====== Catherine Brandt ====== ^ Name(s) | Catherine Brandt. | ^ Game | [[gaming:games:Queen of the Storm]] (Played by [[user:ArcadianPhoenix]]) | ^ Age | 18 (born January 1st, 2057); appears to be late teens. | ^ Build | 6′2″, 160 pounds; statuesque build. | ^ Hair | Black. | ^ Eyes | Bright blue. | ^ Skin | Fair. | ===== Attributes & Secondary Characteristics ===== **ST** 20 [40]; **DX** 16 [120]; **HT** 16 [60]; **IQ** 16 [90]; **PE** 16 [30]; **WL** 16 [30]\\ **HP** 20 [2]; **FP** 30 [42]; **SP** 20 [12]; **Basic Speed** 14.00 [60]; **Basic Move** 15 [20]; **Water Move** 5 [0]\\ **SM**+0 (1 hex); **Basic Lift** 80; **Damage** //Thr// 2d-1, //Sw// 3d+2\\ **Dodge** 18; **Parry** 14; **Block** //N/A// ===== Social Background ===== **TL:** 10 [35].\\ **Cultural Familiarities:** Anglo [0].\\ **Languages:** English (Native) [0].\\ **Status:** 3 (Upper Class) [10].\\ **Wealth:** Very Wealthy [30]. ===== Advantages ===== * 3D Spatial Sense [10] * Absolute Timing [2] * Accelerated Learning 4 [80] * Ambidexterity [5] * Animal Empathy [5] * Appearance (Very Beautiful) [16] * Breath Holding 2 [4] * Brilliant Commander [20] * Charisma 5 [25] * Common Sense (Conscious, +50%) [15] * Cultural Empathy [15] * Danger Sense [15] * Doesn't Sleep (Catnapper, -50%) [10] * Double-Jointed [15] * Empathy [15] * Enhanced Time Sense [45] * Extra Attack 1 [25] * Fashion Sense [5] * Gunslinger [25] * Hard to Kill 2 [4] * Hard to Subdue 2 [4] * Heroic Archer [20] * High Manual Dexterity 3 [15] * Improved G-Tolerance (0.5 G) [10] * Intuition [15] * Intuitive Mathematician [5] * Language Talent [10] * Longevity [2] * Master Craftsman (Universal, +300%) [20] * Metabolism Control 2 [10] * Natural Leader (Inspiring, Charisma-based, +100%; Tactical Influence, +750%) [48] * Night Vision 2 [2] * Perfect Balance [15] * Peripheral Vision [15] * Photographic Memory [10] * Plant Empathy [5] * Recovery [10] * Resistant to Acceleration (+3) [1] * Resistant to Poison (+3) [5] * Resistant to Sickness (+3) [5] * Sensitive Touch [10] * Throwing Master [20] * Trained By A Master [30] * Unfazeable [15] * Versatile [5] * Very Fit [15] * Very Grounded [15] * Very High Pain Threshold [15] * Very Rapid Healing [15] * Voice [10] * Weapon Master (All muscle-powered weapons) [45] ==== Perks ==== * Alcohol Tolerance [1] * Armorer's Gift (Gun!) [1] * Barricade Tactics (Gun!) [1] * Battle Drills [1] * Brave [1] * Classic Features (Aristocratic) [1] * Concealed Carry Permit (Handgun) [3] * Deadeye 3 [3] * Disarming Smile [1] * Efficient! [5] * Grip Mastery! [5] * Ground Guard [1] * Honest Face [1] * Improvised Weapons! [5] * Lightning Fingers (Gun!) [1] * Motorized Training (Gun!) [1] * No Hangover [1] * Patience of Job [1] * Penetrating Voice [1] * Power Grappling [1] * Quick Reload! [5] * Quick-Sheathe! [5] * Quick-Swap! [5] * Sobers