====== Althea ======
? Game, setting, & player:
: [[gaming:games:Unknown:start]] ([[gaming:settings:Somewhere:start]]). Played by [[user:ArcadianPhoenix]].
? Full name & aliases:
: Althea.
? Real and apparent age:
: 16. Appears to be in mid to late teens.
? Height, weight, & build:
: 6′2″, 175 pounds. Amazonian build.
? Colouration & features:
: Exotic Atlantean features; knee-length white hair, pale blue eyes, and dark bronze skin.
~~ Insert a short background and/or a more detailed appearance here. ~~
===== Quick Reference =====
==== Point Tracking ====
^ ^ Cur. ^ Max. ^
^ Hit Points | 10 | 10 |
^ Radiation Points | 10 | 10 |
^ Fatigue Points | 10 | 10 |
^ Long-Term Fatigue | 10 | 10 |
^ Stability Points | 10 | 10 |
^ Long-Term Stability | 10 | 10 |
^ Impulse Points | 5 | 5 |
^ Unspent Experience | [0] ||
==== Reaction Modifiers ====
^ //Source// ^ //Mod.// ^ //Affected Group// ^
^ Appearance | +0 | Everyone. |
==== Encumbrance ====
^ ^ Load ^ Move ^
^ None (0) | 0-20 | 5.00 |
^ Light (1) | 20-40 | 4.00 |
^ Medium (2) | 40-60 | 3.00 |
^ Heavy (3) | 60-120 | 2.00 |
^ Extra (4) | 120-200 | 1.00 |
==== Damage Resistance ====
^ //Source// ^ //DR// ^ //Locations// ^ //Notes// ^
^ Boots | 2/1* | feet, legs (1) | Lower vs. imp. |
==== Unarmed Attacks ====
^ Attack ^ Defensive ^ Normal ^ Committed ^ All-Out ^ Furious ^
^ //Punching:// thr-1, Reach C; DX-10, Parry 8 ^^^^^^
| //Normal// | 1d-5 cr | 1d-3 cr | 1d-2 cr | 1d-1 cr | 1d cr |
| //Loaded// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
^ //Kicking:// thr, Reach C,1; DX-8, Parry 7 ^^^^^^
| //Normal// | 1d-4 cr | 1d-2 cr | 1d-1 cr | 1d cr | 1d+1 cr |
| //Shod// | 1d-3 cr | 1d-1 cr | 1d cr | 1d+1 cr | 1d+2 cr |
^ //Grappling:// thr, Reach C, DX-10, Parry 8 ^^^^^^
| //Normal// | 1d-4 cp | 1d-2 cp | 1d-1 cp | 1d cp | 1d+1 cp |
==== Muscle-Powered Weapons ====
^ Attack ^ Defensive ^ Normal ^ Committed ^ All-Out ^ Furious ^
^ //Small knife:// sw-3, thr-1; Rc C,1/C; Knife-6, Parry 6 ^^^^^^
| //Thrust// | 1d-5 imp | 1d-3 imp | 1d-2 imp | 1d-1 imp | 1d imp |
| //Swing// | 1d-5 cut | 1d-3 cut | 1d-2 cut | 1d-1 cut | 1d cut |
==== Ranged Weapons ====
^ Attack ^ Damage ^ Range ^ Notes ^
^ //Small knife:// thr-1, Acc 0, Range ×½/×1, Bulk -1, Thrown Knife-6 ^^^^
| //Defensive// | 1d-3 imp | 3/6 | None. |
| //Normal// | 1d-2 imp | 5/10 | ::: |
| //Committed// | 1d-1 imp | 6/12 | ::: |
| //Normal// | 1d imp | 6/14 | ::: |
^ //9mm Auto:// 2d+2, Acc 2, Rng 150/1,850, RoF 3, Sht 15+1(3), Rcl 2, ST 9, Blk -2, Guns-6 ^^^^
