====== Gwendolyn of Avalon ======
? Game, setting, & player:
: [[gaming:games:a_world_of_adventure:start]] ([[gaming:settings:a_world_of_adventure:start]]). Played by [[user:ArcadianPhoenix]].
? Full name & aliases:
: Gwendolyn of Avalon.
? Real and apparent age:
: 16 (born Midwinter). Appears to be in mid teens.
? Height, weight, & build:
: 5′5″, 150 pounds. Hourglass build.
? Colouration & features:
: Appealing Gaelic-Nordic features; long kinky bright red hair, vividly green eyes, and pale skin with woad-blue tattoos tracing about.
~~ Insert a short background and/or a more detailed appearance here. ~~
===== Quick Reference =====
==== Point Tracking ====
^ ^ Cur. ^ Max. ^
^ Hit Points | 10 | 10 |
^ Radiation Points | 11 | 11 |
^ Fatigue Points | 15 | 15 |
^ Long-Term Fatigue | 15 | 15 |
^ Stress Points | 16 | 16 |
^ Impulse Points | 5 | 5 |
^ Unspent Experience | [0] ||
==== Reaction Modifiers ====
^ //Source// ^ //Mod.// ^ //Affected Group// ^
^ Appearance | +6 | Anyone attracted. |
^ ::: | -2 | Anyone resentful. |
^ ::: | +2 | Anyone else. |
^ Stubborn | -1 | Everyone. |
^ Voice | +2 | Everyone. |
==== Encumbrance ====
^ ^ Load ^ Move ^
^ None (0) | 0-20 | 6.00 |
^ Light (1) | 20-40 | 4.80 |
^ Medium (2) | 40-60 | 3.60 |
^ Heavy (3) | 60-120 | 2.40 |
^ Extra (4) | 120-200 | 1.20 |
==== Damage Resistance ====
^ //Source// ^ //DR// ^ //Locations// ^ //Notes// ^
^ Shoes | 1* | feet | Rigid bottom. |
==== Unarmed Attacks ====
^ Attack ^ Defensive ^ Normal ^ Committed ^ All-Out ^ Furious ^
^ //Punching:// thr-1, Reach C; DX-12, Parry 9 ^^^^^^
| //Normal// | 1d-5 cr | 1d-3 cr | 1d-2 cr | 1d-1 cr | 1d cr |
| //Loaded// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
^ //Kicking:// thr, Reach C,1; DX-10, Parry 9 ^^^^^^
| //Normal// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
| //Shod// | 1d-3 cr | 1d-1 cr | 1d cr | 1d+1 cr | 1d+2 cr |
^ //Grappling:// thr, Reach C, DX-12, Parry 9 ^^^^^^
| //Normal// | 1d-4 cp | 1d-2 cp | 1d-1 cp | 1d cp | 1d+1 cp |
==== Muscle-Powered Weapons ====
^ Attack ^ Defensive ^ Normal ^ Committed ^ All-Out ^ Furious ^
^ //Short Staff:// sw, thr; Rc 1; Smallsword-12, Parry 9F ^^^^^^
| //Thrust// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
| //Swing// | 1d-2 cr | 1d cr | 1d+1 cr | 1d+2 cr | 1d+3 cr |
^ //Small knife:// sw-3, thr-1; Rc C,1/C; Knife-12, Parry 8 ^^^^^^
| //Thrust// | 1d-5 imp | 1d-3 imp | 1d-2 imp | 1d-1 imp | 1d imp |
| //Swing// | 1d-5 cut | 1d-3 cut | 1d-2 cut | 1d-1 cut | 1d cut |
==== Ranged Weapons ====
^ Attack ^ Damage ^ Range ^ Notes ^
^ //Small knife:// thr-1, Acc 0, Range ×½/×1, Bulk -1, Thrown Knife-8 ^^^^
| //Defensive// | 1d-3 imp | 3/6 | None. |
| //Normal// | 1d-2 imp | 5/10 | ::: |
| //Committed// | 1d-1 imp | 6/12 | ::: |
| //All-Out// | 1d imp | 6/14 | ::: |
===== Character Sheet =====
==== Attributes & Secondary Characteristics ====