Quickly [1] * Soft-Spoken [1] * Standard Operating Procedure (Check the Crowd) [1] * Standard Operating Procedure (Cleaning Bug) [1] * Standard Operating Procedure (Health Nut) [1] * Standard Operating Procedure (Last Man Out) [1] * Standard Operating Procedure (On Alert) [1] * Standard Operating Procedure (Well-Informed) [1] * Style Familiarity (Olympic Valley Combat Readiness System) [1] * Sure-Footed! [5] * Tap-Rack-Bang (Gun!) [1] * Teamwork [1] * Technique Mastery (Arm Lock) [1] * Technique Mastery (Counterattack!) [1] * Technique Mastery (Disarming!) [1] * Technique Mastery (Feint!) [1] ===== Disadvantages ===== * Code of Honour (The Olympic Creed) [-5] * Disciplines of Faith (Contemplation) [-5] * Honesty (Self-Control 15) [-5] * Low Pleasure Threshold [-10] * Overconfident (Self-Control 12) [-5] * Selfless (Self-Control 12) [-5] * Workaholic [-5] ==== Quirks ==== * Broad-Minded [-1] * Congenial [-1] * Decisive [-1] * Nosy [-1] * Responsive [-1] ==== Features ==== * Extended Fertility * Light Menses * Taboo Traits (Aggressiveness) * Taboo Traits (Genetic Defects) * Taboo Traits (Laziness) * Taboo Traits (Mental Instability) * Taboo Traits (Shyness) * Taboo Traits (Unattractiveness) ===== Powers ===== ==== Biomods ==== ? Cardiac Reinforcement {5} : Immunity to Heart Attacks [5] ? Jointwork {15} : Brachiator [5] : Catfall [10] ? Muscle Reinforcement {48} : Lifting ST+6 [18] : Striking ST+6 [30] ? Myelin Replacement {5} : Immunity to High-Pressure Gases [5] ? Nanosymbionts {41} : Extended Lifespan 1 [2] : Filter Lungs [5] : Immunity to Cancers [5] : Immunity to Known Bacteria [5] : Immunity to Known Viruses [5] : No Degeneration in Zero-G [1] : Prevents 50% of HT loss due to aging [0] : Resistant to Bio-Nanomachines (+8) [2] : Resistant to Metabolic Hazards (+8) [15] : Sanitized Metabolism [1] ? Neural Augmentation {45} : Basic Speed +3.00 (Reaction Speed, -25%) [45] ==== Cybernetics ==== ? Bio-Power Tap {10} : Accessory (D Cell) [1] : Internal Create 2 (Electrical Energy; Temporary Disadvantage, Increased Consumption 1.5, -15%) [9] ? Biomonitor Implant {1} : Biomonitor [1] ? Bioplastic Skin {35} : Damage Resistance 10 (Limited, Burning and Piercing damage, -20%; Tough Skin, -40%) [20] : Damage Resistance 5 (Tough Skin, -40%) [15] ? Computer Implant {83} : Accessory (Computer; 6C9) [1] : Accessory (HUD) [1] : Accessory (Video Display) [1] : Software Tools (+5 quality bonus to various skills) [50] : Unkillable 3 (Mortal, -20%; Requires Body, -60%) [30] ? Cyberhair, Knee-Length {31} : Extra-Arm 1 (Extra-Flexible, +50%; Long, +100%; Weak, ST 10, -25%) [19] : High Manual Dexterity +3 (Cyberhair Only, -20%) [12] ? Gill Implant {10} : Doesn't Breathe (Gills, -50%) [10] ? Intestinal Recycler {4} : Reduced Consumption 2 [4] ? Reinforced