| //9mm FMJ// | 2d+2 pi | 150/1,850 | None. |
| //9mm JHP// | 2d+2(0.5) pi+ | ::: | ::: |
| //9mm APDS Match// | 3d(2) pi- | 220/2,800 | Acc 3 |
| //9mm JSP+P+// | 3d(0.5) pi+ | 230/2,900 | ST 14, Rcl 3 |
===== Character Sheet =====
==== Attributes & Secondary Characteristics ====
**ST** 16 [60]; **DX** 16 [120]; **HT** 16 [60]; **IQ** 16 [90]; **PE** 16 [30]; **WL** 16 [30].\\
**HP** 16 [0]; **RP** 16 [0]; **FP** 16 [0]; **LFP** 16 [0]; **SP** 16 [0]; **LSP** 16 [0].\\
**Basic Speed** 10.00 [40]; **Basic Move** 10 [0]; **Water Move** 10 [0].\\
**SM**+0 (1 hex); **Basic Lift** 80; **Damage** //Thr// 2d, //Sw// 2d+2.\\
**Dodge** 14; **Parry** 14 (Unarmed); **Block** //None//.
==== Advantages, Disadvantages, & Features ====
=== Social Background ===
**TL** 0+5^ [0]. \\
**Status:** 3 (Heir, -50%; Hidden Status, -80%) [3].\\
**Wealth:** Very Wealthy (Heir, -50%; $:Z:50,000) [15]. \\
**Cultural Familiarities:** Scythian [0].\\
**Languages:** Scythian (Native) [0]; Atlantean (Native) [1]; Cetacean Languages (Native/None) [4]; Ænglisc (Accented/None) [1]; Aquitane (Accented/None) [1]; Cuican (Broken/None) [1/2]; Deotsche (Broken/None) [1/2]; Euskal (Accented/None) [1]; Khnadhi (Broken/None) [1/2]; Maninka (Broken/None) [1/2]; Maztlan (Broken/None) [1/2]; Nequez (Broken/None) [1/2]; Vitelien (Broken/None) [1/2].
=== Advantages ===
* Accelerated Learning 6 [120]
* Ambidexterity [5]
* Appearance (Transcendent; Universal, +25%) [25]
* Atlantean Merfolk [300]
* Combat Reflexes [15]
* Detect Magic (Analyzing, +100%; Precise, +100%; Reflexive, +40%) [34]
* Detect Pressure (Remove Accessibility, Only in water) [3]
* Double-Jointed [10]
* Extraordinary Appearance (Transcendent + Universal) [10]
* Extraordinary Strength 2 [15]
* Extraordinary Dexterity 2 [15]
* Extraordinary Health 2 [15]
* Extraordinary Intelligence 2 [15]
* Extraordinary Perception 2 [15]
* Extraordinary Willpower 2 [15]
* High Pain Threshold [10]
* Language Talent [10]
* Longevity [2]
* Magery 6 [60]
* Photographic Memory [10]
* Racial Memory (Passive) [15]
* Reawakened [10]
* Super Jump 1 (Accessibility, Only for standing jumps, -50%) [5]
* Super Jump 1 (Accessibility, Only for unprepared jumps, -50%) [5]
* Terrain Adaptation (Active, +300%) [20]
* Trained By A Master [30]
* Very Fit [15]
* Very Rapid Healing [15]
* Weapon Master (All muscle-powered weapons) [45]
* Wild Talent 1 (Retention, +25%) [25]
=== Perks ===
* Brave [1]
* Classic Exotic Features [1]
* Deep Sleeper [1]
* Faster Enchantment [1]
* Form Mastery (Spear) [1]
* Grip Mastery (Spear) [1]
* Patience of Job [1]
* Rapid Retraction (Kicks & Punches) [2]
* Reach Mastery (Spear) [1]
* Shield-Wall Training [1]
* Shoves & Tackles (Shield & Spear) [2]
=== Racial Template (Atlantean Merfolk) ===
* 3D Spatial Sense {10}
* Active Electroreception (Targeting, +20%) {12}
* Amphibious (Nuisance Effect, Legs fuse into fish tail when aquatic, -5%) {10}
* Cosmic Power 1 (Limited, Accessory perks, -50%; Limited, Hair focus, -30%; Physical, +50%) {3}
* Damage Resistance 1 (Tough Skin, -40%) {3}
* Dependency (Mana; Very Common; Constantly; Drains FP then HP, +20%) {-30}