**ST** 10 [0]; **DX** 12 [40]; **HT** 12 [20]; **IQ** 20 [150]; **PE** 20 [50]; **WL** 20 [50].\\
**HP** 10 [0]; **RP** 11 [0]; **FP** 15 [9]; **LFP** 15 [0]; **SP** 20 [0].\\
**Basic Speed** 6.00 [0]; **Basic Move** 6 [0]; **Water Move** 1 [0]; **Air Move** //N/A// [0].\\
**SM**+0 (1 hex); **Basic Lift** 20; **Damage** //Thr// 1d-2, //Sw// 1d.\\
**Dodge** 8; **Parry** 8 (DX); **Block** //None//.
==== Advantages, Disadvantages, & Features ====
=== Social Background ===
**TL** 5 [0].\\
**Status:** 0 [0].\\
**Wealth:** Average [0].\\
**Cultural Familiarities:** Prydish [0].\\
**Human Languages:** Prydish (Native) [0]; Aquilian (Native) [4]; Campanian (Native) [4]; Gothic (Native) [4]; Neustrian (Native) [4]; Padanian (Native) [4]; Vasconic (Native) [4]; Vitelan (Native) [4].\\
**Nonhuman Languages:** Draconic (Native) [4]; Dwarvish (Native) [4]; Elvish (Native) [4]; Giantish (Native) [4]; Gnomish (Native) [4]; Goblin (Native) [4]; Orcish (Native) [4].
=== Advantages ===
* Accelerated Learning 4 [80]
* Appearance (Very Beautiful) [16]
* Contact (Avalon Medicae Hospital; Effective Skill 15; Narrow Scope, ×1/2; Appears on 15 or less, ×3; Completely Reliable, ×3) [9]
* Language Talent [10]
* Photographic Memory [10]
* Voice [10]
=== Perks ===
* Anachronistic Skill (Medicine! is TL6) [1]
* Blood Magic [1]
* Honest Face [1]
* Influence Shtick (Nonverbal Influence)! [5]
* Life-Force Burn 10 [10]
* Soul Magic (Can burn SP for Energy) [1]
* Speedy Enchantment (Long Tasks & Time Spent) [1]
* Standard Operating Procedure (Arcane Lab Safety) [1]
* Standard Operating Procedure (Magical Lawyer) [1]
* Standard Operating Procedure (Paraphernalia Pro) [1]
* Standard Operating Procedure (Precision Recharger) [1]
=== Magic (Magical; Magery 10 [105]) ===
? Alchemical Genius [25]
: Quick Gadgeteer (Limited, Alchemy, -50%) {25}
? Ceremonial Mastery [42]
: Adds Reliable Ceremonial and Solitary Ceremonial (+60%) to Magery 10 {42}
? Inextinguishable Power [50]
: Mana Enhancer 1 (Accessibility, No or Low Mana Only, -10%) {45}
: Protected Power (Magic) {5}
? Inhuman Rapport [10]
: Spirit Empathy {10}
? Mana Reserve 30 [90]
: Energy Reserve 30 (Magic) {90}
? Stabilized Magic [42]
: Add Stable Casting (+40%) to Magery 10 {42}
? Subtle Aura [42]
: Adds Subtle Aura (+40%) to Magery 10 {42}
? Trained By An Archmage [50]
: Adjustable Spell! {5}
: Area Spell Mastery! {5}
: Blocking Spell Mastery! {5}
: Kill Switch! {5}
: Melee Spell Mastery! {5}
: Missile Spell Mastery! {5}
: Psychic Guidance! {5}
: Reduced Footprint! {5}
: Sacrificial Blocking Spell! {5}
: Unconscious Spell Maintenance! {5}
=== Disadvantages ===
* Code of Honour (Wizard's) [-5]
* Obsession (Advancement of knowledge and magic; Self-Control 9) [-15]
* Overconfidence (Self-Control 12) [-5]
* Post-Combat Shakes (Self-Control 12) [-5]
* Sense of Duty (Friends) [-5]
* Stubbornness [-5]
* Xenophilia (Self-Control 12) [-10]
=== Quirks ===
* Amnesia (No memories before age ten) [-1]
* Distinctive Features (Tattoos) [-1]
* Epitome (Sorceress) [-1]
* Flirtatious [-1]
* Hedonist [-1]
=== Features ===
* Increased Fecundity 3.