Skeleton {40} : Damage Resistance 20 (Skull Only, -40%; Tough Skin, -40%) [20] : Damage Resistance 10 (Limited, Crushing, -40%; Tough Skin, -40%) [10] : HP+5 [10] ? Stickskin {20} : Clinging [20] ? Swimskin {22} : Resistant to Contact Agents (+3) (Switchable, +10%) [4] : Slippery 3 (Switchable, +10%) [7] : Water Move +2 (Switchable, +10%) [11] ? Variskin {7} : Accessory (Video Terminal) [1] : Chameleon 1 (Controllable, +20%) [6] ? Wireless Neural Interface Implant {20} : Radio (Secure, +20%; Sensie, +80%) [20] ===== Skills & Techniques ===== ^ Skill ^ Dif. ^ Rel. ^ Pts. ^ Lev. ^ | Artist! | WC | IQ | [24] | 16 | | Blade! | WC | DX+4 | [72] | 20 | | Blunt! | WC | DX+4 | [72] | 20 | | Bow! | WC | DX+4 | [72] | 20 | | Businessman! | WC | IQ | [24] | 16 | | Computers! | WC | IQ | [24] | 16 | | Discipline! | WC | IQ+4 | [72] | 20 | | Encyclopedist! | WC | IQ | [24] | 16 | | Fist! | WC | DX+4 | [72] | 20 | | Arm Lock | S | sk+6 | [6] | 26 | | Elbow Strike | S | sk | [2] | 20 | | Exotic Hand Strike | S | sk | [1] | 20 | | Hammer Fist | S | sk | [1] | 20 | | Hand Catch | C | py | [4] | 14 | | Hand-Clap Parry | C | py | [6] | 14 | | Head Butt | C | sk | [2] | 20 | | Kick | C | sk | [3] | 20 | | Knee Strike | S | sk | [1] | 20 | | Leg Grapple | C | sk+4 | [5] | 24 | | Leg Lock | S | sk+4 | [4] | 24 | | Leg Throw | C | sk | [3] | 20 | | TA Lower-Body Grab/Neck | C | sk-2 | [4] | 18 | | TA Kick/Knee | C | sk-2 | [4] | 18 | | TA Punch/Elbow | C | sk-2 | [4] | 18 | | TA Punch/Neck | C | sk-2 | [4] | 18 | | Gun! | WC | DX+4 | [72] | 20 | | Behind-the-Back Shot | C | sk-4 | [4] | 16 | | Immediate Action | S | sk | [4] | 20 | | Precision Aiming | S | sk | [6] | 20 | | Quick-Shot | S | sk | [3] | 20 | | TA Shoot/Skull | C | sk-3 | [5] | 17 | | TA Shoot/Vitals | C | sk-1 | [3] | 19 | | Inventor! | WC | IQ | [24] | 16 | | Medicine! | WC | IQ | [24] | 16 | | Move! | WC | DX+4 | [72] | 20 | | Acrobatic Stand | S | sk | [6] | 20 | | Evade | S | sk+5 | [5] | 25 | | Running Climb | C | sk+2 | [3] | 22 | | Scaling | C | sk | [4] | 20 | | Operator! | WC | IQ | [24] | 16 | | Planner! | WC | IQ | [24] | 16 | | Psychologist! | WC | IQ | [24] | 16 | | Going Viral | C | sk+3 | [4] | 19 | | Scholar! | WC | IQ | [24] | 16 | | Science! | WC | IQ | [24] | 16 | | Talker! | WC | IQ+4 | [72] | 20 | | Elicitation | C | sk+5 | [6] | 25 | | Irony | C | sk+5 | [6] | 25 | | Mission Assignment | C | sk | [6] | 20 | | Thief! | WC | DX | [24] | 16 | | Whip! | WC | DX+4 | [72] | 20 | ^ Technique ^ Dif. ^ Rel. ^ Pts. ^ Lev. ^ | Attack from Above! | S | sk | [6] | 20 | | Counterattack! | C | sk+4 | [30] | 24 | | Disarming! | C | sk+7 | [24] | 27 | | Fast-Draw Opponent's Weapon | C | sk | [15] | 20 | | Feint! | C | sk+6 | [21] | 26 | | Ground Fighting! | C | sk | [15] | 20 | | Retain Weapon | C | sk+5 | [18] | 