* Detect Chemical Substances (Melee Attack, Reach C-1, -20%; Nuisance Effect, Must touch with palm of hand or sole of foot or hair for full sensitivity, -5%; Reflexive, +40%; Touch-Based, Reversed, -20%) {8}
* Detect Low-Frequency Electric Fields (Accessibility, Only in water, -30%; Precise, +100%; Reflexive, +40%) {9}
* Detect Magnetic Fields (Reflexive, +40%) {14}
* Detect Mana (Reflexive, +40%) {14}
* Detect Pressure (Accessibility, Only in water, -30%) {7}
* Discriminatory Hearing {15}
* Discriminatory Smell {15}
* Discriminatory Taste {10}
* Doesn't Breathe (Gills, -50%) {10}
* Extra Arm 1 (Extra-Flexible, +50%; Long, +100%; Weak, 1/2 body strength (ST 13), -25%) {19}
* Flexibility {5}
* High Manual Dexterity 4 {20}
* Hyperspectral Vision (Realistic) {25}
* Long-Range Smell {1}
* Magery 0 {5}
* Magic Susceptibility 5 {-15}
* Mimicry {10}
* Nictitating Membrane 1 {1}
* Penetrating Voice {1}
* Perfect Balance {15}
* Perfect Pitch {1}
* Precise Hearing {10}
* Pressure Support 1 {5}
* Rapier Wit (Songs of Power, +100%) {10}
* Reduced Consumption 1 (Cast-Iron Stomach, Salt-Water, -50%; Water Only, -50%) {1}
* Regrowth (Limited, Extra Arm Only, -80%) {2}
* Reputation +4 (Beloved Princess; Only among Scythians, ×1/3; All the time, ×1) [7]
* Scales {1}
* Scanning Sense (Sonar; Restrictive Arc, 60°, -75%; Targeting, +20%) {6}
* Sensitive Touch {10}
* Slippery 1 {2}
* Speak Underwater {5}
* Subsonic Speech {10}
* Supernatural Features (Merfolk Hints) {-1}
* Ultrasonic Speech {10}
* Universal Smell {1}
* Unusual Background (Racial Gifts) {5}
* Vibration Sense (Universal, +50%) {15}
* Voice {10}
=== Disadvantages ===
* Secret (Mermaid; Possible Death) [-30]
* Social Stigma (Minority Group) [-10]
* Social Stigma (Valuable Property) [-10]
* Very Low Pleasure Threshold [-20]
=== Quirks ===
* Confident [-1]
* Idealistic (Scythian Egalitarianism) [-1]
* Neophile [-1]
* Nosy [-1]
* Wanderlust [-1]
=== Features ===
* :?:
==== Skills & Techniques ====
^ Skills ^ Dif. ^ Rel. ^ Pts. ^ Lev. ^
| Crafty Dodge | C | dg | [3] | 14 |
| Skirt Death From Above | C | dg | [3] | 14 |
| Skirt Death From Below | C | dg | [3] | 14 |
| Accounting | H | IQ | [4] | 16 |
| Acrobatics | H | DX+4 | [16] | 20 [(perfectbalance)] |
| Acrobatic Stand | S | sk | [6] | 20 |
| Acting | A | IQ | [2] | 16 |
| Administration | A | IQ | [2] | 16 |
| Alchemy | VH | IQ-2 | [2] | 14 |
| Animal Handling (Chickens) | A | IQ-2 | [1/2] | 14 |
| Animal Handling (Dogs) | A | IQ-2 | [1/2] | 14 |
| Aquabatics | H | DX+4 | [16] | 20 [(perfectbalance)] |
| Architecture | A | IQ-2 | [1/2] | 14 |
| Area Knowledge (Scythian Archipelago) | E | IQ+4 | [12] | 20 |
| Armoury (Body Armour) | A | IQ-2 | [1/2] | 14 |
| Armoury (Melee Weapons) | A | IQ-2 | [1/2] | 14 |
| Armoury (Missile Weapons) | A | IQ-2 | [1/2] | 14 |
| Artist (Body Art) | H | IQ-2 | [1] | 14 |
| Artist (Calligraphy) | H | IQ-2 | [1] | 14 |
| Artist (Drawing) | H | IQ-2 | [1] | 14 |
| Artist (Illusion) | H | IQ-2 | [1] | 14 |
| Artist (Interior Decorating) | H | IQ-2 | [1] | 14 |
