====== Phobos the Savage (Zanon)======
^ Full Name | Ruben Tybolt |
^ username | Tri_star |
^ Player | Max Hernandez |
^ Game | [[arcadianphoenix:Tyranny of the Sun King]] |
^ Height | 6'1" |
^ Weight | 186 pounds |
^ Age | 19 (born March 5th) |
^ Apparent Age | Early 20's |
^ Hair | Black very short and strait |
^ Eyes | Brown |
^ Skin | Brown |
^ Avatar ^^
^ Name | Phobos The Savage |
^ Class | Barbarian 5 / Silver Dragon Bloodline 1 |
^ Level | 6 |
^ Race | Human |
^ Alignment | Chaotic Neutral |
^ Patron Deity | Kord |
^ Height | 6'4" |
^ Weight | 225 pounds |
^ Age | 18 (born Feb 20th) |
^ Apparent Age | Late teens |
^ Hair | Silver, short straight |
^ Eyes | Green |
^ Skin | Tan |
===== Abilities & Secondary Statistics =====
**STR** 19[+4] (21[+5] gauntlets of ogre power); **DEX** 18[+4]; **CON** 16[+3]; **INT** 15[+2]; **WIS** 16[+3]; **CHA** 14[+2].\\
**HD:** 5d12+15 (Barbarian) [62 hp]; **DR:** 0; **Initiative:** +4; **SR:** 0; **PR:** 0.\\
**AC:** 21 (+4 Dex, +4 Mithril Shirt, +2 Shield, +1 natural), //Flat-Footed// 21, //Touch// 14, //Miss Chance// --, //Max Dex// 6, //Armor Check Pen// 0, //Spell Failure// 15%.\\
**Speed:** 40ft (ground); **Saves:** //Fortitude// 7[4], //Reflex// 5[1], //Willpower// 4[1].\\
**Size:** Medium; **Melee** 9 (10), **Ranged** 9, **Grapple** 10.
===== Social Traits =====
**Languages:** Common (Native); Elven, Draconic. \\
**Proficiencies:** All simple and Martial weapons, Bastard Sword, Light and Medium armor, Shields except Tower Shields.\\
**Defining Traits:** Will duel anyone who mocks his title. Determined.Takes him a while to trust others.
**Status:** Adventurer.\\
**Wealth:** 370.45gp.\\
===== Tracking =====
^ ^ Cur. ^^ Max/NL ^ Notes ^^
^ HP | 57 || 62 | **Lethal:** 5 | **Non-Lethal:** |
^ XP | 15,345 || 21,000 | must take next level in bloodline. ||
===== Attacks & Defenses =====
^ //Weapon// ^ //Atk Bonus// ^ //Damage// ^ //Critical// ^ //Range// ^ //Type// ^ //Size// ^
^ M.Bastard Sword shock+2| +10(+12) | 1d10+5 | 19-20/x2 | -- | S | M |
^ M.Composite bow +5str | +10 | 1d8+4+5 | x3 | 110ft | P | M |
^ M. Light Mace +1 | +10(+11) | 1d6+5 | x3 | -- | B | M |
^ M.Lgt,spk,shd,bashing+1| +10(+11) | 2d6+5 | x2 | -- | P | M |
^ //Ammunition// ||||||^
^ Arrows | 20/20 (quiver) ||||||
===== Special Attacks & Qualities =====
==== Human Traits ====
? 1 Bonus Feat
: Because humans are quick to master specialized tasks and varied in their talents.
? Skill Bonus
: 4 extra skill points at 1st level and 1 extra skill point at each additional level since humans are versatile and capable
? Favored Class
: Any
==== Throwback ( major ) ====
? Silver Dragon Descendant
: +2 on Sence motive checks.
: Alertness bonus feat.
: Str +1.
: Resistance to cold 5(ex)
: Silver Dragon +2 [(dragaff)]
: +1 to natural armor
[(dragaff>You gain the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with Silver Dragons.)]
~~REFNOTES~~
===== Feats =====
? Human Bonus Feat
: Two weapon Fighting [General; -2 penalty to main hand and -2 penalty to light offhand [Phb 102]
? Bloodline Feats
: Alertness +2 on spot and listen checks
? Chosen Feats
: Combat Expertise [General; exchange up to 5 points from attack bonus to gain up to 5 AC.]