25 | | Work by Touch! | C | sk | [18] | 16 | ~~REFNOTES~~ ===== Reference ===== ==== Tracking ==== ^ ^ Cur. ^ Max. ^ Notes ^ ^ Hit Points | 20 | 20 | No current wounds. | ^ Fatigue Points | 30 | 30 | No current fatigue. | ^ Stress Points | 20 | 20 | No current stress. | ^ Impulse Points | 5 | 5 | | ==== Encumbrance ==== ^ ^ Load ^ Move ^ Dodge ^ Notes ^ ^ None (0) | 0-80 | 15.0 | 18 | | ^ Light (1) | 80-160 | 12.0 | 17 | | ^ Medium (2) | 160-240 | 9.0 | 16 | | ^ Heavy (3) | 240-480 | 6.0 | 15 | | ^ Extra (4) | 480-800 | 3.0 | 14 | | ==== Damage Resistance ==== ^ Clothes | 15/5* | Full suit. | ==== Reaction Modifiers ==== ^ Appearance | +6 | Attracted | ^ ::: | +2 | Most | ^ ::: | -2 | Resentful | ^ Charisma | +5 | All | ^ Fashion | +1 | All | ^ Voice | +2 | All | ==== Attacks & Defences ==== ^ //Mode// ^^ //Dam.// ^ //Rng.// ^ //Sk.// ^ ^ //Unarmed// (Fist!-20, Parry-14) ||||| ^ Punch ^ Normal | 2d+0 cr | C | 20 | ^ ::: ^ Committed | 2d+1 cr | ::: | ::: | ^ ::: ^ All-Out | 2d+2 cr | ::: | ::: | ^ Kick ^ Normal | 2d+1 cr | C,1 | 20 | ^ ::: ^ Committed | 2d+2 cr | ::: | ::: | ^ ::: ^ All-Out | 2d+3 cr | ::: | ::: | ^ Grapple || //N/A// | C | 20 | ===== Equipment ===== ^ Item ^ Location ^ Cost ^ Weight ^ Description & Notes ^ | Bioplastic clothing | Worn | $12,000 | 4 lbs. | Provides DR 15/5* [Body, Limbs, Extremities]. Stylish cut. Buzz Fabric. Status 3 clothes. Includes footwear that provides +5 to Hiking and Running. | | Heavy Laser Pistol | Holster | $3,400 | 3.3 lbs. | 4d(2) tb-burn; Acc 6; Range 300/900; RoF 10; Shots C/56(3); ST 6; Bulk -2; Rcl 1; HUD Link, Multispectral Laser Sight, Compact Targeting Scope, IFF Interrogator, Recognition Grip. | | Heavy Laser Pistol | Holster | $3,400 | 3.3 lbs. | 4d(2) tb-burn; Acc 6; Range 300/900; RoF 10; Shots C/56(3); ST 6; Bulk -2; Rcl 1; HUD Link, Multispectral Laser Sight, Compact Targeting Scope, IFF Interrogator, Recognition Grip. | | Image-Enhanced Armor Shades | Worn | $1,800 | 0.25 lbs. | Provides DR 10 [Eyes], HUD, Night Vision 8, Protected Vision. Cutting-Edge, Rugged, Super-Hardened Electronics. A/10 hrs. | | Morph Axe | Clothes | $500 | 2 lbs. | A memory-metal tool with numerous forms. | | Morph Axe | Clothes | $500 | 2 lbs. | A memory-metal tool with numerous forms. | | Neurolash Baton | Clothes | %520 | 1.5 lbs. | sw or thr cr + HT-5(2) unconsciousness; Reach 1; Parry 0; Shots B/20; ST 6. | | Neurolash Baton | Clothes | %520 | 1.5 lbs. | sw or thr cr + HT-5(2) unconsciousness; Reach 1; Parry 0; Shots B/20; ST 6. | | Power Holster | Worn | $1,000 | 2 lbs. | Gives +5 to Fast-Draw. | | Power Holster | Worn | $1,000 | 2 lbs. | Gives +5 to Fast-Draw. | | Sonic Probe | Clothes | $500 | 0.25 lbs. | Multipurpose sensor that serves as basic equipment for various tasks. B/12 hrs. | ===== Background & Notes =====