====== Gwendolyn of Avalon ====== ? Game, setting, & player: : [[gaming:games:a_world_of_adventure:start]] ([[gaming:settings:a_world_of_adventure:start]]). Played by [[user:ArcadianPhoenix]]. ? Full name & aliases: : Gwendolyn of Avalon. ? Real and apparent age: : 16 (born Midwinter). Appears to be in mid teens. ? Height, weight, & build: : 5′5″, 150 pounds. Hourglass build. ? Colouration & features: : Appealing Gaelic-Nordic features; long kinky bright red hair, vividly green eyes, and pale skin with woad-blue tattoos tracing about. ~~ Insert a short background and/or a more detailed appearance here. ~~ ===== Quick Reference ===== ==== Point Tracking ==== ^ ^ Cur. ^ Max. ^ ^ Hit Points | 10 | 10 | ^ Radiation Points | 11 | 11 | ^ Fatigue Points | 15 | 15 | ^ Long-Term Fatigue | 15 | 15 | ^ Stress Points | 16 | 16 | ^ Impulse Points | 5 | 5 | ^ Unspent Experience | [0] || ==== Reaction Modifiers ==== ^ //Source// ^ //Mod.// ^ //Affected Group// ^ ^ Appearance | +6 | Anyone attracted. | ^ ::: | -2 | Anyone resentful. | ^ ::: | +2 | Anyone else. | ^ Stubborn | -1 | Everyone. | ^ Voice | +2 | Everyone. | ==== Encumbrance ==== ^ ^ Load ^ Move ^ ^ None (0) | 0-20 | 6.00 | ^ Light (1) | 20-40 | 4.80 | ^ Medium (2) | 40-60 | 3.60 | ^ Heavy (3) | 60-120 | 2.40 | ^ Extra (4) | 120-200 | 1.20 | ==== Damage Resistance ==== ^ //Source// ^ //DR// ^ //Locations// ^ //Notes// ^ ^ Shoes | 1* | feet | Rigid bottom. | ==== Unarmed Attacks ==== ^ Attack ^ Defensive ^ Normal ^ Committed ^ All-Out ^ Furious ^ ^ //Punching:// thr-1, Reach C; DX-12, Parry 9 ^^^^^^ | //Normal// | 1d-5 cr | 1d-3 cr | 1d-2 cr | 1d-1 cr | 1d cr | | //Loaded// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr | ^ //Kicking:// thr, Reach C,1; DX-10, Parry 9 ^^^^^^ | //Normal// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr | | //Shod// | 1d-3 cr | 1d-1 cr | 1d cr | 1d+1 cr | 1d+2 cr | ^ //Grappling:// thr, Reach C, DX-12, Parry 9 ^^^^^^ | //Normal// | 1d-4 cp | 1d-2 cp | 1d-1 cp | 1d cp | 1d+1 cp | ==== Muscle-Powered Weapons ==== ^ Attack ^ Defensive ^ Normal ^ Committed ^ All-Out ^ Furious ^ ^ //Short Staff:// sw, thr; Rc 1; Smallsword-12, Parry 9F ^^^^^^ | //Thrust// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr | | //Swing// | 1d-2 cr | 1d cr | 1d+1 cr | 1d+2 cr | 1d+3 cr | ^ //Small knife:// sw-3, thr-1; Rc C,1/C; Knife-12, Parry 8 ^^^^^^ | //Thrust// | 1d-5 imp | 1d-3 imp | 1d-2 imp | 1d-1 imp | 1d imp | | //Swing// | 1d-5 cut | 1d-3 cut | 1d-2 cut | 1d-1 cut | 1d cut | ==== Ranged Weapons ==== ^ Attack ^ Damage ^ Range ^ Notes ^ ^ //Small knife:// thr-1, Acc 0, Range ×½/×1, Bulk -1, Thrown Knife-8 ^^^^ | //Defensive// | 1d-3 imp | 3/6 | None. | | //Normal// | 1d-2 imp | 5/10 | ::: | | //Committed// | 1d-1 imp | 6/12 | ::: | | //All-Out// | 1d imp | 6/14 | ::: | ===== Character Sheet ===== ==== Attributes & Secondary Characteristics ==== **ST** 10 [0]; **DX** 12 [40]; **HT** 12 [20]; **IQ** 20 [150]; **PE** 20 [50]; **WL** 20 [50].\\ **HP** 10 [0]; **RP** 11 [0]; **FP** 15 [9]; **LFP** 15 [0]; **SP** 20 [0].