====== Phobos the Savage (Zanon)====== ^ Full Name | Ruben Tybolt | ^ username | Tri_star | ^ Player | Max Hernandez | ^ Game | [[arcadianphoenix:Tyranny of the Sun King]] | ^ Height | 6'1" | ^ Weight | 186 pounds | ^ Age | 19 (born March 5th) | ^ Apparent Age | Early 20's | ^ Hair | Black very short and strait | ^ Eyes | Brown | ^ Skin | Brown | ^ Avatar ^^ ^ Name | Phobos The Savage | ^ Class | Barbarian 5 / Silver Dragon Bloodline 1 | ^ Level | 6 | ^ Race | Human | ^ Alignment | Chaotic Neutral | ^ Patron Deity | Kord | ^ Height | 6'4" | ^ Weight | 225 pounds | ^ Age | 18 (born Feb 20th) | ^ Apparent Age | Late teens | ^ Hair | Silver, short straight | ^ Eyes | Green | ^ Skin | Tan | ===== Abilities & Secondary Statistics ===== **STR** 19[+4] (21[+5] gauntlets of ogre power); **DEX** 18[+4]; **CON** 16[+3]; **INT** 15[+2]; **WIS** 16[+3]; **CHA** 14[+2].\\ **HD:** 5d12+15 (Barbarian) [62 hp]; **DR:** 0; **Initiative:** +4; **SR:** 0; **PR:** 0.\\ **AC:** 21 (+4 Dex, +4 Mithril Shirt, +2 Shield, +1 natural), //Flat-Footed// 21, //Touch// 14, //Miss Chance// --, //Max Dex// 6, //Armor Check Pen// 0, //Spell Failure// 15%.\\ **Speed:** 40ft (ground); **Saves:** //Fortitude// 7[4], //Reflex// 5[1], //Willpower// 4[1].\\ **Size:** Medium; **Melee** 9 (10), **Ranged** 9, **Grapple** 10. ===== Social Traits ===== **Languages:** Common (Native); Elven, Draconic. \\ **Proficiencies:** All simple and Martial weapons, Bastard Sword, Light and Medium armor, Shields except Tower Shields.\\ **Defining Traits:** Will duel anyone who mocks his title. Determined.Takes him a while to trust others. **Status:** Adventurer.\\ **Wealth:** 370.45gp.\\ ===== Tracking ===== ^ ^ Cur. ^^ Max/NL ^ Notes ^^ ^ HP | 57 || 62 | **Lethal:** 5 | **Non-Lethal:** | ^ XP | 15,345 || 21,000 | must take next level in bloodline. || ===== Attacks & Defenses ===== ^ //Weapon// ^ //Atk Bonus// ^ //Damage// ^ //Critical// ^ //Range// ^ //Type// ^ //Size// ^ ^ M.Bastard Sword shock+2| +10(+12) | 1d10+5 | 19-20/x2 | -- | S | M | ^ M.Composite bow +5str | +10 | 1d8+4+5 | x3 | 110ft | P | M | ^ M. Light Mace +1 | +10(+11) | 1d6+5 | x3 | -- | B | M | ^ M.Lgt,spk,shd,bashing+1| +10(+11) | 2d6+5 | x2 | -- | P | M | ^ //Ammunition// ||||||^ ^ Arrows | 20/20 (quiver) |||||| ===== Special Attacks & Qualities ===== ==== Human Traits ==== ? 1 Bonus Feat : Because humans are quick to master specialized tasks and varied in their talents. ? Skill Bonus : 4 extra skill points at 1st level and 1 extra skill point at each additional level since humans are versatile and capable ? Favored Class : Any ==== Throwback ( major ) ==== ? Silver Dragon Descendant : +2 on Sence motive checks. : Alertness bonus feat. : Str +1. : Resistance to cold 5(ex) : Silver Dragon +2 [(dragaff)] : +1 to natural armor [(dragaff>You gain the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with Silver Dragons.)] ~~REFNOTES~~ ===== Feats ===== ? Human Bonus Feat : Two weapon Fighting [General; -2 penalty to main hand and -2 penalty to light offhand [Phb 102] ? Bloodline Feats : Alertness +2 on spot and listen checks ? Chosen Feats : Combat Expertise [General; exchange up to 