* Increased Fertility 3.
* Right-handed.
* Vestigial appendix.
==== Skills & Techniques ====
^ Skills ^ Dif. ^ Rel. ^ Pts. ^ Lev. ^
^ Combat Skills ^^^^^
| Knife | E | DX | [1] | 12 |
| Shield | E | DX | [1] | 12 |
| Smallsword | A | DX | [2] | 12 |
| Throwing | A | DX | [2] | 12 |
^ Lifestyle Skills ^^^^^
| Gardening | E | IQ | [1] | 20 |
| Housekeeping | E | IQ | [1] | 20 |
| Merchant | A | IQ | [2] | 20 |
| Teaching | A | IQ | [2] | 20 |
^ Magical Skills ^^^^^
| Alchemy | VH | IQ | [8] | 20 |
| Alchemical Antidote | C | sk | [7] | 20 |
| Alchemical Ink | C | sk | [3] | 20 |
| Combustion | C | sk | [5] | 20 |
| Greater Healing | C | sk | [5] | 20 |
| Healing | C | sk | [3] | 20 |
| Health | C | sk | [5] | 20 |
| Regeneration | C | sk | [9] | 20 |
| Sleeplessness | C | sk | [5] | 20 |
| Universal Antidote | C | sk | [5] | 20 |
| Hazardous Materials (Magical) | A | IQ | [2] | 20 |
| Meditation | H | WL | [4] | 20 |
| Ritual Magic | VH | IQ | [8] | 20 |
| Symbol Drawing | H | IQ | [4] | 20 |
| Thaumatology | VH | IQ | [8] | 20 |
^ Social Skills ^^^^^
| Acting | A | IQ | [2] | 20 |
| Body Language | A | PE | [2] | 20 |
| Carousing | E | HT | [1] | 12 |
| Dancing | A | DX | [2] | 12 |
| Detect Lies | H | PE | [4] | 20 |
| Diplomacy | H | IQ | [4] | 20 |
| Gesture | E | IQ | [1] | 20 |
| Intimidation | A | WL | [2] | 20 |
| Savoir-Faire (High Society) | E | IQ | [1] | 20 |
| Savoir-Faire (Servant) | E | IQ | [1] | 20 |
^ Survival Skills ^^^^^
| Cartography | A | IQ | [2] | 20 |
| Climbing | A | DX | [2] | 12 |
| Hiking | A | HT | [2] | 12 |
| Naturalist | H | IQ | [4] | 20 |
| Navigation (Land) | A | IQ | [2] | 20 |
| Navigation (Sea) | A | IQ | [2] | 20 |
| Observation | A | PE | [2] | 20 |
| Running | A | HT | [2] | 12 |
| Search | A | PE | [2] | 20 |
| Scrounging | E | PE | [1] | 20 |
| Stealth | A | DX | [2] | 12 |
| Swimming | E | HT | [1] | 12 |
^ Wildcard Skills ^^^^^
| Creation! | WC | IQ | [24] | 20 |
| Lore! | WC | IQ | [24] | 20 |
| Medicine! | WC | IQ | [24] | 20 |
| Scholar! | WC | IQ | [24] | 20 |
| Science! | WC | IQ | [24] | 20 |
^ Spells[(magery)] ^^^^^
^ Air Spells ^^^^^
| Purify Air | H | IQ+10 | [4] | 30 |
| Seek Air | H | IQ+10 | [4] | 30 |
| Create Air | H | IQ+10 | [4] | 30 |
| No-Smell | H | IQ+10 | [4] | 30 |
| Destroy Air | H | IQ+10 | [4] | 30 |
| Shape Air | H | IQ+10 | [4] | 30 |
| Air Vision | H | IQ+10 | [4] | 30 |
| Lightning | H | IQ+10 | [4] | 30 |