| Artist (Painting) | H | IQ-2 | [1] | 14 |
| Artist (Pottery) | H | IQ-2 | [1] | 14 |
| Artist (Sculpting) | H | IQ-2 | [1] | 14 |
| Artist (Woodworking) | H | IQ-2 | [1] | 14 |
| Astronomy | H | IQ-2 | [1] | 14 |
| Autohypnosis | H | WL+4 | [20] | 20 |
| Biology | VH | IQ-2 | [2] | 14 |
| Blowpipe | H | DX | [4] | 16 |
| Boating (Sailboat) | A | DX | [2] | 16 |
| Boating (Unpowered) | A | DX | [2] | 16 |
| Body Language | A | PE | [2] | 16 |
| Bow | A | DX | [2] | 16 |
| Carousing | E | HT | [1] | 16 |
| Carpentry | E | IQ-2 | [1/4] | 14 |
| Chemistry | H | IQ-2 | [1] | 14 |
| Climbing | A | DX+4 | [1] | 20 [(perfectbalance)][(doublejointed)] |
| Cooking | A | IQ | [2] | 16 |
| Current Affairs (Scythian Archipelago) | E | IQ+4 | [12] | 20 |
| Dancing | A | DX+4 | [16] | 20 |
| Diagnosis | H | IQ-2 | [1] | 14 |
| Diplomacy | H | IQ | [1] | 16 [(voice)] |
| Engineer (Civil) | H | IQ-2 | [1] | 14 |
| Engineer (Combat) | H | IQ-2 | [1] | 14 |
| Engineer (Mining) | H | IQ-2 | [1] | 14 |
| Escape | H | DX+4 | [1] | 20 [(doublejointed)][(slippery)] |
| Farming | A | IQ | [2] | 16 |
| Fast-Talk | A | IQ | [2] | 16 |
| Finance | H | IQ | [4] | 16 |
| Fishing | E | PE+2 | [4] | 18 |
| Gambling | A | IQ | [2] | 16 |
| Games (Res Ratio) | E | IQ+4 | [12] | 20 |
| Gardening | E | IQ | [1] | 16 |
| Geography (Scythian Archipelago) | H | IQ | [4] | 16 |
| Geology | H | IQ-2 | [1] | 14 |
| Grappling | VH | DX+4 | [24] | 20 |
| Counterattack | C | sk | [6] | 20 |
| Escaping Parry | C | py | [3] | 14 |
| Grabbing Parry | C | py | [3] | 14 |
| Ground Fighting | C | sk | [5] | 20 |
| Low Fighting | C | sk | [3] | 20 |
| Hazardous Materials (Chemical) | A | IQ-2 | [1/2] | 14 |
| Hazardous Materials (Magical) | A | IQ-2 | [1/2] | 14 |
| Herb Lore | VH | IQ-2 | [2] | 14 |
| Hidden Lore (Merfolk History) | A | IQ | [2] | 16 |
| Housekeeping | E | IQ | [1] | 16 |
| Intelligence Analysis | H | IQ-2 | [1] | 14 |
| Intimidation | A | WL | [2] | 16 |
| Jumping | E | DX+4 | [12] | 20 |
| Knife | E | DX+4 | [12] | 20 |
| Counterattack | C | sk | [6] | 20 |
| Knot-Tying | E | DX | [1] | 16 |
| Law (Scythian) | VH | IQ | [8] | 16 |
| Leadership | A | IQ | [2] | 16 |
| Leatherworking | E | IQ-2 | [1/4] | 14 |
| Lifting | A | HT | [2] | 16 |
| Literature (Scythian) | A | IQ-2 | [1/2] | 14 |
| Machinist | A | IQ-2 | [1/2] | 14 |
| Masonry | E | IQ-2 | [1/4] | 14 |
| Mathematics (Applied) | H | IQ-2 | [1] | 14 |
| Mathematics (Statistics) | H | IQ-2 | [1] | 14 |
| Mathematics (Surveying) | H | IQ-2 | [1] | 14 |
| Meditation | H | WL | [4] | 16 |
| Merchant | A | IQ | [2] | 16 |
| Meteorology | A | IQ | [2] | 16 |
| Musical Composition | H | IQ-2 | [1] | 14 |
| Musical Instrument (Untuned Drum) | A | IQ-2 | [1/2] | 14 |
| Naturalist | H | IQ-2 | [1] | 14 |
| Observation | A | PE | [2] | 16 |
| Performance | A | IQ | [2] | 16 |
| Pharmacy (Herbal) | H | IQ-2 | [1] | 14 |
| Physician | H | IQ-2 | [1] | 14 |
| Physics | VH | IQ-2 | [2] | 14 |
| Physiology (Merfolk) | H | IQ-2 | [1] | 14 |
| Poetry | A | IQ-2 | [1/2] | 14 |
| Poisons | H | IQ-2 | [1] | 14 |
| Politics | A | IQ | [2] | 16 |