: Improved Shield Bash [General; Does not lose Shield AC when bashing a target.]
: Exotic Weapon Proficiency ( Bastard Sword ) [General; Can Wield Bastard sword with 1 hand and not be penalized. ]
===== Skills =====
^ Skills ^ CC ^ ABIL. ^ RANKS ^ TOTAL ^
| Appraise* | Y | 2 | - | 2 |
| Autohypnosis | Y | 3 | - | - |
| Balance* | Y | 4 | - | 4 |
| Bluff | Y | 2 | - | 2 |
| Climb* | N | 5 | 5 | 10 |
| Concentration* | Y | 3 | - | 3 |
| Craft * | N | 2 | - | 2 |
| Decipher Script | Y | 2 | - | - |
| Diplomacy* | Y | 2 | - | 2 |
| Disable Device | Y | 2 | - | - |
| Disguise* | Y | 2 | - | 2 |
| Escape Artist* | Y | 4 | - | 4 |
| Forgery* | Y | 2 | - | 2 |
| Gather Information* | Y | 2 | - | 2 |
| Handle Animal | N | 2 | 5 | 7 |
| Heal* | Y | 3 | 2 | 5 |
| Hide* | Y | 4 | - | 4 |
| Intimidate* | N | 2 | 8 | 10 |
| Jump* | N | 5 | 6 | 11 |
| Knowledge | Y | 2 | - | 2 |
| Listen* | N | 3 | 8 | 13 [(alert)] |
| Move Silently* | Y | 4 | - | 4 |
| Open Lock | Y | 4 | - | - |
| Perform | Y | 2 | - | 2 |
| Profession | Y | 3 | - | - |
| Psicraft | Y | 2 | - | _ |
| Ride* | N | 4 | 5 | 13 [(synanim)] [(saddle)] |
| Search* | Y | 2 | - | 2 |
| Sense Motive* | Y | 3 | - | 5 [(bloodline)] |
| Sleight of Hand | Y | 4 | - | - |
| Spellcraft | Y | 2 | - | - |
| Spot | Y | 3 | - | 5 [(alert)] |
| Stabilize Self | Y | 1 | - | - |
| Survival* | N | 3 | 8 | 11 |
| Swim* | N | 5 | 5 | 10 |
| Tumble | Y | 4 | - | 6 [(synjump)] |
| Use Magic Device | Y | 2 | - | - |
| Use Psionic Device | Y | 2 | - | - |
| Use Rope* | Y | 4 | - | 4 |
[(bloodline>Includes +2 for Silver Dragon Bloodline.)]
[(alert>+2 from alertness)]
[(synanim>+2 synergy bonus from Handle Animal)]
[(synjump>+2 synergy bonus from Jump)]
[(saddle>+2 for using a military saddle.)]
~~REFNOTES~~
===== Encumberance =====
^ Current Load ||| 60.8lbs. ||
^ Load ^ Capacity ^ Max Dex ^ Enc Pen ^ Run ^
^ Light | to 116(153)lbs. | Normal | Normal | Normal |
^ Medium | to 233(306)lbs. | +3 | -3 | x4 |
^ Heavy | to 350(460)lbs. | +1 | -6 | x3 |
^ Movement ^^ Walk ^ Hustle ^ Run ^
^ ::: || 40 | 80 | 160 |
^ Lifting ^^ Lift over Head ^ Lift off Ground ^ Push/Drag ^
^ ::: || 350(460)lbs. =Max Load | 700(920)lbs. =2xMax Load | 1750(2300)lbs. =5xMax Load |
===== Equipment =====
^ Item ^ Cost ^ Weight ^ Description & Notes ^
| Bag Of Holding | 2,500gp | 15lbs. |can hold 250 pounds, but only weights 15 pounds |
| Belt Pouch | 1gp | 0.5lbs. | carries dem munnehs. |
| Travelers clothes | 1gp | 5lbs. | |
| Gauntlets of Ogre Power | 4000gp | 4lbs | Grants 2 str. |
| Mithril Shirt | 1100gp | 10lbs. | Ac 4, Max dex 6, Ap 0, Spell failure -10 |
| Masterwork Spiked Light Steel Shield Of Bashing +1 | 1169gp | 11lbs | Ac 2, AP 0, Spell failure -5 Bashing -increases the shield size by two (med shield to huge shield) damage wise, then one more size due to spikes (gargantuan) for a total of 2d6 dmg. Can be used as a light weapon. Called Booming Thunder. |
| Bastard Sword of shocking +2 | 2330gp | 6lbs. | 1d10+5, +2 to attack bonus, deals an additional 1d6 of shock damage. Also known as Twice by Lightning |
| Masterwork Light Mace | 305gp | 5lbs. | 1d6+5, +1 to attack rolls. Light weapon |