| Lightning Weapon | H | IQ+10 | [4] | 30 |
| Lightning Missiles | H | IQ+10 | [4] | 30 |
^ Body Control Spells ^^^^^
| Itch | H | IQ+10 | [4] | 30 |
| Spasm | H | IQ+10 | [4] | 30 |
| Pain | H | IQ+10 | [4] | 30 |
| Clumsiness | H | IQ+10 | [4] | 30 |
| Debility | H | IQ+10 | [4] | 30 |
| Frailty | H | IQ+10 | [4] | 30 |
| Might | H | IQ+10 | [4] | 30 |
| Grace | H | IQ+10 | [4] | 30 |
| Vigor | H | IQ+10 | [4] | 30 |
| Resist Pain | H | IQ+10 | [4] | 30 |
^ Communication & Empathy Spells ^^^^^
| Sense Foes | H | IQ+10 | [4] | 30 |
| Sense Emotion | H | IQ+10 | [4] | 30 |
| Lend Language | H | IQ+10 | [4] | 30 |
| Borrow Language | H | IQ+10 | [4] | 30 |
| Gift of Tongues | VH | IQ+10 | [8] | 30 |
| Gift of Letters | VH | IQ+10 | [8] | 30 |
| Bedtime Reading | H | IQ+10 | [4] | 30 |
| Illuminated Writing | H | IQ+10 | [4] | 30 |
^ Earth Spells ^^^^^
| Seek Earth | H | IQ+10 | [4] | 30 |
| Shape Earth | H | IQ+10 | [4] | 30 |
| Earth Vision | H | IQ+10 | [4] | 30 |
| Earth to Stone | H | IQ+10 | [4] | 30 |
| Create Earth | H | IQ+10 | [4] | 30 |
| Earth to Air | H | IQ+10 | [4] | 30 |
| Flesh to Stone | H | IQ+10 | [4] | 30 |
| Stone to Earth | H | IQ+10 | [4] | 30 |
| Earth to Water | H | IQ+10 | [4] | 30 |
| Stone to Flesh | H | IQ+10 | [4] | 30 |
^ Enchantment Spells ^^^^^
| Enchant | VH | IQ+10 | [8] | 30 |
| Power | H | IQ+10 | [4] | 30 |
| Talisman | H | IQ+10 | [4] | 30 |
| Adjustable Clothing | H | IQ+10 | [4] | 30 |
| Spell Stone | H | IQ+10 | [4] | 30 |
| Penetrating Weapon | H | IQ+10 | [4] | 30 |
| Cornucopia | H | IQ+10 | [4] | 30 |
| Accuracy | H | IQ+10 | [4] | 30 |
| Puissance | H | IQ+10 | [4] | 30 |
| Fortify | H | IQ+10 | [4] | 30 |
| Deflect | H | IQ+10 | [4] | 30 |
| Lighten | H | IQ+10 | [4] | 30 |
| Powerstone | H | IQ+10 | [4] | 30 |
| Staff | H | IQ+10 | [4] | 30 |
^ Fire Spells ^^^^^
| Ignite Fire | H | IQ+10 | [4] | 30 |
| Seek Fire | H | IQ+10 | [4] | 30 |
| Create Fire | H | IQ+10 | [4] | 30 |
| Extinguish Fire | H | IQ+10 | [4] | 30 |
| Shape Fire | H | IQ+10 | [4] | 30 |
| Smoke | H | IQ+10 | [4] | 30 |
| Heat | H | IQ+10 | [4] | 30 |
| Fireball | H | IQ+10 | [4] | 30 |
| Flaming Weapon | H | IQ+10 | [4] | 30 |
| Flaming Missiles | H | IQ+10 | [4] | 30 |
^ Food Spells ^^^^^
| Test Food | H | IQ+10 | [4] | 30 |
| Decay | H | IQ+10 | [4] | 30 |
| Season | H | IQ+10 | [4] | 30 |
| Mature | H | IQ+10 | [4] | 30 |
| Purify Food | H | IQ+10 | [4] | 30 |
| Cook | H | IQ+10 | [4] | 30 |
