====== Sabine v3.0 ====== ^ Name(s) | Sabine. | ^ Game | [[gaming:games:An Extraordinary Life v3]] (Played by [[user:ArcadianPhoenix]]) | ^ Age | 16 (born Midsummer); appears to be mid-teens. | ^ Build | 5′8″, 150 pounds; gently curvy. | ^ Hair | Bright red, thick curls, waist-length. | ^ Eyes | Bright green. | ^ Skin | Pale. | ===== Attributes & Secondary Characteristics ===== **ST** 10 [0]; **DX** 12 [40]; **HT** 12 [20]; **IQ** 12 [30]; **PE** 12 [10]; **WL** 12 [10]\\ **HP** 10 [0]; **FP** 12 [0]; **SP** 12 [0]; **Basic Speed** 6.00 [0]; **Basic Move** 6 [0]\\ **SM**+0 (1 hex); **Basic Lift** 20; **Damage** //Thr// 1d-2, //Sw// 1d\\ **Dodge** 9; **Parry** 9; **Block** //N/A// ===== Social Background ===== **TL:** 3 [0].\\ **Cultural Familiarities:** Mannan [0].\\ **Languages:** Mannan (Native) [0]; English (Accented) [2].\\ **Status:** 0 (Landless Freeman) [0].\\ **Wealth:** Average [0]. ===== Advantages ===== * Accelerated Learning 6 [120] * Animal Empathy [5] * Appearance (Very Beautiful) [16] * Common Sense (Conscious, +50%) [15] * Cultural Empathy [15] * Eidetic Memory [5] * Empathy [15] * Flexibility [5] * High Pain Threshold [10] * Language Talent [10] * Magery 6 (Solitary Ceremony, +10%; Stable Casting, +40%) [95] * Night Vision 2 [2] * Plant Empathy [5] * Spirit Empathy [10] * Very Fit [15] * Very Grounded [15] * Very Rapid Healing [15] * Voice [10] ==== Perks ==== * Call of the Wild [1] * Efficient! [5] * Honest Face [1] * Reduced Footprint! 3 [15] * Soft-Spoken [1] ===== Disadvantages ===== * Low Pleasure Threshold [-10] * Pacifism (Cannot Harm Innocents) [-10] * Secret (Witch) [-30] * Social Stigma (Subjugated) [-20] ==== Quirks ==== * Chaste [-1] * Temperate [-1] * Charitable [-1] * Diligent [-1] * Patient [-1] * Kind [-1] * Humble [-1] * Idealistic [-1] * Honest [-1] * Intolerance (Evil) [-1] ===== Skills & Techniques ===== ^ Skill ^ Dif. ^ Rel. ^ Pts. ^ Lev. ^ | Acting | A | IQ | [2] | 12 | | Alchemy/TL3 | VH | IQ+4 | [2] | 16 [(magery)] | | Animal Handling | VH | IQ | [8] | 12 | | Area Knowledge (Home Village) | E | IQ | [1] | 12 | | Artist (Pottery) | H | IQ-2 | [1] | 10 | | Artist (Woodworking) | H | IQ-2 | [1] | 10 | | Astronomy (Observational)/TL3 | A | IQ-2 | [1/2] | 10 | | Body Language | A | PE+2 | [1] | 14 [(empathy)] | | Carpentry/TL3 | E | IQ | [1] | 12 | | Climbing | A | DX+2 | [1] | 14 [(flexibility)] | | Cooking | A | IQ | [2] | 12 | | Diagnosis/TL3 | H | IQ | [4] | 12 | | Esoteric Medicine | H | PE+2 | [12] | 14 | | Farming | A | IQ | [2] | 12 | | Fast-Talk | A | IQ+2 | [2] | 14 [(voice)] | | Fishing | E | PE | [1] | 12 | | Gardening | E | IQ | [1] | 12 | | Herb Lore/TL3 | VH | IQ+6 | [8] | 18 [(magery)] | | Hiking | A | HT | [2] | 12 | | Housekeeping | E | IQ | [1] | 12 | | Knife | E | DX | [1] | 12 | | Knot-Tying | E | DX | [1] | 12 | | Leatherworking/TL3 | E | IQ | [1] | 12 | | Machinist/TL3 | A | IQ-2 | [1/2] | 10 | | Merchant | A | IQ-2 | [1/2] | 10 | | Naturalist | H | IQ | [4] | 12 | | Observation | A | PE | [2] | 12 | | Occultism | A | IQ | [2] | 12 | | Packing (Equines) | A | IQ-2 | [1/2] | 10 | | Pharmacy (Herbal)/T3 | H | IQ | [4] | 12 | | Professional Skill (Butcher) | A | IQ-2 | [1/2] | 10 | | Professional Skill (Charcoaler) | A | IQ-2 | [1/2] | 10 | | Professional Skill (Clothmaker) | A | IQ-2 | [1/2] | 10 | | Professional Skill (Dyer) | A | IQ-2 | [1/2] | 10 | | Professional Skill (Forester) | A | IQ-2 | [1/2] | 10 | | Professional Skill (Midwife) | A | IQ-2 | [1/2] | 10 | | Professional Skill (Tanner) | A | IQ-2 | [1/2] | 10 | | Prospecting/TL3 | A | IQ-2 | [1/2] | 10 | | Religious Ritual (Peregine) | H | IQ-4 | [1/4] | 8 | | Riding (Equines) | A | DX | [2] | 12 | | Ritual Magic | VH | IQ+4 | [2] | 16 [(magery)] | | Sewing/TL3 | E | IQ | [1] | 12 | | Singing | E | HT+2 | [1] | 14 [(voice)] | | Swimming | E | HT | [1] | 12 | | Symbol Drawing | H | IQ+4 | [1/2] | 16 | | Teamster (Equines) | A | IQ-2 | [1/2] | 10 | | Thaumatology | VH | IQ+4 | [2] | 16 [(magery)] | | Theology (Via Sacra) | H | IQ-4 | [1/4] | 8 | | Tracking | A | PE-2 | [1/2] | 10 | | Traps/TL3 | A | IQ-2 | [1/2] | 10 | | Weather Sense | A | IQ-2 | [1/2] | 10 | ^ Spell ^ Dif. ^ Rel. ^ Pts. ^ Lev. ^ ^ Air College ^^^^^ | Purify Air | H | IQ+4 | [1] | 16 [(magic25)] | | Seek Air | H | IQ+4 | [1] | 16 [(magic25)] | | Create Air | H | IQ+4 | [1] | 16 [(magic25)] | | No-Smell | H | IQ+4 | [1] | 16 [(magic26)] | | Destroy Air | H | IQ+4 | [1] | 16 [(magic26)] | | Shape Air | H | IQ+4 | [1] | 16 [(magic26)] | | Air Vision | H | IQ+4 | [1] | 16 [(magic26)] | | Earth to Air | H | IQ+4 | [1] | 16 [(magic27)] | | Essential Air | H | IQ+4 | [1] | 16 [(magic28)] | ^ Animal College ^^^^^ | Beast-Soother | H | IQ+4 | [1] | 16 [(magic31)] | | Control Animal | VH | IQ+4 | [2] | 16 [(magic32)] | | Master | H | IQ+4 | [1] | 16 [(magic32)] | | Beast Link | H | IQ+4 | [1] | 16 [(magic32)] | | Beast Speech | H | IQ+4 | [1] | 16 [(magic33)] | | Repel Animal | VH | IQ+4 | [2] | 16 [(magic33)] | | Rider | H | IQ+4 | [1] | 16 [(magic33)] | | Rider Within | H | IQ+4 | [1] | 16 [(magic33)] | | Beast Possession | H | IQ+4 | [1] | 16 [(magic34)] | ^ Body Control College ^^^^^ | Climbing | H | IQ+4 | [1] | 16 [(magic37)] | | Itch | H | IQ+4 | [1] | 16 [(magic37)] | | Spasm | H | IQ+4 | [1] | 16 [(magic37)] | | Stop Spasm | H | IQ+4 | [1] | 16 [(magic37)] | | Pain | H | IQ+4 | [1] | 16 [(magic38)] | | Clumsiness | H | IQ+4 | [1] | 16 [(magic38)] | | Debility | H | IQ+4 | [1] | 16 [(magic38)] | | Frailty | H | IQ+4 | [1] | 16 [(magic39)] | | Might | H | IQ+4 | [1] | 16 [(magic39)] | | Grace | H | IQ+4 | [1] | 16 [(magic39)] | | Vigor | H | IQ+4 | [1] | 16 [(magic39)] | | Resist Pain | H | IQ+4 | [1] | 16 [(magic40)] | | Cadence | H | IQ+4 | [1] | 16 [(magic41)] | ^ Communication and Empathy College ^^^^^ | Sense Foes | H | IQ+4 | [1] | 16 [(magic46)] | | Sense Emotion | H | IQ+4 | [1] | 16 [(magic47)] | | Hide Emotion | H | IQ+4 | [1] | 16 [(magic47)] | | Truthsayer | H | IQ+4 | [1] | 16 [(magic47)] | | Hide Thoughts | H | IQ+4 | [1] | 16 [(magic48)] | | Bedtime Reading | H | IQ+4 | [1] | 16 [(py48p20)] | | Illuminated Writing | H | IQ+4 | [1] | 16 [(py48p21)] | ^ Earth College ^^^^^ | Seek Earth | H | IQ+4 | [1] | 16 [(magic52)] | | Shape Earth | H | IQ+4 | [1] | 16 [(magic52)] | | Earth Vision | H | IQ+4 | [1] | 16 [(magic53)] | | Earth to Stone | H | IQ+4 | [1] | 16 [(magic53)] | | Create Earth | H | IQ+4 | [1] | 16 [(magic53)] | | Stone to Earth | H | IQ+4 | [1] | 16 [(magic53)] | | Earth to Water | H | IQ+4 | [1] | 16 [(magic54)] | | Essential Earth | H | IQ+4 | [1] | 16 [(magic55)] | | Purify Earth | H | IQ+4 | [1] | 16 [(magic56)] | | Shape Metal | H | IQ+4 | [1] | 16 [(magic185)] | | Alloy Metal | H | IQ+4 | [1] | 16 [(py91p22)] | | Create Metal | H | IQ+4 | [1] | 16 [(py91p24)] | | Essential Metal | H | IQ+4 | [1] | 16 [(py91p24)] | | Identify Metal | H | IQ+4 | [1] | 16 [(py91p25)] | | Purify Metal | H | IQ+4 | [1] | 16 [(py91p26)] | | Restore Metal | H | IQ+4 | [1] | 16 [(py91p26)] | | Rust | H | IQ+4 | [1] | 16 [(py91p27)] | | Smelt Ore | H | IQ+4 | [1] | 16 [(py91p27)] | ^ Enchantment College ^^^^^ | Enchant | VH | IQ+4 | [2] | 16 [(magic58)] | | Temporary Enchantment | H | IQ+4 | [1] | 16 [(temp)] | | Power | H | IQ+4 | [1] | 16 [(magic59)] | | Speed | H | IQ+4 | [1] | 16 [(magic59)] | | Remove Enchantment | H | IQ+4 | [1] | 16 [(magic60)] | | Suspend Enchantment | H | IQ+4 | [1] | 16 [(magic60)] | | Adjustable Clothing | H | IQ+4 | [1] | 16 [(magic60)] | | Bane | H | IQ+4 | [1] | 16 [(magic64)] | | Graceful Weapon | H | IQ+4 | [1] | 16 [(magic65)] | | Loyal Sword | H | IQ+4 | [1] | 16 [(magic65)] | | Quick-Draw | H | IQ+4 | [1] | 16 [(magic65)] | | Penetrating Weapon | H | IQ+4 | [1] | 16 [(magic65)] | | Accuracy | H | IQ+4 | [1] | 16 [(magic67)] | | Puissance | H | IQ+4 | [1] | 16 [(magic67)] | | Fortify | H | IQ+4 | [1] | 16 [(magic68)] | | Deflect | H | IQ+4 | [1] | 16 [(magic69)] | | Lighten | H | IQ+4 | [1] | 16 [(magic69)] | | Dancing Shield | H | IQ+4 | [1] | 16 [(magic69)] | | Defending Shield | H | IQ+4 | [1] | 16 [(magic69)] | | Limit | H | IQ+4 | [1] | 16 [(magic70)] | | Name | H | IQ+4 | [1] | 16 [(magic70)] | | Password | H | IQ+4 | [1] | 16 [(magic70)] | | Attune | H | IQ+4 | [1] | 16 [(magic71)] | | Powerstone | H | IQ+4 | [1] | 16 [(magic71)] | | Manastone | VH | IQ+4 | [2] | 16 [(magic72)] | | Staff | H | IQ+4 | [1] | 16 [(magic72)] | ^ Fire College ^^^^^ | Ignite Fire | H | IQ+4 | [1] | 16 [(magic74)] | | Seek Fire | H | IQ+4 | [1] | 16 [(magic74)] | | Create Fire | H | IQ+4 | [1] | 16 [(magic74)] | | Extinguish Fire | H | IQ+4 | [1] | 16 [(magic74)] | | Shape Fire | H | IQ+4 | [1] | 16 [(magic74)] | | Fireproof | H | IQ+4 | [1] | 16 [(magic75)] | | Heat | H | IQ+4 | [1] | 16 [(magic76)] | | Cold | H | IQ+4 | [1] | 16 [(magic76)] | | Essential Flame | H | IQ+4 | [1] | 16 [(magic77)] | ^ Food College ^^^^^ | Seek Food | H | IQ+4 | [1] | 16 [(magic79)] | | Test Food | H | IQ+4 | [1] | 16 [(magic79)] | | Decay | H | IQ+4 | [1] | 16 [(magic79)] | | Season | H | IQ+4 | [1] | 16 [(magic79)] | | Far-Tasting | H | IQ+4 | [1] | 16 [(magic79)] | | Mature | H | IQ+4 | [1] | 16 [(magic80)] | | Purify Food | H | IQ+4 | [1] | 16 [(magic80)] | | Cook | H | IQ+4 | [1] | 16 [(magic80)] | | Prepare Game | H | IQ+4 | [1] | 16 [(magic80)] | | Know Recipe | H | IQ+4 | [1] | 16 [(magic80)] | | Preserve Food | H | IQ+4 | [1] | 16 [(magic81)] | | Create Food | H | IQ+4 | [1] | 16 [(magic81)] | | Distill | H | IQ+4 | [1] | 16 [(magic81)] | | Butcher | VH | IQ+4 | [2] | 16 [(death13)] | ^ Healing College ^^^^^ | Body-Reading | H | IQ+4 | [1] | 16 [(magic90)] | | Lend Energy | H | IQ+4 | [1] | 16 [(magic91)] | | Lend Vitality | H | IQ+4 | [1] | 16 [(magic91)] | | Share Energy | H | IQ+4 | [1] | 16 [(magic91)] | | Recover Energy | H | IQ+8 | [12] | 20 [(magic91)] | | Remove Contagion | H | IQ+4 | [1] | 16 [(magic92)] | | Awaken | H | IQ+4 | [1] | 16 [(magic92)] | | Relieve Sickness | H | IQ+4 | [1] | 16 [(magic92)] | | Share Vitality | H | IQ+4 | [1] | 16 [(magic92)] | | Resist Disease | H | IQ+4 | [1] | 16 [(magic92)] | | Stop Bleeding | H | IQ+4 | [1] | 16 [(magic93)] | | Minor Healing | H | IQ+4 | [1] | 16 [(magic93)] | | Major Healing | VH | IQ+4 | [2] | 16 [(magic93)] | | Great Healing | VH | IQ+4 | [2] | 16 [(magic93)] | | Cure Disease | H | IQ+4 | [1] | 16 [(magic93)] | | Neutralize Poison | H | IQ+4 | [1] | 16 [(magic94)] | | Relieve Addiction | H | IQ+4 | [1] | 16 [(magic94)] | | Relieve Madness | H | IQ+4 | [1] | 16 [(magic94)] | | Restoration | VH | IQ+4 | [2] | 16 [(magic95)] | | Regeneration | VH | IQ+4 | [2] | 16 [(magic95)] | | Cleansing | H | IQ+4 | [1] | 16 [(magic96)] | | Healing Slumber | H | IQ+4 | [1] | 16 [(magic96)] | | Euthanize | H | IQ+4 | [1] | 16 [(death14)] | | Resuscitate | VH | IQ+4 | [2] | 16 [(death14)] | | Ease Labor | H | IQ+4 | [1] | 16 [(bio32)] | | Remove Fetus | H | IQ+4 | [1] | 16 [(bio33)] | | Transfer Pregnancy | H | IQ+4 | [1] | 16 [(bio33)] | ^ Illusion and Creation College ^^^^^ | Simple Illusion | H | IQ+4 | [1] | 16 [(magic97)] | | Complex Illusion | H | IQ+4 | [1] | 16 [(magic98)] | | Inscribe | H | IQ+4 | [1] | 16 [(magic99)] | ^ Knowledge Spells ^^^^^ | Measurement | H | IQ+4 | [1] | 16 [(magic102)] | | Tell Time | H | IQ+4 | [1] | 16 [(magic102)] | | Alarm | H | IQ+4 | [1] | 16 [(magic102)] | | Far-Feeling | H | IQ+4 | [1] | 16 [(magic102)] | | Find Direction | H | IQ+4 | [1] | 16 [(magic103)] | | Detect Magic | H | IQ+4 | [1] | 16 [(magic103)] | | Sense Mana | H | IQ+4 | [1] | 16 [(magic103)] | | Aura | H | IQ+4 | [1] | 16 [(magic103)] | | Identify Spell | H | IQ+4 | [1] | 16 [(magic104)] | | Mage Sight | H | IQ+4 | [1] | 16 [(magic104)] | | Mage Sense | H | IQ+4 | [1] | 16 [(magic104)] | | Seek Magic | H | IQ+4 | [1] | 16 [(magic104)] | | Analyze Magic | H | IQ+4 | [1] | 16 [(magic104)] | | Seeker | H | IQ+4 | [1] | 16 [(magic107)] | | Trace | H | IQ+4 | [1] | 16 [(magic108)] | | History | H | IQ+4 | [1] | 16 [(magic108)] | | Analyze Heredity | H | IQ+4 | [1] | 16 [(bio31)] | ^ Light and Darkness College ^^^^^ | Light | H | IQ+4 | [1] | 16 [(light)] | | Continual Light | H | IQ+4 | [1] | 16 [(magic112)] | | Colors | H | IQ+4 | [1] | 16 [(magic112)] | | Night Vision | H | IQ+4 | [1] | 16 [(magic113)] | | Mage Light | H | IQ+4 | [1] | 16 [(magic115)] | | Continual Mage Light | H | IQ+4 | [1] | 16 [(magic115)] | ^ Making and Breaking College ^^^^^ | Inspired Creation | VH | IQ+4 | [2] | 16 [(magic117)] | | Find Weakness | H | IQ+4 | [1] | 16 [(magic118)] | | Weaken | H | IQ+4 | [1] | 16 [(magic118)] | | Restore | H | IQ+4 | [1] | 16 [(magic118)] | | Clean | H | IQ+4 | [1] | 16 [(magic118)] | | Soilproof | H | IQ+4 | [1] | 16 [(magic118)] | | Dye | H | IQ+4 | [1] | 16 [(magic118)] | | Copy | H | IQ+4 | [1] | 16 [(magic118)] | | Rejoin | H | IQ+4 | [1] | 16 [(magic118)] | | Stiffen | H | IQ+4 | [1] | 16 [(magic119)] | | Knot | H | IQ+4 | [1] | 16 [(magic119)] | | Reshape | H | IQ+4 | [1] | 16 [(magic119)] | | Fasten | H | IQ+4 | [1] | 16 [(magic120)] | | Repair | H | IQ+4 | [1] | 16 [(magic120)] | | Shatterproof | H | IQ+4 | [1] | 16 [(magic120)] | | Sharpen | H | IQ+4 | [1] | 16 [(magic120)] | | Toughen | H | IQ+4 | [1] | 16 [(toughen)] | | Mystic Mark | H | IQ+4 | [1] | 16 [(magic121)] | ^ Meta-Spells College ^^^^^ | Counterspell | H | IQ+4 | [1] | 16 [(counter)] | | Scryguard | H | IQ+4 | [1] | 16 [(magic123)] | | Suspend Spell | H | IQ+4 | [1] | 16 [(magic123)] | | Ward | H | IQ+4 | [1] | 16 [(ward)] | | Conceal Magic | H | IQ+4 | [1] | 16 [(magic124)] | | Scrywall | H | IQ+4 | [1] | 16 [(magic124)] | | Great Ward | H | IQ+4 | [1] | 16 [(ward)] | | False Aura | H | IQ+4 | [1] | 16 [(magic124)] | | Magic Resistance | H | IQ+4 | [1] | 16 [(magic125)] | | Suspend Magic | H | IQ+4 | [1] | 16 [(magic125)] | | Displace Spell | H | IQ+4 | [1] | 16 [(magic126)] | | Spell Shield | H | IQ+4 | [1] | 16 [(magic126)] | | Spell Wall | H | IQ+4 | [1] | 16 [(magic126)] | | Pentagram | H | IQ+4 | [1] | 16 [(magic126)] | | Suspend Curse | H | IQ+4 | [1] | 16 [(magic127)] | | Dispel Magic | H | IQ+4 | [1] | 16 [(dispel)] | | Lend Spell | H | IQ+4 | [1] | 16 [(magic127)] | | Remove Curse | H | IQ+4 | [1] | 16 [(magic127)] | | Hang Spell | VH | IQ+4 | [2] | 16 [(magic130)] | | Maintain Spell | VH | IQ+4 | [2] | 16 [(magic130)] | | Bless | H | IQ+4 | [1] | 16 [(magic131)] | | Delay | H | IQ+4 | [1] | 16 [(magic132)] | | Link | H | IQ+4 | [1] | 16 [(magic133)] | ^ Mind Control College ^^^^^ | Keen Hearing | H | IQ+4 | [1] | 16 [(magic135)] | | Keen Vision | H | IQ+4 | [1] | 16 [(magic135)] | | Fear | H | IQ+4 | [1] | 16 [(magic136)] | | Foolishness | H | IQ+4 | [1] | 16 [(magic136)] | | Daze | H | IQ+4 | [1] | 16 [(magic136)] | | Mental Stun | H | IQ+4 | [1] | 16 [(magic137)] | | Sleep | H | IQ+4 | [1] | 16 [(magic137)] | | Wisdom | H | IQ+4 | [1] | 16 [(magic137)] | | Command | H | IQ+4 | [1] | 16 [(magic138)] | | Emotion Control | H | IQ+4 | [1] | 16 [(magic139)] | | Peaceful Sleep | H | IQ+4 | [1] | 16 [(magic140)] | | Oath | H | IQ+4 | [1] | 16 [(magic140)] | ^ Movement College ^^^^^ | Haste | H | IQ+4 | [1] | 16 [(magic144)] | | Apportation | H | IQ+4 | [1] | 16 [(magic144)] | | Jump | H | IQ+4 | [1] | 16 [(magic145)] | | Lighten Burden | H | IQ+4 | [1] | 16 [(magic145)] | | Locksmith | H | IQ+4 | [1] | 16 [(magic145)] | | Quick March | H | IQ+4 | [1] | 16 [(magic146)] | | Slow Fall | H | IQ+4 | [1] | 16 [(magic146)] | | Wallwalker | H | IQ+4 | [1] | 16 [(magic146)] | | Dancing Object | H | IQ+4 | [1] | 16 [(magic146)] | | Manipulate | H | IQ+4 | [1] | 16 [(magic147)] | | Light Tread | H | IQ+4 | [1] | 16 [(magic147)] | ^ Necromancy College ^^^^^ | Sense Spirit | H | IQ+4 | [1] | 16 [(magic151)] | | Summon Spirit | H | IQ+4 | [1] | 16 [(magic152)] | | Materialize | H | IQ+4 | [1] | 16 [(magic152)] | | Solidify | H | IQ+4 | [1] | 16 [(magic153)] | | Affect Spirits | H | IQ+4 | [1] | 16 [(magic153)] | | Turn Spirit | H | IQ+4 | [1] | 16 [(magic153)] | | Zombie | H | IQ+4 | [1] | 16 [(magic153)] | | Turn Zombie | H | IQ+4 | [1] | 16 [(magic154)] | | Banish | H | IQ+4 | [1] | 16 [(magic159)] | | Repel Spirits | H | IQ+4 | [1] | 16 [(magic160)] | | Astral Block | H | IQ+4 | [1] | 16 [(magic161)] | ^ Plant College ^^^^^ | Seek Plant | H | IQ+4 | [1] | 16 [(magic163)] | | Identify Plant | H | IQ+4 | [1] | 16 [(magic163)] | | Heal Plant | H | IQ+4 | [1] | 16 [(magic163)] | | Shape Plant | H | IQ+4 | [1] | 16 [(magic163)] | | Bless Plants | H | IQ+4 | [1] | 16 [(magic163)] | | Hide Path | H | IQ+4 | [1] | 16 [(magic164)] | | Plant Growth | H | IQ+4 | [1] | 16 [(magic164)] | | Plant Vision | H | IQ+4 | [1] | 16 [(magic164)] | | Rejuvenate Plant | H | IQ+4 | [1] | 16 [(magic165)] | | Essential Wood | H | IQ+4 | [1] | 16 [(magic166)] | | Plant Speech | H | IQ+4 | [1] | 16 [(magic166)] | | Create Paper | H | IQ+4 | [1] | 16 [(plant12)] | | Harvest | H | IQ+4 | [1] | 16 [(plant14)] | | Improved Firewood | H | IQ+4 | [1] | 16 [(plant15)] | | Invoke Fence | H | IQ+4 | [1] | 16 [(plant15)] | | Join Plants | H | IQ+4 | [1] | 16 [(plant15)] | | Process Plant/TL3 | VH | IQ+4 | [2] | 16 [(plant16)] | | See Plant Health | H | IQ+4 | [1] | 16 [(plant19)] | | Essential Paper | H | IQ+4 | [1] | 16 [(py48p21)] | ^ Protection and Warning Spells ^^^^^ | Sense Danger | H | IQ+4 | [1] | 16 [(magic168)] | | Watchdog | H | IQ+4 | [1] | 16 [(magic169)] | | Book Binding | H | IQ+4 | [1] | 16 [(py48p20)] | ^ Sound College ^^^^^ | Sound | H | IQ+4 | [1] | 16 [(magic173)] | | Silence | H | IQ+4 | [1] | 16 [(magic173)] | | Voices | H | IQ+4 | [1] | 16 [(magic174)] | | Hush | H | IQ+4 | [1] | 16 [(magic174)] | | Far-Hearing | H | IQ+4 | [1] | 16 [(magic175)] | ^ Water College ^^^^^ | Seek Water | H | IQ+4 | [1] | 16 [(magic186)] | | Purify Water | H | IQ+4 | [1] | 16 [(magic186)] | | Create Water | H | IQ+4 | [1] | 16 [(magic186)] | | Destroy Water | H | IQ+4 | [1] | 16 [(magic187)] | | Shape Water | H | IQ+4 | [1] | 16 [(magic187)] | | Freeze | H | IQ+4 | [1] | 16 [(magic187)] | | Melt Ice | H | IQ+4 | [1] | 16 [(magic188)] | | Resist Water | H | IQ+4 | [1] | 16 [(magic188)] | | Show Shoes | H | IQ+4 | [1] | 16 [(magic188)] | | Water Vision | H | IQ+4 | [1] | 16 [(magic189)] | | Create Ice | H | IQ+4 | [1] | 16 [(magic190)] | | Essential Water | H | IQ+4 | [1] | 16 [(magic191)] | ^ Weather College ^^^^^ | Predict Weather | H | IQ+4 | [1] | 16 [(magic195)] | | Clouds | H | IQ+4 | [1] | 16 [(magic196)] | | Rain | H | IQ+4 | [1] | 16 [(magic197)] | [(empathy>Includes +3 for Empathy.)] [(flexibility>Includes +3 for Flexibility.)] [(voice>Includes +2 for Voice.)] [(magery>Includes +6 for Magery.)] [(magic25>Magic, p25.)] [(magic26>Magic, p26.)] [(magic27>Magic, p27.)] [(magic28>Magic, p28.)] [(magic31>Magic, p31.)] [(magic32>Magic, p32.)] [(magic33>Magic, p33.)] [(magic34>Magic, p34.)] [(magic37>Magic, p37.)] [(magic38>Magic, p38.)] [(magic39>Magic, p39.)] [(magic40>Magic, p40.)] [(magic41>Magic, p41.)] [(magic46>Magic, p46.)] [(magic47>Magic, p47.)] [(magic48>Magic, p48.)] [(py48p20>Pyramid #3/48 "Secret Magic", p20)] [(py48p20>Pyramid #3/48 "Secret Magic", p21)] [(magic52>Magic, p52.)] [(magic53>Magic, p53.)] [(magic54>Magic, p54.)] [(magic55>Magic, p55.)] [(magic56>Magic, p56.)] [(magic185>Magic, p185.)] [(py91p22>Pyramid #3/91 "Thaumatology IV", p22)] [(py91p24>Pyramid #3/91 "Thaumatology IV", p24)] [(py91p25>Pyramid #3/91 "Thaumatology IV", p25)] [(py91p26>Pyramid #3/91 "Thaumatology IV", p26)] [(py91p27>Pyramid #3/91 "Thaumatology IV", p27)] [(magic58>Magic, p58.)] [(temp>The rules for Temporary Enchantment in Magic are stupid. Instead, look at Pyramid #3/36 "Dungeon Fantasy", page 33, and Spell Stone (Magic, p62).)] [(magic59>Magic, p59.)] [(magic60>Magic, p60.)] [(magic64>Magic, p64.)] [(magic65>Magic, p65.)] [(magic67>Magic, p67.)] [(magic68>Magic, p68.)] [(magic69>Magic, p69.)] [(magic70>Magic, p70.)] [(magic71>Magic, p71.)] [(magic72>Magic, p72.)] [(magic74>Magic, p74.)] [(magic75>Magic, p75.)] [(magic76>Magic, p76.)] [(magic77>Magic, p77.)] [(magic79>Magic, p79.)] [(magic80>Magic, p80.)] [(magic81>Magic, p81.)] [(death13>Magic - Death Spells, p13.)] [(magic90>Magic, p90.)] [(magic91>Magic, p91.)] [(magic92>Magic, p92.)] [(magic93>Magic, p93.)] [(magic94>Magic, p94.)] [(magic95>Magic, p95.)] [(magic96>Magic, p96.)] [(death14>Magic - Death Spells, p14.)] [(bio32>Bio-Tech, p32.)] [(bio33>Bio-Tech, p33.)] [(magic97>Magic, p97.)] [(magic98>Magic, p98.)] [(magic99>Magic, p99.)] [(magic102>Magic, p102.)] [(magic103>Magic, p103.)] [(magic104>Magic, p104.)] [(magic107>Magic, p107.)] [(magic108>Magic, p108.)] [(bio33>Bio-Tech, p31.)] [(light>This spell is very weird compared to other light producing spells. Look at Mage Light (Magic, p115) for the illumination levels available to the spell, and the costs for them.)] [(magic112>Magic, p112.)] [(magic113>Magic, p113.)] [(magic115>Magic, p115.)] [(magic117>Magic, p117.)] [(magic118>Magic, p118.)] [(magic119>Magic, p119.)] [(magic120>Magic, p120.)] [(toughen>Magic, p121. However, contrary to the description, it //does// improve the DR of armour. At 3 energy per point of DR for a full suit, it's certainly expensive enough for it.)] [(magic121>Magic, p121.)] [(counter>Counterspell (Magic, p123) requires the caster to have the spell being countered, and makes you roll against the lower of the two skills **and** takes five seconds to cast, no matter the spell being countered. This is, frankly, //excessively// punishing, and makes counterspelling practically useless. Thus, if you don't know the spell you are countering but it's a commonly known spell or you've used Identify Spell on it, your skill in the Quick Contest is at a -5 penalty. Unknown or new spells, or spell-like powers with the Magical limitation, are countered at -10. Further, the time to cast is now the same as the spell being countered, not counting time reductions due to skill by the caster of the original spell, with a maximum 5 seconds.)] [(magic123>Magic, p123.)] [(ward>Ward and Great Ward (Magic, p124) requires the caster to know the spell being warded against at skill 12 or higher. This is, much like Counterspell, rather ridiculous. Thus, you may try to Ward a spell you don't know, or know at a level below 12. However, you are at -5 in the