5 points from attack bonus to gain up to 5 AC.] : Improved Shield Bash [General; Does not lose Shield AC when bashing a target.] : Exotic Weapon Proficiency ( Bastard Sword ) [General; Can Wield Bastard sword with 1 hand and not be penalized. ] ===== Skills ===== ^ Skills ^ CC ^ ABIL. ^ RANKS ^ TOTAL ^ | Appraise* | Y | 2 | - | 2 | | Autohypnosis | Y | 3 | - | - | | Balance* | Y | 4 | - | 4 | | Bluff | Y | 2 | - | 2 | | Climb* | N | 5 | 5 | 10 | | Concentration* | Y | 3 | - | 3 | | Craft * | N | 2 | - | 2 | | Decipher Script | Y | 2 | - | - | | Diplomacy* | Y | 2 | - | 2 | | Disable Device | Y | 2 | - | - | | Disguise* | Y | 2 | - | 2 | | Escape Artist* | Y | 4 | - | 4 | | Forgery* | Y | 2 | - | 2 | | Gather Information* | Y | 2 | - | 2 | | Handle Animal | N | 2 | 5 | 7 | | Heal* | Y | 3 | 2 | 5 | | Hide* | Y | 4 | - | 4 | | Intimidate* | N | 2 | 8 | 10 | | Jump* | N | 5 | 6 | 11 | | Knowledge | Y | 2 | - | 2 | | Listen* | N | 3 | 8 | 13 [(alert)] | | Move Silently* | Y | 4 | - | 4 | | Open Lock | Y | 4 | - | - | | Perform | Y | 2 | - | 2 | | Profession | Y | 3 | - | - | | Psicraft | Y | 2 | - | _ | | Ride* | N | 4 | 5 | 13 [(synanim)] [(saddle)] | | Search* | Y | 2 | - | 2 | | Sense Motive* | Y | 3 | - | 5 [(bloodline)] | | Sleight of Hand | Y | 4 | - | - | | Spellcraft | Y | 2 | - | - | | Spot | Y | 3 | - | 5 [(alert)] | | Stabilize Self | Y | 1 | - | - | | Survival* | N | 3 | 8 | 11 | | Swim* | N | 5 | 5 | 10 | | Tumble | Y | 4 | - | 6 [(synjump)] | | Use Magic Device | Y | 2 | - | - | | Use Psionic Device | Y | 2 | - | - | | Use Rope* | Y | 4 | - | 4 | [(bloodline>Includes +2 for Silver Dragon Bloodline.)] [(alert>+2 from alertness)] [(synanim>+2 synergy bonus from Handle Animal)] [(synjump>+2 synergy bonus from Jump)] [(saddle>+2 for using a military saddle.)] ~~REFNOTES~~ ===== Encumberance ===== ^ Current Load ||| 60.8lbs. || ^ Load ^ Capacity ^ Max Dex ^ Enc Pen ^ Run ^ ^ Light | to 116(153)lbs. | Normal | Normal | Normal | ^ Medium | to 233(306)lbs. | +3 | -3 | x4 | ^ Heavy | to 350(460)lbs. | +1 | -6 | x3 | ^ Movement ^^ Walk ^ Hustle ^ Run ^ ^ ::: || 40 | 80 | 160 | ^ Lifting ^^ Lift over Head ^ Lift off Ground ^ Push/Drag ^ ^ ::: || 350(460)lbs. =Max Load | 700(920)lbs. =2xMax Load | 1750(2300)lbs. =5xMax Load | ===== Equipment ===== ^ Item ^ Cost ^ Weight ^ Description & Notes ^ | Bag Of Holding | 2,500gp | 15lbs. |can hold 250 pounds, but only weights 15 pounds | | Belt Pouch | 1gp | 0.5lbs. | carries dem munnehs. | | Travelers clothes | 1gp | 5lbs. | | | Gauntlets of Ogre Power | 4000gp | 4lbs | Grants 2 str. | | Mithril Shirt | 1100gp | 10lbs. | Ac 4, Max dex 6, Ap 0, Spell failure -10 | | Masterwork Spiked Light Steel Shield Of Bashing +1 | 1169gp | 11lbs | Ac 2, AP 0, Spell failure -5 Bashing -increases the shield size by two (med shield to huge shield) damage wise, then one more size due to spikes (gargantuan) for a total of 2d6 dmg. Can be used as a light weapon. Called Booming Thunder. | | Bastard Sword of shocking +2 | 2330gp | 6lbs. | 1d10+5, +2 to attack bonus, deals an additional 1d6 of shock damage. Also known as Twice by Lightning | | Masterwork Light Mace | 305gp | 