| Know Recipe | H | IQ+10 | [4] | 30 |
| Create Food | H | IQ+10 | [4] | 30 |
| Water to Wine | H | IQ+10 | [4] | 30 |
| Distill | H | IQ+10 | [4] | 30 |
^ Illusion & Creation Spells ^^^^^
| Simple Illusion | H | IQ+10 | [4] | 30 |
| Complex Illusion | H | IQ+10 | [4] | 30 |
| Perfect Illusion | H | IQ+10 | [4] | 30 |
| Independence | H | IQ+10 | [4] | 30 |
| Know Illusion | H | IQ+10 | [4] | 30 |
| Control Illusion | H | IQ+10 | [4] | 30 |
| Dispel Illusion | H | IQ+10 | [4] | 30 |
| Phantom | VH | IQ+10 | [8] | 30 |
| Initiative | H | IQ+10 | [4] | 30 |
^ Knowledge Spells ^^^^^
| Measurement | H | IQ+10 | [4] | 30 |
| Tell Time | H | IQ+10 | [4] | 30 |
| Find Direction | H | IQ+10 | [4] | 30 |
| Detect Magic | H | IQ+10 | [4] | 30 |
| Sense Mana | H | IQ+10 | [4] | 30 |
| Identify Spell | H | IQ+10 | [4] | 30 |
| Mage Sight | H | IQ+10 | [4] | 30 |
| Analyze Magic | H | IQ+10 | [4] | 30 |
| Seeker | H | IQ+10 | [4] | 30 |
| Trace | H | IQ+10 | [4] | 30 |
| History | H | IQ+10 | [4] | 30 |
^ Light & Darkness Spells ^^^^^
| Light | H | IQ+10 | [4] | 30 |
| Continual Light | H | IQ+10 | [4] | 30 |
| Colors | H | IQ+10 | [4] | 30 |
| Infravision | H | IQ+10 | [4] | 30 |
| Dark Vision | H | IQ+10 | [4] | 30 |
| Gloom | H | IQ+10 | [4] | 30 |
| Mirror | H | IQ+10 | [4] | 30 |
| See Invisible | H | IQ+10 | [4] | 30 |
| Mage Light | H | IQ+10 | [4] | 30 |
| Sunlight | H | IQ+10 | [4] | 30 |
^ Making & Breaking Spells ^^^^^
| Find Weakness | H | IQ+10 | [4] | 30 |
| Weaken | H | IQ+10 | [4] | 30 |
| Restore | H | IQ+10 | [4] | 30 |
| Clean | H | IQ+10 | [4] | 30 |
| Dye | H | IQ+10 | [4] | 30 |
| Copy | H | IQ+10 | [4] | 30 |
| Rejoin | H | IQ+10 | [4] | 30 |
| Inscribe | H | IQ+10 | [4] | 30 |
| Reshape | H | IQ+10 | [4] | 30 |
| Mapmaker | H | IQ+10 | [4] | 30 |
| Repair | H | IQ+10 | [4] | 30 |
| Mystic Mark | H | IQ+10 | [4] | 30 |
| Transform Object | VH | IQ+10 | [8] | 30 |
^ Meta-Spells ^^^^^
| Lend Energy | H | IQ+10 | [4] | 30 |
| Recover Energy | H | IQ+10 | [4] | 30 |
| Counterspell | H | IQ+10 | [4] | 30 |
| Suspend Spell | H | IQ+10 | [4] | 30 |
| Ward | H | IQ+10 | [4] | 30 |
| Suspend Magic | H | IQ+10 | [4] | 30 |
| Dispel Magic | H | IQ+10 | [4] | 30 |
| Remove Curse | H | IQ+10 | [4] | 30 |
| Delay | H | IQ+10 | [4] | 30 |
| Link | H | IQ+10 | [4] | 30 |
^ Metal Spells ^^^^^
| Seek Metal | H | IQ+10 | [4] | 30 |
| Shape Metal | H | IQ+10 | [4] | 30 |
| Stone to Metal | H | IQ+10 | [4] | 30 |
