. "What is it Father? Should we truly fear for the mother and child? Have I misspoken?" Calabash wrote in Common\\ Mathias felt the familiar divine presence, but no words were spoken. In fact, the hair at the back of the paladin's neck prickled with disquietude. Mathias de Falco wrote in Common\\ "Father, truly there will be hardships aplenty, yet the mother and child ought be safe within our company. Surely there is some way to allay the sergeant's worst fears and prove to him that having faith is not misplaced. Can you counsel me in this matter?" In addition to the articles Mathias expected, he found two new shirts, one of finest linen for formal wear, one of warm and durable linsey-woollsey, three pairs of long hosen, two of soft wool, the third of fine, elegant wool-silk, articles to aid his grooming, a set of brushes, and a complete scrivener's set, including a thick, vellum bound journal, blank except for the first page where Alera had written: My dearheart,\\ I prithee you fill these pages with your adventures and observations, and with your thoughts and dreams, hopes and sorrows, joys and fears also, for I would share with you in this way, the time we are parted. And, if I do not presume too much, I ask that you mention if perchance now and then you think of me. I have a volume identical to this one, and I will do likewise.\\ Your loving,\\ Alera