| Masterwork Longbow +1 Composite +5 | 900gp | 3lbs. | 1d8+4, +1 to attack rolls, composite +5 which adds str dmg modifier up to 5 dmg. 1d8+4+5) |
^ Carried in Bag Of Holding ( 122.5lbs. / 250lbs. ) |||^
| Bedroll | 1sp | 5lbs. | You never know where you're going to sleep, and a bedroll helps you get better sleep in a hayloft or on the cold ground. A bedroll consists of bedding and a blanket thin enough to be rolled up and tied. In an emergency, it can double as a stretcher. |
| Blanket, winter | 5sp. | 3lbs. | A thick, quilted, wool blanket made to keep you warm in cold weather. |
| Crowbar | 2gp | 5lbs. | This iron bar is made for levering closed items open. //+2 circumstance Str bonus for prying things open.// |
| Flint and Steel | 1gp | -- | Striking steel and flint together creates sparks. By knocking sparks into tinder, you can create a small flame. Lighting a torch with flint and steel is a full-round action, and lighting any other fire with them takes at least that long. |
| Waterskin | 1gp | 4lbs. | holds 5 gallons of water. |
| Hempen Rope | 1gp | 10lbs. | |
| Rations per day, x10 | 5gp | 10lbs | really bad food |
| Sledge | 1gp | 10lbs | for smashing chests open. |
| Explorers clothes | 10gp | 8lbs. | Clean set of clothes for when in town. |
| Sack | 1sp | 1/2lbs. | Kidnapping sack |
| Soap | 1gp | 2lbs. | soap comes with a string just in case. |
| Crypt Tapestry | ? | 30lbs | This six foot by three foot tapestry depicts the entire layout of the crypt of Outwood. (secretly a scrying tool capable of locating anyone you are familiar with on the map) |
| Torches, x9 | 1sp | 9lbs | |
| Tent, 2-person | 10gp | 20lbs. | This simple tent sleeps two. |
| Whetstone 5 | 1sp | 5lbs. | Used to maintain weapons. |
^ Carried in Belt Pouch ( 2.04lbs. / 3lbs. ) |||^
| Money | 370.5gp | 2.04lbs. | 30 platinum pieces; 70 gold pieces; 5 silver pieces; |
^ Carried on Horse ( 164lbs. / 690lbs. ) |||^
| Military Saddle | 20gp | 30lbs | |
| Saddle bags, x4 | 16gp | 32lbs | |
| Studded leather barding | 100gp | 40lbs | +3 ac for horse |
^ Carried in Saddlebags ( 62lbs / 100lbs. ) |||^
| Waterskin, x3 | 3gp | 12lbs | |
| Feed per day, x5 | 1sp | 50lbs | Delicious feed for horses. |
===== Animal Companions =====
==== Mount ====
^ Name | Bertha the Light Warhorse |
^ Size | Large Animal |
^ Hit Dice | 3d8+9 (21 hp) |
^ Initiative | +1 |
^ Speed | 60 ft. (12 squares) |
^ Armor Class | 17 (-1 size, +1 Dex, +4 natural, +3 barding), touch 10, flat-footed 15 |
^ Base Attack/Grapple | +2/+9 |
^ Attack | Hoof +4 melee (1d4+3) |
^ Full Attack | 2 hooves +4 melee (1d4+3 each) and bite -1 melee (1d3+1)|
^ Space/Reach | 10ft./5ft. |
^ Special Attacks | -- |
^ Special Qualities | Low-light vision, Scent |
^ Saves | Fort +6, Ref +4, Will +2 |
^ Abilities | Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 |
^ Skills | Listen +4, Spot +4 |
^ Feats | Endurance, Run |
^ Challenge Rating | 1 |
^ Carrying Capacity | A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds. |
^ Description | A palomino, golden coat with white mane and tail, this horse is on the aggressive side. |