| Metal to Stone | H | IQ+10 | [4] | 30 |
| Create Metal | H | IQ+10 | [4] | 30 |
| Rust | H | IQ+10 | [4] | 30 |
| Restore Metal | H | IQ+10 | [4] | 30 |
| Purify Metal | H | IQ+10 | [4] | 30 |
| Arrow | H | IQ+10 | [4] | 30 |
| Conjure Shield | H | IQ+10 | [4] | 30 |
^ Mind Control Spells ^^^^^
| Keen Vision | H | IQ+10 | [4] | 30 |
| Alertness | H | IQ+10 | [4] | 30 |
| Fear | H | IQ+10 | [4] | 30 |
| Bravery | H | IQ+10 | [4] | 30 |
| Foolishness | H | IQ+10 | [4] | 30 |
| Daze | H | IQ+10 | [4] | 30 |
| Forgetfulness | H | IQ+10 | [4] | 30 |
| Sleep | H | IQ+10 | [4] | 30 |
| Wisdom | H | IQ+10 | [4] | 30 |
| Peaceful Sleep | H | IQ+10 | [4] | 30 |
^ Movement Spells ^^^^^
| Haste | H | IQ+10 | [4] | 30 |
| Apportation | H | IQ+10 | [4] | 30 |
| Levitation | H | IQ+10 | [4] | 30 |
| Lighten Burden | H | IQ+10 | [4] | 30 |
| Locksmith | H | IQ+10 | [4] | 30 |
| Slow Fall | H | IQ+10 | [4] | 30 |
| Lockmaster | H | IQ+10 | [4] | 30 |
| Dancing Object | H | IQ+10 | [4] | 30 |
| Manipulate | H | IQ+10 | [4] | 30 |
| Undo | H | IQ+10 | [4] | 30 |
^ Necromantic Spells ^^^^^
| Final Rest | H | IQ+10 | [4] | 30 |
| Sense Spirit | H | IQ+10 | [4] | 30 |
| Summon Spirit | H | IQ+10 | [4] | 30 |
| Materialize | H | IQ+10 | [4] | 30 |
| Solidify | H | IQ+10 | [4] | 30 |
| Affect Spirits | H | IQ+10 | [4] | 30 |
| Turn Spirit | H | IQ+10 | [4] | 30 |
| Banish | H | IQ+10 | [4] | 30 |
| Repel Spirits | H | IQ+10 | [4] | 30 |
| Astral Block | H | IQ+10 | [4] | 30 |
^ Protection & Warning Spells ^^^^^
| Sense Danger | H | IQ+10 | [4] | 30 |
| Detect Poison | H | IQ+10 | [4] | 30 |
| Magelock | H | IQ+10 | [4] | 30 |
| Watchdog | H | IQ+10 | [4] | 30 |
| Sense Observation | H | IQ+10 | [4] | 30 |
| Shield | H | IQ+10 | [4] | 30 |
| Armor | H | IQ+10 | [4] | 30 |
| Missile Shield | H | IQ+10 | [4] | 30 |
| Coolness | H | IQ+10 | [4] | 30 |
| Warmth | H | IQ+10 | [4] | 30 |
^ Sound Spells ^^^^^
| Sound | H | IQ+10 | [4] | 30 |
| Keen Hearing | H | IQ+10 | [4] | 30 |
| Silence | H | IQ+10 | [4] | 30 |
| Thunderclap | H | IQ+10 | [4] | 30 |
| Voice | H | IQ+10 | [4] | 30 |
| Hush | H | IQ+10 | [4] | 30 |
| Mage-Stealth | H | IQ+10 | [4] | 30 |
| Great Voice | H | IQ+10 | [4] | 30 |
| Scribe | H | IQ+10 | [4] | 30 |
| Message | H | IQ+10 | [4] | 30 |
^ Water Spells ^^^^^
| Seek Water | H | IQ+10 | [4] | 30 |
| Purify Water | H | IQ+10 | [4] | 30 |
| Create Water | H | IQ+10 | [4] | 30 |
| Destroy Water | H | IQ+10 | [4] | 30 |