| Pressure Points | H | IQ | [4] | 16 |
| Professional Skill (Reefer) | A | IQ-2 | [1/2] | 14 |
| Professional Skill (Student) | A | IQ+4 | [16] | 20 |
| Propaganda | A | IQ-2 | [1/2] | 14 |
| Psychology (Applied) | H | IQ-2 | [1] | 14 |
| Public Speaking | A | IQ | [1/2] | 16 [(voice)] |
| Religious Ritual (Scythian) | H | IQ-2 | [1] | 14 |
| Ritual Magic (Atlantean) | VH | IQ-2 | [2] | 14 |
| Research | A | IQ | [2] | 16 |
| Seamanship | E | IQ | [1] | 16 |
| Sewing | E | IQ-2 | [1/4] | 14 |
| Shield | E | DX+4 | [12] | 20 |
| Singing | E | HT+4 | [4] | 20 [(voice)] |
| Sling | H | DX | [4] | 16 |
| Sociology | H | IQ-2 | [1] | 14 |
| Soldier | A | IQ-2 | [1/2] | 14 |
| Spear | A | DX+4 | [16] | 20 |
| Counterattack | C | sk | [6] | 20 |
| Reverse Grip | S | sk | [6] | 20 |
| Underwater Combat | S | sk-4 | [4] | 16 |
| Staff | A | DX+4 | [16] | 20 |
| Counterattack | C | sk | [6] | 20 |
| Underwater Combat | S | sk-4 | [4] | 16 |
| Stealth | A | DX+4 | [16] | 20 |
| Strategy (Business) | H | IQ-2 | [1] | 14 |
| Strategy (Grand) | H | IQ-2 | [1] | 14 |
| Strategy (Land) | H | IQ-2 | [1] | 14 |
| Strategy (Political) | H | IQ-2 | [1] | 14 |
| Strategy (Sea) | H | IQ-2 | [1] | 14 |
| Striking | VH | DX+4 | [24] | 20 |
| Aggressive Parry | C | py | [2] | 14 |
| Counterattack | C | sk | [6] | 20 |
| Elbow Strike | S | sk | [2] | 20 |
| Head Butt | C | sk | [2] | 20 |
| Jam | C | py | [2] | 14 |
| Kicking | C | sk | [3] | 20 |
| Knee Strike | S | sk | [1] | 20 |
| Stamp Kick | C | sk | [4] | 20 |
| Surgery (Trauma) | H | IQ-2 | [1] | 14 |
| Survival (Island/Beach) | A | PE | [2] | 16 |
| Survival (Reef) | A | PE | [2] | 16 |
| Survival (Tropical Lagoon) | A | PE | [2] | 16 |
| Swimming | E | HT+4 | [12] | 20 |
| Symbol Drawing (Atlantean) | H | IQ-2 | [1] | 14 |
| Tactics | H | IQ-2 | [1] | 14 |
| Teaching | A | IQ | [2] | 16 |
| Thaumatology | VH | IQ-2 | [2] | 14 |
| Theology (Scythian) | H | IQ-2 | [1] | 14 |
| Throwing | A | DX | [2] | 16 |
| Thrown Weapon (Spear) | E | DX | [1] | 16 |
| Tracking | A | PE | [2] | 16 |
| Traps | A | IQ | [2] | 16 |
^ Spells ^^^^^
| Alter Gender | H | IQ-2 | [1] | 20 [(magery)] |
| Analyze Heredity | H | IQ-2 | [1] | 20 [(magery)] |
| Androgyny | H | IQ-2 | [1] | 20 [(magery)] |
| Apportation | H | IQ-2 | [1] | 20 [(magery)] |
| Armor | H | IQ-2 | [1] | 20 [(magery)] |
| Awaken | H | IQ-2 | [1] | 20 [(magery)] |
| Beast-Soother | H | IQ-2 | [1] | 20 [(magery)] |
| Bedtime Reading | H | IQ-2 | [1] | 20 [(magery)] |
| Bless | H | IQ-2 | [1] | 20 [(magery)] |
| Bless Plants | H | IQ-2 | [1] | 20 [(magery)] |
| Blur | H | IQ-2 | [1] | 20 [(magery)] |
| Body-Reading | H | IQ-2 | [1] | 20 [(magery)] |
| Butcher | VH | IQ-2 | [2] | 20 [(magery)] |
| Clean | H | IQ-2 | [1] | 20 [(magery)] |
| Cleansing | H | IQ-2 | [1] | 20 [(magery)] |
| Clouds | H | IQ-2 | [1] | 20 [(magery)] |
| Cold | H | IQ-2 | [1] | 20 [(magery)] |
| Colors | H | IQ-2 | [1] | 20 [(magery)] |
| Continual Light | H | IQ-2 | [1] | 20 [(magery)] |
| Control Birds | H | IQ-2 | [1] | 20 [(magery)] |
| Control Fish | H | IQ-2 | [1] | 20 [(magery)] |