5lbs. | 1d6+5, +1 to attack rolls. Light weapon | | Masterwork Longbow +1 Composite +5 | 900gp | 3lbs. | 1d8+4, +1 to attack rolls, composite +5 which adds str dmg modifier up to 5 dmg. 1d8+4+5) | ^ Carried in Bag Of Holding ( 122.5lbs. / 250lbs. ) |||^ | Bedroll | 1sp | 5lbs. | You never know where you're going to sleep, and a bedroll helps you get better sleep in a hayloft or on the cold ground. A bedroll consists of bedding and a blanket thin enough to be rolled up and tied. In an emergency, it can double as a stretcher. | | Blanket, winter | 5sp. | 3lbs. | A thick, quilted, wool blanket made to keep you warm in cold weather. | | Crowbar | 2gp | 5lbs. | This iron bar is made for levering closed items open. //+2 circumstance Str bonus for prying things open.// | | Flint and Steel | 1gp | -- | Striking steel and flint together creates sparks. By knocking sparks into tinder, you can create a small flame. Lighting a torch with flint and steel is a full-round action, and lighting any other fire with them takes at least that long. | | Waterskin | 1gp | 4lbs. | holds 5 gallons of water. | | Hempen Rope | 1gp | 10lbs. | | | Rations per day, x10 | 5gp | 10lbs | really bad food | | Sledge | 1gp | 10lbs | for smashing chests open. | | Explorers clothes | 10gp | 8lbs. | Clean set of clothes for when in town. | | Sack | 1sp | 1/2lbs. | Kidnapping sack | | Soap | 1gp | 2lbs. | soap comes with a string just in case. | | Crypt Tapestry | ? | 30lbs | This six foot by three foot tapestry depicts the entire layout of the crypt of Outwood. (secretly a scrying tool capable of locating anyone you are familiar with on the map) | | Torches, x9 | 1sp | 9lbs | | | Tent, 2-person | 10gp | 20lbs. | This simple tent sleeps two. | | Whetstone 5 | 1sp | 5lbs. | Used to maintain weapons. | ^ Carried in Belt Pouch ( 2.04lbs. / 3lbs. ) |||^ | Money | 370.5gp | 2.04lbs. | 30 platinum pieces; 70 gold pieces; 5 silver pieces; | ^ Carried on Horse ( 164lbs. / 690lbs. ) |||^ | Military Saddle | 20gp | 30lbs | | | Saddle bags, x4 | 16gp | 32lbs | | | Studded leather barding | 100gp | 40lbs | +3 ac for horse | ^ Carried in Saddlebags ( 62lbs / 100lbs. ) |||^ | Waterskin, x3 | 3gp | 12lbs | | | Feed per day, x5 | 1sp | 50lbs | Delicious feed for horses. | ===== Animal Companions ===== ==== Mount ==== ^ Name | Bertha the Light Warhorse | ^ Size | Large Animal | ^ Hit Dice | 3d8+9 (21 hp) | ^ Initiative | +1 | ^ Speed | 60 ft. (12 squares) | ^ Armor Class | 17 (-1 size, +1 Dex, +4 natural, +3 barding), touch 10, flat-footed 15 | ^ Base Attack/Grapple | +2/+9 | ^ Attack | Hoof +4 melee (1d4+3) | ^ Full Attack | 2 hooves +4 melee (1d4+3 each) and bite -1 melee (1d3+1)| ^ Space/Reach | 10ft./5ft. | ^ Special Attacks | -- | ^ Special Qualities | Low-light vision, Scent | ^ Saves | Fort +6, Ref +4, Will +2 | ^ Abilities | Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 | ^ Skills | Listen +4, Spot +4 | ^ Feats | Endurance, Run | ^ Challenge Rating | 1 | ^ Carrying Capacity | A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds. | ^ Description | A palomino, golden coat with white mane and tail, this horse is on the aggressive side. |