\\ **Basic Speed** 6.00 [0]; **Basic Move** 6 [0]; **Water Move** 1 [0]; **Air Move** //N/A// [0].\\ **SM**+0 (1 hex); **Basic Lift** 20; **Damage** //Thr// 1d-2, //Sw// 1d.\\ **Dodge** 8; **Parry** 8 (DX); **Block** //None//. ==== Advantages, Disadvantages, & Features ==== === Social Background === **TL** 5 [0].\\ **Status:** 0 [0].\\ **Wealth:** Average [0].\\ **Cultural Familiarities:** Prydish [0].\\ **Human Languages:** Prydish (Native) [0]; Aquilian (Native) [4]; Campanian (Native) [4]; Gothic (Native) [4]; Neustrian (Native) [4]; Padanian (Native) [4]; Vasconic (Native) [4]; Vitelan (Native) [4].\\ **Nonhuman Languages:** Draconic (Native) [4]; Dwarvish (Native) [4]; Elvish (Native) [4]; Giantish (Native) [4]; Gnomish (Native) [4]; Goblin (Native) [4]; Orcish (Native) [4]. === Advantages === * Accelerated Learning 4 [80] * Appearance (Very Beautiful) [16] * Contact (Avalon Medicae Hospital; Effective Skill 15; Narrow Scope, ×1/2; Appears on 15 or less, ×3; Completely Reliable, ×3) [9] * Language Talent [10] * Photographic Memory [10] * Voice [10] === Perks === * Anachronistic Skill (Medicine! is TL6) [1] * Blood Magic [1] * Honest Face [1] * Influence Shtick (Nonverbal Influence)! [5] * Life-Force Burn 10 [10] * Soul Magic (Can burn SP for Energy) [1] * Speedy Enchantment (Long Tasks & Time Spent) [1] * Standard Operating Procedure (Arcane Lab Safety) [1] * Standard Operating Procedure (Magical Lawyer) [1] * Standard Operating Procedure (Paraphernalia Pro) [1] * Standard Operating Procedure (Precision Recharger) [1] === Magic (Magical; Magery 10 [105]) === ? Alchemical Genius [25] : Quick Gadgeteer (Limited, Alchemy, -50%) {25} ? Ceremonial Mastery [42] : Adds Reliable Ceremonial and Solitary Ceremonial (+60%) to Magery 10 {42} ? Inextinguishable Power [50] : Mana Enhancer 1 (Accessibility, No or Low Mana Only, -10%) {45} : Protected Power (Magic) {5} ? Inhuman Rapport [10] : Spirit Empathy {10} ? Mana Reserve 30 [90] : Energy Reserve 30 (Magic) {90} ? Stabilized Magic [42] : Add Stable Casting (+40%) to Magery 10 {42} ? Subtle Aura [42] : Adds Subtle Aura (+40%) to Magery 10 {42} ? Trained By An Archmage [50] : Adjustable Spell! {5} : Area Spell Mastery! {5} : Blocking Spell Mastery! {5} : Kill Switch! {5} : Melee Spell Mastery! {5} : Missile Spell Mastery! {5} : Psychic Guidance! {5} : Reduced Footprint! {5} : Sacrificial Blocking Spell! {5} : Unconscious Spell Maintenance! {5} === Disadvantages === * Code of Honour (Wizard's) [-5] * Obsession (Advancement of knowledge and magic; Self-Control 9) [-15] * Overconfidence (Self-Control 12) [-5] * Post-Combat Shakes (Self-Control 12) [-5] * Sense of Duty (Friends) [-5] * Stubbornness [-5] * Xenophilia (Self-Control 12) [-10] === Quirks === * Amnesia (No memories before age ten) [-1] * Distinctive Features (Tattoos) [-1] * Epitome (Sorceress) [-1] * Flirtatious [-1] * Hedonist [-1] === Features === * Increased Fecundity 3. * Increased Fertility 3. * Right-handed. * Vestigial appendix. ==== Skills & Techniques ==== ^ Skills ^ Dif. ^ Rel. ^ Pts. ^ Lev. ^ ^ Combat Skills ^^^^^ | Knife | E | DX | [1] | 12 | | Shield | E | DX | [1] | 12 | | Smallsword | A | DX | [2] | 12 | | Throwing | A | DX | [2] | 12 | ^ Lifestyle Skills ^^^^^ | Gardening | E | IQ | [1] | 20 | | Housekeeping | E | IQ | [1] | 20 | | Merchant | A | IQ | [2] | 20 | | Teaching | A | IQ | [2] | 20 | ^ Magical Skills ^^^^^ | Alchemy | VH | IQ | [8] | 20 | | Alchemical Antidote | C | sk | [7] | 20 | | Alchemical Ink | C | sk | [3] | 20 | | Combustion | C | sk | [5] | 20 | | Greater Healing | C | sk | [5] | 20 | | Healing | C | sk | [3] | 20 | | Health | C | sk | [5] | 20 | | Regeneration | C | sk | [9] | 20 | | Sleeplessness | C | sk | [5] | 20 | | Universal Antidote | C | sk | [5] | 20 | | Hazardous Materials (Magical) | A | IQ | [2] | 20 | | Meditation | H | WL | [4] | 20 | | Ritual Magic | VH | IQ | [8] | 20 | | Symbol Drawing | H | IQ | [4] | 20 | | Thaumatology | VH | IQ | [8] | 20 | ^ Social Skills ^^^^^ | Acting | A | IQ | [2] | 20 | | Body Language | A | PE | [2] | 20 | | Carousing | E | HT | [1] | 12 | | Dancing | A | DX | [2] | 12 | | Detect Lies | H | PE | [4] | 20 | | Diplomacy | H | IQ | [4] | 20 | | Gesture | E | IQ | [1] | 20 | | Intimidation | A | WL | [2] | 20 | | Savoir-Faire (High Society) | E | IQ | [1] | 20 | | Savoir-Faire (Servant) | E | IQ | [1] | 20 | ^ Survival Skills ^^^^^ | Cartography | A | IQ | [2] | 20 | | Climbing | A | DX | [2] | 12 | | Hiking | A | HT | [2] | 12 | | Naturalist | H | IQ | [4] | 20 | | Navigation (Land) | A | IQ | [2] | 20 | | Navigation (Sea) | A | IQ | [2] | 20 | | Observation | A | PE | [2] | 20 | | Running | A | HT | [2] | 12 | | Search | A | PE | [2] | 20 | | Scrounging | E | PE | [1] | 20 | | Stealth | A | DX | [2] | 12 | | Swimming | E | HT | [1] | 12 | ^ Wildcard Skills ^^^^^ | Creation! | WC | IQ | [24] | 20 | | Lore! | WC | IQ | [24] | 20 | | Medicine! | WC | IQ | [24] | 20 | | Scholar! | WC | IQ | [24] | 20 | | Science! | WC | IQ | [24] | 20 | ^ Spells[(magery)] ^^^^^ ^ Air Spells ^^^^^ | Purify Air | H | IQ+10 | [4] | 30 | | Seek Air | H | IQ+10 | [4] | 30 | | Create Air | H | IQ+10 | [4] | 30 | | No-Smell | H | IQ+10 | [4] | 30 | | Destroy Air | H | IQ+10 | [4] | 30 | | Shape Air | H | IQ+10 | [4] | 30 | | Air Vision | H | IQ+10 | [4] | 30 | | Lightning | H | IQ+10 | [4] | 30 | | Lightning Weapon | H | IQ+10 | [4] | 30 | | Lightning Missiles | H | IQ+10 | [4] | 30 | ^ Body Control Spells ^^^^^ | Itch | H | IQ+10 | [4] | 30 | | Spasm | H | IQ+10 | [4] | 30 | | Pain | H | IQ+10 | [4] | 30 | | Clumsiness | H | IQ+10 | [4] | 30 | | Debility | H | IQ+10 | [4] | 30 | | Frailty | H | IQ+10 | [4] | 30 | | Might | H | IQ+10 | [4] | 30 | | Grace | H | IQ+10 | [4] | 30 | | Vigor | H | IQ+10 | [4] | 30 | | Resist Pain | H | IQ+10 | [4] | 30 | ^ Communication & Empathy Spells ^^^^^ | Sense Foes | H | IQ+10 | [4] | 30 | | Sense Emotion | H | IQ+10 | [4] | 30 | | Lend Language | H | IQ+10 | [4] | 30 | | Borrow Language | H | IQ+10 | [4] | 30 | | Gift of Tongues | VH | IQ+10 | [8] | 30 | | Gift of Letters | VH | IQ+10 | [8] | 30 | | Bedtime Reading | H | IQ+10 | [4] | 30 | | Illuminated Writing | H | IQ+10 | [4] | 30 | ^ Earth Spells ^^^^^ | Seek Earth | H | IQ+10 | [4] | 30 | | Shape Earth | H | IQ+10 | [4] | 30 | | Earth Vision | H | IQ+10 | [4] | 30 | | Earth to Stone | H | IQ+10 | [4] | 30 | | Create Earth | H | IQ+10 | [4] | 30 | | Earth to Air | H | IQ+10 | [4] | 30 | | Flesh to Stone | H | IQ+10 | [4] | 30 | | Stone to Earth | H | IQ+10 | [4] | 30 | | Earth to Water | H | IQ+10 | [4] | 30 | | Stone to Flesh | H | IQ+10 | [4] | 30 | ^ Enchantment Spells ^^^^^ | Enchant | VH | IQ+10 | [8] | 30 | | Power | H | IQ+10 | [4] | 30 | | Talisman | H | IQ+10 | [4] | 30 | | Adjustable Clothing | H | IQ+10 | [4] | 30 | | Spell Stone | H | IQ+10 | [4] | 30 | | Penetrating Weapon | H | IQ+10 | [4] | 30 | | Cornucopia | H | IQ+10 | [4] | 30 | | Accuracy | H | IQ+10 | [4] | 30 | | Puissance | H | IQ+10 | [4] | 30 | | Fortify | H | IQ+10 | [4] | 30 | | Deflect | H | IQ+10 | [4] | 30 | | Lighten | H | IQ+10 | [4] | 30 | | Powerstone | H | IQ+10 | [4] | 30 | | Staff | H | IQ+10 | [4] | 30 | ^ Fire Spells ^^^^^ | Ignite Fire | H | IQ+10 | [4] | 30 | | Seek Fire | H | IQ+10 | [4] | 30 | | Create Fire | H | IQ+10 | [4] | 30 | | Extinguish Fire | H | IQ+10 | [4] | 30 | | Shape Fire | H | IQ+10 | [4] | 30 | | Smoke | H | IQ+10 | [4] | 30 | | Heat | H | IQ+10 | [4] | 30 | | Fireball | H | IQ+10 | [4] | 30 | | Flaming Weapon | H | IQ+10 | [4] | 30 | | Flaming Missiles | H | IQ+10 | [4] | 30 | ^ Food Spells ^^^^^ | Test Food | H | IQ+10 | [4] | 30 | | Decay | H | IQ+10 | [4] | 30 | | Season | H | IQ+10 | [4] | 30 | | Mature | H | IQ+10 | [4] | 30 | | Purify Food | H | IQ+10 | [4] | 30 | | Cook | H | IQ+10 | [4] | 30 | | Know Recipe | H | IQ+10 | [4] | 30 | | Create Food | H | IQ+10 | [4] | 30 | | Water to Wine | H | IQ+10 | [4] | 30 | | Distill | H | IQ+10 | [4] | 30 | ^ Illusion & Creation Spells ^^^^^ | Simple Illusion | H | IQ+10 | [4] | 30 | | Complex Illusion | H | IQ+10 | [4] | 30 | | Perfect Illusion | H | IQ+10 | [4] | 30 | | Independence | H | IQ+10 | [4] | 30 | | Know Illusion | H | IQ+10 | [4] | 30 | | Control Illusion | H | IQ+10 | [4] | 30 | | Dispel Illusion | H | IQ+10 | [4] | 30 | | Phantom | VH | IQ+10 | [8] | 30 | | Initiative | H | IQ+10 | [4] | 30 | ^ Knowledge Spells ^^^^^ | Measurement | H | IQ+10 | [4] | 30 | | Tell Time | H | IQ+10 | [4] | 30 | | Find Direction | H | IQ+10 | [4] | 30 | | Detect Magic | H | IQ+10 | [4] | 30 | | Sense Mana | H | IQ+10 | [4] | 30 | | Identify Spell | H | IQ+10 | [4] | 30 | | Mage Sight | H | IQ+10 | [4] | 30 | | Analyze Magic | H | IQ+10 | [4] | 30 | | Seeker | H | IQ+10 | [4] | 30 | | Trace | H | IQ+10 | [4] | 30 | | History | H | IQ+10 | [4] | 30 | ^ Light & Darkness Spells ^^^^^ | Light | H | IQ+10 | [4] | 30 | | Continual Light | H | IQ+10 | [4] | 30 | | Colors | H | IQ+10 | [4] | 30 | | Infravision | H | IQ+10 | [4] | 30 | | Dark Vision | H | IQ+10 | [4] | 30 | | Gloom | H | IQ+10 | [4] | 30 | | Mirror | H | IQ+10 | [4] | 30 | | See Invisible | H | IQ+10 | [4] | 30 | | Mage Light | H | IQ+10 | [4] | 30 | | Sunlight | H | IQ+10 | [4] | 30 | ^ Making & Breaking Spells ^^^^^ | Find Weakness | H | IQ+10 | [4] | 30 | | Weaken | H | IQ+10 | [4] | 30 | | Restore | H | IQ+10 | [4] | 30 | | Clean | H | IQ+10 | [4] | 30 | | Dye | H | IQ+10 | [4] | 30 | | Copy | H | IQ+10 | [4] | 30 | | Rejoin | H | IQ+10 | [4] | 30 | | Inscribe | H | IQ+10 | [4] | 30 | | Reshape | H | IQ+10 | [4] | 30 | | Mapmaker | H | IQ+10 | [4] | 30 | | Repair | H | IQ+10 | [4] | 30 | | Mystic Mark | H | IQ+10 | [4] | 30 | | Transform Object | VH | IQ+10 | [8] | 30 | ^ Meta-Spells ^^^^^ | Lend Energy | H | IQ+10 | [4] | 30 | | Recover Energy | H | IQ+10 | [4] | 30 | | Counterspell | H | IQ+10 | [4] | 30 | | Suspend Spell | H | IQ+10 | [4] | 30 | | Ward | H | IQ+10 | [4] | 30 | | Suspend Magic | H | IQ+10 | [4] | 30 | | Dispel Magic | H | IQ+10 | [4] | 30 | | Remove Curse | H | IQ+10 | [4] | 30 | | Delay | H | IQ+10 | [4] | 30 | | Link | H | IQ+10 | [4] | 30 | ^ Metal Spells ^^^^^ | Seek Metal | H | IQ+10 | [4] | 30 | | Shape Metal | H | IQ+10 | [4] | 30 | | Stone to Metal | H | IQ+10 | [4] | 30 | | Metal to Stone | H | IQ+10 | [4] | 30 | | Create Metal | H | IQ+10 | [4] | 30 | | Rust | H | IQ+10 | [4] | 30 | | Restore Metal | H | IQ+10 | [4] | 30 | | Purify Metal | H | IQ+10 | [4] | 30 | | Arrow | H | IQ+10 | [4] | 30 | | Conjure Shield | H | IQ+10 | [4] | 30 | ^ Mind Control Spells ^^^^^ | Keen Vision | H | IQ+10 | [4] | 30 | | Alertness | H | IQ+10 | [4] | 30 | | Fear | H | IQ+10 | [4] | 30 | | Bravery | H | IQ+10 | [4] | 30 | | Foolishness | H | IQ+10 | [4] | 30 | | Daze | H | IQ+10 | [4] | 30 | | Forgetfulness | H | IQ+10 | [4] | 30 | | Sleep | H | IQ+10 | [4] | 30 | | Wisdom | H | IQ+10 | [4] | 30 | | Peaceful Sleep | H | IQ+10 | [4] | 30 | ^ Movement Spells ^^^^^ | Haste | H | IQ+10 | [4] | 30 | | Apportation | H | IQ+10 | [4] | 30 | | Levitation | H | IQ+10 | [4] | 30 | | Lighten Burden | H | IQ+10 | [4] | 30 | | Locksmith | H | IQ+10 | [4] | 30 | | Slow Fall | H | IQ+10 | [4] | 30 | | Lockmaster | H | IQ+10 | [4] | 30 | | Dancing Object | H | IQ+10 | [4] | 30 | | Manipulate | H | IQ+10 | [4] | 30 | | Undo | H | IQ+10 | [4] | 30 | ^ Necromantic Spells ^^^^^ | Final Rest | H | IQ+10 | [4] | 30 | | Sense Spirit | H | IQ+10 | [4] | 30 | | Summon Spirit | H | IQ+10 | [4] | 30 | | Materialize | H | IQ+10 | [4] | 30 | | Solidify | H | IQ+10 | [4] | 30 | | Affect Spirits | H | IQ+10 | [4] | 30 | | Turn Spirit | H | IQ+10 | [4] | 30 | | Banish | H | IQ+10 | [4] | 30 | | Repel Spirits | H | IQ+10 | [4] | 30 | | Astral Block | H | IQ+10 | [4] | 30 | ^ Protection & Warning Spells ^^^^^ | Sense Danger | H | IQ+10 | [4] | 30 | | Detect Poison | H | IQ+10 | [4] | 30 | | Magelock | H | IQ+10 | [4] | 30 | | Watchdog | H | IQ+10 | [4] | 30 | | Sense Observation | H | IQ+10 | [4] | 30 | | Shield | H | IQ+10 | [4] | 30 | | Armor | H | IQ+10 | [4] | 30 | | Missile Shield | H | IQ+10 | [4] | 30 | | Coolness | H | IQ+10 | [4] | 30 | | Warmth | H | IQ+10 | [4] | 30 | ^ Sound Spells ^^^^^ | Sound | H | IQ+10 | [4] | 30 | | Keen Hearing | H | IQ+10 | [4] | 30 | | Silence | H | IQ+10 | [4] | 30 | | Thunderclap | H | IQ+10 | [4] | 30 | | Voice | H | IQ+10 | [4] | 30 | | Hush | H | IQ+10 | [4] | 30 | | Mage-Stealth | H | IQ+10 | [4] | 30 | | Great Voice | H | IQ+10 | [4] | 30 | | Scribe | H | IQ+10 | [4] | 30 | | Message | H | IQ+10 | [4] | 30 | ^ Water Spells ^^^^^ | Seek Water | H | IQ+10 | [4] | 30 | | Purify Water | H | IQ+10 | [4] | 30 | | Create Water | H | IQ+10 | [4] | 30 | | Destroy Water | H | IQ+10 | [4] | 30 | | Shape Water | H | IQ+10 | [4] | 30 | | Freeze | H | IQ+10 | [4] | 30 | | Cold | H | IQ+10 | [4] | 30 | | Ice Sphere | H | IQ+10 | [4] | 30 | | Icy Weapon | H | IQ+10 | [4] | 30 | | Icy Missiles | H | IQ+10 | [4] | 30 | [(magery>All spells include +10 for Magery.)] ~~REFNOTES~~ ===== Equipment ===== ^ Item ^ Location ^ Cost ^ Weight ^ Description & Notes ^ | Alchemist's kit | Pack | $1,100 | 20 lbs. | Basic equipment for Alchemy. Takes an hour to set up or pack. | | Backpack, frame | Worn | $100 | 10 lbs. | A sturdy leather rucksack with a wooden frame. Holds one hundred pounds of gear. | | Blanket | Pack | $20 | 4 lbs. | A warm bedroll. | | Coins | Purse | $56 | //neg.// | Fourteen pence. | | Clothes, ordinary | Worn | — | 2 lbs. | Plain underwear, and a simple black robe with belt. | | Enchanter's kit | Pack | $1,100 | 20 lbs. | Basic equipment for Enchantment. Takes an hour to set up or pack. | | Knife, small | Worn | $30 | 0.5 lb. | A common belt-knife for everyday use. Includes sheathe. sw-3 cut or thr-1 imp; Reach C,1 or C; Parry -1; ST 5. | | Physician's kit | Pack | $200 | 10 lbs. | Basic equipment for Physician skill, gives +1 to First Aid skill. | | Purse | Worn | $10 | 0.2 lb. | Holds three pounds of //small// items. | | Reagents | Pack | $2,000 | 5 lbs. | Materials useful for the creation of alchemical elixirs or enchantments. | | Shoes | Worn | — | 2 lbs. | Simple black leather shoes. Round-toed, fastened with buckles. | | Short Staff | Carried | $20 | 1 lb. | A simple yard-long length of wood that tapers slightly toward the end. Enchanted with Staff. sw cr or thr cr; Reach 1; Parry 0F; ST 6. | | Soap | Pack | $4 | 1 lb. | Daily use gives //at least// +1 to HT rolls for //Contagion// and //Infection//. Required for Surgery skill, to avoid //Infection// roll for patient. Four month's supply. | | Surgeon's kit | Pack | $300 | 15 lbs. | Basic equipment for Surgery skill. Also useful for removing mana-rich organs from dead monsters without ruining them. | | Tent, 1-man | Pack | $50 | 5 lbs. | Includes ropes; no poles needed. | | Wardrobe | Pack | - | 20 lbs. | Several spare changes of clothes, as well as a set of robes more suited to formal occasions, and a set of gloves, scarves, and heavier underclothes for cold weather. | | Wineskin | Worn | $10 | 8.25 lbs. | A plain wineskin. Holds one gallon of liquid. Currently filled with water. | ===== Background & Notes =====