| Control Mammals | H | IQ-2 | [1] | 20 [(magery)] |
| Control Reptiles | H | IQ-2 | [1] | 20 [(magery)] |
| Control Vermin | H | IQ-2 | [1] | 20 [(magery)] |
| Cook | H | IQ-2 | [1] | 20 [(magery)] |
| Cool | H | IQ-2 | [1] | 20 [(magery)] |
| Copy | H | IQ-2 | [1] | 20 [(magery)] |
| Counterspell | H | IQ-2 | [1] | 20 [(magery)] |
| Create Air | H | IQ-2 | [1] | 20 [(magery)] |
| Create Earth | H | IQ-2 | [1] | 20 [(magery)] |
| Create Fire | H | IQ-2 | [1] | 20 [(magery)] |
| Create Food | H | IQ-2 | [1] | 20 [(magery)] |
| Create Paper | H | IQ-2 | [1] | 20 [(magery)] |
| Create Water | H | IQ-2 | [1] | 20 [(magery)] |
| Cure Disease | H | IQ-2 | [1] | 20 [(magery)] |
| Current | H | IQ-2 | [1] | 20 [(magery)] |
| Curse | H | IQ-2 | [1] | 20 [(magery)] |
| Dancing Object | H | IQ-2 | [1] | 20 [(magery)] |
| Darkness | H | IQ-2 | [1] | 20 [(magery)] |
| Daze | H | IQ-2 | [1] | 20 [(magery)] |
| Decay | H | IQ-2 | [1] | 20 [(magery)] |
| Deflect Energy | H | IQ-2 | [1] | 20 [(magery)] |
| Deflect Missile | H | IQ-2 | [1] | 20 [(magery)] |
| Delay | H | IQ-2 | [1] | 20 [(magery)] |
| Destroy Air | H | IQ-2 | [1] | 20 [(magery)] |
| Destroy Water | H | IQ-2 | [1] | 20 [(magery)] |
| Dispel Magic | H | IQ-2 | [1] | 20 [(magery)] |
| Distill | H | IQ-2 | [1] | 20 [(magery)] |
| Dye | H | IQ-2 | [1] | 20 [(magery)] |
| Earth to Air | H | IQ-2 | [1] | 20 [(magery)] |
| Earth to Stone | H | IQ-2 | [1] | 20 [(magery)] |
| Earth to Water | H | IQ-2 | [1] | 20 [(magery)] |
| Ease Labor | H | IQ-2 | [1] | 20 [(magery)] |
| Emotion Control | H | IQ-2 | [1] | 20 [(magery)] |
| Essential Air | H | IQ-2 | [1] | 20 [(magery)] |
| Essential Earth | H | IQ-2 | [1] | 20 [(magery)] |
| Essential Fire | H | IQ-2 | [1] | 20 [(magery)] |
| Essential Food | H | IQ-2 | [1] | 20 [(magery)] |
| Essential Paper | H | IQ-2 | [1] | 20 [(magery)] |
| Essential Water | H | IQ-2 | [1] | 20 [(magery)] |
| Essential Wood | H | IQ-2 | [1] | 20 [(magery)] |
| Euthanize | H | IQ-2 | [1] | 20 [(magery)] |
| Extinguish Fire | H | IQ-2 | [1] | 20 [(magery)] |
| Far-Tasting | H | IQ-2 | [1] | 20 [(magery)] |
| Fasten | H | IQ-2 | [1] | 20 [(magery)] |
| Final Rest | H | IQ-2 | [1] | 20 [(magery)] |
| Fireproof | H | IQ-2 | [1] | 20 [(magery)] |
| Fog | H | IQ-2 | [1] | 20 [(magery)] |
| Foolishness | H | IQ-2 | [1] | 20 [(magery)] |
| Harvest | H | IQ-2 | [1] | 20 [(magery)] |
| Heal Plant | H | IQ-2 | [1] | 20 [(magery)] |
| Healing Slumber | H | IQ-2 | [1] | 20 [(magery)] |
| Heat | H | IQ-2 | [1] | 20 [(magery)] |
| Hide Emotion | H | IQ-2 | [1] | 20 [(magery)] |
| Hold Fast | H | IQ-2 | [1] | 20 [(magery)] |
| Hush | H | IQ-2 | [1] | 20 [(magery)] |
| Identify Plant | H | IQ-2 | [1] | 20 [(magery)] |
| Ignite Fire | H | IQ-2 | [1] | 20 [(magery)] |
| Illuminated Writing | H | IQ-2 | [1] | 20 [(magery)] |
| Improved Firewood | H | IQ-2 | [1] | 20 [(magery)] |
| Inscribe | H | IQ-2 | [1] | 20 [(magery)] |
| Inspired Creation | VH | IQ-2 | [2] | 20 [(magery)] |
| Invisibility | H | IQ-2 | [1] | 20 [(magery)] |
| Invoke Fence | H | IQ-2 | [1] | 20 [(magery)] |