contest. If the spell is completely unknown, or it's a spell-like power (one with Magical as a limitation), you may attempt to Ward it at -10.)] [(magic124>Magic, p124.)] [(magic125>Magic, p125.)] [(magic126>Magic, p126.)] [(magic127>Magic, p127.)] [(dispel>Dispel Magic (Magic, p128) normally has a time to cast of 1 second per energy point. This can get absolutely ridiculous. The time to cast is capped at 6 seconds.)] [(magic128>Magic, p128.)] [(magic130>Magic, p130.)] [(magic131>Magic, p131.)] [(magic132>Magic, p132.)] [(magic133>Magic, p133.)] [(magic135>Magic, p135.)] [(magic136>Magic, p136.)] [(magic137>Magic, p137.)] [(magic138>Magic, p138.)] [(magic138>Magic, p139.)] [(magic140>Magic, p140.)] [(magic144>Magic, p144.)] [(magic145>Magic, p145.)] [(magic146>Magic, p146.)] [(magic147>Magic, p147.)] [(magic151>Magic, p151.)] [(magic152>Magic, p152.)] [(magic153>Magic, p153.)] [(magic154>Magic, p154.)] [(magic159>Magic, p159.)] [(magic160>Magic, p160.)] [(magic161>Magic, p161.)] [(magic163>Magic, p163.)] [(magic164>Magic, p164.)] [(magic165>Magic, p165.)] [(magic166>Magic, p166.)] [(plant12>Magic - Plant Spells, p12.)] [(plant14>Magic - Plant Spells, p14.)] [(plant15>Magic - Plant Spells, p15.)] [(plant16>Magic - Plant Spells, p16.)] [(plant19>Magic - Plant Spells, p19.)] [(magic168>Magic, p168.)] [(magic169>Magic, p169.)] [(magic173>Magic, p173.)] [(magic174>Magic, p174.)] [(magic175>Magic, p175.)] [(magic186>Magic, p186.)] [(magic187>Magic, p187.)] [(magic188>Magic, p188.)] [(magic189>Magic, p189.)] [(magic190>Magic, p190.)] [(magic191>Magic, p191.)] [(magic195>Magic, p195.)] [(magic196>Magic, p196.)] [(magic197>Magic, p197.)] ~~REFNOTES~~ ===== Reference ===== ==== Tracking ==== ^ ^ Cur. ^ Max. ^ Notes ^ ^ Hit Points | 10 | 10 | No current wounds. | ^ Fatigue Points | 12 | 12 | No current fatigue. | ^ Stress Points | 12 | 12 | No current stress. | ^ Impulse Points | 5 | 5 | | ==== Encumbrance ==== ^ ^ Load ^ Move ^ Dodge ^ Notes ^ ^ None (0) | 0-20 | 6.00 | 9 | | ^ Light (1) | 20-40 | 4.80 | 8 | | ^ Medium (2) | 40-60 | 3.60 | 7 | | ^ Heavy (3) | 60-120 | 2.40 | 6 | | ^ Extra (4) | 120-200 | 1.20 | 5 | | ==== Damage Resistance ==== ^ Shoes | 1* | Feet | ==== Reaction Modifiers ==== ^ Appearance | +6 | Attracted | ^ ::: | +2 | Most | ^ ::: | -2 | Resentful | ^ Voice | +2 | All | ==== Attacks & Defences ==== ^ //Mode// ^^ //Dam.// ^ //Rng.// ^ //Sk.// ^ ^ //Unarmed// (DX-12, Parry-9) ||||| ^ Punch ^ Normal | 1d-3 cr | C | 12 | ^ ::: ^ Committed | 1d-2 cr | ::: | ::: | ^ ::: ^ All-Out | 1d-1 cr | ::: | ::: | ^ Kick ^ Normal | 1d-2 cr | C,1 | 10 | ^ ::: ^ Committed | 1d-1 cr | ::: | ::: | ^ ::: ^ All-Out | 1d cr | ::: | ::: | ^ Grapple || //N/A// | C | 12 | ===== Equipment ===== ^ Item ^ Location ^ Cost ^ Weight ^ Description & Notes ^ | Ordinary clothing | Worn | $160 | 4 lbs. | An ordinary Status 0 outfit. Includes shoes. | | Purse | Worn | $10 | 0.2 lbs. | Holds three pounds of //small// items. | | Small Knife | Clothes | $30 | 0.5 lbs. | sw-3 cut or thr-1 imp; Reach C,1 or C; Parry -1; ST 5. | | Waterskin | Carried | $10 | 8.25 lbs. | Holds one gallon of liquid. Currently full of water. | ===== Background & Notes =====