| Shape Water | H | IQ+10 | [4] | 30 |
| Freeze | H | IQ+10 | [4] | 30 |
| Cold | H | IQ+10 | [4] | 30 |
| Ice Sphere | H | IQ+10 | [4] | 30 |
| Icy Weapon | H | IQ+10 | [4] | 30 |
| Icy Missiles | H | IQ+10 | [4] | 30 |
[(magery>All spells include +10 for Magery.)]
~~REFNOTES~~
===== Equipment =====
^ Item ^ Location ^ Cost ^ Weight ^ Description & Notes ^
| Alchemist's kit | Pack | $1,100 | 20 lbs. | Basic equipment for Alchemy. Takes an hour to set up or pack. |
| Backpack, frame | Worn | $100 | 10 lbs. | A sturdy leather rucksack with a wooden frame. Holds one hundred pounds of gear. |
| Blanket | Pack | $20 | 4 lbs. | A warm bedroll. |
| Coins | Purse | $56 | //neg.// | Fourteen pence. |
| Clothes, ordinary | Worn | — | 2 lbs. | Plain underwear, and a simple black robe with belt. |
| Enchanter's kit | Pack | $1,100 | 20 lbs. | Basic equipment for Enchantment. Takes an hour to set up or pack. |
| Knife, small | Worn | $30 | 0.5 lb. | A common belt-knife for everyday use. Includes sheathe. sw-3 cut or thr-1 imp; Reach C,1 or C; Parry -1; ST 5. |
| Physician's kit | Pack | $200 | 10 lbs. | Basic equipment for Physician skill, gives +1 to First Aid skill. |
| Purse | Worn | $10 | 0.2 lb. | Holds three pounds of //small// items. |
| Reagents | Pack | $2,000 | 5 lbs. | Materials useful for the creation of alchemical elixirs or enchantments. |
| Shoes | Worn | — | 2 lbs. | Simple black leather shoes. Round-toed, fastened with buckles. |
| Short Staff | Carried | $20 | 1 lb. | A simple yard-long length of wood that tapers slightly toward the end. Enchanted with Staff. sw cr or thr cr; Reach 1; Parry 0F; ST 6. |
| Soap | Pack | $4 | 1 lb. | Daily use gives //at least// +1 to HT rolls for //Contagion// and //Infection//. Required for Surgery skill, to avoid //Infection// roll for patient. Four month's supply. |
| Surgeon's kit | Pack | $300 | 15 lbs. | Basic equipment for Surgery skill. Also useful for removing mana-rich organs from dead monsters without ruining them. |
| Tent, 1-man | Pack | $50 | 5 lbs. | Includes ropes; no poles needed. |
| Wardrobe | Pack | - | 20 lbs. | Several spare changes of clothes, as well as a set of robes more suited to formal occasions, and a set of gloves, scarves, and heavier underclothes for cold weather. |
| Wineskin | Worn | $10 | 8.25 lbs. | A plain wineskin. Holds one gallon of liquid. Currently filled with water. |
===== Background & Notes =====