| Join Plants | H | IQ-2 | [1] | 20 [(magery)] |
| Knot | H | IQ-2 | [1] | 20 [(magery)] |
| Know Recipe | H | IQ-2 | [1] | 20 [(magery)] |
| Lend Energy | H | IQ-2 | [1] | 20 [(magery)] |
| Lend Vitality | H | IQ-2 | [1] | 20 [(magery)] |
| Light | H | IQ-2 | [1] | 20 [(magery)] |
| Link | H | IQ-2 | [1] | 20 [(magery)] |
| Locksmith | H | IQ-2 | [1] | 20 [(magery)] |
| Maintain Spell | VH | IQ-2 | [2] | 20 [(magery)] |
| Major Healing | VH | IQ-2 | [2] | 20 [(magery)] |
| Manipulate | H | IQ-2 | [1] | 20 [(magery)] |
| Master | H | IQ-2 | [1] | 20 [(magery)] |
| Mature | H | IQ-2 | [1] | 20 [(magery)] |
| Measurement | H | IQ-2 | [1] | 20 [(magery)] |
| Mental Stun | H | IQ-2 | [1] | 20 [(magery)] |
| Minor Healing | H | IQ-2 | [1] | 20 [(magery)] |
| Missile Shield | H | IQ-2 | [1] | 20 [(magery)] |
| Mystic Mark | H | IQ-2 | [1] | 20 [(magery)] |
| Neutralize Poison | H | IQ-2 | [1] | 20 [(magery)] |
| No-Smell | H | IQ-2 | [1] | 20 [(magery)] |
| Oath | H | IQ-2 | [1] | 20 [(magery)] |
| Peaceful Sleep | H | IQ-2 | [1] | 20 [(magery)] |
| Persuasion | H | IQ-2 | [1] | 20 [(magery)] |
| Plant Growth | H | IQ-2 | [1] | 20 [(magery)] |
| Predict Weather | H | IQ-2 | [1] | 20 [(magery)] |
| Prepare Game | H | IQ-2 | [1] | 20 [(magery)] |
| Preserve Food | H | IQ-2 | [1] | 20 [(magery)] |
| Process Plant | H | IQ-2 | [1] | 20 [(magery)] |
| Purify Air | H | IQ-2 | [1] | 20 [(magery)] |
| Purify Earth | H | IQ-2 | [1] | 20 [(magery)] |
| Purify Food | H | IQ-2 | [1] | 20 [(magery)] |
| Purify Water | H | IQ-2 | [1] | 20 [(magery)] |
| Rain | H | IQ-2 | [1] | 20 [(magery)] |
| Recover Energy | H | IQ-2 | [1] | 20 [(magery)] |
| Rejoin | H | IQ-2 | [1] | 20 [(magery)] |
| Rejuvenate Plant | H | IQ-2 | [1] | 20 [(magery)] |
| Relieve Sickness | H | IQ-2 | [1] | 20 [(magery)] |
| Remove Contagion | H | IQ-2 | [1] | 20 [(magery)] |
| Remove Fetus | H | IQ-2 | [1] | 20 [(magery)] |
| Repair | H | IQ-2 | [1] | 20 [(magery)] |
| Repel Birds | H | IQ-2 | [1] | 20 [(magery)] |
| Repel Fish | H | IQ-2 | [1] | 20 [(magery)] |
| Repel Mammals | H | IQ-2 | [1] | 20 [(magery)] |
| Repel Reptiles | H | IQ-2 | [1] | 20 [(magery)] |
| Repel Vermin | H | IQ-2 | [1] | 20 [(magery)] |
| Reshape | H | IQ-2 | [1] | 20 [(magery)] |
| Resist Disease | H | IQ-2 | [1] | 20 [(magery)] |
| Resist Poison | H | IQ-2 | [1] | 20 [(magery)] |
| Resist Water | H | IQ-2 | [1] | 20 [(magery)] |
| Restore | H | IQ-2 | [1] | 20 [(magery)] |
| Resuscitate | VH | IQ-2 | [2] | 20 [(magery)] |
| Scribe | H | IQ-2 | [1] | 20 [(magery)] |
| Season | H | IQ-2 | [1] | 20 [(magery)] |
| See Plant Health | H | IQ-2 | [1] | 20 [(magery)] |
| Seek Air | H | IQ-2 | [1] | 20 [(magery)] |
| Seek Earth | H | IQ-2 | [1] | 20 [(magery)] |
| Seek Fire | H | IQ-2 | [1] | 20 [(magery)] |
| Seek Food | H | IQ-2 | [1] | 20 [(magery)] |
| Seek Plant | H | IQ-2 | [1] | 20 [(magery)] |
| Seek Water | H | IQ-2 | [1] | 20 [(magery)] |
| Sense Disease | H | IQ-2 | [1] | 20 [(magery)] |
| Sense Woman | H | IQ-2 | [1] | 20 [(magery)] |
| Seeker | H | IQ-2 | [1] | 20 [(magery)] |
| Sense Emotion | H | IQ-2 | [1] | 20 [(magery)] |
| Sense Foes | H | IQ-2 | [1] | 20 [(magery)] |
| Sense Life | H | IQ-2 | [1] | 20 [(magery)] |
| Sense Spirit | H | IQ-2 | [1] | 20 [(magery)] |
| Shape Air | H | IQ-2 | [1] | 20 [(magery)] |
| Shape Earth | H | IQ-2 | [1] | 20 [(magery)] |
| Shape Fire | H | IQ-2 | [1] | 20 [(magery)] |
| Shape Plant | H | IQ-2 | [1] | 20 [(magery)] |
| Shape Water | H | IQ-2 | [1] | 20 [(magery)] |
| Sharpen | H | IQ-2 | [1] | 20 [(magery)] |
| Shatter | VH | IQ-2 | [2] | 20 [(magery)] |
| Shatterproof | H | IQ-2 | [1] | 20 [(magery)] |
| Shield | H | IQ-2 | [1] | 20 [(magery)] |
| Silence | H | IQ-2 | [1] | 20 [(magery)] |
| Simple Illusion | H | IQ-2 | [1] | 20 [(magery)] |
| Sleep | H | IQ-2 | [1] | 20 [(magery)] |
| Soilproof | H | IQ-2 | [1] | 20 [(magery)] |
| Sound | H | IQ-2 | [1] | 20 [(magery)] |
| Spark of Venus | H | IQ-2 | [1] | 20 [(magery)] |
| Stiffen | H | IQ-2 | [1] | 20 [(magery)] |
| Stone to Earth | H | IQ-2 | [1] | 20 [(magery)] |
| Stop Bleeding | H | IQ-2 | [1] | 20 [(magery)] |
| Storm | H | IQ-2 | [1] | 20 [(magery)] |
| Summon Spirit | H | IQ-2 | [1] | 20 [(magery)] |
| Suspend Spell | H | IQ-2 | [1] | 20 [(magery)] |
| Tell Time | H | IQ-2 | [1] | 20 [(magery)] |
| Test Food | H | IQ-2 | [1] | 20 [(magery)] |
| Test Load | H | IQ-2 | [1] | 20 [(magery)] |
| Tide | H | IQ-2 | [1] | 20 [(magery)] |
| Toughen | H | IQ-2 | [1] | 20 [(magery)] |
| Trace | H | IQ-2 | [1] | 20 [(magery)] |
| Transfer Pregnancy | H | IQ-2 | [1] | 20 [(magery)] |
| True Queen | H | IQ-2 | [1] | 20 [(magery)] |
| Trusted Sister | H | IQ-2 | [1] | 20 [(magery)] |
| Undo | H | IQ-2 | [1] | 20 [(magery)] |
| Voices | H | IQ-2 | [1] | 20 [(magery)] |
| Warm | H | IQ-2 | [1] | 20 [(magery)] |
| Waves | H | IQ-2 | [1] | 20 [(magery)] |
| Wind | H | IQ-2 | [1] | 20 [(magery)] |
| Windstorm | H | IQ-2 | [1] | 20 [(magery)] |
| Water to Wine | H | IQ-2 | [1] | 20 [(magery)] |
^ Enchantments ^^^^^
| Accuracy | H | IQ-2 | [1] | 20 [(magery)] |
| Enchant | VH | IQ-2 | [2] | 20 [(magery)] |
| Deflect | H | IQ-2 | [1] | 20 [(magery)] |
| Fortify | H | IQ-2 | [1] | 20 [(magery)] |
| Lighten | H | IQ-2 | [1] | 20 [(magery)] |
| Live Libram | H | IQ-2 | [1] | 20 [(magery)] |
| Penetrating Weapon | H | IQ-2 | [1] | 20 [(magery)] |
| Powerstone | H | IQ-2 | [1] | 20 [(magery)] |
| Puissance | H | IQ-2 | [1] | 20 [(magery)] |
| Spell Stone | H | IQ-2 | [1] | 20 [(magery)] |
| Staff | H | IQ-2 | [1] | 20 [(magery)] |
| Talisman (Arrows) | H | IQ-2 | [1] | 20 [(magery)] |
| Talisman (Blowgun Darts) | H | IQ-2 | [1] | 20 [(magery)] |
| Talisman (Sling Stones) | H | IQ-2 | [1] | 20 [(magery)] |
[(perfectbalance>Includes +1 for Perfect Balance.)]
[(doublejointed>Includes +5 for Double-Jointed.)]
[(voice>Includes +2 for Voice.)]
[(slippery>Includes +1 for Slippery.)]
[(magery>Includes +6 for Magery.)]
~~REFNOTES~~
===== Equipment =====
^ Item ^ Location ^ Cost ^ Weight ^ Description & Notes ^
| Sailing clothing | Worn | — | 4 lbs. | Comfortable loose shirt, breeches, and a belt. |
| Boots | Worn | — | 3 lbs. | Simple black leather pirate's boots. |